Stormwolf, a former Hound who has been restored to his rightful state as a Rider, scours the Shadowlands for members of a rogue Hound tribe who are draining humans of their souls.
Dhulyn Wolfshead and Parno Lionsmane are members of the Mercenary Guild, both veterans of numerous battles and missions, each a master of martial arts. And more than that, Dhulyn and Parno are Partners, a Mercenary bond that can only be broken by one or both of their deaths. Their past lives are supposed to be irrelevant, but Dhulyn and Parno have histories and secrets that may make all the difference between success and failure in the mission that awaits them...
On their search for two missing Mercenary Brothers, Dhulyn Wolfshead and Parno Lionsmane must track a serial killer into the Path of the Sun-an ancient labyrinth from which few people return...
When Max Ravenhill, a history professor, meets Cassandra, he enters the realm of Faerie, where he discovers his true identity as the Prince Guardian and must choose between his old life and becoming someone else to fulfill his destiny as the savior of the Natural Cycles of the Lands. Reprint.
The third novel in Violette Malan's bold fantasy series. Mercenary Partners Dhulyn and Parno have returned to their Mercenary House to clear themselves of accusations of kidnapping and murder. But before they can resolve these charges, old friends are taken hostage by the Long Ocean Nomads, and they are forced to come to the rescue, agreeing to trade their services for the release of their friends.
The second book in this epic fantasy saga spins a tale of magic and danger, as a healer finds herself pulled deeper into a web of secrets and world-ending magic. With innovative worldbuilding, witty banter, and world-ending magic, The Court War is epic fantasy at its best and most compelling. Fenra Lowens, with her partner Elvanyn Karamisk, has already faced the Godstone. Now she has a different, simpler problem: getting the stick-in-the-mud practitioners of the White Court to return to the old ways of practice, the ways that keep the World healthy. But before she has a chance to present her case, the uneasy balance of power between the practitioners of the White Court and the mundanes of the Red Court—in existence since the World itself began—suddenly erupts into open warfare. Fenra is torn between helping her friends and fellow practitioners and moving ahead with the demands of an increasingly impatient World. Though she has help from unexpected allies, Fenra begins to suspect that this conflict isn't just about politics. The hand of an old enemy may be at work here....
When the War Commander who had hired them refuses to honor the code that prisoners taken by them are to be released unharmed, mercenaries and martial arts masters Dhulyn and Parno break their contract and escape with their prisoner, Prince Edmir, heir to the Tegriani Realm, a decision that could bring Dhulyn to the truth about her past, or to doom for them all. Original.
The storm witch: Mercenary Partners Dhulyn Wolfshead and Parno Lionsmane have returned to their Mercenary House to clear themselves of accusations of kidnapping and murder. But before they can resolve these charges, old friends are taken hostage by the Long Ocean Nomads, and they are forced to come to the rescue. And as they set sail, Dhulyn is convinced they are journeying to Parno's death, which she has foreseen in numerous visions of a drowning at se.
This new epic fantasy series begins a tale of magic and danger, as a healer finds herself pulled deeper into a web of secrets and hazardous magic that could bring about the end of the world as she knows it. Fenra Lowens has been a working Practitioner, using the magic of healing ever since she graduated from the White Court and left the City to live in the Outer Modes. When one of her patients, Arlyn Albainil, is summoned to the City to execute the final testament of a distant cousin, she agrees to help him. Arlyn suspects the White Court wants to access his cousin's Practitioner's vault. Arlyn can't ignore the summons: he knows the vault holds an artifact so dangerous he can't allow it to be freed. Fenra quickly figures out that there is no cousin, that Arlyn himself is the missing Practitioner, the legendary Xandra Albainil, rumored to have made a Godstone with which he once almost destroyed the world. Sealing away the Godstone left Arlyn powerless and ill, and he needs Fenra to help him deal with the possibly sentient artifact before someone else finds and uses it. Along the way they encounter Elvanyn Karamisk, an old friend whom Arlyn once betrayed. Convinced that Arlyn has not changed, and intends to use Fenra to recover the Godstone and with it all his power, Elvanyn joins them to keep Fenra safe and help her destroy the artifact.
PORTALS: What mysteries...or horrors...await you on the other side? The lure of an open doorway is hard to resist. What lies beyond? Where will it take you—and how will you be transformed? Will it lead to paradise...or a living hell? You’ll never know, unless you have the courage to take that first step. In this anthology you will find sixteen stories of portals to exotic destinations, whether it’s a doorway in the desert that appears out of thin air, a fairy ring of mushrooms in the backyard, a crack in the road, or a train headed straight to Hell. Science fiction and fantasy authors Nancy Holzner, Esther Friesner, Ian Tregillis, Jacey Bedford, John Linwood Grant, Kate Hall, Gini Koch, Violette Malan, Juliet Kemp, James Enge, Steven Harper, F. Brett Cox, Jaime Lee Moyer, Jason Palmatier, Andrija Popovic, and Patrick Hurley invite you to step through a host of doorways to other realities with infinite possibilities, some horrible, some comic, and some just plain weird. So take my hand—not too tight!—and let’s journey into another world. The door is open. The portal awaits.
Stop right there! If you like your fantasy filled with fellowships and noble quests, this anthology is not for you. And if you love lengthy tales of politics and power, then it won’t be to your taste either. But if you like a little intimacy with your evil, and your vengeance short and sweet, with perhaps a pinch of silliness in the witchcraft, then these fourteen delicious sweetmeats of sword and sorcery will prove right up your alley. And it will be a dank, twisting, fetid alley, too. In this book you will find no high elves (only low), no politics (unless assassination is involved), and certainly no nobility. Join Lawrence Harding, Howard Andrew Jones, Esther Friesner, Jenna Rhodes, Gini Koch, Violette Malan, Leah Webber, David Farland, R.K. Nickel, Ashley McConnell, D.B. Jackson, James Enge, Jason Palmatier, and Amelia Sirina as they explore the perilous streets and clashing blades found in GUILDS & GLAIVES.
What could possibly happen when two cultures meet for the first time? In WHEN WORLDS COLLIDE, anything. WHEN WORLDS COLLIDE presents fourteen original stories where two different societies intersect and deal with the aftermath of that meeting. Will the conflicting cultures merge and adapt and find peace? Or will they clash, unable to either accept their differences or acknowledge their commonalities? Who will survive when the last of the Fae battles a world-killing AI? What happens when a being who is part of a vast collective-consciousness is forced to face their own individuality? Can a werewolf ever break free of the unholy pact its fae creator has made with humanity? Will Earth really manage to commit the biggest and most egregious faux pas in history when it’s on the cusp of joining the Galactic Union? And why is it that two very different kinds of elves are angrily facing off at a simple dinner party? Whether your taste runs to humor, horror, science fiction, or fantasy, the stories collected in this latest anthology from Zombies Need Brains and written by some of today’s hottest SF&F authors will delight, thrill, and terrify you. Join Christopher Leapock, Howard Andrew Jones, Gary Kloster, Louis Evans, Peter S. Drang, Esther Friesner, S.C. Butler, Nancy Holzner, Auston Habershaw, Violette Malan, Stephen Leigh, Alan Smale, Steven Harper, and Jordan Chase-Young as they delve into what may happen...WHEN WORLDS COLLIDE.
Dhulyn Wolfshead and Parno Lionsmane are members of the Mercenary Guild, both veterans of numerous battles and missions, each a master of martial arts. And more than that, Dhulyn and Parno are Partners, a Mercenary bond that can only be broken by one or both of their deaths. Their past lives are supposed to be irrelevant, but Dhulyn and Parno have histories and secrets that may make all the difference between success and failure in the mission that awaits them...
This new epic fantasy series begins a tale of magic and danger, as a healer finds herself pulled deeper into a web of secrets and hazardous magic that could bring about the end of the world as she knows it. Fenra Lowens has been a working Practitioner, using the magic of healing ever since she graduated from the White Court and left the City to live in the Outer Modes. When one of her patients, Arlyn Albainil, is summoned to the City to execute the final testament of a distant cousin, she agrees to help him. Arlyn suspects the White Court wants to access his cousin's Practitioner's vault. Arlyn can't ignore the summons: he knows the vault holds an artifact so dangerous he can't allow it to be freed. Fenra quickly figures out that there is no cousin, that Arlyn himself is the missing Practitioner, the legendary Xandra Albainil, rumored to have made a Godstone with which he once almost destroyed the world. Sealing away the Godstone left Arlyn powerless and ill, and he needs Fenra to help him deal with the possibly sentient artifact before someone else finds and uses it. Along the way they encounter Elvanyn Karamisk, an old friend whom Arlyn once betrayed. Convinced that Arlyn has not changed, and intends to use Fenra to recover the Godstone and with it all his power, Elvanyn joins them to keep Fenra safe and help her destroy the artifact.
A new novel of high fantasy and adventure featuring martial arts masters Dhulyn and Parno. Fulfilling their Mercenary contract, Dhulyn and Parno have accepted the surrender of Prince Edmir, heir to the Tegriani Realm. The Common Rule of the Mercenary Brothers states that prisoners taken by them go free and unharmed. But when the War Commander who hired them refuses to honor this agreement, the duo break their contract and escape with the prince. And thus they take the first step along a path that might lead Dhulyn to the truth about her past?or bring them to a magical trap from which there may be no escape.
PORTALS: What mysteries...or horrors...await you on the other side? The lure of an open doorway is hard to resist. What lies beyond? Where will it take you—and how will you be transformed? Will it lead to paradise...or a living hell? You’ll never know, unless you have the courage to take that first step. In this anthology you will find sixteen stories of portals to exotic destinations, whether it’s a doorway in the desert that appears out of thin air, a fairy ring of mushrooms in the backyard, a crack in the road, or a train headed straight to Hell. Science fiction and fantasy authors Nancy Holzner, Esther Friesner, Ian Tregillis, Jacey Bedford, John Linwood Grant, Kate Hall, Gini Koch, Violette Malan, Juliet Kemp, James Enge, Steven Harper, F. Brett Cox, Jaime Lee Moyer, Jason Palmatier, Andrija Popovic, and Patrick Hurley invite you to step through a host of doorways to other realities with infinite possibilities, some horrible, some comic, and some just plain weird. So take my hand—not too tight!—and let’s journey into another world. The door is open. The portal awaits.
Stormwolf, a former Hound who has been restored to his rightful state as a Rider, scours the Shadowlands for members of a rogue Hound tribe who are draining humans of their souls.
Max Ravenhill was perfectly happy with his life as a history professor until he met Cassandra. Told that he was more than a thousand years old and had known Cassandra and her fellow Wardens all that time, that his life as Max was pure fiction implanted in his mind, and that he was being pursued by the Hunt and his only chance for survival was to flee to the realm of Faerie, Max can only assume that Cassandra is crazy-or he is. But soon it becomes all too clear that at least part of what she says is true. And unless he goes with her, he won't live long enough to separate the truth from the lies.
Who doesn’t love a good apocalyptic story? They come in all kinds, from the nightmare terrors of superflus and zombie invasions to quieter, more reflective tales of loss and survival. Stories that feature people struggling through the end of the world or fighting to survive in what little bits of civilization still remain are always compelling. What better way for readers to safely explore the extremes of the human condition without actually having to fight off the ravening hordes themselves? APOCALYPTIC features stories from fourteen old and new favorite authors: Seanan McGuire, Aimee Picchi, Tanya Huff, Nancy Holzner, Stephen Blackmoore, Zakariah Johnson, Violette Malan, Eleftherios Keramidas, James Enge, Leah Ning, Thomas Vaughn, Marjorie King, Jason Palmatier, and Blake Jessop. Flee the Baboon King, die of thirst in the White Mountains, brew up a bubbling blob of nanotech road kill in the back of a garbage truck, or, worst of all, try to reintegrate yourself back into society as a former zombie. Then ask yourself, would you survive the Apocalypse? Would you even want to?
On their search for two missing Mercenary Brothers, Dhulyn Wolfshead and Parno Lionsmane must track a serial killer into the Path of the Sun-an ancient labyrinth from which few people return...
The storm witch: Mercenary Partners Dhulyn Wolfshead and Parno Lionsmane have returned to their Mercenary House to clear themselves of accusations of kidnapping and murder. But before they can resolve these charges, old friends are taken hostage by the Long Ocean Nomads, and they are forced to come to the rescue. And as they set sail, Dhulyn is convinced they are journeying to Parno's death, which she has foreseen in numerous visions of a drowning at se.
Stop right there! If you like your fantasy filled with fellowships and noble quests, this anthology is not for you. And if you love lengthy tales of politics and power, then it won’t be to your taste either. But if you like a little intimacy with your evil, and your vengeance short and sweet, with perhaps a pinch of silliness in the witchcraft, then these fourteen delicious sweetmeats of sword and sorcery will prove right up your alley. And it will be a dank, twisting, fetid alley, too. In this book you will find no high elves (only low), no politics (unless assassination is involved), and certainly no nobility. Join Lawrence Harding, Howard Andrew Jones, Esther Friesner, Jenna Rhodes, Gini Koch, Violette Malan, Leah Webber, David Farland, R.K. Nickel, Ashley McConnell, D.B. Jackson, James Enge, Jason Palmatier, and Amelia Sirina as they explore the perilous streets and clashing blades found in GUILDS & GLAIVES.
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