Design: A Business Case challenges you to stimulate innovation in your own organization as an ongoing and integral dialogue between complementary skills–to bridge mind and matter, image and identity. Design thinking is a framework developed to ensure C-suite endorsement of the pursuit of design excellence in all actions undertaken by the organization. Design management is a rigorous and strategically anchored mechanism to capitalize on the investment in design as intellectual capital. And design – as we’ve always known it – is the skills, methods and creative capabilities needed to embody ideas and direction. Design thinking inspires, design management enables, design embodies. This book aims to build the bridges needed to reconcile the three, and to encourage organizational and professional environments in which their combined forces can thrive and reverberate.
Innoliteracy: From Design Thinking to Tangible Change encourages you to allocate resources in the earliest phases of your next development or change project—to the fuzzy front end, where the problem is unveiled and understood, scoped, defined, and challenged, and where the roadmap for how to introduce something new or replace something existing with something better is drawn. The book is based on a series of reflections, experiences, observations, and anecdotes as well as a guide to a better development process, referring to examples, case studies, and existing literature and research. Innoliteracy is for anyone who is engaged in—or even just curious about—change and development processes, especially how they are made more stakeholder-focused, thoroughly framed and reframed, and how one makes sure that the most relevant and imminent problem is addressed.
Innoliteracy: From Design Thinking to Tangible Change encourages you to allocate resources in the earliest phases of your next development or change project—to the fuzzy front end, where the problem is unveiled and understood, scoped, defined, and challenged, and where the roadmap for how to introduce something new or replace something existing with something better is drawn. The book is based on a series of reflections, experiences, observations, and anecdotes as well as a guide to a better development process, referring to examples, case studies, and existing literature and research. Innoliteracy is for anyone who is engaged in—or even just curious about—change and development processes, especially how they are made more stakeholder-focused, thoroughly framed and reframed, and how one makes sure that the most relevant and imminent problem is addressed.
This will help us customize your experience to showcase the most relevant content to your age group
Please select from below
Login
Not registered?
Sign up
Already registered?
Success – Your message will goes here
We'd love to hear from you!
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.