Play like a pro with this guide full of strategies, tactics, and techniques from the experts! Eileen Sutton has been writing about—and winning at!—poker for over a decade. Now she joins with the experts at Card Player magazine to demystify the game and detail everything you need to know, whether you’re sitting down to a friendly kitchen-table game or hoping to compete in the high-stakes world of multimillion dollar tournaments. The Total Poker Manual is packed with the strategies, tactics, and techniques needed to beat opponents in Texas Hold’em, Draw and Stud. From the basics of each type of game and the hands needed to win, to insider tips such as specific strategies for different versions and how to beat the odds, these skills and many more are accompanied by some of the most fascinating poker stories in history, from the riverboat gamblers to today’s international stars players. Detailed sections cover how to play online, in casinos, and in tournaments large or small, as well as how to run a game for fun at home. You’ll also get insider tips from the following poker experts: Vanessa Selbts • Linda Johnson • Matt Matros • Jennifer Harman • Ed Miller • Mario Ho • Xuan Liu • Leo Margets • Jared Tendler • Randy Lew • Tommy Angelo • Brian Rast • Kelly Minkin • James Sweeney Learn something new, improve your poker game and walk away a winner!
Play your cards right—and get an ace up your sleeve Whether you’re looking to tackle a Texas Hold ‘em tournament or beat a friendly competitor at Gin Rummy, Card Games All-In-One For Dummies helps you stack the odds in your favor to start playing—and winning—the world’s most popular card games. From Bridge and Hearts to Blackjack, card games are timeless activities that offer loads of fun, bringing people of all ages together to socialize and have a hand at some friendly competition. But if you’re ready to up the ante, this all-encompassing guide gives you the card-playing power to apply winning strategies and tips to master your game of choice and beat your opponents. Build upon and improve your card-playing skills Develop a winning strategy for popular card game Find and play card games online Teach kids to play cards responsibly Whether you’re playing for fun or real stakes, Card Games All-In-One For Dummies is your one-stop ace in the hole to come up trumps!
Pangaea: Origins of The Galactic War" is the first book in a series of novels that takes the reader through a fictional "War of The Worlds" adventure. The story is based around four friends of completely different species that learn to co-exist with one another, and try to spread their view of love, peace, and tolerance for one another through a time of war. The basis behind Pangaea is that love comes in many shapes and sizes. And, through the toughest of circumstances, no matter what your physical structure is, we are all the same on the inside.
Learn at home. Simple, guided lessons and activities that you can use to help keep your child on track from home! Anxious about your child's learning this year, but overwhelmed figuring out where to start? Written for parents looking for extra help during the unique challenges of hybrid classes and remote learning, 1st Grade at Home provides simple support to help keep your child's education on track.
This book is unique in three ways: First, it recognizes that bridge is a social game, requiring two sets of partners. Since partners need to signal what they hold in their hand, it is necessary for them to establish an agreement as to what they will do in certain situations. This agreement is achieved by holding a conversation with your partner. Most bridge books only go that far on this subject. This book presents a virtual conversation between two people who have never met and they are telling each other what they know and what they do not know. This conversation is the "glue" that keeps them together. Secondly, the book recognizes that there are 4 players involved and that each player has a different role depending on which seat they occupy. For, example the First Seat always opens the bidding. Each seat has a chapter dedicated to that role. Finally, everything up to the play of the tricks is foreplay. This book shows 13 full deals that include the play of 13 tricks in each full deal including a strategy analysis section and a lessons learned.
Now extensively updated and expanded to contain rules for the Magic: The Gathering Fourth Edition game cards, this ultimate handbook includes examples of play--including guidance for beginners--deck-building strategies for all levels, up-to-date Duelist Convocation tournament rules, background information on Dominia, and more. Full-color illustrations.
A major collection of modern commentary from scholars, historians, and Civil War buffs on the significant events of the Civil War, culled from The New York Times' popular Disunion on-line journal. Since its debut, The New York Times' acclaimed web journal entitled 'Disunion' has published hundreds of original articles and won multiple awards, including "Best History Website" from the New Media Institute and the History News Network. Following the chronology of the secession crisis and the Civil War, the contributors to Disunion, who include modern scholars, journalists, historians, and Civil War buffs, offer contemporary commentary and assessment of the Civil War as it unfolded chronologically. Now, this commentary has been gathered together and organized in one volume. In The New York Times: Disunion, historian Ted Widmer has curated more than 100 articles that span events beginning with Lincoln's presidential victory through the Emancipation Proclamation. Topics include everything from Walt Whitman's wartime diary to the bloody guerrilla campaigns in Missouri and Kansas. Esteemed contributors include William Freehling, Adam Goodheart, and Edward Ayers, among others. The book also compiles new essays that have not been published on the Disunion site by well-known historians such as David Blight, Gary Gallagher, and Drew Gilpin Faust. Topics include the perspective of African-American slaves and freed men on the war, the secession crisis in the Upper South, the war in the West (that is, past the Appalachians), the war in Texas, the international context, and Civil War-era cartography. Portraits, contemporary etchings, and detailed maps round out the book.
What would make 2004 your best year, technically? Here’s an idea. Pick up a copy of PC Magazine’s Technology Almanac 2004 and you’ll get a lot more than 52 weeks of technology trivia, dynamite downloads, and product reviews. You’ll also receive a free one-year subscription to the print edition of PC Magazine* - A $19.97 value! PC Magazine’s Technology Almanac 2004 is a feast for technophiles – a daily buffet of commentary, tips, memorable moments in tech history and more, from the experts you know and trust. All your favorite PC Magazine editors are here -- Bill Machrone, Michael J. Miller, John C. Dvorak, and Bill Howard -- with informative articles; researched and recommended products, vendors and Web sites; and their favorite tech tips, all related to a different topic each week. Technically, it could be the best year of your life! A sample pla tter of weekly topics: January 18: Burning CDs February 15: E-mail: Spam February 29: Digital Imaging: Improving Your Digital Images March 7: Networking: Wired March 14: Internet: Booking Travel Online March 28: Games: Game Controllers April 4: Security: Anti-Surveillance Techniques April 11: Microsoft Office: Excel Tips April 25: Windows: Registry Tweaks May 2: Multimedia: MP3s and WMAs July 18: PDAs: Going Solar August 22: Building Your Own: PVR November 14: Upgrading: Optical Drives December 12: Shopping Online: Finding the Best Gifts The guy who brought it all together: BRIAN UNDERDAHL is the well-known, bestselling author of more than 65 books on a broad range of computer topics. He has appeared on The Computer Chronicles and several TechTV programs. His books have earned an Award of Merit from the Northern California Technical Communications Competition and a Referenceware Excellence Award. Brian courageously tackled the task of bringing together this year’s worth of information and spicing it up with his magic touch. * see book for details. Offer valid only for US addresses.
If only they could talk? Now one of them does. And not just any nag. THE TETRARCH was one of the Turfs greatest racehorses. The oddly marked colt is acknowledged as the fastest two-year-old ever to set hoof on an English racecourse. His freakish powers set him apart: he was a phenomenon. Retired undefeated amid sensational circumstances, the charismatic grey proved an unenthusiastic stallion. Yet he fathered Classic winners and became champion sire, establishing dynasties that ensure his influence is felt to this day throughout the bloodstock world. Only an elite few racehorses become public idols and earn themselves a nickname. This is the story of THE SPOTTED WONDER as he might tell it.
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