Ever since Kanami arrived in this new magical world, his fate has been tied to Lastiara, a mysterious girl with strange powers. Lastiara is intrigued by Kanami and insists on joining him on his adventure. Kanami is wary of Lastiara and her meddling ways, but he needs all the help he can get if he's to clear the Dungeon and return home. With Lastiara and Maria by his side, Kanami starts making rapid progress through the Dungeon! But little does he know that his quick success may come at a cost...
When Aikawa Kanami is suddenly transported to another dimension, he's thrust into a world of magic and monsters. In this strange land, adventurers band together to try and clear the Dungeon, a mysterious labyrinth with a hundred levels. Legend says that if you reach the hundredth level, any wish you have will be granted. All Kanami wants is to get back home to his ill little sister, but does a level 1 newb like him even stand a chance?
In his quest to return to his own world, Kanami is determined to conquer the Dungeon and have his wish granted. To do so, he has teamed up with Dia, a swordfighter whose magic stats are off the charts. The two are a formidable team and quickly start clearing floors, but they run into trouble when their high kill count catches the eye of an over-powered enemy!
Following the intense events of the battle against Alty, “Siegfried Vizzita” is no more. And it’s not just Kanami’s house that lies in ruins. So too does his mind—and his memories of his comrades, now in the hour of their direst need. Palinchron used his mental magic to rewrite both Kanami’s and Maria’s memories to a narrative that suited his own agenda. They now think of him as the man who saved their lives. A whole new saga begins, this time in the nation of Laoravia, alongside the powerful dragonewt heroine, Snow Walker, sister of the much-lauded “strongest diver” Glenn. Palinchron’s first order of business? He makes Kanami the master of Epic Seeker, the guild that’s all about finding strapping heroes. Kanami wants for nothing in this new blissful existence, Dungeon diving with Snow and his “sister,” Maria... up until he encounters two girls who claim to be allies of his.
“I want to make an unrequited love not so unrequited.” Such is the wish of the Guardian of Floor 10, a boss monster of flame and romance-obsessed “girl.” And to Kanami, it’s a way to get rid of this thorn in his side without having to engage her in mortal combat. He has a Dungeon to clear, and if finding Alty a young girl in love is what it takes to advance, then so be it. Meanwhile, during his misadventures, Kanami encounters a cast of colorful characters, including the slave girl Maria and the enigmatic powerhouse Lastiara, who quickly become his comrades in arms. They begin making progress in the Dungeon, soon reaching undiscovered territory together! The Seven Celestial Knights, however, are all too quick to get in the way. They’re hellbent on recovering Lastiara, who’s fled their stifling clutches. Now Kanami finds himself having to duel them, but can he beat the elite? The wheels of fate turn ever faster in the second installment of this epic saga!
“If you take down the Guardian of Floor 30, I’ll tell you the truth.” That was the deal the memory-rewritten Kanami struck with Palinchron. And to make good on his end of the bargain, he’s throwing his hat into the massive tournament on which so many fates hinge: the Brawl. Who will fight who in this contest of champions? After the events of a dragon-slaying guild quest, Kanami resolves to seek a means of destroying the bangle that has sealed away his true memories, and Lastiara desperately wants to extend a helping hand...but she’ll have to beat Snow Walker in their match if she wants to succeed in doing so. And that task is very much easier said than done when Snow, intent on keeping Kanami to herself in hopes of marrying him, unleashes her full draconic might! Will Kanami fulfill the vow he made to himself? Will he regain his memories? And if he does, what will become of the relationships he forged since he lost them? Find out in this thrilling new installment!
While wandering around town, Kanami bumps into Alty, one of the Dungeon's bosses! Alty corners Kanami, but instead of fighting, she offers to team-up with him! She'll help Kanami explore the Dungeon, but there is something she wants from him in return. Can Kanami keep up his end of the bargain? Will Alty?
When Kanami and Dia get ambushed by a high-level boss, it seems like the two adventurers are done for. It soon becomes apparent that if either of them are to survive this, it will come at a great price. Will Kanami and Dia ever be the same again?
Ever since Kanami arrived in this new magical world, his fate has been tied to Lastiara, a mysterious girl with strange powers. Lastiara is intrigued by Kanami and insists on joining him on his adventure. Kanami is wary of Lastiara and her meddling ways, but he needs all the help he can get if he's to clear the Dungeon and return home. With Lastiara and Maria by his side, Kanami starts making rapid progress through the Dungeon! But little does he know that his quick success may come at a cost...
In his quest to return to his own world, Kanami is determined to conquer the Dungeon and have his wish granted. To do so, he has teamed up with Dia, a swordfighter whose magic stats are off the charts. The two are a formidable team and quickly start clearing floors, but they run into trouble when their high kill count catches the eye of an over-powered enemy!
“If you take down the Guardian of Floor 30, I’ll tell you the truth.” That was the deal the memory-rewritten Kanami struck with Palinchron. And to make good on his end of the bargain, he’s throwing his hat into the massive tournament on which so many fates hinge: the Brawl. Who will fight who in this contest of champions? After the events of a dragon-slaying guild quest, Kanami resolves to seek a means of destroying the bangle that has sealed away his true memories, and Lastiara desperately wants to extend a helping hand...but she’ll have to beat Snow Walker in their match if she wants to succeed in doing so. And that task is very much easier said than done when Snow, intent on keeping Kanami to herself in hopes of marrying him, unleashes her full draconic might! Will Kanami fulfill the vow he made to himself? Will he regain his memories? And if he does, what will become of the relationships he forged since he lost them? Find out in this thrilling new installment!
When Kanami and Dia get ambushed by a high-level boss, it seems like the two adventurers are done for. It soon becomes apparent that if either of them are to survive this, it will come at a great price. Will Kanami and Dia ever be the same again?
The Brawl is over, and Kanami has finally reunited with Lastiara and the others as himself. Now a band with a single purpose, they take to the seas on their new ship, the Living Legend, to evade their pursuers and hunt down Palinchron back on the mainland. Only this ship is a real powder keg, with a party primarily composed of girls who are major firebugs and then some! Moreover, Kanami has to grapple with the feelings more than one of those girls harbor for him, not to mention the one he might have a crush on. What’s more, while dungeon diving to gain the strength to defeat Palinchron, Kanami bumps into a mysterious girl who reminds him of...Hine?! “Hello, nice to meet you. My name is Wyss Hylipröpe.” Who, or what, is this girl? And what the devil is the Dungeon, for that matter? Kanami ventures into the depths once again in search of answers...
Following the intense events of the battle against Alty, “Siegfried Vizzita” is no more. And it’s not just Kanami’s house that lies in ruins. So too does his mind—and his memories of his comrades, now in the hour of their direst need. Palinchron used his mental magic to rewrite both Kanami’s and Maria’s memories to a narrative that suited his own agenda. They now think of him as the man who saved their lives. A whole new saga begins, this time in the nation of Laoravia, alongside the powerful dragonewt heroine, Snow Walker, sister of the much-lauded “strongest diver” Glenn. Palinchron’s first order of business? He makes Kanami the master of Epic Seeker, the guild that’s all about finding strapping heroes. Kanami wants for nothing in this new blissful existence, Dungeon diving with Snow and his “sister,” Maria... up until he encounters two girls who claim to be allies of his.
With the bangle now destroyed, Kanami has regained the memories Palinchron stole from him. Before he can chase after his adversary, however, he decides to play it smart and tackle the other locks that Palinchron devised for the veritable prison he and his allies are trapped in. They hatch a plan and together take action to settle the score and save his good friend, the lonely Lorwen. Will Kanami be able to persuade Snow to stand on her own two feet? And will Maria be set free from her own false half-life? Meanwhile, Lorwen, who took on the Brawl to work through his lingering regrets, is harboring doubts about the nature of being “the strongest” or the “hero.” The culmination of Kanami’s days spent in a dream is at hand, and the curtain falls on the Firstmoon Allies General Knights Ball.
While wandering around town, Kanami bumps into Alty, one of the Dungeon's bosses! Alty corners Kanami, but instead of fighting, she offers to team-up with him! She'll help Kanami explore the Dungeon, but there is something she wants from him in return. Can Kanami keep up his end of the bargain? Will Alty?
A thousand-year-old contract. A mission to inherit the power of the apostles. A continuous game of battles between heroes and monsters. In the Boundary War, everyone swings between “fate” and “birth,” and there is no longer anyone to stop Palinchron’s plan to fulfill his contract. However, having finally captured Palinchron on the battlefield, Kanami challenges his bitter enemy in order to stop the recurrence of what happened a thousand years ago. The Worldcrown Array is activated, purple amethyst magic fills the area, and once again the Trial of the Twentieth Floor begins! At the moment when the oath and destiny residing in his heart are fulfilled, the boy will be the one who discovers the deepest truth.
Kanami, having finally defeated Palinchron, wakes up on the other side of the Dungeon’s sixty-sixth layer. He meets the Quinquagesimal Guardian, Tity, and realizes he’s been asleep for an entire year. He begins to plan his escape with Liner, who ended up there with him. On their journey back up the Dungeon, they meet another Guardian, Nosfy, who seems to have been waiting for them. What actually happened in the past between Kanami and the Guardians? These two Guardians’ wishes remain unfulfilled, tying them to this reality. Misunderstandings abound as each new conversation hides more secrets, and the acceptance of fate leads to regrets. At the end of it all, just out of reach, a trial appears for one particular girl.
When Aikawa Kanami is suddenly transported to another dimension, he's thrust into a world of magic and monsters. In this strange land, adventurers band together to try and clear the Dungeon, a mysterious labyrinth with a hundred levels. Legend says that if you reach the hundredth level, any wish you have will be granted. All Kanami wants is to get back home to his ill little sister, but does a level 1 newb like him even stand a chance?
When Kanami sees a black-haired, black-eyed girl named Maria at a slave market, she reminds him so much of his little sister he had to get her out of there. But his motives aren't totally altruistic since he wants to use her as a dungeon diving companion. Maria stubbornly refuses to see their relationship as anything but master and slave, but over time she gradually warms to Kanami. Will she use her unique skills to help him defeat the Dungeon?
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