Though they played in the years before Rube Foster formed the first Negro League, the St. Paul Gophers and their bitter crosstown rivals, the Minneapolis Keystones, had the talent, bench depth, and determination to rival many of those later, better known teams. (The Gophers, in fact, beat Chicago's celebrated Leland Giants in 1909, laying claim to blackball's western championship.) Focusing on these two clubs, author Peterson lays out the early history of African American baseball in the Upper Midwest. Included are new statistics and more than 50 rarely seen photographs.
Jens Thorsen's retirement is not what his wife, Lila, was expecting. Rather than tending to things around the house, Thorsen has thrown himself into a life of charity: visiting the sick, the widowed, and the incarcerated. Between these acts of service, Thorsen finds the time to nurse his feud with local bishop Darrell Bunker. The two have hated each other for as long as anyone in Sanpete, Utah, can remember. Even though the valley is much too small for the both of them, Thorsen and the bishop have managed a tense ceasefire that allows daily life to carry on. But when the bishop's daughter moves home, there are suddenly too many egos in one place, and Sanpete starts to pull apart at the seams.
This intriguing biography offers information on how to become a professional athlete by tracing the life and career of Tony Hawk, the world's most famous skateboarder. Not only is Tony Hawk the most famous figure in skateboarding, but he is also
This work on NT includes tips on how to make the fullest possible use of the program to uncover the power it affords, so that processing speed is maximized, allowing graphics-intensive work to be finished faster
Focusing on teaching new or beginning users the basics of 3D Studio MAX Release 4, this book covers topics ranging from the user interface all the way through Character Animation and Special FX. The book also features items such as Tips, Notes, and Upgraders Notes for users to get more information about MAX. All the tutorials in the book can be found on the accompanying CD-ROM in an AVI format, so not only do you read about the exercises, you can see how they are actually created.
Whether you are new to 3D Studio MAX, upgrading from a previous release, or moving from 2D to 3D design, 3D Studio MAX X Fundamentals has everything you need to get up to speed quickly and easily. With fully illustrated examples, easy-to-follow exercises, time saving tips, and helpful notes, you'll learn how to build fundamental objects, create realistic textures, light a scene, place cameras, render basic animation, and more. This hands-on guide also explains complex 3D design concepts in a simple, easy-to-understand language to give you a solid foundation in the basics.
Master the art of using combustionO to combine digital elements (such as a 3D Studio MAX rendering) with video footage or stills! The newest addition to our Ground Rules series, this how-to manual is one of the first resources available for computer artists and animators who want to learn how to make optimal use of combustion u a powerful Macintosh-- and Windows--based desktop solution from Discreet- that provides a unified paint, animation and 3D composition environment in which to create cutting-edge graphics and compelling visual effects. Step-by-step tutorials based on real-world applications of combustion take center stage in this book, acquainting beginning through intermediate users with 90% of the features of their combustion software while introducing professional 2D and 3D compositing and painting techniques. Fast-paced and thoroughly engaging, these tutorials provide a swift and effective means of gaining first-hand insights into the combustion interface and workflow. In addition, because the tutorials are based on real-world applications, all new skills gained as a result of working through this book are directly relevant to the needs of technically-savvy computer artists and animators working in today's highly sophisticated post-production and 3D animation environments.
Easy-to-read, step-by-step instructions will have readers working more efficiently in minutes. This book will help them master keyboard shortcuts, how to easily write their own simple macros, and how to quickly customize their menus and palettes. Readers also learn AutoCAD customization without learning the details of programming.
3D Studio MAX Fundamentals is a hands-on tutorial that leads the designer through the basics of using 3D Studio MAX. Using fully illustrated examples taken from the professional world, this book covers all the essentials of 3D, from building basic wireframe to adding surfaces, lighting, setting the scene, placing cameras, and basic animation.
This text boils 3D Studio down to its essentials. Hundreds of hands-on exercises give the student immediate practice with basic modelling, scene creation and animation. It includes a complete instructor's guide and a CD-Rom.
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