This new platform for wireless development is the solutions for delivering video and color games onto cell phones, and author Rischpater shows not just development tools, but the methodology required to bring an application to a carrier for distribution.
Rischpater's second edition has new coverage of HTML, WAP 2.0, XML, Palm's WCA and iMode in detail and improves the text of the first edition with time-tested information.
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.
JSON (JavaScript Object Notation) is a lightweight text-based data interchange format used to create objects to transfer data over the Internet. It's widely used today by common web applications, as well as mobile applications. This book gives you clear ways that you can exchange objects using JSON, regardless of whether you're developing a web or traditional networked application. You'll start with a brief refresher on JSON and JavaScript syntax and read and write on the client and server. Then, you'll learn how to use JSON in simple AJAX applications using AngularJS and jQuery. Next, you will learn how to exchange objects with databases using MongoDB and CouchDB. You'll also explore how to use JSON in a type-safe manner, writing programs that have fewer bugs.
Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today’s mobile world location-aware apps are becoming the norm rather than the exception. In Microsoft Mapping author Ray Rischpater showcases Microsoft's Bing Maps API and demonstrates how its integration features make it by far the strongest mapping candidate for business that are already using Windows 8 or the .NET Framework. Whether you want to build a new app from scratch of add a few modest geospatial features to your existing website Ray's carefully chosen examples will provide you with both the inspiration and the code you need to achieve your goals. What you’ll learnFully working code samples that show the concepts in use with ASP.NET 4.5, Windows 8 and Windows Phone. Complete solutions to the common problems of geospatial development: visualisation, hosting and localization of services are all explained. Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability. Unique coverage of how the Bing Maps API can be implanted within Windows Phone and iOS apps to provide a robust service tailored to the capabilities of each device.Who this book is for This book is for experienced Microsoft developers with a grounding in C# and .NET together with a basic understanding of WCF. Table of Contents Getting Started with Microsoft and Mapping Painless Hosting with Azure Geospatial with Azure SQL Database Hosting WCF Services on Windows Azure Map Visualization with Bing Maps for the Web Doing More with Bing Maps Bing Maps for WPF Bing Maps for Windows Store Apps Bing Maps for Windows Phone 8 Power Map for Excel
Explore Qt Creator, Qt Quick, and QML to design and develop applications that work on desktop, mobile, embedded, and IoT platforms Key FeaturesBuild a solid foundation in Qt by learning about its core classes, multithreading, File I/O, and networkingLearn GUI programming and build custom interfaces using Qt Widgets, Qt Designer, and QMLUse the latest features of C++17 for improving the performance of your Qt applicationsBook Description Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language. What you will learnCreate programs from scratch using the Qt framework and C++ languageCompile and debug your Qt Quick and C++ applications using Qt CreatorImplement map view with your Qt application and display device location on the mapUnderstand how to call Android and iOS native functions from Qt C++ codeLocalize your application with Qt LinguistExplore various Qt Quick components that provide access to audio and video playbacksDevelop GUI applications using both Qt and Qt QuickWho this book is for If you are a beginner looking to harness the power of Qt and the Qt Creator framework for cross-platform development, this book is for you. Although no prior knowledge of Qt and Qt Creator is required, basic knowledge of C++ programming is assumed.
This 200 page revised edition of Microsoft Mapping includes the latest details about SQL Server 2014 and the new 3D and Streetside-capable map control for Windows 10 applications. It contains updated chapters on Microsoft Azure and Power Map for Excel plus a new chapter on Bing Maps for Universal Windows. The book tells a story, from beginning to end, of planning and deploying a single geospatial application built using Microsoft technologies from end-to-end. Readers are expected to have basic familiarity with the fundamentals of developing for Microsoft platforms (some understanding of basic SQL, C#, .NET, and WCF); as readers work through the book they will build on their existing skills so that they will be able to deploy geospatial applications for social networking, data collection, enterprise management, or other purposes. Microsoft Mapping Second Edition provides: The only full book for developers who want to create location-aware apps using the Windows 10 platform Fully working code samples that show the concepts in use with ASP.NET 4.5 and Windows 10. Complete solutions to the common problems of geospatial development: visualization, hosting and localization of services are all explained. Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability. Unique coverage of how the Bing Maps API can be implanted within Windows and Windows Phone applications for Windows 10 applications to provide a robust service tailored to the capabilities of each device. Coverage of the new Windows 10 Bing Maps control, which supports viewing Streetside and aerial data.
* Examples in popular programming languages (C#, Perl, Java, C++). * Coverage of both the SDK and the API in a single text. * Emphasis on best practices when using the SDK and APIs to provide the best user experience for applications.
Rischpater's second edition has new coverage of HTML, WAP 2.0, XML, Palm's WCA and iMode in detail and improves the text of the first edition with time-tested information.
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning JavaTM ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning JavaTM ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.
This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!
This new platform for wireless development is the solutions for delivering video and color games onto cell phones, and author Rischpater shows not just development tools, but the methodology required to bring an application to a carrier for distribution.
* Examples in popular programming languages (C#, Perl, Java, C++). * Coverage of both the SDK and the API in a single text. * Emphasis on best practices when using the SDK and APIs to provide the best user experience for applications.
See how the Palm Computing platform can enhance your company's business. With the dramatic increase in the use of Palm enterprise applications in business, you may be wondering how this new technology will impact your organization. Handheld devices have the ability to play very critical roles in the enterprise, integrating information, reducing redundancy, and making data mobile, which in turn directly impact the profitability of a company. Consider this book a "technical briefing," one that will help you understand exactly how the use of Palm devices can impact your bottom line. Palm Enterprise Applications offers a comprehensive look at the past, present, and future of the Palm Computing platform in the enterprise. Author Ray Rischpater provides detailed descriptions of the available hardware and software, development tools, and development practices. In clear, easy-to-understand terms, Rischpater also shows how to customize the Palm Computing platform to meet the specialized requirements of your company and explains how to write new applications to meet these needs. And all of this information is tied together with the help of real-world case studies that follow successful corporate deployments of Palm computing devices. As you read through this book, you'll discover how to: Choose the right Palm computing devices to meet the needs of your organization Use available software to solve a wide array of information management problems Connect Palm computing devices to the rest of your enterprise Use the latest tools to write new applications that run on the Palm Computing platform Obtain a custom application for the Palm Computing platform that specifically meets your needs Focused on the needs of the corporate IT and business manager, the Tech Briefs series provides in-depth information on a new or emerging technology, solutions, and vendor offerings available in the marketplace. With their accessible approach, these books will help you get quickly up-to-speed on a topic so that you can effectively compete, grow, and better serve your customers.
Written in a concise and easy-to-follow approach, this book will guide you to develop your first application with Qt with illustrated examples and screenshots.If you are a developer who is new to Qt and Qt Creator and is interested in harnessing the power of Qt for cross-platform development, this book is great for you. If you have basic experience programming in C++, you have what it takes to create great cross-platform applications using Qt and Qt Creator!
This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.
Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today’s mobile world location-aware apps are becoming the norm rather than the exception. In Microsoft Mapping author Ray Rischpater showcases Microsoft's Bing Maps API and demonstrates how its integration features make it by far the strongest mapping candidate for business that are already using Windows 8 or the .NET Framework. Whether you want to build a new app from scratch of add a few modest geospatial features to your existing website Ray's carefully chosen examples will provide you with both the inspiration and the code you need to achieve your goals.
Explore Qt Creator, Qt Quick, and QML to design and develop applications that work on desktop, mobile, embedded, and IoT platforms Key FeaturesBuild a solid foundation in Qt by learning about its core classes, multithreading, File I/O, and networkingLearn GUI programming and build custom interfaces using Qt Widgets, Qt Designer, and QMLUse the latest features of C++17 for improving the performance of your Qt applicationsBook Description Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language. What you will learnCreate programs from scratch using the Qt framework and C++ languageCompile and debug your Qt Quick and C++ applications using Qt CreatorImplement map view with your Qt application and display device location on the mapUnderstand how to call Android and iOS native functions from Qt C++ codeLocalize your application with Qt LinguistExplore various Qt Quick components that provide access to audio and video playbacksDevelop GUI applications using both Qt and Qt QuickWho this book is for If you are a beginner looking to harness the power of Qt and the Qt Creator framework for cross-platform development, this book is for you. Although no prior knowledge of Qt and Qt Creator is required, basic knowledge of C++ programming is assumed.
This 200 page revised edition of Microsoft Mapping includes the latest details about SQL Server 2014 and the new 3D and Streetside-capable map control for Windows 10 applications. It contains updated chapters on Microsoft Azure and Power Map for Excel plus a new chapter on Bing Maps for Universal Windows. The book tells a story, from beginning to end, of planning and deploying a single geospatial application built using Microsoft technologies from end-to-end. Readers are expected to have basic familiarity with the fundamentals of developing for Microsoft platforms (some understanding of basic SQL, C#, .NET, and WCF); as readers work through the book they will build on their existing skills so that they will be able to deploy geospatial applications for social networking, data collection, enterprise management, or other purposes. Microsoft Mapping Second Edition provides: The only full book for developers who want to create location-aware apps using the Windows 10 platform Fully working code samples that show the concepts in use with ASP.NET 4.5 and Windows 10. Complete solutions to the common problems of geospatial development: visualization, hosting and localization of services are all explained. Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability. Unique coverage of how the Bing Maps API can be implanted within Windows and Windows Phone applications for Windows 10 applications to provide a robust service tailored to the capabilities of each device. Coverage of the new Windows 10 Bing Maps control, which supports viewing Streetside and aerial data.
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