After an accident with an alien spaceship and an alien attempt to reconstruct him, shy Hazumu discovers he is now a girl and the girl he loves who previously rejected him is now attracted to him.
Marionettes are modeled after women in every way, but to fall in love with them is taboo. So what is poor boy Otaru Mamiya to do when he develops a massive crush on a Marionette named Lime, a unique Saber model with a special circuit that gives her emotions? When Otaru awakens two more mysterious Saber Marionettes, his life as an average man quickly becomes as extraordinary as the circuitry under the flesh of his busty new friends. -- VIZ Media
Dans le quartier commerçant d'Abeno, à Osaka, les affaires vont mal. La plupart des magasins ont fermé et le quartier est voué à la restructuration. Sasshi et Ayumi, deux adolescents, vont découvrir parmi des décombres un objet leur permettant de "voyager" à travers le quartier, mais dans des univers parallèles très liés aux goûts de Sasshi : science-fiction, heroic fantasy, arts martiaux, le tout avec les mêmes habitants ! Les enfants vont tout faire pour retourner dans leur monde. Mais au fond d'eux, le veulent-ils vraiment ?
Three may be company...but six is pure agony! When the savage Saber Dolls lose their memories and move in with Otaru and the three Saber Marionettes, Otaru's home reaches new heights of chaos. Will the Saber Dolls finally kill Otaru...with kindness? -- VIZ Media
Just a few months ago, Hazumu's life changed forever. Now, even stronger winds of change blow upon our former male hero. In this heart-wrenching final volume of the series, the chaotic all-girl love triangle comes to a shocking resolution in the face of Hazumu's biggest challenge yet.
Otaru Mamiya has been charged with caring for three Marionettes--Lime, Cherry, and Bloodberry--and together, they've protected their homeland, Japoness, from the aggressive country known as Gartland. In this, the climactic conclusion, Otaru and the Saber Marionettes must invade Gartland to retrieve Lorelei--the one-and-only real woman in the world--from the evil Lord Faust...or die trying! -- VIZ Media
For Hazumu, this couldn't be truer, because just the other day, she...was a he. Shunned by the girl of his dreams, Hazumu loses himself in the mountains and is promptly squashed by an oncoming space ship. The alien inside, feeling guilty, rebuilds Hazumu's body...but as the wrong gender! Now Hazumu must learn how to be the girl his parents always wanted while dealing with the trials and tribulations of being caught in a love triangle between two girls--his childhood friend, Tomari, and Yasuna, the girl who rejected him but is now strangely attracted to him/her!
Otaru and Saber Marionettes Lime, Cherry, and Bloodberry have been ordered to destory the main computer of Garland. Before they can reach their target, however, the Saber Marionettes must defeat their vicious opposites: the Saber Dolls known as Tiger, Lynx and Panther! Let the battle of the buxom 'bots begin! -- VIZ Media
On the Spooner Continent, the Sorcerer Hunters, a group of warriors, protect the ordinary Parsoners from the evil Sorcerers, magic users who dominant, exploit, torment, murder, and enslave the non-magic population.
Thanks to an accident with an alien space ship, Hazumu was changed from a boy into a girl. And right now, she's smack dab in the middle of a strange love triangle between two of her closest female friends--Tomari and Yasuna. But what will Yasuna's surprise confession do to the delicate balance of this relationship? Find out in the heartfelt third volume of Kashimashi ~Girl Meets Girl~!
Thanks to a freak accident involving an alien spaceship, poor Hazumu has been irreversibly transformed into a girl. Now the former teenage boy gets caught in the middle of an all-girl love triangle, with the childhood friend Tomari and first love Yasuna vying for his/her romantic attentions. When Tomari unintentionally witnesses a kiss between Yasuna and Hazumu, her long-suppressed feelings for Hazumu come bursting to the surface along with Hazumu's childhood promise to become her "groom." But with summer vacation starting and Tomari stuck in training camp, it's going to be harder than ever for her to keep her love rival Yasuna in check. Watch as sparks fly in this second installment of an altogether transformative romance!
Thanks to a freak accident with an alien space ship, Hazumu has had to get used to living life as a girl instead of a boy. Not only that her relationship with childhood friend Tomari and first love Yasuna has somehow developed into the delicately balanced seesaw of a love triangle. But now a wrench has been thrown into the works--the alien that caused this mess has just informed Hazumu that she only has 30 days left to live. And only by merging her fate with that of another does Hazumu stand any chance of surviving!
Welcome to Terra 2, a wild world without women. The surviving men have created Marionettes--curvy androids in fleshy female forms--to serve man's every desire...outside of the bedroom, that is. A few special Marionettes are equipped with Maiden Circuits--devices inside them to that simulate the emotions and memories of real women. In short, they are machines...with souls! Otaru Mamiya has been charged with caring for three such Marionettes--Lime, Cherry, and Bloodberry--and recently, their amnesiac former enemies known as the Saber Dolls. After a somewhat rough adjustment period, Otaru's household has settled into a peaceful routine...but nothing lasts forever. An old enemy is threatening to destroy Otaru's happy home...and his life. If that mission succeeds, who will protect the rarest treasure in the world from the evil country of Gartland? -- VIZ Media
The Saber Dolls regain their memories as the villainous Faust is brought back to life. The Saber Marionettes leave Otaru and Japoness, sending Otaru into a tailspin of depression.
Go West, young Sorcerers! Carrot, Tira, Chocolat, Marron, and Gateau set out on a new job to punish the Sorceress living in the Old West town of Tamales. But in order to get to her, they must first duel against Lendoll, a magician and the fastest gunslinger in the west. The Sorcerer Hunters have strong magic, but they're fighting on Lendoll's turf now and Tamales isn't big enough for the both of them.
The Sorcerer Hunters think Carrot is shaken by the fact that he is the reincarnation of the God of Destruction. While this might be an existentialist crisis for most of us, Carrot is only worried about what it might do for his chances of getting babes. Meanwhile, Jingo Row used to be a kind Magic Carpenter who would care for the Parsoners, but now he's building a giant Labyrinth for an evil Sorcerer. Now it's up to the Sorcerer Hunters to investigate why Jingo has started working for their sworn enemy. Along the way, Carrot meets Crepe, Jingo's charming granddaughter. The strange thing about their meeting is that Crepe had supposedly died many years ago.
The adventures of the Sorcerer Hunters continue in the craziest volume yet! Carrot, Tira Misu, Gateau and the rest of the team take on a nefarious necromancer, a corrupt casino and a magical mirror in their eternal quest for justice and peace. Fortunately, the hard-working heroes also get a well-deserved vacation at a haunted ski resort and a romantic hot springs ... where Carrot faces off against his pre-pubescent nemesis, the cuddly Count Potato Chips!.
On the Spooner Continent, the Sorcerer Hunters, a group of warriors, protect the ordinary Parsoners from the evil Sorcerers, magic users who dominant, exploit, torment, murder, and enslave the non-magic population.
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