Mystery. Humor. Happy stories. Sad stories. The unusual. This little book of short stories covers it all. And overall, you meet a range of interesting, real-life people. You will identify with the residents of a small town, probably not unlike your own. You will laugh as you follow an elderly couple on an overnight getaway trip. You will empathize with a young girl who becomes a woman under some of the harshest circumstances you could imagine. You will follow another young mother who does what mothers do, anything to protect the safety of her daughter. You will think back on your own relationship with your father as you read a young man's memories of many fishing trips. There's a mystery in Boston and in a small southern lakeside town. If you never played outside as a child, you will learn how a kid's life used to be before cell phones and the Internet. This book offers a collection of people, places, and stories that will pique your interest, touch your memories, entertain, and surprise you.
The classic, landmark work on software testing The hardware and software of computing have changed markedly in the three decades since the first edition of The Art of Software Testing, but this book's powerful underlying analysis has stood the test of time. Whereas most books on software testing target particular development techniques, languages, or testing methods, The Art of Software Testing, Third Edition provides a brief but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investment that will pay for itself with the first bug you find. The new Third Edition explains how to apply the book's classic principles to today's hot topics including: Testing apps for iPhones, iPads, BlackBerrys, Androids, and other mobile devices Collaborative (user) programming and testing Testing for Internet applications, e-commerce, and agile programming environments Whether you're a student looking for a testing guide you'll use for the rest of your career, or an IT manager overseeing a software development team, The Art of Software Testing, Third Edition is an expensive book that will pay for itself many times over.
Athletic trainers have a responsibility to provide high-quality pharmaceutical care while meeting both legal and ethical requirements. Clinical Pharmacology in Athletic Training empowers athletic trainers with a functional understanding of pharmacology that enables them to formulate a treatment plan intended to mitigate disease and improve the overall health of their patients. This text incorporates the most up-to-date content from the 2020 Commission on Accreditation of Athletic Training Education (CAATE) standards, and it emphasizes interprofessional practice to enable future and current athletic trainers to collaborate with other health professionals in a manner that optimizes the quality of care. Clinical Pharmacology in Athletic Training begins by addressing drug legislation and the legal aspects of the athletic trainer’s role in sport medication. The text provides an overview of pharmacokinetics and pharmacodynamics with an emphasis on concepts relevant to clinical practice. Students are introduced to the generic and brand names, general classifications, and appropriate administration of drugs and are guided toward appropriate online reference materials. Part II of this text describes common medications for pain, inflammation, and infections. Part III includes medications for specific conditions, including respiratory, cardiovascular, gastrointestinal, neurological, gynecological, and mental health conditions. The text also includes current information on opioid analgesics, cannabis, and cannabinoid-based medications. Clinical Pharmacology in Athletic Training teaches students to administer appropriate pharmacological agents for the management of the patient’s condition. The information includes indications, contraindications, dosing, interactions, and adverse reactions. The following features are included to aid in the learning process: Chapter objectives set the stage for the main topics covered in the chapter. Key terms are boldfaced to indicate terms of special importance, and a glossary of definitions is included at the back of the book. Red Flag sidebars highlight warnings and precautions for certain medications or medicolegal issues. Evidence in Pharmacology sidebars highlight recent research regarding medications. Clinical Application sidebars present real-life stories from the field of athletic training. Case studies highlight specific therapeutic medication applications and are accompanied by questions that prompt readers to think critically about the issues presented. Quick reference drug tables describe medication types, generic and brand names, pronunciations, common indications, and other special considerations for the athletic trainer. Over the past decade, there has been an increased emphasis on pharmacology in athletic training. Clinical Pharmacology in Athletic Training will equip students with appropriate skills and competencies, prepare them to meet patient needs, and enable them to work in interprofessional teams.
Revised and expanded reviews of more than 30 new and classic games for Game Boy now delves deeper than ever into the mysteries of these Game Boy games by providing more game coverage, more illustrations, more screen shots, and more tips and tricks.
... I hope that this treatise will contribute to the development of evidentiary law by addressing underlying conceptual issues and examining the basic precepts and organizing principles of that law. The responsibility of an author of this treatise is qualitatively different from that of a lawyer or judge focusing on the case at hand, or even of a scholar working on a law review article or on a smaller treatise". -- INTRODUCTION.
Shows the experienced word processor user how to make the transition into thegraphical user interface arena and carefully describes the difference betweenMicrosoft Word for Windows and other products.
Mystery. Humor. Happy stories. Sad stories. The unusual. This little book of short stories covers it all. And overall, you meet a range of interesting, real-life people. You will identify with the residents of a small town, probably not unlike your own. You will laugh as you follow an elderly couple on an overnight getaway trip. You will empathize with a young girl who becomes a woman under some of the harshest circumstances you could imagine. You will follow another young mother who does what mothers do, anything to protect the safety of her daughter. You will think back on your own relationship with your father as you read a young man's memories of many fishing trips. There's a mystery in Boston and in a small southern lakeside town. If you never played outside as a child, you will learn how a kid's life used to be before cell phones and the Internet. This book offers a collection of people, places, and stories that will pique your interest, touch your memories, entertain, and surprise you.
This long-awaited revision of a bestseller provides a practical discussion of the nature and aims of software testing. You'll find the latest methodologies for the design of effective test cases, including information on psychological and economic principles, managerial aspects, test tools, high-order testing, code inspections, and debugging. Accessible, comprehensive, and always practical, this edition provides the key information you need to test successfully, whether a novice or a working programmer. Buy your copy today and end up with fewer bugs tomorrow.
The Compact Guide to Word offers unparalleled flexibility. If you want to learn Word quickly and with minimal effort, simply use the CD training. If you want to look something up, learn more detail, or are away from your computer, use the book. Best of all, you can keep it on your shelf or create a lending library. Unlike an expensive training course, it can be used over and over. Both parts of the package offer absolutely first-rate quality of presentation and instruction. The CD is interactive and simple to use. Your instructor, Tom Badgett, teaches you all the basics of Word that a typical user needs to know. You can sit and watch the CD or you can use the menu system to go to specific topics. You can also fast forward and rewind. For more on the CD, see Appendix A. The book is a fast-paced yet simple treatment of Word that goes into more depth than the CD. Tom Badgett, who instructs on the CD, uses his years of experience to present Word in a clear style that complements the CD. His simple approach will have you up and running in no time at all. While the CD and book use Word 6 for their instruction, the minor changes to Word for Windows 95 are discussed in an appendix.
Like its predecessors, this book includes essential "insider" tips, tricks, and never-before-published information on 75 red-hot Nintendo games. A perfect way to capitalize on the Christmas Nintendo sales.
Presenting the definitive hint and reference book covering nearly 30 Game Boy games. Includes coverage of the all-time classic bestsellers and never-before-published information on the hot games for Christmas 1992.
Designed for users who want complete solutions organized by task so they can quickly solve a problem and move on. The unique Troubleshooting Guide lists over 200 tasks, gives shortcut keystrokes for each and tells what page to turn to for a full description of the task. Features advanced warning of possible problems, troubleshooting advice and cross-references to related tasks.
A book/disk package specifically designed for all levels of Windows users. The authors provide an in-depth look at Windows internals, including all the files that make up the Windows system and what they do; and provides detailed information about the major Windows utilities available through both commercial and shareware channels. Two disks are included with the book.
Shows the experienced word processor user how to make the transition into thegraphical user interface arena and carefully describes the difference betweenMicrosoft Word for Windows and other products.
Addresses all aspects of connecting multiple PCs, covering basic networking information, providing a hands-on tutorial on Windows 95 connectivity, and demonstrating troubleshooting techniques. Original. (Beginner).
Complete descriptions, insider's tips and winning strategies for every Genesis game--categorized and rated according to subject matter, difficulty and target age level. 80 line drawings; 10 halftones.
The quest for perfect game playing stops with this official book, endorsed by Sega of America, Inc., providing insider tips, tricks, vital playing strategies, and winning information for all Sega players.
This single source reference and handbook covers the latest Carmen Sandiego game for fall 1991, and all games currently in the Carmen Sandiego game series. It takes the form of a detective agency handbook and is loaded with lively, entertaining information, games, and exercises.
This will help us customize your experience to showcase the most relevant content to your age group
Please select from below
Login
Not registered?
Sign up
Already registered?
Success – Your message will goes here
We'd love to hear from you!
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.