In a distant galaxy, three planets co-exist in a fragile alliance. Ayl's violent experiences have isolated him from his peace-loving Acquanth brethren. Dray can't convince her father that she is ready for active Bellori duty. And Keller, Trade Prince of Cantor, is about to be assassinated ... The fight to save Trinity has never been more dangerous. This is the second book in the series: don't miss THE ASSASSIN and THE INVASION.
In a distant galaxy, three planets co-exist in a fragile alliance. Three kids from different planets must put aside their differences to save their world ... Dray is fighting to prove herself as Commander-in-Chief of the Bellori army. Keller, Cantor's newly crowned king, is struggling to change his world. And peace-loving Aquanth, Ayl, knows a devastating threat is on the horizon. Can the three young leaders make their people realise the only choice is between life ... or death?
When insectoid aliens attack, three kids from different planets must work together to save their universe. Dray is a born warrior who kicks major butt, but her father dismisses her because she's a girl. Keller can hack any computer and pilot any spaceship but his smart mouth gets him into trouble, especially with Dray. Ayl has only known the safety and harmony of his underwater world and is in for a rude awakening when he ends up with a kinetic shotgun in his hand, facing down a hive-mind insectoid alien that wants to eat him. Fast-paced with cool gadgets, this accessible action-adventure will thrill fans of Dr Who and Star Wars. This is the first book in the series: read on with THE ASSASSIN and THE INVASION.
From the moment Otis and Cody Carson arrive on Skull Island to stay at their aunts inn, they know something is wrong. A giant snake turns up on their aunts bed, one of the rooms is violently ransacked, and then a celebrity guest goes missing. Could a ghost be responsible--or pirates?
A new internet challenge called “creeping” is sweeping across social media. “Creeping” is a dangerous online trend that dares participants to spend the night at a frightening location—from crumbling cemeteries to derelict morgues. As more people join in, the competition increases—who can outdo the latest scary destination? One group of thrillseekers determines to find the most terrifying place in the world—an abandoned medieval fortress-turned-insane asylum fills the bill, but they soon realize they are in for more than they bargained for. Written by Zack Keller (Death Head, Meet Me At The Falls) with original story by Mike Richardson (Echoes, Living with the Dead), and art by Doug Wheatley (AVP: Thicker than Blood, Star Wars: Dark Times), this graphic novel takes you on a horrifying journey where fun and mischief take a shocking turn into the ultimate fight for survival.
Rembrandt Somner is the happy-go-lucky new owner of Hotel REM, a place for all the fantastic people and creatures in our dreams to hang out when we wake up. Channeling his endless enthusiasm, Rem attempts to balance his unwieldy co-workers and wild guests in order to run a successful business that makes his parents proud. However, a demanding celebrity guest threatens to be the rude awakening that ruins everything!
Cuphead, Mugman, and Ms. Chalice return in this brand-new collection of chaos and capers! The gang gets themselves into some close calls and hilarious hiccups featuring ice cream enterprises, literally jumping into boardgames, and more! This original graphic novel features exciting all-new adventures, all drawn in the magnificent, magical, award-winning vintage style of Cuphead! Don’t pass up this chance to see Cuphead, Mugman, and Ms. Chalice in their third collection of adventures wonderfully realized by the returning team of writer Zack Keller and artist Shawn Dickinson!
The Bad Driver's Handbook: Hundreds of Simple Maneuvers to Frustrate, Annoy, and Endanger Those Around You debunks the myths of the "good" and "bad" driver by describing in detail the liberating truths about driving that have long been suppressed. Novice and experienced drivers--along with those who are bewildered by the utopian fantasies about driving found in the typical DMV handbook--will find all of their questions answered by authors Larry and Zack Arnstein, who offer comical commentary and tongue-in-cheek observations on such bad driving techniques as: Bribes, Threats and Other Secrets to Getting Your License Intimidating Pedestrians Making Your Car Louder Turn Signals: Why Give Up the Element of Surprise? Tailgating: How Close Is Not Close Enough? Sleeping at the Wheel (Do's & Don'ts) Motorcycles: Faster, Cooler, Safer! Driving When You Can No Longer See
This book offers everything you need to know about North Carolina's southern coastal area, whether you're planning a vacation, relocating to the area or are a local who wants to know more.
Revisit the colorful characters of the Inkwell Isles in this collection of brand new Cuphead and Mugman tales! Prone to unexpected predicaments and thrilling adventures, Cuphead and Mugman feature front and center in a series of short but sweet side stories that reimagine the world of the all-cartoon magical wondergame. This original graphic novel features all-new original tales, authentically drawn to match the glorious, award-winning vintage animation style of Cuphead! Don't miss Cuphead and Mugman's graphic novel debut in written by Zack Keller and illustrated to 1930s perfection by Shawn Dickinson!
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