Automated Structural Analysis: An Introduction is a ten-chapter book that first discusses the ideas or laws fundamental to structures. Subsequent chapters describe the node method; node method for trusses, plane frames, and space frames; and the primitive stiffness matrix. The mesh method and Kron's methods are also reported. This book will be useful for undergraduates involved in structural analysis.
The One Culture focuses on the state of the American culture in the so-called Age of Technology. This book is composed of four chapters that consider the influence of humanities and social sciences in engineering education. The opening chapter focuses on the famous two cultures’ assertion that art and science do not mix. This chapter deals with the problems of definition, semantics, image, and attitude in this assertion. The succeeding chapter examines the typical contemporary “confrontation between art, literature, and technology. A chapter describes the connecting link between the fields of humanities, social sciences, and engineering. The final chapter looks into the prospect of order, design, and unity as a counter-argument to a negative, self-destroying dualism. This book will prove useful to humanists, engineers, social scientists, and students who are interested in human culture.
In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs—existing and future—as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book’s original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.
Of interest to developers of virtual reality applications and others interested in potential uses for virtual reality, this book presents a selection of useful VR applications and gives readers guidance on how VR might be applied.
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