An omnibus of the first three novels in New York Times bestselling author Richard A. Knaak’s “endlessly inventive” (Glen Cook, author of Chronicles of the Black Company) epic fantasy series Dragonrealm—collected in one incredible volume. In addition to writing one of the bestselling Warcraft novels of all time, Day of the Dragon, Richard A. Kaak is the author of the legendary fantasy series Dragonrealm that is “full of energy” (R. A. Salvatore, New York Times bestselling author of The Legend of Drizzt series). Now available in one fantastic collection, the first three novels from this riveting series include: Firedrake: In the ultimate war between humans and fiery shape-shifting beings, Duke Toma has unleashed every conceivable evil upon the world of the Dragon Kings. Only one dares to challenge him: Cabe Bedlam, a youth with a magical sword that promises its bearer total mastery over man and beast alike. Icedragon: Pitting his magic sword against the Dragon Kings’ glittering scaled armor, young Cabe Bedlam drove the shape-shifters back to their origins. But from the Northern Wastes, the merciless Ice Dragon implements a lethal scheme to sweep mankind into oblivion. Now Cabe must embark on a perilous journey toward epic confrontation. Wolfhelm: The Death of the Dragon emperor leaves both the Dragonrealms and human kingdom in ruins. Tomorrow’s hope—the Emperor’s hatchlings—live, protected by the human warrior Cabe Bedlam. But the future teeters on the brink of disaster, and only Cabe and his good friend, the Gryohon, can save the dragons from losing their magic forever.
When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely primal version of the... WORLD OF WARCRAFT Many are the mysteries surrounding the Emerald Dream and its reclusive guardians, the green dragonflight. In times past, druids have entered the Dream to monitor the ebb and flow of life on Azeroth in their never-ending quest to maintain the delicate balance of nature. However, not all dreams are pleasant ones. Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult -- sometimes even impossible -- to escape. Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid. Soon nature's enemies will learn the true meaning of the name STORMRAGE
An anthology of the first three Diablo novels includes Legacy of Blood, The Black Road, and The Kingdom of Shadow, and is complemented by the original eBook title, Demonsbane, in which a warrior, the sole survivor of a massacre, is driven to avenge his fallen comrades. Original. 35,000 first printing.
The epic fantasy series Legends of the Dragonrealm continues in this omnibus edition by New York Times bestselling author Richard A. Knaak...including three bonus novellas in print for the first time!
In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region. Original.
This volume encompasses four original novels that reveal the rich backstory of the worldwide bestselling computer game--an essential omnibus for the millions of WarCraft game players. Includes "Day of the Dragon, Lord of the Clans, The Last Guardian" and "Blood and Honor.
A climactic battle of magic and steel from the New York Times–bestselling author of The Legend of Huma and the Minotaur Wars trilogy The Titans have gained the Fire Rose and seized the ogre realms from the Grand Khan Golgren. With the powerful artifact created by the god Sirrion, they have literally recreated the capital, Garantha—and they intend to remold the people next. Although the Titans believe Golgren is dead, the half-breed survives. With few he can trust and facing magic, treachery, and distrustful gods, Golgren must find the answer to his own past if he has any hope of overcoming the Titans and the powers of the Fire Rose. In doing so, however, he risks becoming just another pawn in the gargoyle king's vicious ploy for power.
An exciting new novel set in the fantasy world of New York Times bestselling author Richard A. Knaak’s Dragonrealm series. New York Times bestselling author Richard A. Knaak’s unforgettable Legends of the Dragonrealm series continues with this spellbinding tale of a powerful sorcerer trapped in a purgatory of his own making. Survivor of a once-mighty race of sorcerers, the spellcaster known to those of the Dragonrealm simply as Shade struggles to find an end to the curse he brought upon himself millennia ago in his hope to escape death . . . and worse. Instead of immortality, he was condemned to an endless series of lives alternating between darkness and light, with “death” only resurrecting him over and over. His blurred features and unstable but terrible powers a threat to friend and foe alike, the hooded sorcerer must defy not only those who would manipulate him, but also his very self. Worse, he must do so always aware that even the land itself may have sinister designs upon him. . . .
Warrior Nermesa Klandes, after his first assignment ends in bloodshed, must embark on a dangerous mission when caravans from Aquilonia's neighbors are being slaughtered by an unknown enemy, plunging him into a world of dark magic and demonic powers that could destroy King Conan. Original.
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.... DIABLO Driven by nightmares to the ruins of a mysterious tomb, Lord Aldric Jitan hopes to awaken a terrible evil that has slept since the fall of Tristram. Drawn by the growing darkness in the land, the enigmatic Necromancer, Zayl, stumbles upon Jitan's plot -- unaware that one of his own brethren has set these dire events in motion. Now, as the celestial Moon of the Spider rises, the nefarious demon, Astrogha, prepares to unleash his minions upon Sanctuary. MOON OF THE SPIDER An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
Cursed to travel from one alternate world to another and witness the destruction of each place they visit, Mia and Shifter dread the arrival of the ghost ship Despair, which threatens to swallow the entire universe. Original.
Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in an eternal conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man. Three thousand years before the darkening of Tristram, Uldyssian, son of Diomedes, was a simple farmer from the village of Seram. Content with his quiet, idyllic life, Uldyssian is shocked as dark events rapidly unfold around him. Mistakenly blamed for the grisly murders of two traveling missionaries, Uldyssian is forced to flee his homeland and set out on a perilous quest to redeem his good name. To his horror, he has begun to manifest strange new powers -- powers no mortal man has ever dreamed of. Now, Uldyssian must grapple with the energies building within him -- lest they consume the last vestiges of his humanity.
Second in an all-new WORLD OF WARCRAFT series from New York Times bestselling author Richard A. Knaak! THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for… or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.... Legend speaks of a long-dead city known as Ureh, thought by many to have been a gateway to the High Heavens. It is believed that every two thousand years, when the stars align and the shadow of Mount Nymyr falls upon the ruins, Ureh is reborn -- and all its lost riches are revealed to those brave enough to seek them out. Now, after a lifetime of research and intense calculation, the Vizjerei sorcerer, Quov Tsin, has come to witness Ureh's rebirth for himself. But that which awaits Tsin and his hired band of mercenaries is nothing like what they expected. They will find that the dream of radiant Ureh is, in fact, a twisted nightmare of horror -- one that will draw them inexorably into The Kingdom of Shadow An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed... Norrec Vizharan has become a living nightmare. While on a quest to find magical treasure, the soldier of fortune discovers an artifact beyond his wildest dreams: the ancient armor of Bartuc, the legendary Warlord of Blood. But the mysterious armor soul. Now, pursued by demons who covet the dark armor for their own devices, Norrec must overcome a bloodlust he can scarcely control and learn the truth about his terrifying curse before he is lost to darkness forever... An orginal tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated electronic game form Blizzard Entertainment. Intended for mature readers.
Fourth in an all-new WORLD OF WARCRAFT series from New York Times bestselling author Richard A. Knaak! THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for… or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS
The final installment in an all-new World of Warcraft e-novella series from New York Times bestselling author Richard A. Knaak! The age of dragons is over. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for—or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that lead to the...dawn of the Aspects. Ó2013 Blizzard Entertainment, Inc. All Rights Reserved. Blizzard Entertainment and World of Warcraft are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the US and/or other countries.
THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for...or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS PART I The former Dragon Aspects are on the brink of going their separate ways to forge new destinies. As Kalecgos ponders the uncertain future awaiting his kind, he uncovers a mysterious artifact that allows him to see through the eyes of his late predecessor, Malygos. Intense visions bombard Kalecgos, transporting him to a time when the original Aspects were no more than primitive proto-dragons. Across ancient Kalimdor’s northern plains, they fought for survival against each other and a terrifying creature that dominated the era: the Father of Dragons, Galakrond. But many questions remain for Kalecgos. What are the origins of this strange artifact? Are its visions a gift, or a curse?
Third in an all-new WORLD OF WARCRAFT series from New York Times bestselling author Richard A. Knaak! THE AGE OF DRAGONS IS OVER. Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for… or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the...DAWN OF THE ASPECTS
A historical urban fantasy set in Prohibition-era Chicago, which combines action, mystery, and romance against a backdrop of gangland wars and the threat of supernatural horror. For sixteen hundred years, Nick Medea has guarded the gate between our world and Feirie, preventing the Wyld--the darkest Feirie of all--from coming into Chicago to find human prey. But since he defeated Oberon, more and more Wyld have been slipping through. Nick and his Feirie companion, the shapeshifter, Fetch, have been busy hunting them down. Nick keeps coming across the Dacian Draco, the sign of his ancient enemy Galerius, including a tattoo worn by a human thug. Unfortunately, every trail ends as if years old. Claryce, Nick's reincarnated love, has narrowly escaped two attempts on her life, and when Nick sees her wearing a broach with the Draco on it, he knows they must look more deeply into her former lives. With Wyld and gangsters wreaking havoc in Chicago, Nick and Claryce must confront the secrets of their pasts if they are to have any hope of finding out Galerius's plans before it's too late to stop them. Nick will need the help of all his friends, both human and Feirie, and the powers of the dragon within him, to keep Galerius from endangering the gate, Chicago, and all of humanity.
On the war-ravaged world of Azeroth, a young blue dragon's quest for a mysterious power has led him and his companions to the remote mountains of northern Lordaeron. In that frozen, treacherous wasteland, they find themselves caught in a battle of life, death--and undeath! Jae-Hwan Kim, artist of the best-selling King of Hell series, and Richard A. Knaak, the New York Times best-selling author, whisk you back to the world of Warcraft with the bone-chillingly sinister Shadows of Ice!
A magical world of swords, sorcery, and adventure comes alive in this series based on the new online game. Delos is a world not unlike our own--until a reckless attempt to capture the primal power of the universe shatters the very laws of nature, transforming Delos into a realm of magic. Behind it all is the dread entity that freed when the light is the Laria. Now, thousands of years later, two young would-be heroes may be the last hope against an unholy alliance of evil creatures bent on annihilation of men and mrem alike. Includes "Five to Midnight" online play game disk.
On the eve of his wedding, Nermesa Klandes uncovers a plot to kill Conan. And to his horror, he soon learns that the man chosen to do the murderous deed is a man whom King Conan trusts more than anyone—Nermesa himself.
Kalec, a blue dragon that has taken human form to escape the forces that seek to destroy his race, and Anveena, a maiden with mysterious powers, go on a quest to save the entire High Elven Kingdom from the evil forces of the Undead Scourge.
An omnibus of the first three novels in New York Times bestselling author Richard A. Knaak’s “endlessly inventive” (Glen Cook, author of Chronicles of the Black Company) epic fantasy series Dragonrealm—collected in one incredible volume. In addition to writing one of the bestselling Warcraft novels of all time, Day of the Dragon, Richard A. Kaak is the author of the legendary fantasy series Dragonrealm that is “full of energy” (R. A. Salvatore, New York Times bestselling author of The Legend of Drizzt series). Now available in one fantastic collection, the first three novels from this riveting series include: Firedrake: In the ultimate war between humans and fiery shape-shifting beings, Duke Toma has unleashed every conceivable evil upon the world of the Dragon Kings. Only one dares to challenge him: Cabe Bedlam, a youth with a magical sword that promises its bearer total mastery over man and beast alike. Icedragon: Pitting his magic sword against the Dragon Kings’ glittering scaled armor, young Cabe Bedlam drove the shape-shifters back to their origins. But from the Northern Wastes, the merciless Ice Dragon implements a lethal scheme to sweep mankind into oblivion. Now Cabe must embark on a perilous journey toward epic confrontation. Wolfhelm: The Death of the Dragon emperor leaves both the Dragonrealms and human kingdom in ruins. Tomorrow’s hope—the Emperor’s hatchlings—live, protected by the human warrior Cabe Bedlam. But the future teeters on the brink of disaster, and only Cabe and his good friend, the Gryohon, can save the dragons from losing their magic forever.
In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and Þre if the world of Azeroth is to see another dawn.
THE BURNING LEGION HAS COME. Led by the mighty Archimonde, scores of demonic soldiers now march across the lands of Kalimdor, leaving a trail of death and devastation in their wake. At the heart of the fiery invasion stands the mystic Well of Eternity -- once the source of the night elves' arcane power. But now the Well's energies have been defiled and twisted, for Queen Azshara and her Highborne will stop at nothing to commune with their newfound god: the fiery Lord of the Burning Legion...Sargeras. The night elf defenders, led by the young druid, Malfurion Stormrage, and the wizard, Krasus, fight a desperate battle to hold back the Legion's terrible onslaught. Though only embers of hope remain, an ancient power has risen to aid the world in its darkest hour. The dragons -- led by the powerful Aspect, Neltharion -- have forged a weapon of incalculable power: the Dragon Soul, an artifact capable of driving the Legion from the world forever. But its use may cost far more than any could have foreseen. The second novel in an original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.
Continues the adventures and exploits of the minotaurs as they become caught up in the chaos, fallout, and changing destinies that resulted from the War of Souls.
In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and Þre if the world of Azeroth is to see another dawn.
A historical urban fantasy set in Prohibition-era Chicago, which combines action, mystery, and romance against a backdrop of gangland wars and the threat of supernatural horror. For sixteen hundred years, Nick Medea has guarded the gate between our world and Feirie, preventing the Wyld--the darkest Feirie of all--from coming into Chicago to find human prey. But since he defeated Oberon, more and more Wyld have been slipping through. Nick and his Feirie companion, the shapeshifter, Fetch, have been busy hunting them down. Nick keeps coming across the Dacian Draco, the sign of his ancient enemy Galerius, including a tattoo worn by a human thug. Unfortunately, every trail ends as if years old. Claryce, Nick's reincarnated love, has narrowly escaped two attempts on her life, and when Nick sees her wearing a broach with the Draco on it, he knows they must look more deeply into her former lives. With Wyld and gangsters wreaking havoc in Chicago, Nick and Claryce must confront the secrets of their pasts if they are to have any hope of finding out Galerius's plans before it's too late to stop them. Nick will need the help of all his friends, both human and Feirie, and the powers of the dragon within him, to keep Galerius from endangering the gate, Chicago, and all of humanity.
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