This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.
By prosecuting war crimes, the Nuremberg trials sought to educate West Germans about their criminal past, provoke their total rejection of Nazism, and convert them to democracy. More than all of the other Nuremberg proceedings, the High Command Case against fourteen of Hitler's generals embraced these goals, since the charges-the murder of POWs, the terrorizing of civilians, the extermination of Jews-also implicated the 20 million ordinary Germans who had served in the military. This trial was the true test of Nuremberg's potential to inspire national reflection on Nazi crime. Its importance notwithstanding, the High Command Case has been largely neglected by historians. Valerie Hébert's study—the only book in English on the subject—draws extensively on the voluminous trial records to reconstruct these proceedings in full: prosecution and defense strategies; evidence for and against the defendants and the military in general; the intricacies of the judgment; and the complex legal issues raised, such as the defense of superior orders, military necessity, and command responsibility. Crucially, she also examines the West German reaction to the trial and the intense debate over its fairness and legitimacy, ignited by the sentencing of soldiers who were seen by the public as having honorably defended their country. Hébert argues that the High Command Trial was itself a success, producing eleven guilty verdicts along with an incontrovertible record of the German military's crimes. But, viewing the trial from beyond the courtroom, she also contends that it made no lasting imprint on the German public's consciousness. And because the United States was eager to secure West Germany as an ally in the Cold War, American officials eventually consented to parole and clemency programs for all of the convicted officers, so that by the late 1950s not one remained imprisoned. Superbly researched and impeccably told, Hitler's Generals on Trial addresses fundamental questions concerning the meaning of justice after atrocity and genocide, the moral imperative of punishment for these crimes, the link between justice and memory, and the relevance of the Nuremberg trials for transitional justice processes today. Inasmuch as these trials coined the vocabulary of modern international criminal law and set an agenda for transitional justice that remains in place today, Hébert's book marks a major contribution to military and legal history.
An approach to performance-based assessments that embeds assessments in digital games in order to measure how students are progressing toward targeted goals. To succeed in today's interconnected and complex world, workers need to be able to think systemically, creatively, and critically. Equipping K-16 students with these twenty-first-century competencies requires new thinking not only about what should be taught in school but also about how to develop valid assessments to measure and support these competencies. In Stealth Assessment, Valerie Shute and Matthew Ventura investigate an approach that embeds performance-based assessments in digital games. They argue that using well-designed games as vehicles to assess and support learning will help combat students' growing disengagement from school, provide dynamic and ongoing measures of learning processes and outcomes, and offer students opportunities to apply such complex competencies as creativity, problem solving, persistence, and collaboration. Embedding assessments within games provides a way to monitor players' progress toward targeted competencies and to use that information to support learning. Shute and Ventura discuss problems with such traditional assessment methods as multiple-choice questions, review evidence relating to digital games and learning, and illustrate the stealth-assessment approach with a set of assessments they are developing and embedding in the digital game Newton's Playground. These stealth assessments are intended to measure levels of creativity, persistence, and conceptual understanding of Newtonian physics during game play. Finally, they consider future research directions related to stealth assessment in education.
Eisenhower's Fine Group of Fellows examines the contributions and management of civilians during the Eisenhower administration. Valerie Adams provides a concise history of the roles played by civilian advisers in developing a national security strategy. By examining the successful utilization of civilians in the Eisenhower administration, Adams draws lessons for the future from our recent past. The cooperation of Eisenhower's administration was exemplary in many aspects, including: the management of ad hoc civilian committees, the utilization of science and technology, and the personal leadership of Eisenhower himself. Eisenhower's Fine Group of Fellows draws a blueprint from the past for the future and is of great interest to historians of the period and forward thinkers.
Explores the many types of bullying in public schools and examines the effects bullying can have on the lives of students, their parents, and their teachers. Discusses how to proactively resolve bullying issues and improve the social dynamics of one's school and classroom.
Girls’ bullying is more subtle and less physical than that perpetrated by boys; however, it can be just as powerful, and the emotional repercussions of bullying among girls can be more destructive and longer lasting than the effects of more obvious forms of bullying. Teachers report that quarrels between girls are far more time-consuming and difficult to resolve than the disputes of boys, yet not enough information is available to guide them on dealing with girls’ fighting and unhappiness caused by their relationships with other girls, many of whom may have been their closest friends. Understanding Girls’ Friendships, Fights and Feudsilluminates the issue of girls’ bullying – an issue that can cause a great deal of distress but which is sometimes ignored or dismissed by adults. Drawing on close observations of girls’ behaviour, Val Besag provides an in-depth understanding of girls’ bullying, exploring the mechanisms and language that girls use to entice some into their groups and exclude others. The book offers detailed practical advice for dealing with girls’ bullying, which will help both students and teachers to understand and combat different kinds of bullying, as well as comprehensive guidance for preventing or reducing bullying activities among girls, including: Whole school approaches Programmes for developing emotional literacy and resilience Approaches for dealing with gangs Using methods such as art and drama Developing conflict resolution skills Student – parent programmes Peer support programmes This is key reading for teachers, trainee teachers, educational psychologists and social workers, academics and researchers in the field, and others who have an interest in creating bully-free schools and societies.
Based on the author's in-depth research with children diagnosed with behavioural difficulties, this book provides a thorough critique of today's practices, examining: the traditional analyses of behavioural disorders and the making of disorderly children the influence of the 'expert knowledge' on behavioural disorders and its influence on schools, communities and new generations of teachers the effect of discourses of mental disorder on children and young people the increasing medicalisation of young children with drugs such as Ritalin. This book offers an innovative and accessible analysis of a critical issue facing schools and society today, using Foucaultian notions to pose critical questions of the practices that make children disorderly. Rich in case studies and interviews with children and young people, it will make fascinating reading for students, academics and researchers working in the field of education, inclusion, educational psychology, sociology and youth studies.
Drawing significantly on both classic and contemporary research, Nonverbal Communication speaks to today’s students with modern examples that illustrate nonverbal communication in their lived experiences. This new edition, authored by three of the foremost scholars in nonverbal communication, builds on the approach pioneered by Burgoon, Buller and Woodall which focused on both the features and the functions that comprise the nonverbal signaling system. Grounded in the latest multidisciplinary research and theory, Nonverbal Communication strives to remain very practical, providing both information and application to aid in comprehension.
This popular series provides a balanced English program based on the main text types studied in primary schools.Focus on Texts 6 introduces students to the basic types of text and enables them to develop a wide variety of essential English skills within the context of each text type. It also includes extension activities for further development and practice, as well as answers for activities.Each unit of work on a particular text type covers: comprehension writing spelling and word sk
Rational Dissent was a branch of Protestant religious nonconformity which emerged to prominence in England between c. 1770 and c. 1800. While small, the movement provoked fierce opposition from both Anglicans and Orthodox Dissenters.
High-spirited Diana matches wits and words with handsome Captain Everard to convince him to fall in love with her--and her sister. King is the author of A Daring Wager, A Rogue's Masquerade, and Reluctant Bride. Regency Romance.
The quick reference you need to prepare for any pediatric emergency medicine examination or stay abreast of the latest developments in the field Covering the full scope of pediatric emergency medicine, this concise, yet comprehensive, review is the perfect tool to prepare for in-training, board certification, or recertification examinations, or for use as a clinical refresher. Pediatric Emergency Medicine: Just the Facts provides the essential information needed for the emergency care of children in a readily accessible manner that makes important material easy to read and remember. Learn more in less time with: A convenient and efficient presentation that condenses and simplifies must-know material for maximum retention and comprehension High-yield facts presented in clear, easy-to-read bullets More than 800 board-style questions with fully explained answers An emphasis on key points of epidemiology, pathophysiology, clinical features, diagnosis and differential, and treatment Content that highlights and summarizes important concepts to reinforce your understanding of even the most difficult topics Coverage That Spans The Entire Field of Pediatric Emergency Medicine Sections Include: Cardinal Presentations; Sedation, Analgesia, and Imaging; Resuscitation; Respiratory Emergencies; Neurologic Emergencies; Infectious Emergencies; Immunologic Emergencies; Gastrointestinal Emergencies; Endocrine Emergencies; Genitourinary Emergencies; Dermatologic Emergencies; Otolaryngologic Emergencies; Ophthalmologic Emergencies; Gynecologic Emergencies; Hamatologic and Oncologic Emergencies; Non-Traumatic Bone and Joint Disorders; Toxicologic Emergencies; Psychosocial Emergencies; Emergency Medical Services and Mass Casualty Incidents; Medicolegal and Administrative Issues.
In today’s rapidly changing and information-rich world, students are not acquiring adequate knowledge and skills to prepare them for careers in mathematics, science, and technology with the traditional approach to assessment and instruction. New competencies (e.g., information communication and technology skills) are needed to deal successfully with the deluge of data. In order to accomplish this, new "educationally valuable" skills must be acknowledged and assessed. Toward this end, the skills we value and support for a society producing knowledge workers, not simply service workers, must be identified, together with methods for their measurement. Innovative Assessment for the 21st Century explores the faces of future assessment—and ask hard questions, such as: What would an assessment that captures all of the above attributes look like? Should it be standardized? What is the role of the professional teacher?
This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.
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