This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Design, Specification and Verification of Interactive Systems, DSV-IS 2000, held in Limerick, Ireland in June 2000. The 14 revised full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on designing interactive distributed systems, designing user interfaces, tools for user interfaces, formal methods for human-computer interaction, and model-based design of interactive systems.
Central to current understandings of medieval history is the concept of political ritual, encompassing events from coronations to funerals, entries into cities, civic games, banquets, hunting, acts of submission or commendation, and more. ''Ritual?'' asks Philippe Buc. In The Dangers of Ritual he boldly argues that the concept shouldn't be so central after all. Modern-day scholars, gently seduced by twentieth-century theories of ritual, often misinterpret medieval documents that ostensibly describe such events, in part because they fail to appreciate the intentions behind them. The book begins with four case studies whose arrangement--backward from texts on tenth-century kingship to fourth-century representations of Christian martyrdom--allows for the line of development to be peeled back layer by layer. It then turns to an analysis of the formation of the intellectual traditions that contemporary historians have employed to interpret medieval documents. Tracing the emergence of the concept of ritual from the Reformation to the mid-twentieth century, Buc highlights the continuities yet also the profound transformations between the early medieval understandings and our own, social-scientific models. Medieval historians will find this book an indispensable resource for its insights into methodological issues crucial to their discipline. As Buc demonstrates, only rigorous attention to the contexts within which authors worked can allow us to reconstruct from medieval documents how ''rituals'' might have functioned. Ultimately, he argues, too swift an application of contemporary models to highly complex textual artifacts blinds us to the specificities of early medieval European political culture.
An “absolutely magnificent” book (The New Republic)—the fruit of almost two decades of study—that traces the changes in Western attitudes toward death and dying from the earliest Christian times to the present day. A truly landmark study, The Hour of Our Death reveals a pattern of gradually developing evolutionary stages in our perceptions of life in relation to death, each stage representing a virtual redefinition of human nature. Starting at the very foundations of Western culture, the eminent historian Phillipe Ariès shows how, from Graeco-Roman times through the first ten centuries of the Common Era, death was too common to be frightening; each life was quietly subordinated to the community, which paid its respects and then moved on. Ariès identifies the first major shift in attitude with the turn of the eleventh century when a sense of individuality began to rise and with it, profound consequences: death no longer meant merely the weakening of community, but rather the destruction of self. Hence the growing fear of the afterlife, new conceptions of the Last Judgment, and the first attempts (by Masses and other rituals) to guarantee a better life in the next world. In the 1500s attention shifted from the demise of the self to that of the loved one (as family supplants community), and by the nineteenth century death comes to be viewed as simply a staging post toward reunion in the hereafter. Finally, Ariès shows why death has become such an unendurable truth in our own century—how it has been nearly banished from our daily lives—and points out what may be done to “re-tame” this secret terror. The richness of Ariès's source material and investigative work is breathtaking. While exploring everything from churches, religious rituals, and graveyards (with their often macabre headstones and monuments), to wills and testaments, love letters, literature, paintings, diaries, town plans, crime and sanitation reports, and grave robbing complaints, Aries ranges across Europe to Russia on the one hand and to England and America on the other. As he sorts out the tangled mysteries of our accumulated terrors and beliefs, we come to understand the history—indeed the pathology—of our intellectual and psychological tensions in the face of death.
As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.
This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Design, Specification and Verification of Interactive Systems, DSV-IS 2000, held in Limerick, Ireland in June 2000. The 14 revised full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on designing interactive distributed systems, designing user interfaces, tools for user interfaces, formal methods for human-computer interaction, and model-based design of interactive systems.
th HESSD 2009 was the 7 IFIP WG 13.5 Working Conference in the series on Human Error, Safety and Systems Development which looks at integration of usability, human factors and human–computer interaction within system - th velopment. This edition was jointly organized with the 8 TAMODIA event on Tasks, Models and Diagrams for User Interface Development. There is an obvious synergy between the two previously separated events, as a rigorous, - gineering approach to user interface development can help in the prevention of human error and the maintenance of safety in critical interactive systems. Following the tradition of HESSD events, the papers in these proceedings address the problem of developing systems that support human interaction with complex, safety-critical applications. The last 30 years have seen a signi?cant reduction in the accident rates across many di?erent industries. Given these achievements, why do we need further research in this area? Recent accidents in a range of industries have increased concern over the design, management and control of safety-critical systems. Therefore, any system that involves human lives in its functioning is subject to safety-criticalaspects. Contributions such as the one by Holloway and Johnson (2004) report that over 80% of accidents in aeronautics are attributed to human error.
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