Battling bad guys. High-tech hideouts. The gratitude of the masses. Who at some point in their life hasn't dreamed of being a superhero? Impossible, right? Or is it? Possessing no supernatural powers, Batman is the most realistic of all the superheroes. His feats are achieved through rigorous training and mental discipline, and with the aid of fantastic gadgets. Drawing on his training as a neuroscientist, kinesiologist, and martial artist, E. Paul Zehr explores the question: Could a mortal ever become Batman? Zehr discusses the physical training necessary to maintain bad-guy-fighting readiness while relating the science underlying this process, from strength conditioning to the cognitive changes a person would endure in undertaking such a regimen. In probing what a real-life Batman could achieve, Zehr considers the level of punishment a consummately fit and trained person could handle, how hard and fast such a person could punch and kick, and the number of adversaries that individual could dispatch. He also tells us what it would be like to fight while wearing a batsuit and the amount of food we'd need to consume each day to maintain vigilance as Gotham City's guardian. A fun foray of escapism grounded in sound science, Becoming Batman provides the background for attaining the realizable—though extreme—level of human performance that would allow you to be a superhero.
The Cosmic Obliterator, a doomsday weapon capable of destroying entire planets, has gone missing! BATMAN is on the case, but so far the only clue is a ticket to the Super-Villain Crime Convention. That's one place the DARK KNIGHT can't go . . . so he decides to attend as the mobster, MATCHES MALONE, instead.
GOTHAM'S greatest super-villains escape from ARKHAM ASYLUM, and BATMAN must quickly wrangle up the rebel rogues. When only one remains at large, the DARK KNIGHT gets an extra hand from his biggest, little fan Ñ the BAT-MITE, a mischievous imp from another dimension. Unfortunately, the RIDDLER isn't the easiest crook to catch. But if BAT-MITE can't crack the criminal cluemaster, he might end up hurting, instead of helping, his favorite hero.
Oswald Chesterfield Cobblepot was bullied throughout his childhood and teased with the nickname ÒPenguinÓ for his unique features, his eccentric fashion and the umbrella that never left his side. An outcast among his peers, Oswald would retreat to his motherÕs bird shop, making friends of the feathered variety. Before long, he turned to a life of crime. Ruthless, vindictive, calculating and inventive, the Penguin presents himself as the sophisticated gentleman, but his need for respect and power is what truly drives him. From his bombastic beginnings as the master of ÒbirdÓ crimes to his emergence as one of Gotham CityÕs meanest gangsters, the Penguin remains one of BatmanÕs oldest and most brilliant foes. Batman Arkham: Penguin collects some of the villainÕs greatest stories by classic creators, including Bill Finger (Detective Comics), Alan Grant (Batman: Shadow of the Bat), John Ostrander (Suicide Squad), Doug Moench (Batman), Paul Dini (Batman: The Animated Series), Jason Aaron (Star Wars) and many more! Collects Detective Comics #58, #610, #611, #824, Batman #155, #374, #548, #549, Batman: Penguin Triumphant #1 and JokerÕs Asylum: Penguin #1.
Eisner-award winning artist and accomplished writer Darwyn Cooke’s (DC: THE NEW FRONTIER) iconic imagery culminates in this collection of pulse-pounding stories featuring unique visions of Batman and Catwoman. This volume includes his acclaimed EGO one-shot, the original graphic novel SELINA’S BIG SCORE, and stories from the BLACK AND WHITE series and SOLO.
An expert in the field of cryogenics, Victor Fries led a relatively normal existence. He worked diligently and married a woman named Nora who then became terminally ill. To stop her degenerative disease from taking her life, Victor put her into suspended animation. But a horrible lab accident transformed the former Dr. Fries into an ice-colored monstrosity incapable of surviving above freezing temperatures. To counteract this, Victor constructed a special, ultra-durable suit to keep his body alive. He embraced his new persona and became Mr. Freeze. Mr. Freeze is on a constant quest to bring back his beloved Nora, and he'll do whatever it takes to succeed. He wields a freeze gun and uses ice and cold to wreak havoc--mostly in Gotham and against Batman. BATMAN ARKHAM: MISTER FREEZE collects some of the villain's greatest stories by some of the industry's greatest creators, including Paul Dini (BATMAN: THE ANIMATED SERIES), Scott Synder (BATMAN), James Tynion IV (DETECTIVE COMICS), Jason Fabok (JUSTICE LEAGUE), Charlie Adlard (WALKING DEAD), Mark Buckingham (FABLES) and many more!
Head over heels in her devotion to the Joker, Arkham psychiatrist Harleen Quinzel gave up her career (and her sanity) to transform herself into the ultimate companion for crime’s clown prince - the mad moll Harley Quinn. Of course, Harley’s romance with the Joker hasn’t been easy. The two are at each other throats as often as in each other’s arms, and that buzzkill Batman is always sticking his nose in just when things are starting to get fun. But what great love story is without the occasional incarceration and life-threatening peril? The Joker’s main squeeze takes center stage in these stories from top creators Paul Dini, Yvel Guichet, Don Dramer, Joe Quinones, Neil Googe and more! Collects stories from: BATMAN: HARLEY QUINN #1, BATMAN: GOTHAM KNIGHTS #14, #30, DETECTIVE COMICS #831, #837, JOKER’S ASYLUM II: HARLEY QUINN #1, BATMAN: BLACK AND WHITE #1, #3, LEGENDS OF THE DARK KNIGHT 100-PAGE SUPER SPECTACULAR #1 and DETECTIVE COMICS #23.2.
Challenging Genres: Comic Books and Graphic Novels offers educators, students, parents, and comic book readers and collectors a comprehensive exploration of comics/graphic novels as a challenging genre/medium.
In Entrepreneurs and Capitalism since Luther: Rediscovering the Moral Economy, Ivan Light and Léo-Paul Dana study the history of business, capitalism, and entrepreneurship to examine the values of social and cultural capital. Six chapters evaluate case studies that illustrate contrasting relationships between social networks, vocational culture, and entrepreneurship. Light and Dana argue that, in capitalism’s early stages, cultural capital is scarcer than social capital and therefore more crucial for business owners. Conversely, when capitalism is well established, social capital is scarcer than cultural capital and becomes more crucial. Light and Dana then trace moral legitimations of capitalism from the Reformation to the Enlightenment, the Gilded Age, and finally to Joseph Schumpeter whose concept of “creative destruction” freed elite entrepreneurs from moral restraints that encumber small business owners. After examining the availability of social and cultural capital in the contemporary United States, Light and Dana show that business owners’ social capital enforces conventional morality in markets, facilitating commerce and legitimating small businesses the old-fashioned way. As their networks become more isolated, elite entrepreneurs must claim and ultimately deliver successful results to earn public toleration of immoral or predatory conduct.
Here is the official screenplay of the animated movie, chronicling the latest Batman adventure--an original, feature-length animated film made exclusively for video to be released Halloween 2000. In addition to the full shooting script, the book contains rare original art and storyboards used in the film's creation. 40 illustrations.
Originally published in France and long sought in English translation, Jean-Paul Gabilliet's Of Comics and Men: A Cultural History of American Comic Books documents the rise and development of the American comic book industry from the 1930s to the present. The book intertwines aesthetic issues and critical biographies with the concerns of production, distribution, and audience reception, making it one of the few interdisciplinary studies of the art form. A thorough introduction by translators and comics scholars Bart Beaty and Nick Nguyen brings the book up to date with explorations of the latest innovations, particularly the graphic novel. The book is organized into three sections: a concise history of the evolution of the comic book form in America; an overview of the distribution and consumption of American comic books, detailing specific controversies such as the creation of the Comics Code in the mid-1950s; and the problematic legitimization of the form that has occurred recently within the academy and in popular discourse. Viewing comic books from a variety of theoretical lenses, Gabilliet shows how seemingly disparate issues—creation, production, and reception—are in fact connected in ways that are not necessarily true of other art forms. Analyzing examples from a variety of genres, this book provides a thorough landmark overview of American comic books that sheds new light on this versatile art form.
What do God and the Caped Crusader have in common? While Batman is a secular superhero patrolling the fictional streets of Gotham City, the Caped Crusader is one whose story creates multiple opportunities for believers to talk about the redemptive spiritual truths of Christianity. While the book touches on Batman’s many incarnations over the last 70 years in print, on television, and at the local Cineplex for the enjoyment of Batman fans everywhere, it primarily focuses on Christopher Nolan’s two wildly popular and critically acclaimed movies—movies that not only introduced a new generation to a darker Batman, but are also loaded with spiritual meaning and redemptive metaphors.
2017 EISNER AWARD NOMINEE for Best Academic/Scholarly Work In the late 1970s and early 1980s, writer-artist Frank Miller turned Daredevil from a tepid-selling comic into an industry-wide success story, doubling its sales within three years. Lawyer by day and costumed vigilante by night, the character of Daredevil was the perfect vehicle for the explorations of heroic ideals and violence that would come to define Miller’s work. Frank Miller’s Daredevil and the Ends of Heroism is both a rigorous study of Miller’s artistic influences and innovations and a reflection on how his visionary work on Daredevil impacted generations of comics publishers, creators, and fans. Paul Young explores the accomplishments of Miller the writer, who fused hardboiled crime stories with superhero comics, while reimagining Kingpin (a classic Spider-Man nemesis), recuperating the half-baked villain Bullseye, and inventing a completely new kind of Daredevil villain in Elektra. Yet, he also offers a vivid appreciation of the indelible panels drawn by Miller the artist, taking a fresh look at his distinctive page layouts and lines. A childhood fan of Miller’s Daredevil, Young takes readers on a personal journey as he seeks to reconcile his love for the comic with his distaste for the fascistic overtones of Miller’s controversial later work. What he finds will resonate not only with Daredevil fans, but with anyone who has contemplated what it means to be a hero in a heartless world. Other titles in the Comics Culture series include Twelve-Cent Archie, Wonder Woman: Bondage and Feminism in the Marston/Peter Comics, 1941-1948, and Considering Watchmen: Poetics, Property, Politics.
This critical study traces the common origins of film noir and science fiction films, identifying the many instances in which the two have merged to form a distinctive subgenre known as Tech-Noir. From the German Expressionist cinema of the late 1920s to the present-day cyberpunk movement, the book examines more than 100 films in which the common noir elements of crime, mystery, surrealism, and human perversity intersect with the high technology of science fiction. The author also details the hybrid subgenre's considerable influences on contemporary music, fashion, and culture.
From automatons to zombies, many elements of fantasy and science fiction have been cross-pollinated with the Western movie genre. In its second edition, this encyclopedia of the Weird Western includes many new entries covering film, television, animation, novels, pulp fiction, short stories, comic books, graphic novels and video and role-playing games. Categories include Weird, Weird Menace, Science Fiction, Space, Steampunk and Romance Westerns.
This book explores how grammatical structure is related to meaning. The meaning of a phrase clearly depends on its constituent words and how they are combined. But how does structure contribute to meaning in natural language? Does combining adjectives with nouns (as in 'brown dog') differ semantically from combining verbs with adverbs (as in 'barked loudly')? What is the significance of combining verbs with names and quantificational expressions (as in 'Fido chased every cat')? Inaddressing such questions, Paul Pietroski develops a novel conception of linguistic meaning according to which the semantic contribution of combining expressions is simple and uniform across constructions.Drawing on work at the heart of contemporary debates in linguistics and philosophy, the author argues that Donald Davidson's treatment of action sentences as event descriptions should be viewed as an instructive special case of a more general semantic theory. The unified theory covers a wide range of examples, including sentences that involve quantification, plurality, descriptions of complex causal processes, and verbs that take sentential complements. Professor Pietroski also provides freshways of thinking about much discussed semantic generalizations that seem to reflect innately determined aspects of human languages.Designed to be accessible to anyone with a basic knowledge of elementary logic, Events and Semantic Architecture will interest a wide range of scholars in linguistics, philosophy, and cognitive science.
Paul McDonald's study of the actor-filmmaker George Clooney traces the star's career, from his role in the hit television medical drama ER to his dual screen persona, allowing him to move seamlessly from commercial hits such as Out of Sight (1998) and Ocean's Eleven (2001) to more offbeat roles in such films as Oh Brother, Where Art Thou? (2000). McDonald also considers Clooney's political activism and his roles in such explicity political films as Three Kings (1999) and Syriana (2005), as well as his work as a producer of films including Argo (2012) and as director of Confessions of a Dangerous Mind (2002); Good Night, and Good Luck (2005) and Suburbicon (2017) among others. McDonald places Clooney in the context of the Hollywood star system, considering the argument that Clooney's star persona has many similarities with that of Classical Hollywood movie stars such as Cary Grant, but also addresses Clooney as a very 21st century transmedia celebrity.
Fictional war narratives often employ haunted battlefields, super-soldiers, time travel, the undead and other imaginative elements of science fiction and fantasy. This encyclopedia catalogs appearances of the strange and the supernatural found in the war stories of film, television, novels, short stories, pulp fiction, comic books and video and role-playing games. Categories explore themes of mythology, science fiction, alternative history, superheroes and "Weird War.
What do Jon Stewart, Freddy Krueger, Patch Adams, and George W. Bush have in common? As Paul Lewis shows in Cracking Up, they are all among the ranks of joke tellers who aim to do much more than simply amuse. Exploring topics that range from the sadistic mockery of Abu Ghraib prison guards to New Age platitudes about the healing power of laughter, from jokes used to ridicule the possibility of global climate change to the heartwarming performances of hospital clowns, Lewis demonstrates that over the past thirty years American humor has become increasingly purposeful and embattled. Navigating this contentious world of controversial, manipulative, and disturbing laughter, Cracking Up argues that the good news about American humor in our time—that it is delightful, relaxing, and distracting—is also the bad news. In a culture that both enjoys and quarrels about jokes, humor expresses our most nurturing and hurtful impulses, informs and misinforms us, and exposes as well as covers up the shortcomings of our leaders. Wondering what’s so funny about a culture determined to laugh at problems it prefers not to face, Lewis reveals connections between such seemingly unrelated jokers as Norman Cousins, Hannibal Lecter, Rush Limbaugh, Garry Trudeau, Jay Leno, Ronald Reagan, Beavis and Butt-Head, and Bill Clinton. The result is a surprising, alarming, and at times hilarious argument that will appeal to anyone interested in the ways humor is changing our cultural and political landscapes.
From the growth in merchandising and product placement to the rise of the movie franchise, branding has become central to the modern blockbuster economy. In a wide-ranging analysis focusing on companies such as Disney, Dolby, Paramount, New Line and, in particular, Warner Bros., Brand Hollywood provides the first sustained examination of the will-to-brand in the contemporary movie business. Outlining changes in the marketing and media environment during the 1990s and 2000s, Paul Grainge explores how the logic of branding has propelled specific kinds of approach to the status and selling of film. Analyzing the practice of branding, the poetics of corporate logos, and the industrial politics surrounding the development of branded texts, properties and spaces - including franchises ranging from Looney Tunes to Lord of the Rings and Harry Potter to The Matrix - Grainge considers the relation of branding to the emergent principle of ‘total entertainment’. Employing an interdisciplinary method drawn from film studies, cultural studies and advertising and media studies, Brand Hollywood demonstrates the complexities of selling entertainment in the global media moment, providing a fresh and engaging perspective on branding’s significance for commercial film and the industrial culture from which it is produced.
Superheroes, science, and one ordinary girl's quest for greatness. Join 13-year-old Jessie as she keeps a diary of her class's yearlong research project on superheroes, which culminates in the Superhero Slam: a head-to-head debate battle! It's shy, comics-obsessed Jessie's dream come true . . . and worst nightmare. She decides to champion Batgirl, a regular person (albeit with major talent and training under her utility belt), and soon Jessie wonders what it would take to be Batgirl. Will she prove to her best friends, Cade and Audrey, that she's more than a sidekick? Can she take down archenemy Dylan at the Slam? Combining science facts, lively illustrations, and comic-book trivia with actual correspondence from superhumans such as NYPD Sergeant Mike Bruen, Olympian Clara Hughes, and Captain Marvel writer Kelly Sue DeConnick, Project Superhero is a celebration of the heroes among us and of one girl's super-secret identity: herself.
In a fast-paced, accessible narrative, award-winning young adult author Paul Volponi explores the real-life science, history, and literature behind comic book superheroes’ powers and origins.
Covering a range from supernatural fiction to dark fantasy to graphic horror, these 25 interviewees discuss the creative challenges, expectations and conventions of the horror genre. These authors, directors and actors working in the horror genre include Clive Barker, Neil Gaiman, James Herbert, Joe Hill, Steve Niles, Sarah Pinborough, John Carpenter, Mick Garris, Stuart Gordon, Rob Zombie, Christa Campbell, Zach Galligan, Betsy Palmer and Ron Perlman.
After the successful and innovative first two editions, now in a new, restructured 3rd edition, this remains the most authoritative introduction for studying comic books and graphic novels, covering their place in contemporary culture, the manifestations and techniques of the art form, the evolution of the medium and how to analyze and write about them. The new edition includes: - A completely reworked introduction explores the comics community in the US and globally, its history, and the role of different communities in advancing the medium and its study - Chapters reframed to get students thinking about themselves as consumers and makers of comics - Reorganized chapters on form help to unpack encapsulation, composition and layout - Completely new chapters on comics and how they can be used to report, document, and persuade, as well as a new Preface by Karen Green Illustrated throughout, with discussion questions and activities for every chapter and an extensive glossary of key terms, The Power of Comics and Graphic Novels also includes further updated resources available online including additional essays, weblinks and sample syllabi.
They don’t call him the Crown Prince of Crime for nothing! Just in time for the upcoming Warner Bros. movie Joker, DC serves up a new helping of The Joker’s best capers from the pages of Batman #8, 67, 145, 260, 353 and #366; Detective Comics #388 and #833-834; The Spectre #51; and Batman: Prelude to the Wedding: Harley Quinn vs. The Joker #1.
Mike Mignola, best known as the creator of Hellboy, started out his comics art career drawing the adventures of the World's Greatest Super-Heroes, applying his moody artwork to tales of Superman, Batman, Swamp Thing and more. Now, this new collection assembles these stories written by John Byrne, Roger Stern, Neil Gaiman, Paul Kupperberg, and others for the first time. Collects: SUPERMAN: THE WORLD OF KRYPTON #1-4, ACTION COMICS ANNUAL #2, SUPERMAN #18 and 23, BATMAN: LEGENDS OF THE DARK KNIGHT #54, BATMAN: GOTHAM KNIGHTS #36, SWAMP THING ANNUAL #5, PHANTOM STRANGER #1-4 and much more.
Batman's immortal foe, Ra's al Ghul, should be dead at last - so how has he returned to haunt The Dark Knight? And what does his return have to do with Batman's teenaged son, Damian — whose mother is Ra's al Ghul's daughter, Talia? It will take thecombined skills of Batman, Robin and Nightwing to get to the bottom of these mysteries and stop Ra's al Ghul's insidious plans! Written by superstars GNRAT MORRISON (BATMAN), Paul Dini (DETECTIVE COMICS) and Peter MIlligan (ROBIN), BATMAN: THE RESURRECTION OF RA'S AL GHUL is filled with shocking twists and stunning revelations! Collects Batman #670-671, ROBIN #168-169, DETECTIVE COMICS #838-839, NIGHTWING #138-139, BATMAN ANNUAL #26 and ROBIN ANNUAL #7.
From her animated adventures to her bloody stint in the Suicide Squad, HARLEY QUINN: A CELEBRATION OF 25 YEARS captures the greatest comic book moments of the JokerÕs main moll, brought to life by industry legends Paul Dini, Bruce Timm, Jim Lee, Jeph Loeb, Amanda Conner, Jimmy Palmiotti, Karl Kesel, Terry Dodson and more! The true embodiment of the phrase Òmadly in love,Ó Harley Quinn may be stark, raving, cuckoo-pants crazy, but she is a woman who stands by her man. Filled with an inexplicable devotion to BatmanÕs nemesis, the Joker, sheÕs the Clown Prince of CrimeÕs most loyal companion. But while her monstrous ÒMistah JÓ may have led her to a life of crime, he also brought her comic book superstardom! ItÕs been 25 years since she made her debut, but Harley QuinnÕs popularity continues to grow, spreading from animation to comic books to video games to live-action feature films, with no sign of slowing down. Collects BATMAN ADVENTURES ANNUAL #1; BATMAN ADVENTURES HOLIDAY SPECIAL #1; BATGIRL ADVENTURES #1; BATMAN ADVENTURES #3; BATMAN ADVENTURES #16; BATMAN/HARLEY QUINN #1; HARLEY QUINN #1, #25; HARLEY AND IVY: LOVE ON THE LAM; BATMAN #613; JOKERÕS ASYLUM II: HARLEY QUINN #1; SUICIDE SQUAD (vol. 3) #6-7; HARLEY QUINN (vol. 2) #2; HARLEYÕS LITTLE BACK BOOK #1; and SUICIDE SQUAD (vol. 4) #4.
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