It’s time to change your leadership game! The meaning of the word leadership is currently in major flux in many organizations around the world. Being a leader is no longer about having all the answers, making all the decisions, driving your team hard and being in the spotlight. The workplace needs a new way of leading that engages and motivates people. In this groundbreaking work on leadership development, experienced coach Steffan Surdek introduces you to co-creative leadership and the five key skills of a co-creative leader. This book anchors the five key skills in real-world experiences and the story of Steffan’s own personal growth. You will find a wealth of wisdom here on developing yourself as a leader and unlocking the power of co-creative leadership. Why The Way of the Co-Creative Leader? Co-creative leadership is a mindset and a leadership style that encourages leaders to engage and motivate their employees in a very different way. The core idea behind it is that as a leader, becoming aware of how you talk and interact with your team is the key to transform your leadership. In the coaching world, we typically talk about this self-awareness by referring to a person’s “way of being”. In this book, this is something I call your leadership game. In the first third of this book, I will begin by teaching some fundamentals and how you can start seeing your leadership game in action. In the rest of the book, I will teach you about co-creative leadership and the five key skills of a co-creative leader. Throughout the book, I share with you stories of my own personal growth as well as stories that happened with clients to help ground the notions in reality.
Succeed with Scrum in Even the Largest, Most Complex Distributed Development Projects Forewords by Ken Schwaber, Scott Ambler, Roman Pichler, and Matthew Wang This is the first comprehensive, practical guide for Scrum practitioners working in large-scale distributed environments. Written by three of IBM’s leading Scrum practitioners—in close collaboration with the IBM QSE Scrum Community of more than 1000 members worldwide—this book offers specific, actionable guidance for everyone who wants to succeed with Scrum in the enterprise. Readers will follow a journey through the lifecycle of a distributed Scrum project, from envisioning products and setting up teams to preparing for Sprint planning and running retrospectives. Each chapter presents a baseline drawn from “conventional” Scrum, then discusses additional issues faced by distributed teams, and presents specific best-practice solutions, alternatives, and tips the authors have identified through hard, empirical experience. Using real-world examples, the book demonstrates how to apply key Scrum practices, such as look-ahead planning in geographically distributed environments. Readers will also gain valuable new insights into the agile management of complex problem and technical domains. Coverage includes Developing user stories and working with Product Owners as a distributed team Recognizing and fixing the flaws Scrum may reveal in existing processes Engaging in more efficient Release and Sprint planning Conducting intense, brief daily Scrum meetings in distributed environments Managing cultural and language differences Resolving dependencies, performing frequent integration, and maintaining transparency in geographically distributed environments Successfully running remote software reviews and demos Brainstorming what worked and what didn’t, to improve future Sprints This book will be an indispensable resource for every team leader, member, product owner, or manager working with Scrum or other agile methods in any distributed software development organization.
It’s time to change your leadership game! The meaning of the word leadership is currently in major flux in many organizations around the world. Being a leader is no longer about having all the answers, making all the decisions, driving your team hard and being in the spotlight. The workplace needs a new way of leading that engages and motivates people. In this groundbreaking work on leadership development, experienced coach Steffan Surdek introduces you to co-creative leadership and the five key skills of a co-creative leader. This book anchors the five key skills in real-world experiences and the story of Steffan’s own personal growth. You will find a wealth of wisdom here on developing yourself as a leader and unlocking the power of co-creative leadership. Why The Way of the Co-Creative Leader? Co-creative leadership is a mindset and a leadership style that encourages leaders to engage and motivate their employees in a very different way. The core idea behind it is that as a leader, becoming aware of how you talk and interact with your team is the key to transform your leadership. In the coaching world, we typically talk about this self-awareness by referring to a person’s “way of being”. In this book, this is something I call your leadership game. In the first third of this book, I will begin by teaching some fundamentals and how you can start seeing your leadership game in action. In the rest of the book, I will teach you about co-creative leadership and the five key skills of a co-creative leader. Throughout the book, I share with you stories of my own personal growth as well as stories that happened with clients to help ground the notions in reality.
Succeed with Scrum in Even the Largest, Most Complex Distributed Development Projects Forewords by Ken Schwaber, Scott Ambler, Roman Pichler, and Matthew Wang This is the first comprehensive, practical guide for Scrum practitioners working in large-scale distributed environments. Written by three of IBM’s leading Scrum practitioners—in close collaboration with the IBM QSE Scrum Community of more than 1000 members worldwide—this book offers specific, actionable guidance for everyone who wants to succeed with Scrum in the enterprise. Readers will follow a journey through the lifecycle of a distributed Scrum project, from envisioning products and setting up teams to preparing for Sprint planning and running retrospectives. Each chapter presents a baseline drawn from “conventional” Scrum, then discusses additional issues faced by distributed teams, and presents specific best-practice solutions, alternatives, and tips the authors have identified through hard, empirical experience. Using real-world examples, the book demonstrates how to apply key Scrum practices, such as look-ahead planning in geographically distributed environments. Readers will also gain valuable new insights into the agile management of complex problem and technical domains. Coverage includes Developing user stories and working with Product Owners as a distributed team Recognizing and fixing the flaws Scrum may reveal in existing processes Engaging in more efficient Release and Sprint planning Conducting intense, brief daily Scrum meetings in distributed environments Managing cultural and language differences Resolving dependencies, performing frequent integration, and maintaining transparency in geographically distributed environments Successfully running remote software reviews and demos Brainstorming what worked and what didn’t, to improve future Sprints This book will be an indispensable resource for every team leader, member, product owner, or manager working with Scrum or other agile methods in any distributed software development organization.
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.