For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new! Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool. Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too. In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding: Design and build utilities and a location based service app using Storyboarding techniques Design and build a universal app with a rich user interface and user experience (UX) Create a fun game app, and more
Knowledge representation and reasoning is the foundation of artificial intelligence, declarative programming, and the design of knowledge-intensive software systems capable of performing intelligent tasks. Using logical and probabilistic formalisms based on answer set programming (ASP) and action languages, this book shows how knowledge-intensive systems can be given knowledge about the world and how it can be used to solve non-trivial computational problems. The authors maintain a balance between mathematical analysis and practical design of intelligent agents. All the concepts, such as answering queries, planning, diagnostics, and probabilistic reasoning, are illustrated by programs of ASP. The text can be used for AI-related undergraduate and graduate classes and by researchers who would like to learn more about ASP and knowledge representation.
In the forthcoming decades, Eurasia will be a place of new growth and prosperity. China is rapidly increasing international infrastructure investments, such as stimulating the One Belt One Road Programme (or the Belt and Road Initiative) which will serve different European cities. This book covers block trains, intermodal and multimodal transport, piggyback transport, single-wagon transport and other types of freight traffic, offering an up-to-date, Eurasian perspective filled with many cases and models (with software re-creating the real world) that help the reader to understand the dynamics of the unprecedented changes that have taken place in logistics and supply chain management. The simulation process and systems approach are described in a simple and step-by-step format, allowing the reader to build models from scratch. Through the basics and essential concepts detailed here, even complete beginners will be able to quickly grasp the idea of the usability of a dynamic systems approach for managing Eurasian intermodal supply chains.
For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple's new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it's new! Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool. Even if you're an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode's new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too. In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding: Design and build utilities and a location based service app using Storyboarding techniques Design and build a universal app with a rich user interface and user experience (UX) Create a fun game app, and more
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