Who is seeking to destroy all esoteric religious movements, starting with The Process Church of the Final Judgement? The Process was the most fascinating innovative cult of the 1960s, then vanished for four decades before being virtually reborn by the use of information technology. Revival seems to be fiction, yet it’s based on fact and explores the implications of the internet, and the disintegration of conventional faiths. As reported in the author’s anthropological study, Satan’s Power, the Process was polytheistic, asserting the union of Jehovah with Lucifer, and the unity of Christ with Satan. Each Process member was a fragment of a god, with a corresponding personality trait: Jehovah = Discipline, Lucifer = Liberation, Christ = Unification, Satan = Separation. Before the first page of this book, the computer magician who resurrected the Process Church was murdered. Was this man Christ? Christianity may be the opposite of what it seems, a Satanic plot that subconsciously preaches, “Release the fiend that lies dormant within you, for he is strong and ruthless, and his power is far beyond the bounds of human frailty. Come forth in your savage might, rampant with the lust of battle, tense and quivering with the urge to strike, to smash, to split asunder all that seek to detain you.” Can the surviving Processeans achieve the hopes expressed in their blessing: “May the life-giving water of the Lord Christ and the purifying fire of the Lord Satan bring the presence of love and unity into this assembly”?
Tackling 100 key topics and providing case studies in the area of science and technology leadership, this reference handbook is an essential resource for students in this area.
William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.
An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future. World of Warcraft is more than a game. There is no ultimate goal, no winning hand, no princess to be rescued. WoW is an immersive virtual world in which characters must cope in a dangerous environment, assume identities, struggle to understand and communicate, learn to use technology, and compete for dwindling resources. Beyond the fantasy and science fiction details, as many have noted, it’s not entirely unlike today’s world. In The Warcraft Civilization, sociologist William Sims Bainbridge goes further, arguing that WoW can be seen not only as an allegory of today but also as a virtual prototype of tomorrow, of a real human future in which tribe-like groups will engage in combat over declining natural resources, build temporary alliances on the basis of mutual self-interest, and seek a set of values that transcend the need for war. What makes WoW an especially good place to look for insights about Western civilization, Bainbridge says, is that it bridges past and future. It is founded on Western cultural tradition, yet aimed toward the virtual worlds we could create in times to come.
This second edition of Contracting for Services in State and Local Government Agencies provides state-of-the-art tools for best practice in the procurement of services at state and local levels, from initial stages through to completion. Including lively case studies and research conducted with state and local agencies across the United States, this book provides management advice and tips on compliance to reduce costs, select the best-qualified contractors, manage contractors’ performance, and prevent corruption and waste. Utilizing the results of new research in all fifty states, author William Sims Curry offers updated best-practice documents, methodologies, and templates including: a Request for Proposal (RFP), a scorecard for proposals to select the best-qualified contractor, a toolkit for meeting socioeconomic contracting goals without compromising price, quality, or on-time delivery, and a Model Services Contract (MSC). Special consideration is given to obtaining services and products in states of emergency. Several additional resources for practitioners are available online, including sample contracts and a straightforward, inexpensive tool for tracking contractors’ progress and cost management. The roadmap and templates contained in this book and available online to readers will prove essential to state and local government agency contracting professionals and other officials and employees called upon to participate in the drafting of solicitations, writing sole source justifications, writing scopes of work, serving on advance contract planning and source selection teams, recommending award of contracts, or assisting in the management of those contracts.
The second edition of Government Contracting: Promises and Perils picks up where the first edition’s mission left off: exposing fraud, incompetence, waste, and abuse (FIWA) and analyzing corruption, mismanagement, and ineptitude that defile government contracting. The first edition thoroughly outlined procurement throughout the contracting cycle including initial planning, contractor selection, contract administration, contract closeout, and auditing. This significantly revised new edition provides additional much-needed guidance on contracting documents, management tools, and processes for addressing negative influences on government contracting, including an improved approach to evaluating proposals. Specific guidance for avoiding FIWA is provided for government officials and employees, government agencies, and government contractors, and practical solutions to problems faced by individuals and organizations involved in government contracting are intended for both practitioner and pedagogical applications. The "Government Procurement Corruption Wall of Shame" that was introduced in the first edition to illustrate contracting perils such as conflicts of interest, duplicity, favoritism, incompetence, kickbacks, and protests is continued in the second edition, and cases illustrating the existence of FIWA in government contracting have been thoroughly updated. Contracting documents and contract management tools are provided on a website designed to accompany the book. Written at the graduate level and specifically intended for state, local, federal, and international government procurement activities, this textbook is required reading for public procurement, contract management, business, and public administrations courses.
God from the machine" (deus ex machina) refers to an ancient dramatic device where a god was mechanically brought onto the stage to save the hero from a difficult situation. But here, William Sims Bainbridge uses the term in a strikingly different way. Instead of looking to a machine to deliver an already known god, he asks what a computing machine and its simulations might teach us about how religion and religious beliefs come to being. Bainbridge posits the virtual town of Cyburg, population 44,100. Then, using rules for individual and social behavior taken from the social sciences, he models a complex community where residents form groups, learn to trust or distrust each other, and develop religious faith. Bainbridge's straightforward arguments point to many more applications of computer simulation in the study of religion. God from the Machine will serve as an important text in any class with a social scientific approach to religion.
Government contracting is plagued by nefarious, amateurish, and criminal behavior. By awarding government contracts to corporations as compensation for lavish gifts and personal favors, the United States government fails to serve the public interest effectively and honestly. William Sims Curry identifies and categorizes multiple deficiencies in how government contractors are selected, and proposes how reforms can be instituted.This book is based on extensive research. Curry sifted through two years worth of contractor claims maintained by the Government Accountability Office (GAO) regarding improper behavior of federal government agencies during the contract award process. He identified additional government contracting failures through review of media stories, inspector general reports, court cases, and press releases by government investigatory agencies.Much of this abuse originates from the mandated but ineffective practice of color coding rating proposals and a subjective ratings system. Curry proposes replacing the current practice with a scoring system that weighs contractor selection criteria according to the government's needs. This, along with the other procurement reforms Curry recommends, offers promise for an alternative to the fraud, waste, and incompetence currently rampant in government contracting.
This groundbreaking analysis of the controversial religious group, The Family, or The Children of God, uses interviews, observational techniques, and a comprehensive questionnaire completed by more than a thousand Family members. William Sims Bainbridge explores how Family members infuse spirituality with sexuality, channel messages that they believe emanate from beyond life, and await the final Endtime. He also examines attempts by anti-cultists and the state to "deprogram" members of the group, including children, by forcibly seizing them. The book's blending of theoretical analysis with vivid accounts of this remarkable counterculture poses a fascinating question for social scientists and society—how is it that The Children of God both differ from the general public and, in other ways, are so surprisingly similar to it?
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extends our traditional notions of computer programming to cover human beings as well as machines. In addition, it demonstrates a range of social science research methodologies, both quantitative and qualitative, that could be used by students for term papers, or by their professors for publications. In addition to drawing upon a rich literature about these games, this lecture is based on thousands of hours of first-hand research experience inside many classic examples, including World of Warcraft, The Matrix Online, Anarchy Online, Tabula Rasa, Entropia Universe, Dark Age of Camelot, Age of Conan, Lord of the Rings Online, Tale in the Desert, EVE Online, Star Wars Galaxies, Pirates of the Burning Sea, and the non-game virtual world Second Life. Among the topics covered are historical-cultural origins of leading games, technical constraints that shape the experience, rolecoding and social control, player personality and motivation, relationships with avatars and characters, virtual professions and economies, social relations inside games, and the implications for the external society. Table of Contents: Introduction / Historical-Cultural Origins / Technical Constraints / Rolecoding and Social Control / Personality and Motivation / Avatars and Characters / Virtual Professions and Economies / Social Relations Inside Games / Implications for External Society
At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.
In Nanoconvergence , William Sims Bainbridge tours the future of science and technology in plain, nontechnical English. Bainbridge draws on an extraordinary breadth and depth of knowledge, based on his unique role at the epicenter of the nanoconvergence revolution. He successfully integrates insights from far-reaching scientific fields into a compelling human story—offering powerful insights you can use to plan your career, seek new investment opportunities, or simply understand what's coming next. Discover new breakthroughs in measuring, manipulating, and organizing matter at the nanoscale and the implications of those advances See why science fiction's view of nanotechnology is wrong and why the truth is even more exciting Preview new technologies built on the principles of cognitive science and enabled by nanotechnology Learn how nanotechnology may save Moore's Law, allowing computers to double in power every year for the next two decades Discover why nanoconvergence may spark a renaissance in the social sciences Examine the potential impact of scientific and technological convergence on human society and diversity
Across the Secular Abyss explains the cultural chasm we currently face, with a traditional religion-based society behind us, and an as-yet unknown secular society ahead. For over a century, scholars, social scientists, and policy makers have debated the apparent erosion of religious faith and wondered whether Western Civilization was turning its back on religion. Today, the issue has reached a crisis point. In the U.S., a new battle between faith and science has erupted within educational institutions, as political polarization progressively divides the country along religious lines. After a century-long truce in which religion and science implicitly agreed to leave each other alone, science is again invading the territory of religion, most obviously in cognitive science that is debunking religious notions of the human soul, and in the broad convergence of many branches of science into one that leaves few gaps where supernatural beliefs could survive. Religion, for its part, is resisting a range of emerging technologies that could transform human nature, namely human reproductive cloning and the kinds of transformative technologies advocated by the Transhumanist movement. Although pure Atheism has little to offer people, and Atheists tend to be people lacking in social obligations, entirely new possibilities are offered by emerging technologies such as computer emulation of human personalities.
This book deeply explores production-capable social media channels, based on thousands of hours of observation and extensive collection of statistical data, extracting hypotheses that may generalize to the real-world distributed manufacturing of the near future. Distributed manufacturing offers the promise of bringing jobs back to local communities, producing goods that are personalized or harmonize with distinctive cultures, and thereby reversing significant aspects of the globalization that has dominated in recent years. Large corporations may still have important roles to play, but in collaboration with local workshops, providing machinery, software, databases of designs, and communication media suitable for a diverse and dynamic workforce. For years, a set of computer simulation laboratories has flourished, in which millions of people have used virtual machines to produce a great variety of products: massively multiplayer online role-playing games. Their systems are highly diverse, complex, and provide information capable of serious social science analysis. This book deeply explores 30 of these production-capable social media, based on thousands of hours of observation and extensive collection of statistical data, extracting hypotheses that may generalize to the real-world distributed manufacturing of the near future. This book begins with an overview of this universe of online virtual worlds then demonstrates the principles of virtual manufacturing, modes of work-related communication, socio-economic structures and dynamics, and the function of artificial intelligence in these human-technology systems. It concludes with consideration of the large-scale technical and cultural variation illustrated both by individual examples and by the rather large industry in which they have long been successful.
Through three comprehensive editions, Government Contracting: Ethical Promises and Perils in Public Procurement has been lauded for exposing fraud, incompetence, waste, and abuse (FIWA) and analyzing corruption, mismanagement, and ineptitude that defile government contracting. The first two editions thoroughly outlined procurement throughout the contracting cycle including initial planning, evaluating proposals, contractor selection, contract administration, contract closeout, and auditing. They further provided much-needed guidance on contracting documents, management tools, and processes for addressing negative influences on government contracting. This third edition incorporates the results of a new nationwide study into best public procurement practice, as well as recent examples of real-world procurement fraud cases, offering recommendations for procurement practices to deter fraud. Public procurement tools such as requests for proposals, pro forma contracts, proposal evaluation forms, sole source justification and approval forms, and other useful tools including PowerPoint presentations are provided on a website to accompany the book. This textbook is aimed at postgraduate students and academics working in the fields of public administration, policy and procurement, along with public procurement professionals.
Contracting for Services in State and Local Government Agencies: Best Practices for Public Procurement, Third Edition provides state-of-the-art tools for best practice in the procurement of services at state and local levels, throughout the procurement cycle. Including lively case studies and research conducted with state and local agencies across the United States, this award-winning book provides management advice and tips on compliance to reduce costs, select the best-qualified contractors, manage contractors’ performance, and prevent corruption and waste. Utilizing the results of new research across states, cities, counties, and institutes of higher learning, this third edition offers 18 all-new best-practice documents as well as updated methodologies and templates including but not limited to: a full-length and short form request for proposal (RFP), a full-length and short form pro forma contract (PFC), a letter contract, a sample estimate at completion, a contract amendment template, and a form for evaluation of proposals. Special consideration is given to obtaining services and products during states of emergency. Several additional resources for instructors and professionals are available online, including templates and PowerPoint slides. The roadmap and templates contained in this book and available online to readers will prove essential to state and local government agency contracting professionals and other officials and employees called upon to participate in the drafting of solicitations, writing sole source justifications, writing scopes of work, serving on advance contract planning and source selection teams, recommending award of contracts, or assisting in the management of those contracts.
This innovative book explores the new relationships connecting computer science, social science, and the humanities. In our time of great and uncertain change, business, government, and education must partner in many forms of technical and cultural convergence–for the benefit of both human welfare and economic recovery. This innovative book explores the new relationships connecting computer science, social science, and the humanities. One popular form of artificial social intelligence, recommender systems, can become a far more valuable tool for research on the arts, beginning with movies and computer games, then extending to all the other art forms. While artificial intelligence can be a powerful tool for description of physical reality, it must become both social and cultural if it is to be a valued tool of human expression. Many new developments offer opportunities and challenges for both industry and government policy. This book shows how artificial intelligence and related information technologies can converge successfully with the social sciences and humanities, so together they can achieve maximum benefits for people.
This book presents the most serious and comprehensive study, by far, of American public perceptions about the meaning of space exploration, analyzing vast troves of questionnaire data collected by many researchers and polling firms over a span of six decades and anchored in influential social science theories. It doesn't simply report the percentages who held various opinions, but employs sophisticated statistical techniques to answer profound questions and achieve fresh discoveries. Both the Bush and the Obama administrations have cut back severely on fundamental research in space science and engineering. Understanding better what space exploration means for citizens can contribute to charting a feasible but progressive course. Since the end of the Space Race between the US and the USSR, social scientists have almost completely ignored space exploration as a topic for serious analysis and this book seeks to revive that kind of contribution. The author communicates the insights in a lucid style, not only intelligible but interesting to readers from a variety of backgrounds.
In the modern era, every family and local community can cultivate its own history, endowing living people with meanings inherited from the people of the past, by means of today’s computer-based information and communication technologies. A new profession is emerging, family historians, serving the wider public by assisting in collection and analysis of fascinating data, by teaching talented amateur historians, and by producing complete narratives. Essential are the skills and technologies required to preserve and connect photos, movies, videos, diaries, memoirs, correspondence, artefacts and even architecture such as homes. Online genealogical services are well established sources of official government records, but usually not for recent decades, and not covering the valuable records of legal, medical, and religious organizations. Information can be shared and interpreted by family members through oral history interviews, social media, and online private archives such as wikis and shared file depositories. This book explores a wide variety of online information sources and achieves coherence by documenting and interpreting the history of a particular extended American family on the basis of 9 decades of movies and videos, 17 decades of photographs, and centuries of documents. Starting now, any family may begin to preserve their current experiences for the historians of the future, but this will require social as well as technical innovations. This book is the essential resource, providing the fundamental principles, effective methods, and fascinating questions required to make our past live again.
Does religion have the power to regulate human behavior? If so, under what conditions can it prevent crime, delinquency, suicide, alcoholism, drug abuse, or joining cults? Despite the fact that ordinary citizens assume religion deters deviant behavior, there has been little systematic scientific research on these crucial questions. This book is the first comprehensive analysis, drawing on a wide range of historical and contemporary data, and written in a style that will appeal to readers from many intellectual backgrounds.
Explaining how religion and society transform each other, this book explores such movements as Holiness, Adventism, religious communes, Satanism, New Age and democratization. The Sociology of Religious Movements is the culmination of work begun in The Future of Religion (the 1986 award winner of the Society for the Scientific Study of Religion) and A Theory of Religion (1993 award winner of the Pacific Sociological Association). Explaining religious schism, innovation, and conversion to show how religion and society transform each other, this book explores such movements as: Holiness, Adventism, religious communes, Children of God, Satanism, New York City Mission Society, New Age, Asian imports, and democratization.
Personality Capture and Emulation is the gateway to an amazing future that actually may be achieved, enabling the preservation and simulation of human personalities at progressively higher levels of fidelity. This challenge is no longer the province merely of uninhibited visionaries, but has become a solid field of research, drawing upon a wide range of information technologies in human-centered computing and cyber-human systems. Even at modest levels of accomplishment, research in this emerging area requires convergence of cognitive, social, and cultural sciences, in cooperation with information engineering and artificial intelligence, thus stimulating new multidisciplinary perspectives. Therefore this book will inspire many specific research and development projects that will produce their own valuable outcomes, even as the totality of the work moves us closer to a major revolution in human life. Will it ever really be possible to transfer a human personality at death to a technology that permits continued life? Or will people come to see themselves as elements in a larger socio-cultural system, for which a societal information system can provide collective immortality even after the demise of individuals? A large number and variety of pilot studies and programming projects are offered as prototypes for research that innovators in many fields may exploit for the achievement of their own goals. Together, they provide an empirical basis to strengthen the intellectual quality of several current debates at the frontiers of the human and information sciences.
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