IS THAT REALLY A SPY?! It's already been a few months since Shinichi came to Eldant, where dragons are commonplace and magic is real. His job is simple: spread otaku culture to the masses of this other world. But of course, things aren't that easy (are they ever?). Eldant is in a state of war, and war includes espionage... so how will Shinichi and company deal with a spy in their midst? Add that to his growing suspicions about his own government's motives, and Shinichi definitely has his hands full. Heavy is the head that wears the otaku crown...
HER MAJESTY’S A PRETTY NICE GIRL Did we call Volume 18 “the final installment of Outbreak Company”? Oops! Boy, are our faces red. Anyway, the wormhole is closed, but that just means Shinichi and his friends can focus on their new lives in Eldant. For example, settling down with Myusel...until a certain absolute monarch declares she wants to marry our protagonist too! Shinichi isn’t the only one with a relationship to work out, either—there might just be sparks between Hikaru and Elvia, but will this seed of love blossom into a true inter-time-linear otaku romantic saga?! Meanwhile, Minori is busy...well, being Minori, which can only mean...something. No matter what happens, one thing’s for certain: for Shinichi, nothing ever quite goes according to keikaku!* (*That means plan.)
HOLY SHORT STORY COLLECTION, SHINICHI! A mysterious âholeâ connects Japan to a fantasy world called the Holy Eldant Empire. The company Amutech was set up to spread otaku culture in this new land... but the employees are going on vacation. Itâs a trip to a nearby lake to help burn up Minoriâs accrued vacation days! That means swimsuits! Swimsuits for everyone! And you know where that leads, rightâ¦?! Itâs all fun and games untilâwait, does that cloud look weird to you? It almost looks like someone⦠taking aim at them?! But thatâs not all, no sir! In this volume, weâve got your stories about more assassins and surprise attacks (we think), about Minori-sanâs, uh, propensities exploding onto the scene, about Myuselâs long-kept secrets... Strap yourself in, because a short story collection means s#!t can get as crazy as we want! Wait, where does this even fit in the canon?!
HOW DO YOU SOLVE A PROBLEM LIKE SHINICHI? On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. A guy named Shinichi is the general manager of Amutech, a company established to foster cultural exchange thereâotaku culture, that is! Lately, Shinichi has gone back to his old shut-in ways becauseâwell, if youâd been through what he has, wouldnât you? Minoriâs trying everything she can to get him to come out of his cave, but in the meantime, the world outside the mansion is⦠under existential threat?! Shinichiâs not the only one with a tale to tell, though: everyoneâs favorite cross-dresser Hikaru and the lizardman couple Brooke and Cerise also feature in the second Outbreak Company short story collection!
CAN YOU GO HOME AGAIN? So youâve got the Eldant Empire, a fantasy world somehow connected to Japan by a mysterious âhole.â And youâve got Kanou Shinichi, general manager of Amutech, a company whose whole purpose is to promote cultural exchange with this new landâusing otaku stuff! Shinichiâs father is a master at churning out popular light novels, but when something happens to him, Shinichi rushes home. His Eldant friends, worried this is another ploy by the Japanese government, send Myusel and Elvia with himâand the Empress Petralka sneaks along for good measure. The Big ThreeâAmerica, China, and Russiaâknow somethingâs up in Japan. Thatâs why the kidsâ sightseeing jaunt to Akihabara turns into a war zone. Thatâs how Minori gets captured by the Russians. And thatâs why Shinichiâs house is surrounded by a mysterious armed squadron. Can Shinichi and his friends rescue Minori and get back to Eldant, or does their journey end here?!
ITâS THE END OF THE OF THE (OTHER) WORLD AS WE KNOW IT On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. The Empire isnât on the best of terms with the neighboring Kingdom of Bahairam, where thereâs just been a major disaster. Amatena and Clara, of the Baharamanian army, are right in the middle of it all when who should they run into but Myuselâs mother, Falmelle! With her Foreseeing Eye, she makes a prediction: âBring Shinichi here, and things will be resolved!â Thatâs how Kanou Shinichi, General Manager of the otaku-goods business Amutech, finds himself heading for Bahairam once again, this time with his friends in tow. But the fate of the entire enchanted world might be riding on him! Is this going to be his final fantasy?!
 HOW DO YOU FIGURE? To everyoneâs surprise, Japan turns out to be connected to a fantasy world called the Holy Eldant Empire via a mysterious warp hole. The Japanese government sets up a company called Amutech to facilitate cultural exchange with their new neighbors by creating a fresh market for otaku culture. Lately, magically-animated figures have been all the rage in the empire. Combined with some incredible stuff he sees at a dwarven workshop, Shinichi resolves to develop a brand-new, uber-otaku technology the likes of which Eldant has never seen, all for the Empress, Petralka. Meanwhile, the worldâs elves and dwarves must confront a new danger!
GONE MISSIN' On the other side of a wormhole somewhere in Japan is the Holy Eldant Empire, a fantasy world with dragons flying around and everything! Kanou Shinichi is the general manager of Amutech, an interdimensional commerce company created to introduce otaku culture to this new world. But wouldn't you know it, he's been kidnapped! The Eldant Empire's longtime enemy, Bahairam, is behind it--but what's that? There are political factors at play that mean no one is going to help him?! Shinichi's loyal maid, Myusel, is determined to rescue her "master" herself. Can she and a small group of volunteers succeed in saving Shinichi? Just what kind of a place is Bahairam, anyway? What could have driven them to this astonishing abduction? And just what tricks does the rescue squad have up its sleeve? We can't tell you, but you can bet it'll be otaku to the bone!
Kyouhei Nanbu adores living his life peacefully and quietly, and not without reason! Pamilâa self-proclaimed princessâs body double androidâappeared in his house from an exhumed(?) coffin, and with her a wild collection of troubles, ranging from simple misunderstandings to kidnappings and more. While Kyouhei tries to keep her under control, the Storner sisters and their Colonel are still lurking in the background, waiting for their opportunity to capture Pamil. Will Kyouhei ever get the return to normalcy that he craves? On top of all of that, the events that happened on Valentineâs Day are still weighing heavily on all involved. Will Kyouhei, Sanae, and Pamil find an answer to the question in their hearts? And what does the word âfamilyâ really mean for them?
Using close readings of a range of premodern and modern texts, Atsuko Sakaki focuses on the ways in which Japanese writers and readers revised—or in many cases devised—rhetoric to convey "Chineseness" and how this practice contributed to shaping a national Japanese identity. The volume begins by examining how Japanese travelers in China, and Chinese travelers in Japan, are portrayed in early literary works. An increasing awareness of the diversity of Chinese culture forms a premise for the next chapter, which looks at Japan’s objectification of the Chinese and their works of art from the eighteenth century onward. Chapter 3 examines gender as a factor in the formation and transformation of the Sino-Japanese dyad. Sakaki then continues with an investigation of early modern and modern Japanese representations of intellectuals who were marginalized for their insistence on the value of the classical Chinese canon and literary Chinese. The work concludes with an overview of writing in Chinese by early Meiji writers and the presence of Chinese in the work of modern writer Nakamura Shin’ichiro. A final summary of the book’s major themes makes use of several stories by Tanizaki Jun’ichiro.
Offering the first systematic examination of five modern Japanese fictional narratives, all of them available in English translations, Atsuko Sakaki explores Natsume Sōseki’s Kokoro and The Three-Cornered World; Ibuse Masuji’s Black Rain; Mori Ōgai’s Wild Geese; and Tanizaki Jun’ichirō’s Quicksand. Her close reading of each text reveals a hitherto unexplored area of communication between narrator and audience, as well as between “implied author” and “implied reader.” By using this approach, the author situates each of these works not in its historical, cultural, or economic contexts but in the situation the text itself produces.
Can Germany and Japan do more militarily to uphold the international order? Since the end of World War II, Germany and Japan have been the most reluctant of all major U.S. allies to take on military responsibilities. Given their histories, this reluctance certainly is understandable. But because of their size and economic importance, Germany and Japan are the most important U.S. allies in Europe and in East Asia, respectively, and their long-term reluctance to share the defense burden has become a perennial source of frustration for Washington. The potential security roles of Germany and Japan are becoming increasingly important given the uncertainty, indeed volatility, of today’s international environment. Under President Trump, friction among allies over burden-sharing is more intense than ever before. Meanwhile, the security environments in Europe and Asia have deteriorated because of the resurgence of a belligerent Russia under Vladimir Putin, the steady rise of an increasingly assertive China, and North Korea’s worrisome acquisition of nuclear weapons. Partly in response to these developments, Germany and Japan in recent years have boosted their security efforts, mainly by increasing defense spending and taking on a somewhat broader range of military missions. Even so, because of their cultures of anti-militarism resistance remains strong in both countries to rebuilding the military and assuming more responsibility for sustaining regional or even global peace. In Reluctant Warriors, a team of noted international experts critically examines how and why Germany and Japan have modified their military postures since 1990 so far, and assesses how far the countries still have to go—and why. The contributors also highlight the risks the United States takes if it makes too simplistic a demand for the two countries to “do more.”
The end of the Cold War and the bipolar era constituted a significant change in Germany's and Japan's foreign policy settings, granting both countries greater leeway to pursue policies divergent from Washington's strategy. This important book fills a gap in the existing literature by employing an explicitly comparative framework for analyzing and evaluating Germany's and Japan's post-Cold War regional foreign policy trajectories. Recent non-comparative studies diverge in their assessments of the extent to which the two countries' foreign policies are characterized by continuity or change, as while the majority of analyses on Germany find overall continuity in policies and guiding principles, prominent works on Japan see the country undergoing drastic change. Through a qualitative content analysis of key foreign policy speeches, this book traces and compares German and Japanese national role conceptions by identifying policymakers' perceived duties and responsibilities of their country in international politics. Further, through two case studies on missile defence policies and textbook disputes this study investigates actual foreign policy behaviour in order to question the assertion that post Cold War Germany and Japan are following very different paths. Providing a much needed new analysis of German and Japanese foreign policies, this book will be of great use to students and scholars interested in Japanese politics, German politics, comparative politics and international relations more generally.
Train Travel as Embodied Space-Time in Narrative Theory argues that the train is a loaded trope for reconfiguring narrative theories past their “spatial turn.” Atsuko Sakaki’s method exploits intensive and rigorous close reading of literary and cinematic narratives on one hand, and on the other hand interdisciplinary perspectives that draw out larger connections to narrative theory. The book utilizes not only narratological frameworks but also concepts of space-focused humanity oriented social sciences, such as human geography, mobility studies, tourism studies, and qualitative/experience-based ethnography, in their post “narrative turn.” On this interface of narrative studies and spatial studies, this book pays concerted attention to the formation of affordances, or relations in which the human subject uses a space-time and things in it, in terms of passenger experience of the train carriage and its extension. Affiliation: Atsuko Sakaki, University of Toronto, Toronto, Canada.
Yukinari has created a viable system of agriculture for Friedland, and the town once reliant on their erdgod's whims looks like it might finally be able to thrive on its own. Yuki seems content to settle down at his sanctuary along with Dasa, Berta, and Ulrike, the erdgod from Rostruch, when a unit of the Missionary Order arrives in town with mercenaries on their heels. When the Order discovers that Friedland hasn't been converted, contrary to what the True Church of Harris was told, Yukinari and his friends find themselves in trouble as the missionaries prepare a fresh assault on their home. Arlen has built his life on the Church, while Berta has learned to fight but hates hurting people... In the upcoming battle, everyone will have their own difficult choices to make.
Pacifica Casull is 15 and, if she can keep quiet, a beautiful young lady. But, it's been predicted that when she turns 16, she will become the "Scrapped Princess" who will destroy the world.
In the kingdom of Linevan, it was prophesized that the king and queen would bear twins, one male and one female, and that the female child, on her 16th birthday, would cause the world to end and therefore must be immediately executed. The queen, who could not bear to murder her daughter, sent her to live with a family friend and his two children outside of town. This Scrapped Princess, now named Pacifica, grows up with two siblings: a powerful sorcerer named Raquel and a robust warrior named Shannon. She knows nothing about her past, other than that she was adopted and that someone has killed their father.
The myth of the Scrapped Princess lives on. As Pacifica and her siblings continue on their travels, a stop in a frontier town leads to a confrontation with a ruthless assassin.
In The Rhetoric of Photography in Modern Japanese Literature, Atsuko Sakaki closely examines photography-inspired texts by four Japanese novelists: Tanizaki Jun’ichirō (1886-1965), Abe Kōbō (1924-93), Horie Toshiyuki (b. 1964) and Kanai Mieko (b. 1947). As connoisseurs, practitioners or critics of this visual medium, these authors look beyond photographs’ status as images that document and verify empirical incidents and existences, articulating instead the physical process of photographic production and photographs’ material presence in human lives. This book offers insight into the engagement with photography in Japanese literary texts as a means of bringing forgotten subject-object dynamics to light. It calls for a fundamental reconfiguration of the parameters of modern print culture and its presumption of the transparency of agents of representation.
The year is 20XX, and Shinichi Kanou is a pretty typical otaku: he loves anime, manga, games, and light novels, but his devotion to the two-dimensional hasn't always made him the most popular guy around. What he doesn't know is that Japan has discovered a portal to another world in the vicinity of Mount Fuji. The people of the Eldant Empire, though, only have eyes for one of Japan's traditional exports: pop culture. Enter Amutech, a purveyor of "general entertainment" that's secretly run by the Japanese government. Shinichi lands a job as the company's general manager. Now he finally has a chance to put his nerd know-how to good use spreading the otaku gospel in the Eldant Empire. And wait... he has to work with a half-elf maid, an empress, AND a female soldier to get the job done?
IS THAT REALLY A SPY?! It's already been a few months since Shinichi came to Eldant, where dragons are commonplace and magic is real. His job is simple: spread otaku culture to the masses of this other world. But of course, things aren't that easy (are they ever?). Eldant is in a state of war, and war includes espionage... so how will Shinichi and company deal with a spy in their midst? Add that to his growing suspicions about his own government's motives, and Shinichi definitely has his hands full. Heavy is the head that wears the otaku crown...
So youâve got the Eldant Empire, a fantasy world somehow connected to Japan by a mysterious âhole.â And youâve got Kanou Shinichi, general manager of Amutech, a company whose whole purpose is to promote cultural exchange with this new landâusing otaku stuff! Shinichiâs father is a master at churning out popular light novels, but then word reaches Shinichi that his dadâs series has been put on indefinite hiatus. Shinichi may have kept his family at armâs length in his days as a shut-in, but he canât ignore this, and makes plans for a visit home. His Eldant friends, worried that this is another ploy on the part of the Japanese government, convince the JSDF to let them send Myusel and Elvia along as bodyguards. Call it the first Eldant embassy to Japanâand they have a lot to learn. An unexpected interloper, a series of accidents, and more international [interdimensional?] intrigue are waiting in the wings for Shinichi and his friends!
A SOCCER SHOCKER! On the far side of a hyperspace tunnel in Mount Fuji's "Sea of Trees" lies the Holy Eldant Empire, a fantasy world complete with dragons flying through the sky! Kanou Shinichi is General Manager of Amutech, a company that specializes in bringing otaku culture to other worlds, and he's finding himself having some... unique personnel problems. Like the fact that his resident artist, Elvia, is a werewolf, so naturally she goes nuts at a certain "special" time of the month. And Brooke the lizardman is... well, he's basically a lizard, man. Meaning Shinichi can never quite tell what he's thinking. What to do, what to do? Shinichi's solution is one only an otaku could come up with: build a little team spirit... through sports! He plans to hold a game in front of the empress herself, but in a world rife with magic, there's no way things will go quite how he expects. Which side will succeed in this super soccer showdown?!
SHINICHI'S A MAID MAN A passage to another world has been discovered in the "Sea of Trees" near Mount Fuji. That other world is the Holy Eldant Empire, and it's a full-on fantasy universe, with dragons flying through the sky and everything! The Japanese government, eager to profit from this discovery, secretly sets up a company called Amutech to promote trade by bringing otaku culture to the benighted inhabitants of this land. But wouldn't you know it, their secret got out! Or anyway, it's about to. And that's bad, right? Amutech general manager, former home security guard, and thoroughbred otaku Kanou Shinichi has a solution, and it's so otaku it hurts: he wants to hold a magical cosplay contest and photo shoot. And in the process, he may be surprised at what he learns about the hidden talents--and the hidden past--of his personal bodyguard, Minori. Shinichi is in for more than he bargained for (again!) in Volume 4 of Outbreak Company!
Kyouhei Nanbu adores living his life peacefully and quietly, and not without reason! Pamilâa self-proclaimed princessâs body double androidâappeared in his house from an exhumed(?) coffin, and with her a wild collection of troubles, ranging from simple misunderstandings to kidnappings and more. While Kyouhei tries to keep her under control, the Storner sisters and their Colonel are still lurking in the background, waiting for their opportunity to capture Pamil. Will Kyouhei ever get the return to normalcy that he craves? On top of all of that, the events that happened on Valentineâs Day are still weighing heavily on all involved. Will Kyouhei, Sanae, and Pamil find an answer to the question in their hearts? And what does the word âfamilyâ really mean for them?
HOLY SHORT STORY COLLECTION, SHINICHI! A mysterious âholeâ connects Japan to a fantasy world called the Holy Eldant Empire. The company Amutech was set up to spread otaku culture in this new land... but the employees are going on vacation. Itâs a trip to a nearby lake to help burn up Minoriâs accrued vacation days! That means swimsuits! Swimsuits for everyone! And you know where that leads, rightâ¦?! Itâs all fun and games untilâwait, does that cloud look weird to you? It almost looks like someone⦠taking aim at them?! But thatâs not all, no sir! In this volume, weâve got your stories about more assassins and surprise attacks (we think), about Minori-sanâs, uh, propensities exploding onto the scene, about Myuselâs long-kept secrets... Strap yourself in, because a short story collection means s#!t can get as crazy as we want! Wait, where does this even fit in the canon?!
 HOW DO YOU FIGURE? To everyoneâs surprise, Japan turns out to be connected to a fantasy world called the Holy Eldant Empire via a mysterious warp hole. The Japanese government sets up a company called Amutech to facilitate cultural exchange with their new neighbors by creating a fresh market for otaku culture. Lately, magically-animated figures have been all the rage in the empire. Combined with some incredible stuff he sees at a dwarven workshop, Shinichi resolves to develop a brand-new, uber-otaku technology the likes of which Eldant has never seen, all for the Empress, Petralka. Meanwhile, the worldâs elves and dwarves must confront a new danger!
CAN YOU GO HOME AGAIN? So youâve got the Eldant Empire, a fantasy world somehow connected to Japan by a mysterious âhole.â And youâve got Kanou Shinichi, general manager of Amutech, a company whose whole purpose is to promote cultural exchange with this new landâusing otaku stuff! Shinichiâs father is a master at churning out popular light novels, but when something happens to him, Shinichi rushes home. His Eldant friends, worried this is another ploy by the Japanese government, send Myusel and Elvia with himâand the Empress Petralka sneaks along for good measure. The Big ThreeâAmerica, China, and Russiaâknow somethingâs up in Japan. Thatâs why the kidsâ sightseeing jaunt to Akihabara turns into a war zone. Thatâs how Minori gets captured by the Russians. And thatâs why Shinichiâs house is surrounded by a mysterious armed squadron. Can Shinichi and his friends rescue Minori and get back to Eldant, or does their journey end here?!
THE NEW GIRL IN TOWN On the far side of a mysterious wormhole somewhere in Japan is a fantasy world, and in it, a country called the Holy Eldant Empire. Amutech is a company established to bring otaku culture to the people there (or maybe foist it on them), and now itâs getting a new staff member: Hikaru, who comes in as assistant to the general manager, Kanou Shinichi. Sheâs also strikingly beautiful, a heckuva communicator, and almost immediately a big hit at both the palace and the school. Eldant will only get even more otaku on her watch, but the beloved cultural export starts to show a dark side, too. At the same time, something is happening in the Eldant Empire, and Shinichi may be in danger (again). What can he do? Anything?!
THE BAHAIRAMANIAN CONNECTION On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. A guy named Shinichi is the general manager of Amutech, a company established to foster cultural exchange â otaku culture, that is! It seems strange things are afoot in the neighboring country of Bahairam, which once abducted Shinichi â and now his former kidnappers, Amatena and her subordinate Clara, want to take refuge in Eldant. (Oh, and Amatena just happens to be Elviaâs sister.) Shinichi and the others have been secretly keeping in touch with Amatena and Clara, and are happy to help. But it so happens that just at that moment, cameras have become all the rage at the school Amutech runs. Can they keep their new visitors a secret from all those camera eyes? What about from the deadly pursuers who come from Bahairam to get the runaways back?!
THE ARMOR THEY FALL... On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. Shinichi, your average otaku, is General Manager of Amutech, a company established to foster cultural exchange (otaku culture, that is!) with said fantasy world. The whole setup seems pretty sweet, until Shinichi finds himself caught up in the Eldant Empireâs plan to develop a new weapon! In order to resist the mind-control magic the Kingdom of Zwelberich is so good at, the knight Garius digs deep in the forgotten chambers of Eldant Castle and brings forth something that hasnât been seen in ages: the Forbidden Armor. He takes it to Shinichiâs mansion to get his opinion, but wouldnât you know it? Myusel, Elvia, and Petralka all manage to get in trouble with the armor and call down the very worst of curses! Shinichi has seen a lot of craziness in his time in Eldant, but never anything quite like this! Can he possibly copeâlet alone make things right? And hold on a second⦠Doesnât that Forbidden Armor look strangely familiar?
DECISIONS, DECISIONS The nation of Japan is connected via wormhole to a place called the Holy Eldant Empire in a parallel fantasy world. It had been Japanâs little (or big) secret, but after an aircraft carrier got caught in the time slip, the Americans know about it, too. The Americans have an extralegal idea for how to get their hands on the extraordinary technology of the Eldant Empireâand their target is Petralka! Can Shinichi and his friends stand against the modern worldâs most powerful military force? What waits beyond this final battle? Welcome to the final installment of Outbreak Company!
MY FAIR... LAD? On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. A guy named Shinichi is the General Manager of Amutech, a company established to foster cultural exchangeâotaku culture, that is! And soon Shinichi will need to be not just the purveyor of consumable entertainments, but the savior of the whole Eldant Empire. Wait, what?! It all starts with the arrival of one Prince Rubert, ambassador from one of Eldantâs allies. Heâs, like, a super hunk, and no sooner has he arrived than he drops a total bombshell that leaves the entire imperial court in an uproar. And that's not all: it turns out Rubert and Garius go way back. In fact, in their schoolboy days, they were awfully close, if you know what we mean. (Minori sure does, and itâs making her head explode!) The whole thing's on the train to crazy town... but can the Eldant Empire really afford to have Shinichi play conductor?!
The chaos caused by our self-proclaimed princessâs body double android, Pamil, has reached a plateau. Kyouhei has gradually grown used to the wild times sheâs visited upon him, and heâs started to take comfort in the slightly bizarre yet normalizing life they now lead as siblings. Regardless, Kyouheiâs trying to keep any weirdness under wraps from the wider public, as usual, lest Shuuheiâs shady shenanigans be brought to light and drag them all down together. Meanwhile, the Storner siblings are still reporting to their mysterious backer. In the midst of all this, another blonde beauty is borne in by the waves. And hang on a minute, if Pamilâs designation is âFR-MC09,â then, does that mean that she is part of a long-running series of androids?! Find out as the series heads towards its climax in Wild Times with a Fake Fake Princess - Alien Nation, containing at least one of UFOs, confessions, androids, and common sense!
GONE MISSIN' On the other side of a wormhole somewhere in Japan is the Holy Eldant Empire, a fantasy world with dragons flying around and everything! Kanou Shinichi is the general manager of Amutech, an interdimensional commerce company created to introduce otaku culture to this new world. But wouldn't you know it, he's been kidnapped! The Eldant Empire's longtime enemy, Bahairam, is behind it--but what's that? There are political factors at play that mean no one is going to help him?! Shinichi's loyal maid, Myusel, is determined to rescue her "master" herself. Can she and a small group of volunteers succeed in saving Shinichi? Just what kind of a place is Bahairam, anyway? What could have driven them to this astonishing abduction? And just what tricks does the rescue squad have up its sleeve? We can't tell you, but you can bet it'll be otaku to the bone!
HOW DO YOU SOLVE A PROBLEM LIKE SHINICHI? On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. A guy named Shinichi is the general manager of Amutech, a company established to foster cultural exchange thereâotaku culture, that is! Lately, Shinichi has gone back to his old shut-in ways becauseâwell, if youâd been through what he has, wouldnât you? Minoriâs trying everything she can to get him to come out of his cave, but in the meantime, the world outside the mansion is⦠under existential threat?! Shinichiâs not the only one with a tale to tell, though: everyoneâs favorite cross-dresser Hikaru and the lizardman couple Brooke and Cerise also feature in the second Outbreak Company short story collection!
ITâS THE END OF THE OF THE (OTHER) WORLD AS WE KNOW IT On the other side of a wormhole connected to Japan is a fantasy world called the Holy Eldant Empire. The Empire isnât on the best of terms with the neighboring Kingdom of Bahairam, where thereâs just been a major disaster. Amatena and Clara, of the Baharamanian army, are right in the middle of it all when who should they run into but Myuselâs mother, Falmelle! With her Foreseeing Eye, she makes a prediction: âBring Shinichi here, and things will be resolved!â Thatâs how Kanou Shinichi, General Manager of the otaku-goods business Amutech, finds himself heading for Bahairam once again, this time with his friends in tow. But the fate of the entire enchanted world might be riding on him! Is this going to be his final fantasy?!
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