This monograph presents a prototype theory-based approach to the graphic novel as a narrating genre. After a historical contextualization, the graphic novel is defined through the core feature of complexity and seven gradable subcategories. With regard to narration, the author challenges concepts from classical narratology like the ‘narrator’ and ‘focalization’ to finally discuss aspects of subjectivity, a focal paradigm in the latest research.
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.