Genre: Young Adult Fantasy LitRPG. Word Count: 62751 When all actions have repercussions, it isn't really a game. While focusing on completing some of their quests, Mallory and her companions travel to new locations, face various creatures, meet more people and discover new information. Something they learn the hard way. As they've been warned, their actions have consequences. Will those consequences be more dangerous than they expected? This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl.
The vulnerability of journalists to kidnappings was starkly illustrated by the killing of James Foley and Steven Sotloff by Islamic militants in 2014. Their murder underscored the risks taken by journalists and news organisations trying to cover developments in dangerous regions of the world and has forced news enterprises to more clearly prepare for and confront issues of safety. This book explores the complex organisational issues surrounding the capture or kidnapping of journalists in areas of conflict and risk. It explores how journalists 'becoming news' is covered and the implications of that coverage, how news organisations prepare for and respond to such events, and how kidnapping and ransom insurers, victim recovery firms, journalists' families, and governments influence the actions of news enterprises. It considers how and why journalists are kidnapped, how employers and journalists' organisations respond to kidnappings and why freelancers are particularly at risk as well as suggesting best practices for preventing and responding to kidnappings.
Among their many idiosyncrasies, Adolf Hitler and Joseph Goebbels, the Nazi minister of propaganda, remained serious cartoon aficionados throughout their lives. They adored animation and their influence on German animation after World War II continues to this day. This study explores Hitler and Goebbels' efforts to establish a German cartoon industry to rival Walt Disney's and their love-hate relationship with American producers, whose films they studied behind locked doors. Despite their ambitious dream, all that remains of their efforts are a few cartoon shorts--advertising and puppet films starring dogs, cats, birds, hedgehogs, insects, Teutonic dwarves, and other fairy-tale ensemble. While these pieces do not hold much propaganda value, they perfectly illustrate Hannah Arendt's controversial description of those who perpetrated the Holocaust: the banality of evil.
Zeeland / Province of Utrecht / Friesland / Province of Groningen / Drente / Overijssel / Gelderland / Noord Brabant / Limburg / Place Unknown or Irrelevant / Bindings in Exceptional Materials
Zeeland / Province of Utrecht / Friesland / Province of Groningen / Drente / Overijssel / Gelderland / Noord Brabant / Limburg / Place Unknown or Irrelevant / Bindings in Exceptional Materials
Awarded with the 15th ILAB Breslauer Prize for Bibliography 2010. This classic can be ranked among the well-known international standard works on the subject of bookbinding. The author, Dr. Jan Storm van Leeuwen, gives in this work an elaborate general historical introduction to his subject. It also contains a general introduction to each province, as they were known in the eigteenth century, and an extensive overall picture of the towns where luxury bindings were manufactured, describing the bookbinder's workshops and binderies of each town. The historical introduction is completed with a catalogue of the approximately 2000 relevant bindings in the collections of the Koninklijke Bibliotheek (National Library of the Netherlands) and its sister institution the Museum Meermanno-Westreenianum. About 1500 other bindings that the author studied over time in other collections are also described. But the most important feature of this work is that all (nearly 10.000) stamps on these bindings are represented by a picture. Never before so many bindings (3500) have been recorded, described and discussed in such detail and with the benefit of an established model and terminology. The print edition is available as a set of four volumes (9789061943693).
This book has been written for an eclectic audience of winery developers (owners), winemakers with utility responsibilities (real or implied), winery design professionals (architects and engineers), and university-level enol ogy professors, all of whom at sometime in their careers must address the subject of winery site utilities as a distinct and important element of their jobs. Wine and other fermented beverages in one form or another are pro duced commercially in almost all temperate zones of the world. Utility requirements for wineries, which use grapes as the fermentable sugar source, are the focus of this reference book, although similarities in fun damental production processes for other subdivisions of the fermented beverage industry may find useful reference information in the chapters which follow. Wine production methods may differ somewhat from country to coun try, but the sizing, need for reliability, ease of operation, and cost-effec tiveness of water, wastewater, electrical, fire protection, and other support systems remain nearly universally constant. Of necessity, the author's past planning and design experience with nearly 60 winery utility systems, will xi xii Preface emphasize contemporary design fundamentals related to the U.S. wine industry. However, where possible, opportunities will be taken to relate American practice to, for example, European, Australian, and South Amer ican wine industries where discrete differences in utility systems have been observed by the author or discovered in the literature research that was part of the production effort for this volume.
Genre: Young Adult Fantasy LitRPG. Word Count: 68072 When all actions have repercussions, it isn't really a game. Mallory had been so certain it was time for a challenge, that they could take on something of a higher level and survive. But maybe she was wrong. When an encounter with a frog mage doesn't go as well as expected, she begins to doubt their ability to take on greater challenges and complete some of the quests they'd planned to focus on. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl, transported to world, kitsune, shifters.
Genre: Young Adult Fantasy LitRPG. Word Count: 62522 Mallory is beginning to wonder how far the dark forces have spread on Ruby Isle. It is beginning to seem like everywhere they turn, they face another challenge. But some things they can't turn their back on, no matter how great the danger. Even if it's something that might be beyond their abilities. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl, transported to world, kitsune, shifters.
Genre: Young Adult Fantasy LitRPG. Word Count: 57653 When all actions have repercussions, it isn't really a game. Returning to Inadon, Mallory and her companions are determined to level up, gain better gear and learn new abilities. They soon discover it might be more difficult than they realise when they encounter members of the dark forces. Will their actions have the wrong consequences or will they have time to gain the experience points they need before they become a target of the dark forces? This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl.
Genre: Young Adult Fantasy LitRPG. Word Count: 52110 When all actions have repercussions, it isn't really a game Mallory's brother brings home the wrong game disc. His latest disaster doesn't surprise her one little bit. What does surprise her is being transported to a role-playing style world when they check out the plain black disc. When you're a noob in a world you don't understand, death is always imminent. They aren't sure if they want to leave Inadon, even if they can figure out a way to return home. But they do know they need to either get good or they're likely to learn what happens when a player runs out of revives. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl.
Genre: Young Adult Fantasy LitRPG. Word Count: 52110 When all actions have repercussions, it isn't really a game Mallory's brother brings home the wrong game disc. His latest disaster doesn't surprise her one little bit. What does surprise her is being transported to a role-playing style world when they check out the plain black disc. When you're a noob in a world you don't understand, death is always imminent. They aren't sure if they want to leave Inadon, even if they can figure out a way to return home. But they do know they need to either get good or they're likely to learn what happens when a player runs out of revives. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl.
Genre: Young Adult Fantasy LitRPG. Word Count: 57653 When all actions have repercussions, it isn't really a game. Returning to Inadon, Mallory and her companions are determined to level up, gain better gear and learn new abilities. They soon discover it might be more difficult than they realise when they encounter members of the dark forces. Will their actions have the wrong consequences or will they have time to gain the experience points they need before they become a target of the dark forces? This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl.
Genre: Young Adult Fantasy LitRPG. Word Count: 62522 Mallory is beginning to wonder how far the dark forces have spread on Ruby Isle. It is beginning to seem like everywhere they turn, they face another challenge. But some things they can't turn their back on, no matter how great the danger. Even if it's something that might be beyond their abilities. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl, transported to world, kitsune, shifters.
Genre: Young Adult Fantasy LitRPG Word Count: 64135 Mallory thought tracking down a kidnapped and cursed harp wouldn't be too difficult. After all, the one who'd kidnapped the harp wasn't exactly keeping a low profile. As always things weren't as simple as they first appeared and now she feared they didn't have enough revives to get them through the tasks. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl, transported to world, kitsune, shifters.
Genre: Young Adult Fantasy LitRPG. Word Count: 68072 When all actions have repercussions, it isn't really a game. Mallory had been so certain it was time for a challenge, that they could take on something of a higher level and survive. But maybe she was wrong. When an encounter with a frog mage doesn't go as well as expected, she begins to doubt their ability to take on greater challenges and complete some of the quests they'd planned to focus on. This story was written by Australian authors using Australian spelling. Keywords: teen/young adult, game lit mechanics, portal fantasy, medieval fantasy world, mage, warrior, archer, rogue, action and adventure, strong female character, wolf cub, otter, quests, journey, exploration, gamer girl, transported to world, kitsune, shifters.
This will help us customize your experience to showcase the most relevant content to your age group
Please select from below
Login
Not registered?
Sign up
Already registered?
Success – Your message will goes here
We'd love to hear from you!
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.