This publication is a compilation of early development versions of work produced by Stephen Pritchard. This includes the following materials: 3 drafts of the Personality module 5 drafts of the Technology Update 4 drafts of the Turram Encounter version 0.91 of Martial Arts This publications shows you the original intent of the author before the material was mainstreamed for the universe or game mechanics by the publisher.It is also a helpful look into the evolution of product development by a team of indie game developers.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This is an optional module for describing NPC and player character personalities. It also provides rules for their interaction based on their personality types. It also details the Coalition violence index and how to use it as another personality indicator.
The Technology Updates puts together a selection of extra spacecraft, vehicles, weapons and equipment not found in the current Reference Manual 2.1 Concise Rulebook 4.1, or earlier rules editions. This material will help add colour to your campaigns by introducing some new firms and their products. Coverage includes details on 5 additional spacecraft, hints on a strange alien ship being sighted, 2 weapons, 2 vehicles and 4 pieces of equipment. v2 of this publication adds 1 Aircraft, 2 fighter variants, 1 ground vehicle and a transport shuttle.What you get: This book is suited for use by GMs or players. It introduces new spacecraft, vehicles and equipment suitable for a range of situations.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This is an optional module for describing NPC and player character personalities. It also provides rules for their interaction based on their personality types. It also details the Coalition violence index and how to use it as another personality indicator.This is the second printing of the original release version found on the v2, v3/2001 FSpace CDROM products (under v1.1 label). It has been reprinted for collectors to see the original manuscript submitted by the author for comparison with the later 2007 publisher modified v1.1 for commercial distribution. If you want the nice version, get the newer edition.
The Technology Updates puts together a selection of extra spacecraft, vehicles, weapons and equipment not found in the current Reference Manual 2.1 Concise Rulebook 4.1, or earlier rules editions. This material will help add colour to your campaigns by introducing some new firms and their products. Coverage includes details on 3 additional spacecraft, hints on a strange alien ship being sighted, 2 weapons, 2 vehicles and 2 pieces of equipment and a concept picture of an aircraft.This is a legacy product to let gamers see the original designs as they were presented before being enhanced in later editions. Shows the development progress
FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. What you get The FSpaceRPG Reference Manual is a 133 page rulebook with a set of condensed rules designing for character generation and general play. Ideal for players.
The FSpaceRPG Martial Arts expansion is an expansion supplement providing extra detail to expand the unarmed and armed skills in the core rules to take into account real world martial arts, covering style unarmed moves, weapons and equipment. The styles presented in this expansions include Tai Chi Chuan, Wing Chun, Karate, Wushu, Tae Kwon Do, Kenjutsu, Ninjutsu, Muay Tai, Sambo and MCMAP.
A look into the development cycle of the FSpace Roleplaying Martial Arts expansion with an earlier author draft showing some slightly different concepts to the finished product. Great for those contemplating the game creation process.
This publication is a compilation of early development versions by most of the core development team. They were individual documents found on our 1999, March 2000, v2 and v3/2001 CDROMs.It is compilation of the original and development versions of: • Apgouecan - The Second French Colony • Air Rover AGrav Bus • Anvil Escort-v10 • ARES Development Corporation Tender for British SAS Weapon Procurement January 2170 • British Military Starships • Subterrainian Vehicles - The Practicality of Drillcars • The Drixat • Galactic History and it’s relevance to Gaming • Gary’s Alien Concepts • Issues in Heir to the Throne • Kim’s Concepts -Large Calibre Infantry Weapons • An Embryonic Magic System for Use with FSpace • Mass Combat Considerations • Mech Ground Units • Psionics Rules - a proposed psionic system for FED RPG • Recontuer Merchantman version 1.0 • Suggested Force sizes for Victoria • Alternative Proposal For Skill System • Soft Touch Co-op • Dave’s Survival Notes • Technology Items • Wymax Incorporated It is also a helpful look into the evolution of product development by a team of indie game developers.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship. What you get: The Derelict Encounter is an 11 page scenario ideally suited for a GM to build into an existing FSpaceRPG campaign. The mobipocket edition uses different layout and formatting, but contains all the content.
Far Encounters is a range of generic roleplaying adventure products. The Derelict scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict alien space ship.
FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship.This is the original presentation as developed by the author without the extensions added in v2.
Learn to construct kites with our 3D kits of connectors and 8mm (3/8 inch) dowels. A simple set of instructions to help explain kite types, assembling and the use of the kite kits we have available on Shapeways. This is a free family friendly publication.
Reflections for Daily Prayer has nourished thousands of Christians for a decade with its inspiring and informed weekday Bible reflections. Now, in response to demand, Reflections for Sundays combines material from over the years with new writing to provide high-quality reflections on the Principal Readings for Sundays and major Holy Days. Contributors include some of the very best writers from across the Anglican tradition who have helped to establish it as one of the leading daily devotional volumes today. For each Sunday and major Holy Day in Year C, Reflections for Sundays offers: � full lectionary details for the Principle Service � a reflection on the Old Testament reading � a reflection on the Epistle � a reflection on the Gospel It also contains a substantial introduction to the Gospels of Luke, written by renowned Bible teacher Paula Gooder.
FSpaceRPG is a science fiction roleplaying game in the classic mould. The current date is 2178. Stotatl forces are confident that the Aronhi are back under control. Once more they can turn their attentions towards Earth and the Terran Alliance. This module is set during a pivotal time in FSpace history. It also introduce the Turram, a race who play a part in later events. This module indicates the intentions of the Stotatl Empire and acts as a good run-up to the Stotatl war. What you get The Turram Encounter is a 54 page scenario book. It contains all the material for the scenario, and supplmentary material on starships and equipment in use in the scenario. All that is required to run the scenario is a copy of an FSpaceRPG rulebook (although at least v4 would be advantageous).
Culture, Knowledge, Property examines representations of Australian and New Zealand Indigenous cultures, identities and rights within legal, historical and anthropological discourses. By reference to case studies on such topics as the definition and interpretation of tattooing in relation to cultural property, Indigenous art, reconciliation, crime and violence, and Aboriginal sacred secrets and the Hindmarsh Island affair, Stephen Pritchard considers issues relating to the definition and portrayal of culture, knowledge and property, as well as their implications for more general discussions of postcolonialism, indigeneity and cultural politics.
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