Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul
Hollywood’s script guru teaches you how to write a screenplay in “the ‘bible’ of screenwriting” (The New York Times)—now celebrating forty years of screenwriting success! Syd Field’s books on the essential structure of emotionally satisfying screenplays have ignited lucrative careers in film and television since 1979. In this revised edition of his premiere guide, the underpinnings of successful onscreen narratives are revealed in clear and encouraging language that will remain wise and practical as long as audiences watch stories unfold visually—from hand-held devices to IMAX to virtual reality . . . and whatever comes next. As the first person to articulate common structural elements unique to successful movies, celebrated producer, lecturer, teacher and bestselling author Syd Field has gifted us a classic text. From concept to character, from opening scene to finished script, here are fundamental guidelines to help all screenwriters—novices and Oscar-winners—hone their craft and sell their work. In Screenplay, Syd Field can help you discover: • Why the first ten pages of every script are crucial to keeping professional readers’ interest • How to visually “grab” these influential readers from page one, word one • Why structure and character are the basic components of all narrative screenplays • How to adapt a novel, a play, or an article into a saleable script • Tips on protecting your work—three ways to establish legal ownership of screenplays • Vital insights on writing authentic dialogue, crafting memorable characters, building strong yet flexible storylines (form, not formula), overcoming writer's block, and much more Syd Field is revered as the original master of screenplay story structure, and this guide continues to be the industry’s gold standard for learning the foundations of screenwriting.
Hollywood’s script guru teaches you how to write a screenplay in the ultimate three-volume guide to writing for film, featuring “the ‘bible’ of screenwriting” (The New York Times), Screenplay—now celebrating forty years of screenwriting success! This blockbuster ebook bundle includes: SCREENPLAY: FOUNDATIONS OF SCREENWRITING • THE SCREENWRITER’S WORKBOOK • THE SCREENWRITER’S PROBLEM SOLVER Syd Field was “the most sought-after screenwriting teacher in the world” according to The Hollywood Reporter. His pioneering insights into structure, concept, and character launched innumerable careers. Now in one handy collection, his invaluable expertise is available to aspiring writers and working professionals alike. The Essential Screenplay contains Syd Field’s Screenplay: The Foundations of Screenwriting, the industry standard for script development; The Screenwriter’s Workbook, a hands-on workshop full of practical exercises for creating successful screenplays; and The Screenwriter’s Problem Solver, a guide to identifying and fixing problems in your latest draft. Throughout, you’ll learn: • why the first ten pages of your script are crucially important • how to visually “grab” the reader from page one • what makes great stories work • the basics of writing dialogue • the essentials of creating great characters • how to adapt a novel, a play, or an article for the screen • the three ways to claim legal ownership of your work • tips for allowing your creative self to break free when you hit the “wall” • how to overcome writer’s block forever Featuring expert analysis of popular films including Pulp Fiction, Thelma & Louise, and the Lord of the Rings trilogy, The Essential Screenplay will transform your initial idea into a screenplay that’s destined for success—and maybe even Cannes. Praise for Syd Field “The most sought-after screenwriting teacher in the world.”—The Hollywood Reporter “Syd Field is the preeminent analyzer in the study of American screenplays.”—James L. Brooks, Academy Award–winning writer, director, producer
At last! The classic screenwriting workbook—now completely revised and updated—from the celebrated lecturer, teacher, and bestselling author, Syd Field: “the most sought-after screenwriting teacher in the world”* No one knows more about screenwriting than Syd Field—and now the ultimate Hollywood insider shares his secrets and expertise, completely updating his bestselling workbook for a new generation of screenwriters. Filled with new material—including fresh insights and anecdotes from the author and analyses of films from Pulp Fiction to Brokeback Mountain—The Screenwriter’s Workbook is your very own hands-on workshop, the book that allows you to participate in the processes that have made Syd Field’s workshops invaluable to beginners and working professionals alike. Follow this workbook through to the finish, and you’ll end up with a complete and salable script! Learn how to:• Define the idea on which your script will be built• Create the model—the paradigm—that professionals use• Bring your characters to life• Write dialogue like a pro• Structure your screenplay for success from the crucial first pages to the final actHere are systematic instructions, easy-to-follow exercises, a clear explanation of screenwriting basics, and expert advice at every turn—all the moment-to-moment, line-by-line help you need to transform your initial idea into a professional screenplay that’s earmarked for success.The Perfect Companion Volume to Syd Field’s Revised and Updated Edition of Screenplay: The Foundations of Screenwriting*Hollywood Reporter
In the legendary city of Boston, a fifteen year-old, Ariel Smith, lives with her parents and her twin brothers, Aaron and Eric. She then discovers she was adopted by her godparents when she was three months old. Her young parents had been murdered, and their killer was never found. Ariel's life is turned upside down as she grieves for the birth parents she never knew. While dealing with all that life throws at her, she has a feeling she's being watched. Ariel is determined to solve the mystery of her parents murder, but ends up solving a case of her own, a case called life. Please stay tuned for the sequel of Unsolved Case, which will be in book stores soon.
- Breaks Down the Business of Screenwriting - Explains What the Buyer Looks For - Shows You What to Do to Get in the Door - Tackles the Pitching Process - Provides Personal Insights from Famous Screenwriters Everybody has a story to tell. Everybody wants to write the great American screenplay. But what do you do after it’s written? How do you sell it? Studio honchos. Development Executives. Independent Producers. What do they want? Do you need an agent or manager to get it into production? Selling a screenplay can mean earning $250,000 or more, so competition is fierce. Syd Field gives you an insider’s look at the movie and TV industry, packed with essential tips from the pros. Selling a Screenplay is a must-have guide for every screenwriter, filled with frank real-life advice from Hollywood’s most powerful deal makers and most celebrated screenwriters. They all started somewhere.
Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul
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