The Ultimate Player’s Guide to Minecraft, Third Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. More than ever, you need an experienced guide who’ll help you constantly as you learn Minecraft’s newest, most powerful secrets! From Minecraft’s earliest betas to its newest combat upgrades, Stephen O’Brien has seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal brand-new combat traps and tricks you need to know, teach you enchantments of unimaginable power, help you survive where few dare to go, and help you OWN the infinite worlds of Minecraft! Quick-start guide for first-night survival Master exciting combat techniques including Minecraft 1.9’s dual-wielding and shields Customize your experience–from peaceful to monstrous Harvest resources, craft tools and shelters–let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) all the hostile mobs Get friendly critters on your side and build automated farms Brew potions to cure ills, gain superpowers, and throw at enemies Transform even the simplest shelter into a palace Explore ocean monuments and gather golden treasure from the deeps Create new worlds and master the fine art of terraforming and installing mods Learn the secrets of redstone devices and build incredible rail systems Play safely through The Nether and the expanded End region Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Register your book at www.quepublising.com/register and receive 35% off your next purchase.
Welcome to a world that is not our own. Mankind's new home among the stars is more than they ever imagined when they left Earth. The settlers are surrounded by bizarre alien creatures that are often as deadly as they are amazing. Their lives are filled with the wonders of technology, but are held together by the strength of their resolve. Mankind walks this new world hand in hand with wafans, their sister race of sentient living machines, designed during the darker days of humanity's past. This is the world we live in, this is New Horizon. New Horizon is a roleplaying game that incorporates elements of science fiction, fantasy, utopian and dystopian fiction, and speculative fiction. New Horizon is a setting where advanced technologies and futuristic innovations are interweaved with the primeval roughness of an untamed world. It is a place where technology and nature are often seen struggling against one another, each protecting itself from the spread of the other.
The Ultimate Player's Guide to Minecraft - PlayStation Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the PlayStation! Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know... teach you enchantments of unimaginable power... help you survive where few dare to go... help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages. Quick-start guide for first-night survival to get started NOW Customize your experience: monstrous, peaceful, and more Harvest resources, craft tools and shelters—let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) 14 types of hostile mobs Get friendly mobs on your side and build automated farms Brew potions to cure ills, gain superpowers, and to throw at enemies Transform your shelter into a palace (or a secret underwater base) Create customized worlds with unique seeds Learn the secrets of redstone devices and build incredible rail systems Play safely through The Nether and The End Play with up to eight of your friends on PlayStation, or run in splitscreen mode Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best- sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender. This book was not created by and is not endorsed by Notch Development AB Corporation/Mojang Synergies AB Corporation, or Sony Computer Entertainment.
The Ultimate Player’s Guide to Minecraft XBOX Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the Xbox 360 and Xbox One! Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know... teach you enchantments of unimaginable power... help you survive where few dare to go... help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages. Quick-start guide for first-night survival to get started NOW Customize your experience: monstrous, peaceful, and more Harvest resources, craft tools and shelters—let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) 14 types of hostile mobs Get friendly mobs on your side and build automated farms Brew potions to cure ills, gain superpowers, and throw at enemies Transform your shelter into a palace (or a secret underwater base) Create customized worlds with unique seeds Learn the secrets of redstone devices, and build incredible rail systems Play safely through The Nether and The End Play with up to eight of your friends on Xbox Live, or run in splitscreen mode Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best-sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender.
This volume contains student and instructor material for the delivery of a two-semester calculus sequence at the undergraduate level. It can be used in conjunction with any textbook. It was written with the view that students who are actively involved inside and outside the classroom are more likely to succeed, develop deeper conceptual understanding, and retain knowledge than students who are passive recipients of information. Calculus: An Active Approach with Projects contains two main student sections. The first contains activities usually done in class, individually or in groups. Many of the activities allow students to participate in the development of central calculus ideas. The second section contains longer projects where students work in groups outside the classroom. These projects may involve material already presented, motivate concepts, or introduce supplementary topics. Instructor materials contained in the volume include comments and notes on each project and activity, guidelines on their implementation, and a sample curriculum which incorporates a collection of activities and projects.
Your Career Game demonstrates how game theory can help readers to understand and proactively take charge of their career strategy. Authors Nathan Bennett and Stephen A. Miles teach readers to manage the interdependencies and interconnectedness among coworkers, managers, and others in a manner that supports personal career efforts. Then, they show how readers can become better players. The key to learning how to play the career game is "career agility"—in short, nimble individuals are better game players. Thois book includes conversations with a wide range of successful professionals such as Ursula Burns (Xerox), Stephen Elop (Microsoft), Marius Kloppers (BHP Billiton), Ken Frazier (Merck), and Liz McCartney (The St. Bernard Project), and discusses how their career moves demonstrate elements of a game theory approach to career management. This is a must-read strategic guide for anyone who seeks to advance their career and navigate today's job market.
Convex optimization problems arise frequently in many different fields. This book provides a comprehensive introduction to the subject, and shows in detail how such problems can be solved numerically with great efficiency. The book begins with the basic elements of convex sets and functions, and then describes various classes of convex optimization problems. Duality and approximation techniques are then covered, as are statistical estimation techniques. Various geometrical problems are then presented, and there is detailed discussion of unconstrained and constrained minimization problems, and interior-point methods. The focus of the book is on recognizing convex optimization problems and then finding the most appropriate technique for solving them. It contains many worked examples and homework exercises and will appeal to students, researchers and practitioners in fields such as engineering, computer science, mathematics, statistics, finance and economics.
Completely updated for C# 3.0 and the .NET 3.5 platform, the new edition of this bestseller offers more than 250 code recipes to common and not-so-common problems that C# programmers face every day. Every recipe in the book has been reconsidered with more than a third of them rewritten to take advantage of new C# 3.0 features. If you prefer solutions you can use today to general C# language instruction, and quick answers to theory, this is your book. C# 3.0 Cookbook offers a new chapter on LINQ (language integrated query), plus two expanded chapters for recipes for extension methods, lambda functions, object initializers, new synchronization primitives and more. The new edition is also complemented by a public wiki, which not only includes all of the C# 2.0 recipes from the previous edition unchanged by the release of C# 3.0, but invites you to suggest better ways to solve those tasks. Here are some of topics covered: LINQ Numeric data types and Enumerations Strings and characters Classes and structures Generics Collections Exception handling Delegates, events, and lambda expressions Filesystem interactions Web site access XML usage (including LINQ to XML, XPath and XSLT) Networking Threading Data Structures & Algorithms Each recipe in the book includes tested code that you can download from oreilly.com and reuse in your own applications, and each one includes a detailed discussion of how and why the underling technology works. You don't have to be an experienced C# or .NET developer to use C# 3.0 Cookbook. You just have to be someone who wants to solve a problem now, without having to learn all the related theory first.
Games are seen only for recreation. However, this book shows that games can be used to strengthen problem-solving skills and beyond. This book presents strategy games and discusses for each one solutions towards a winning position in the game. In most cases, these strategies are analogous to problem-solving strategies in mathematics. Readers are also exposed to a wide variety of games from several different cultures, which will broaden the perspective of the readers.
The essential textbook for learning game theory strategies Game Theory in Action is a textbook about using game theory across a range of real-life scenarios. From traffic accidents to the sex lives of lizards, Stephen Schecter and Herbert Gintis show students how game theory can be applied in diverse areas including animal behavior, political science, and economics. The book's examples and problems look at such fascinating topics as crime-control strategies, climate-change negotiations, and the power of the Oracle at Delphi. The text includes a substantial treatment of evolutionary game theory, where strategies are not chosen through rational analysis, but emerge by virtue of being successful. This is the side of game theory that is most relevant to biology; it also helps to explain how human societies evolve. Aimed at students who have studied basic calculus and some differential equations, Game Theory in Action is the perfect way to learn the concepts and practical tools of game theory. Aimed at students who have studied calculus and some differential equations Examples are drawn from diverse scenarios, ranging from traffic accidents to the sex lives of lizards A substantial treatment of evolutionary game theory Useful problem sets at the end of each chapter
This edition of Teaching Sport Concepts and Skills: A Tactical Games Approach adds four new chapters and has over 350 lesson plans to help teachers--from elementary through secondary school--learn the tactics and skills of various sports. Video clips delivered on HKPropel show some lessons in action.
A well-written and -illustrated work, recommended for all college libraries. Lower-division undergraduates through faculty."" --CHOICE, December 2002 Doing Statistics With SPSS is derived from the authors' many years of experience teaching undergraduates data handling using SPSS. It assumes no prior understanding beyond that of basic mathematical operations and is therefore suitable for anyone undertaking an introductory statistics course as part of a science based undergraduate programme. The text will: enable the reader to make informed choices about what statistical tests to employ; what assumptions are made in using a particular test; demonstrate how to execute the analysis using SPSS; and guide the reader in his//her interpretation of its output. Each chapter ends with an exercise and provides detailed instructions on how to run the analysis using SPSS release 10. Learning is further guided by pointing the reader to particular aspects of the SPSS output and by having the readerengage with specified items of information from the SPSS results. This text is more complete than the alternatives that usually fall into one of two camps. They either provide an explanation of the concepts but no instructions on how to execute the analysis with SPSS, or they are a manual which instructs the reader on how to drive the software but with minimal explanation of what it all means. This book offers the best elements of both in a style that is economical and accessible.Doing Statistics with SPSS will be essential reading for undergraduates in psychology and health-related disciplines, and likely to be of invaluable use to many other students in the social sciences taking acourse in statistics.
This third edition now covers all school age groups from primary to secondary. It shows teachers how to make the switch from using a traditional games teaching approach to a tactical one using detailed unit and lesson plans, a DVD-ROM with video clips, reproducible elements and a standards-linked performance assessment system.
This publication is a compilation of early development versions of work produced by Stephen Pritchard. This includes the following materials: 3 drafts of the Personality module 5 drafts of the Technology Update 4 drafts of the Turram Encounter version 0.91 of Martial Arts This publications shows you the original intent of the author before the material was mainstreamed for the universe or game mechanics by the publisher.It is also a helpful look into the evolution of product development by a team of indie game developers.
The FSpaceRPG Martial Arts expansion is an expansion supplement providing extra detail to expand the unarmed and armed skills in the core rules to take into account real world martial arts, covering style unarmed moves, weapons and equipment. The styles presented in this expansions include Tai Chi Chuan, Wing Chun, Karate, Wushu, Tae Kwon Do, Kenjutsu, Ninjutsu, Muay Tai, Sambo and MCMAP.
Topics covered in this comprehensive manual include injury prevention, causes of injury in specific sports and types of injuries encountered, acute injury diagnosis and management, and the physiological basis of bony and soft tissue injuries.
A collection of drills ranging in level from the most basic to the fairly advanced, this volume will help any coach grow his or her players' skills as individuals and as a team. Every practice can be made challenging and engaging for all of a team's players without being too frustrating for those who are just beginning in the sport and too easy for those who have played before.
A Superstar's guide to Superstar Saga! ·Details for all usable and unique Items, Equipment, and Beans ·Secrets to all side quests and mini-games ·Bonus game section covers Mario Bros. Classic and Battle ·Walkthrough of every level, from the Koopa Carrier to Bowser's Castle ·Powerful Advance Commands revealed ·All monster-obtained Hidden Equipment exposed ·Monster-mashing strategy for defeating all enemies and bosses
In the newly revised Twelfth Edition of Calculus, an expert team of mathematicians delivers a rigorous and intuitive exploration of calculus, introducing polynomials, rational functions, exponentials, logarithms, and trigonometric functions late in the text. Using the Rule of Four, the authors present mathematical concepts from verbal, algebraic, visual, and numerical points of view. The book includes numerous exercises, applications, and examples that help readers learn and retain the concepts discussed within.
Small business professionals need a reference that helps them quickly and efficiently apply the tools of Windows 95 to their operation. This title shares all the secrets and shortcuts for making business operations simple with Windows 95. The CD-ROM contains Internet access software, special small business templates that can be used with Windows 95, and shareware and trial versions of popular business productivity applications.
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