Book 5 of the Orville Wellington Mouse series Orville's terrifying dream of being cooked in a stewpot by ferocious purple birds marks the beginning of an extraordinary quest to prevent Muridaan Falls from disappearing into the past. In the midst of the worst winter storm in memory, Orville and Sophia must discover the connection between two ancient Mintarian rings, a gold pocket watch that runs backwards, and an extraordinary tree that Orville claims to have seen. Orville, Sophia, and Proto journey to the unsettling Plane of Turris where a startling truth is revealed, redirecting the intrepid Metaphysical Adventurers to the sweltering prehistoric jungle world of Ferus. With help from Science Guild Master Lybis, mysterious Madam Molly, the enigmatic Watcher, ferocious Captain Beaky, amazing Amanda Mouse, the angry ghost of Captain Ryle, and Squeaky the RoboPup, they must stop the Great Thaumatarian Time Wave before Muridaan Falls becomes history.
A new book in the award winning Orville Wellington Mouse series - a romping tale of adventure, science and magic for all ages! Orville Wellington Mouse unwittingly sets off a galaxy shaking chain of events when he buys his mum a lovely birthday necklace from Miraculum's Fine Antiques. When Orville and his best friend Sophia Mouse observe a small glass marble breaking the laws of physics they set out to discover the cause of its extraordinary behavior, unexpectedly revealing the marble's astonishing connection to his mum's new necklace. The pair of young Metaphysical Adventurers soon find themselves in a desperate race to prevent time from stopping in their galaxy. With help from their good friend Proto the Rabbiton, Master Marloh of the Metaphysical Adventurers, the Mad Mouse of Muridaan, Ollo the Rock Mouse, Myrmac the Brave, the King of Ants, the Shrieking Terror of Tatuid, and Captain Patcher of the Dragonfly Squadron, Orville and Sophia must travel to the terrifying apocalyptic planet of Varmoran to discover the incredible truth that lies within the mysterious blue marble.
When Orville Mouse rescues an errant windblown hat on his way to work, he soon discovers the hat's shadow is not behaving as it should. While attempting to discover the cause of this curious phenomenon, Orville and his best friend Sophia Mouse uncover a terrifying secret and are pulled into a desperate race to prevent the imminent destruction of uncountable parallel worlds.With help from their old friend Proto the Rabbiton, Astromechanist Madam Molly, the Mad Mouse of Muridaan, a robotic museum curator named Copo, a pair of gigantic vacationing insects, a ghostly Thaumatarian engineer, the vaporous Others, and the simmering Forest of Thorns, the two stalwart adventurers must retrace the path of a centuries old adventurer named Haukesworth Mouse to the lost world of Tectar and a terrifying confrontation with Mendacium the Dark Wizard in the dank and dismal dungeons of the infamous Castle Caligari.
Hours of great reading await, with tales from some of the 20th century's most renowned science fiction authors, Here are 25 science fiction stories: WHAT’S HE DOING IN THERE? by Fritz Leiber THE MARCHING MORONS, by C.M. Kornbluth GHOST, by Darrell Schweitzer DEATH WISH, by Robert Sheckley THE WAVERIES, by Fredric Brown ADAM AND NO EVE, by Alfred Bester FOXY LADY, by Lawrence Watt-Evans THIN EDGE, by Randall Garrett COMPANDROID, by Nina Kiriki Hoffman POSTMARK GANYMEDE, by Robert Silverberg KEEP OUT, by Fredric Brown THE HATE DISEASE, by Murray Leinster UNIVERSAL DONOR, by Nina Kiriki Hoffman THE GREEN BERET, by Tom Purdom MR. SPACESHIP, by Philip K. Dick BRKNK'S BOUNTY, by Jerry Sohl THE BATTLE OF LITTLE BIG SCIENCE, by Pamela Rentz THE EGO MACHINE, by Henry Kuttner THE MAN FROM TIME, by Frank Belknap Long THE SENSITIVE MAN, by Poul Anderson REVOLUTION, by Mack Reynolds THE THING IN THE ATTIC, by James Blish KNOTWORK, by Nina Kiriki Hoffman THE DUELING MACHINE, by Ben Bova and Myron R. Lewis THE PLANET SAVERS, by Marion Zimmer Bradley And don't forget to check out all the other volumes in the "Wildside Megapack" series! Search on "Wildside Megapack" in the ebook store to see the complete list...covering adventure stories, military, fantasy, ghost stories, and more!
The insightful and provocative stories in Tom Paine's collection spring from a series of seismic events that rocked the post-millennium world. News headlines from the last decade -- the fall of Baghdad, the Occupy Wall Street movement, and the BP oil spill -- not only inspire the settings but also raise ethical questions that percolate throughout this ominous and timely work. A stark reminder of the challenges and resultant anxiety facing a global society, "A Boy's Book of Nervous Breakdowns" depicts the simultaneously dreamlike and brutally real experience of witnessing contemporary political and environmental catastrophes. Paine approaches the second U.S. invasion of Iraq through the eyes of a CBS radio journalist and her desperate Iraqi translator as they report the opening months of the attack and dodge dan- ger with a newborn in tow. In other stories, a father blames global warming for the drowning death of his daughter and journeys by horseback across the last of the Montana glaciers; a Japanese reggae band struggles under the radioactive umbrella of the Fukushima nuclear disaster; and a genius at Goldman Sachs invents a money-making algorithm, then ends his days with a tribe of headhunters in the Amazon. Paine masterfully orchestrates these episodic depictions of a failing civilization, however unnerving, through a wide array of perspectives, each tied to the other by Cassandra-like prophecies. Immediately compelling, "A Boy's Book of Nervous Breakdowns" confronts the harsh realities of our time with imaginative and moving vignettes that reinforce the fragility, greed, and heartache of the human condition.
When Orville Mouse wakes up from a terrifying nightmare to find a mysterious red book in his bed, he and his best friend Sophia set out to decipher the cryptic manuscript, convinced the book is connected to the disappearance of Orville¿s neighbor, Aislin Mouse. Their quest takes them to the lost city of Cathne where an astonishing turn of events catapults the adventurers into a desperate interdimensional race to save Aislin.Accompanied by their old friend Proto the Rabbiton, Orville and Sophia enter the bewildering and terrifying world of Elysian in search of Aislin Mouse. With help from a beautiful ghost mouse, Orville¿s cantankerous neighbor Ebenezer, Puella the Wise One, crusty old Captain Tobias, an austere monk named Brother Solus, dreamy Madam Beasley, and Charon the Ferrymouse, the stalwart adventurers must uncover the secret of the last Metaphonium and confront the horrific burning charcoal stick creature known only as the Shadow King.
Before 2020, ours was a land of clear skies, pastel sunsets and peacocks on the lawn, of barbeque burnt ends, gallant cavaliers and ladies fair. Here they are captured for all time in glorious technicolor: little Sally Withwow doing cartwheels on the freeway to help stamp out cancer; Lakme Myapps lookinng for truth in big stone letters; Quantum Foam who was gender fluid but had not yet replace 'he' and 'she' with 'they'; and Fuber Sanfu who loved his dog and walked his god and wasn't gay. These are the poems are on-line democracy deserves." from the back cover.
Indicates which United States museums have the finest collections of American, ancient, Asian, European, and modern art, and describes the location, admission, and hours for each institution
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