After the “war with no name” a cat assassin searches for his lost love in Repino’s strange, moving sci-fi epic that channels both Homeward Bound and A Canticle for Leibowitz. The “war with no name” has begun, with human extinction as its goal. The instigator of this war is the Colony, a race of intelligent ants who, for thousands of years, have been silently building an army that would forever eradicate the destructive, oppressive humans. Under the Colony's watchful eye, this utopia will be free of the humans' penchant for violence, exploitation and religious superstition. As a final step in the war effort, the Colony uses its strange technology to transform the surface animals into high-functioning two-legged beings who rise up to kill their masters. Former housecat turned war hero, Mort(e) is famous for taking on the most dangerous missions and fighting the dreaded human bio-weapon EMSAH. But the true motivation behind his recklessness is his ongoing search for a pre-transformation friend—a dog named Sheba. When he receives a mysterious message from the dwindling human resistance claiming Sheba is alive, he begins a journey that will take him from the remaining human strongholds to the heart of the Colony, where he will discover the source of EMSAH and the ultimate fate of all of earth's creatures.
As a result of an interspecies war, a cat, Mort(e), has been made sentient to fight against the humans. His only goal is to live a happy, normal life with Sheba, a dog he knew in his former life as a housecat. But before long the chaos they escaped comes crashing in around them. No longer able to run away, Sheba and Mort(e) rush headlong into conflict, ready to fight but unprepared for a world that seems hell-bent on tearing them apart. The third book in Robert Repino's startling War With No Name saga.
Robert Repino concludes the War with No Name series in an explosive final novel. Over a decade has passed since the ant queen began her apocalyptic war with the humans. In the aftermath, she leaves behind a strange legacy: a race of uplifted animals, the queen’s conscripts in the war effort, now trying to make their way in the world they destroyed. While the conflict has left deep scars, it has also allowed both sides to demonstrate feats of courage and compassion that were never possible before. And now, after years of bloodshed, the survivors have a fleeting chance to build a lasting peace. But peace always comes with a price. The holy city of Hosanna—where animals and humans form a joint government—finds itself surrounded by wolves who are determined to retake the land. A powerful matriarch has united the rival wolf packs, using a terrible power harnessed from the Queen herself. Soon, the looming violence pulls in those who sought to escape. The war hero Mort(e) suspects a plot to destroy Hosanna from within, and recruits a team of unlikely allies to investigate. Falkirk, captain of the airship Vesuvius, must choose between treason and loyalty to save the city. And D’Arc, sailing aboard the al-Rihla, learns that the wolves may have triggered a new cycle of life for the Colony, bringing a final reckoning to animal and human alike. Once reunited, the three outcasts begin a journey into wolf territory to face the last remnant of the queen’s empire. But while destiny has drawn them together, it may destroy them as well, for even love, courage, and honor may not be enough to stop the forces of destruction set to be unleashed on the world.
The war with no name rages on, setting the world on fire. Humanity faces extinction at the hands of the Colony, a race of intelligent ants seeking to overthrow the humans and establish a new order. The bobcat Culdesac is among the fiercest warriors fighting for the Colony. Driven by revenge and notorious for his ability to hunt humans in the wild, Culdesac is the perfect leader of the Red Sphinx, an elite unit of feline assassins. With the humans in retreat, the Red Sphinx seizes control of the remote village of Milton. But holding the town soon becomes a bitter struggle of wills. As the humans threaten a massive counterattack, the townsfolk protect a dark secret that could tip the balance of the war. For the brutal Culdesac, violence is the answer to everything. But this time, he’ll need more than his claws and his guns, for what he discovers in Milton will upend everything he believes, everything he fought for, and everything he left behind. Relentless, bloody, and unforgiving, Culdesac is the story of an antihero with no soul to lose, carving a path of destruction that consumes the innocent and the guilty alike.
An army of toys, a menacing threat, and a thrilling adventure collide in the high-stakes sequel to middle grade adventure Spark and the League of Ursus. Spark may be a cute and cuddly teddy bear, but she’s also a fierce protector. Weeks after rescuing her human owner—a budding young filmmaker named Loretta—from a hideous monster, everything seems to be returning to normal. But then Spark is summoned before the mysterious Grand Sleuth, the high council of teddy bears, who task her with a dangerous mission: locating the portal to the monster’s world. During her daring quest, Spark discovers a terrible secret that changes everything. In order to keep Loretta and their whole town safe, she must enlist the help of her loyal toy friends and team up with an unexpected ally. As the menace grows, Spark realizes that Loretta has a hidden power that may be the key to saving them all . . . This dark middle grade fantasy is perfect for fans of the Nightmares! series and Holly Black’s Doll Bones.
“Grab a flashlight and burrow under the covers! Spark and the League of Ursus is the perfect bedtime adventure, with a fierce, fluffy hero you'll want by your side when the lights go out.”—Kirsten Miller, New York Times bestselling co-author of Nightmares! Toy Story meets Stranger Things in this epic tale of warrior teddy bears and the children they protect. Spark is not your average teddy bear. She’s soft and cuddly, sure, but she’s also a fierce warrior. At night she fulfills her sacred duty: to protect the household from monsters. But Spark’s owner Loretta is growing up and thinks she doesn’t need her old teddy anymore. When a monster unlike any other descends on the quiet home, everything changes. Children are going missing, and the monster wants Loretta next. Only Spark can stop it. She must call upon the ancient League of Ursus—a secret alliance of teddy bears who are pledged to protect their human friends. Together with an Amazon-princess doll and a timid sock monkey, the bears are all that stands between our world and the one that lies beneath. It will be a heroic chapter in the history of the League . . . if the bears live to tell the tale. The adventure continues in Spark and the Grand Sleuth
With the fragile interspecies peace that followed the War With No Name under assault from land and sea, Sheba and Mort(e) have no choice but to take up their arms and enter once again into the conflict that threatened to tear them apart. “Repino's dog, cat, and beaver soldiers are nakedly real, as honest as any characters in modern fiction. As horrible as it may sound, may The War With No Name never end." —Corey Redekop, author of Husk In the aftermath of the War With No Name, the Colony has been defeated, its queen lies dead, and the world left behind will never be the same. In her madness, the queen used a strange technology to uplift the surface animals, turning dogs and cats, bats and bears, pigs and wolves into intelligent, highly evolved creatures who rise up and kill their oppressors. And now, after years of bloodshed, these sentient beasts must learn to live alongside their sworn enemies—humans. Far removed from this newly emerging civilization, a housecat turned war hero named Mort(e) lives a quiet life with the love he thought he had lost, a dog named Sheba. But before long, the chaos that they escaped comes crashing in around them. An unstoppable monster terrorizes a nearby settlement of beavers. A serial killer runs amok in the holy city of Hosanna. An apocalyptic cult threatens the fragile peace. And a mysterious race of amphibious creatures rises from the seas, intent on fulfilling the Colony’s destiny and ridding the world of all humans. No longer able to run away, Sheba and Mort(e) rush headlong into the conflict, ready to fight but unprepared for a world that seems hell-bent on tearing them apart. In the twilight of all life on Earth, love survives, but at a cost that only the desperate and the reckless are willing to pay.
After the “war with no name” a cat assassin searches for his lost love in Repino’s strange, moving sci-fi epic that channels both Homeward Bound and A Canticle for Leibowitz. The “war with no name” has begun, with human extinction as its goal. The instigator of this war is the Colony, a race of intelligent ants who, for thousands of years, have been silently building an army that would forever eradicate the destructive, oppressive humans. Under the Colony's watchful eye, this utopia will be free of the humans' penchant for violence, exploitation and religious superstition. As a final step in the war effort, the Colony uses its strange technology to transform the surface animals into high-functioning two-legged beings who rise up to kill their masters. Former housecat turned war hero, Mort(e) is famous for taking on the most dangerous missions and fighting the dreaded human bio-weapon EMSAH. But the true motivation behind his recklessness is his ongoing search for a pre-transformation friend—a dog named Sheba. When he receives a mysterious message from the dwindling human resistance claiming Sheba is alive, he begins a journey that will take him from the remaining human strongholds to the heart of the Colony, where he will discover the source of EMSAH and the ultimate fate of all of earth's creatures.
Robert Repino concludes the War with No Name series in an explosive final novel. Over a decade has passed since the ant queen began her apocalyptic war with the humans. In the aftermath, she leaves behind a strange legacy: a race of uplifted animals, the queen’s conscripts in the war effort, now trying to make their way in the world they destroyed. While the conflict has left deep scars, it has also allowed both sides to demonstrate feats of courage and compassion that were never possible before. And now, after years of bloodshed, the survivors have a fleeting chance to build a lasting peace. But peace always comes with a price. The holy city of Hosanna—where animals and humans form a joint government—finds itself surrounded by wolves who are determined to retake the land. A powerful matriarch has united the rival wolf packs, using a terrible power harnessed from the Queen herself. Soon, the looming violence pulls in those who sought to escape. The war hero Mort(e) suspects a plot to destroy Hosanna from within, and recruits a team of unlikely allies to investigate. Falkirk, captain of the airship Vesuvius, must choose between treason and loyalty to save the city. And D’Arc, sailing aboard the al-Rihla, learns that the wolves may have triggered a new cycle of life for the Colony, bringing a final reckoning to animal and human alike. Once reunited, the three outcasts begin a journey into wolf territory to face the last remnant of the queen’s empire. But while destiny has drawn them together, it may destroy them as well, for even love, courage, and honor may not be enough to stop the forces of destruction set to be unleashed on the world.
The war with no name rages on, setting the world on fire. Humanity faces extinction at the hands of the Colony, a race of intelligent ants seeking to overthrow the humans and establish a new order. The bobcat Culdesac is among the fiercest warriors fighting for the Colony. Driven by revenge and notorious for his ability to hunt humans in the wild, Culdesac is the perfect leader of the Red Sphinx, an elite unit of feline assassins. With the humans in retreat, the Red Sphinx seizes control of the remote village of Milton. But holding the town soon becomes a bitter struggle of wills. As the humans threaten a massive counterattack, the townsfolk protect a dark secret that could tip the balance of the war. For the brutal Culdesac, violence is the answer to everything. But this time, he’ll need more than his claws and his guns, for what he discovers in Milton will upend everything he believes, everything he fought for, and everything he left behind. Relentless, bloody, and unforgiving, Culdesac is the story of an antihero with no soul to lose, carving a path of destruction that consumes the innocent and the guilty alike.
An army of toys, a menacing threat, and a thrilling adventure collide in the high-stakes sequel to middle grade adventure Spark and the League of Ursus. Spark may be a cute and cuddly teddy bear, but she’s also a fierce protector. Weeks after rescuing her human owner—a budding young filmmaker named Loretta—from a hideous monster, everything seems to be returning to normal. But then Spark is summoned before the mysterious Grand Sleuth, the high council of teddy bears, who task her with a dangerous mission: locating the portal to the monster’s world. During her daring quest, Spark discovers a terrible secret that changes everything. In order to keep Loretta and their whole town safe, she must enlist the help of her loyal toy friends and team up with an unexpected ally. As the menace grows, Spark realizes that Loretta has a hidden power that may be the key to saving them all . . . This dark middle grade fantasy is perfect for fans of the Nightmares! series and Holly Black’s Doll Bones.
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