“Dig in” to your favorite Minecraft jokes! All your favorite Minecraft jokes are now in one place! This collection of three titles from the Jokes for Minecrafters series brings you over two thousand puns, one-liners, and wisecracks about all your favorites from the world of Minecraft. From ghasts and endermen to zombies and creepers, no mob is safe from the punchlines in this laugh-a-minute collection. Included titles are: Jokes for Minecrafters (9781510706330) Hilarious Jokes for Minecrafters (9781510706323) Uproarious Riddles for Minecrafters (9781510727175) This ginormous joke book for kids ages 5 and up comes complete with silly illustrations to make these jokes even funnier. Whether you’re at home or at school, you can have all your friends and family in stitches with The Big Book of Jokes for Minecrafters!
Jokes for Minecrafters: Mobs, Creepers, Skeletons, and More is the second book in the Jokes for Minecrafters series, which boasts more than eight hundred jokes. The jokes inside poke fun at everything Minecraft from ghasts to Endermen. All of your favorite parts of the Minecraft game are included in the book and the jokes will make you giggle like you’ve never giggled before! Inside you will find uproarious jokes like: Why don’t they have Knock, Knock jokes in Minecraft? Because Hostile Mobs don’t knock on your door—they blow it up! What do you get when you cross an Endermen with a creeper? A teleporting bomb. For kids ages 5 and up, this is the perfect book for at home, at school, or really anywhere! You’ll enjoy telling these silly jokes to your friends and family! As a bonus there are silly illustrations throughout for extra laughs!
Jokes for Minecrafters: Booby Traps, Bombs, Boo-Boos, and More is the first book in the new Jokes for Minecrafters series, which celebrate the humor in Minecraft from skeleton mobs to zombie pigmen. Be prepared to laugh! No ghast or blaze is safe from being the punch line of these jokes! Inside you will find hilarious jokes like: Why did the slime stay home? He had no place to goo! How did Steve know that the skeleton was lying to him? He could see right through him. For kids ages 5 and up, this is the perfect book for at home, at school, or really anywhere! You’ll love telling these silly jokes to your friends and family! As a bonus, you’ll find illustrations throughout for even more laughs! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love stories told with LEGO bricks, books that teach lessons about tolerance, patience, and the environment, and much more. We also publish books for fans of Minecraft and Pokemon GO, including books full of useful hacks, tips, and tricks, as well as Minecraft adventure stories for readers who love the fight of good vs. evil, featuring a magical academy similar to Hogwarts in the Harry Potter saga. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
This book provides in-depth results and case studies in innovation from actual work undertaken in collaboration with industry partners in Architecture, Engineering, and Construction (AEC). Scientific advances and innovative technologies in the sector are key to shaping the changes emerging as a result of Industry 4.0. Mainstream Building Information Management (BIM) is seen as a vehicle for addressing issues such as industry fragmentation, value-driven solutions, decision-making, client engagement, and design/process flow; however, advanced simulation, computer vision, Internet of Things (IoT), blockchain, machine learning, deep learning, and linked data all provide immense opportunities for dealing with these challenges and can provide evidenced-based innovative solutions not seen before. These technologies are perceived as the “true” enablers of future practice, but only recently has the AEC sector recognised terms such as “golden key” and “golden thread” as part of BIM processes and workflows. This book builds on the success of a number of initiatives and projects by the authors, which include seminal findings from the literature, research and development, and practice-based solutions produced for industry. It presents these findings through real projects and case studies developed by the authors and reports on how these technologies made a real-world impact. The chapters and cases in the book are developed around these overarching themes: • BIM and AEC Design and Optimisation: Application of Artificial Intelligence in Design • BIM and XR as Advanced Visualisation and Simulation Tools • Design Informatics and Advancements in BIM Authoring • Green Building Assessment: Emerging Design Support Tools • Computer Vision and Image Processing for Expediting Project Management and Operations • Blockchain, Big Data, and IoT for Facilitated Project Management • BIM Strategies and Leveraged Solutions This book is a timely and relevant synthesis of a number of cogent subjects underpinning the paradigm shift needed for the AEC industry and is essential reading for all involved in the sector. It is particularly suited for use in Masters-level programs in Architecture, Engineering, and Construction.
Human beings depend more on technology than any other animal--the use of tools and weapons is vital to the survival of our species. What processes of biocultural evolution led to this unique dependence? Steven Kuhn turns to the Middle Paleolithic (Mousterian) and to artifacts associated with Neanderthals, the most recent human predecessors. His study examines the ecological, economic, and strategic factors that shaped the behavior of Mousterian tool makers, revealing how these hominids brought technological knowledge to bear on the basic problems of survival. Kuhn's main database consists of assemblages of stone artifacts from four caves and a series of open-air localities situated on the western coast of the Italian peninsula. Variations in the ways stone tools were produced, maintained, and discarded demonstrate how Mousterian hominids coped with the problems of keeping mobile groups supplied with the artifacts and raw materials they used on a daily basis. Changes through time in lithic technology were closely tied to shifting strategies for hunting and collecting food. Some of the most provocative findings of this study stem from observations about the behavioral flexibility of Mousterian populations and the role of planning in foraging and technology. Originally published in 1995. The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905.
Jokes for Minecrafters: Booby Traps, Bombs, Boo-Boos, and More is the first book in the new Jokes for Minecrafters series, which celebrate the humor in Minecraft from skeleton mobs to zombie pigmen. Be prepared to laugh! No ghast or blaze is safe from being the punch line of these jokes! Inside you will find hilarious jokes like: Why did the slime stay home? He had no place to goo! How did Steve know that the skeleton was lying to him? He could see right through him. For kids ages 5 and up, this is the perfect book for at home, at school, or really anywhere! You’ll love telling these silly jokes to your friends and family! As a bonus, you’ll find illustrations throughout for even more laughs! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love stories told with LEGO bricks, books that teach lessons about tolerance, patience, and the environment, and much more. We also publish books for fans of Minecraft and Pokemon GO, including books full of useful hacks, tips, and tricks, as well as Minecraft adventure stories for readers who love the fight of good vs. evil, featuring a magical academy similar to Hogwarts in the Harry Potter saga. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Jokes for Minecrafters: Mobs, Creepers, Skeletons, and More is the second book in the Jokes for Minecrafters series, which boasts more than eight hundred jokes. The jokes inside poke fun at everything Minecraft from ghasts to Endermen. All of your favorite parts of the Minecraft game are included in the book and the jokes will make you giggle like you’ve never giggled before! Inside you will find uproarious jokes like: Why don’t they have Knock, Knock jokes in Minecraft? Because Hostile Mobs don’t knock on your door—they blow it up! What do you get when you cross an Endermen with a creeper? A teleporting bomb. For kids ages 5 and up, this is the perfect book for at home, at school, or really anywhere! You’ll enjoy telling these silly jokes to your friends and family! As a bonus there are silly illustrations throughout for extra laughs!
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