Mathematical Game Theory and Applications Mathematical Game Theory and Applications An authoritative and quantitative approach to modern game theory with applications from economics, political science, military science and finance. Mathematical Game Theory and Applications combines both the theoretical and mathematical foundations of game theory with a series of complex applications along with topics presented in a logical progression to achieve a unified presentation of research results. This book covers topics such as two-person games in strategic form, zero-sum games, N-person non-cooperative games in strategic form, two-person games in extensive form, parlor and sport games, bargaining theory, best-choice games, co-operative games and dynamic games. Several classical models used in economics are presented which include Cournot, Bertrand, Hotelling and Stackelberg as well as coverage of modern branches of game theory such as negotiation models, potential games, parlor games and best choice games. Mathematical Game Theory and Applications: Presents a good balance of both theoretical foundations and complex applications of game theory. Features an in-depth analysis of parlor and sport games, networking games, and bargaining models. Provides fundamental results in new branches of game theory, best choice games, network games and dynamic games. Presents numerous examples and exercises along with detailed solutions at the end of each chapter. Is supported by an accompanying website featuring course slides and lecture content. Covering a host of important topics, this book provides a research springboard for graduate students and a reference for researchers who might be working in the areas of applied mathematics, operations research, computer science or economical cybernetics.
Networking Games: Network Forming Games and Games on Networks applies game theory methods to network analyses. Its concentration on rigorous mathematical techniques distinguishes it from other books on game theory. Developed by a mathematician and game theorist with extensive contributions to applied mathematics, game and probability theory, and written for graduate students and professionals, the book's illuminations on network games can be applied to problems in economics (in industrial organization, regulation and competition policy, for instance) and operations research. - Reviews new directions in networking games, including paradoxes and puzzles designed to inspire competing answers and further investigation - Addresses the need of theorists and those applying advanced game theory to problems in various disciplines - Evaluates a wide spectrum of game-theoretical models, including routing, distribution of information resources, task management in the organization of computing, social networks, competition and cooperation in transport networks, tasks of pricing, and allocation of resources in the transport services market
The book is devoted to the physics of plasma at high density, which has been compressed so strongly that the effects of interparticle interactions and non-ideality govern its behavior. Interest in this non-traditional plasma has been generated in recent years when states of matter with high concentration of energy became accessible experimentally as the basis of modern technologies and facilities. The greatest part of the matter in the Universe is in this exotic state. In this book,the methods of generation and diagnostics of strongly coupled plasmas are presented, along with the main theoretical methods and experimental results on thermodynamical, kinetic and optical properties. Particular attention is given to fast developing modern directions of strongly coupled plasmaphysics such as metallization of dielectrics and dielectrization of metals, non-neutral plasmas, dusty plasmas and their crystallization. The book is written for physicists and astrophysicists, engineers, and material scientists.
This book presents mathematical models of mob control with threshold (conformity) collective decision-making of the agents. Based on the results of analysis of the interconnection between the micro- and macromodels of active network structures, it considers the static (deterministic, stochastic and game-theoretic) and dynamic (discrete- and continuous-time) models of mob control, and highlights models of informational confrontation. Many of the results are applicable not only to mob control problems, but also to control problems arising in social groups, online social networks, etc. Aimed at researchers and practitioners, it is also a valuable resource for undergraduate and postgraduate students as well as doctoral candidates specializing in the field of collective behavior modeling.
This book highlights the mechanics of the elastic elements made of steel alloys with focus on the metal springs for automotive industry. The industry and scientific organizations study intensively the foundations of design of spring elements and permanently improve the mechanical properties of spring materials. The development responsibilities of spring manufacturing company involve the optimal application of the existing material types. Thus, the task entails in the target-oriented evaluation of the mechanical properties and the subsequent design of the springs, which makes full use of the attainable material characteristics. The book stands as a valuable reference for professionals in practice as well as an advanced learning resource for students of structural and automotive engineering
This book brings together papers of well-known specialists in game theory and adjacent problems. It presents the basic results in dynamic games, stochastic games, applications of game theoretical methods in ecology and economics and methodological aspects of game theory.
Networking Games: Network Forming Games and Games on Networks applies game theory methods to network analyses. Its concentration on rigorous mathematical techniques distinguishes it from other books on game theory. Developed by a mathematician and game theorist with extensive contributions to applied mathematics, game and probability theory, and written for graduate students and professionals, the book's illuminations on network games can be applied to problems in economics (in industrial organization, regulation and competition policy, for instance) and operations research. - Reviews new directions in networking games, including paradoxes and puzzles designed to inspire competing answers and further investigation - Addresses the need of theorists and those applying advanced game theory to problems in various disciplines - Evaluates a wide spectrum of game-theoretical models, including routing, distribution of information resources, task management in the organization of computing, social networks, competition and cooperation in transport networks, tasks of pricing, and allocation of resources in the transport services market
This book brings together papers of well-known specialists in game theory and adjacent problems. It presents the basic results in dynamic games, stochastic games, applications of game theoretical methods in ecology and economics and methodological aspects of game theory.
This book brings together papers of well-known specialists in game theory and adjacent problems. It presents the basic results in dynamic games, stochastic games, applications of game theoretical methods in ecology and economics and methodological aspects of game theory.
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