For more than 120 years, the firefighters of the Oceanside Fire Department have had the privilege of serving one of Southern California's most active and popular coastal communities. Its firefighters are well known regionally as being highly skilled, capable, and aggressive when it comes to firefighting. This legacy has been handed down from Oceanside's first firefighters as they lived in the Wild West of the late 1800s, fighting blazes similar to those of today but with dungarees, cowboy boots, and nothing to guide them but instinct and bravery. Today a force of more than 100 modern, paramedic-trained firefighters protect over 180,000 Oceanside residents and visitors 24 hours a day, 365 days a year.
For more than 120 years, the firefighters of the Oceanside Fire Department have had the privilege of serving one of Southern California's most active and popular coastal communities. Its firefighters are well known regionally as being highly skilled, capable, and aggressive when it comes to firefighting. This legacy has been handed down from Oceanside's first firefighters as they lived in the Wild West of the late 1800s, fighting blazes similar to those of today but with dungarees, cowboy boots, and nothing to guide them but instinct and bravery. Today a force of more than 100 modern, paramedic-trained firefighters protect over 180,000 Oceanside residents and visitors 24 hours a day, 365 days a year.
Written by Stu Maschwitz, co-founder of the Orphanage (the legendary guerrilla visual effects studio responsible for amazing and award-winning effects in such movies as Sin City, The Day After Tomorrow, and Harry Potter and the Goblet of Fire), this book is a must-have for all those budding filmmakers and students who want to produce action movies with visual effects but don't have Hollywood budgets. The Orphanage was created by three twenty-something visual effects veterans who wanted to make their own feature films and discovered they could do this by utilizing home computers, off the shelf software, and approaching things artistically. This guide details exactly how to do this: from planning and selecting the necessary cameras, software, and equipment, to creating specific special effects (including gunfire, Kung Fu fighting, car chases, dismemberment, and more) to editing and mixing sound and music. Its mantra is that the best, low-budget action moviemakers must visualize the end product first in order to reverse-engineer the least expensive way to get there. Readers will learn how to integrate visual effects into every aspect of filmmaking--before filming, during filming and with "in camera" shots, and with computers in postproduction. Throughout the book, the author makes specific references to and uses popular action movies (both low and big-budget) as detailed examples--including El Mariachi, La Femme Nikita, Die Hard, and Terminator 2. Note from the Publisher: If you have the 3rd printing of The DV Rebel’s Guide, your disc may be missing the data files that accompany the book. If this is the case, please send an email to Peachpit in order to obtain the files at ask@peachpit.com
CLEP® General Exams Book + Online Practice Tests Helps Students Get the College Credits They Deserve! 9th Edition In 2017, CLEP® marks 50 years as the most widely trusted credit-by-exam program in the U.S. CLEP® exams help students fast-track their college degree, saving them time and possibly thousands in tuition costs. Perfect for adults returning to college, military service members, high school, or home-schooled students, REA’s CLEP® test preps provide students with the tools they need to pass their CLEP® exams and get the college credits they deserve. REA’s new 9th edition of the CLEP® General Exams bundles complete test prep for the four CLEP® general exams (College Mathematics, Humanities, Natural Sciences, Social Sciences & History) that satisfy typical first-year general education requirements. These are the courses for which most community and military-friendly colleges will award CLEP® credit. About REA’s Prep: - Complete test prep for the 4 CLEP® general exams (College Mathematics, Humanities, Natural Sciences, and Social Sciences & History). - Great consumer value – only $34.95 - 4 comprehensive review sections (1 for each CLEP® exam) - 4 online diagnostic tests (1 for each CLEP® exam) - 8 full-length practice tests (2 for each CLEP® exam) - Online diagnostic and practice tests feature instant scoring, timed testing, diagnostic feedback, and detailed answers
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.
LGBTQ+ people have more options than ever before when it comes to starting a family, but a lack of both focused information and mainstream representation can leave parents, prospective parents, friends and relatives in the dark. Authors Lotte Jeffs and Stu Oakley spoke to dozens of experts and queer families, and this hugely-needed book is the product of those conversations and their own experiences of becoming parents through IUI and adoption respectively. Ninety percent of queer parenting is just . . . parenting, but being LGBTQ+ when you’re a parent does bring with it a host of conundrums that mainstream guides—which tend to assume heterosexuality—do not address. From adoption, surrogacy, fertility treatment and other routes to parenthood, to donors, trans parenting, how to deal with family-focused homophobia, coming out at the school gates and much more, The Queer Parent is a groundbreaking toolkit for LGBTQ+ parents, parents-to-be, and anyone looking to support their journey. It is a book that redefines the family for the modern age.
One in a series of twelve New Testament verse-by-verse commentary books edited by Max Anders. Includes discussion starters, teaching plan, and more. Great for lay teachers and pastors alike.
Building upon the "Four Pillars of Manhood" model set forth in his bestseller Tender Warrior, author Stu Weber leads readers in an expanded, in-depth biblical exploration of what it means to be a king, warrior, mentor, and friend. Addressing key circumstances faced by men of all ages and backgrounds, Four Pillars of a Man's Heart focuses on areas of struggle and opportunity faced by husbands, fathers, and single men of all ages and backgrounds.
*How to be Hungry* is Stu Hatton's first book. Its poems attempt reconnaissance of elsewheres, continually investigating desire and its offshoots: craving, aversion, addiction. *How to be Hungry* also explores darker edges (disconnection, deception, anxiety) and possibilities for navigating these (mindfulness, meditation, creativity). Along the way the reader is teleported to cafés, bars, nightclubs, houseparties, a rehab clinic, a psychiatric ward, a meditation hall, a golf course, beaches, offices, cities, suburbs, highways, strange interiors... and various hells.
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.
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