A funny and fascinating blend of facts, quotes, and science stories from the world of health research and science history, including COVID-19. ★ "Children will devour this book and hopefully be inspired to become the next super scientists." — Kirkus Reviews, starred review In the wake of Covid-19, children and parents are keen to understand— and be reassured about— viruses and other health issues. With over twenty years' experience of scientific research, Dr. Paul Ian Cross sets out to answer all the questions we didn't know we needed answering until now. What does a virus look like? How does a virus get passed from person to person? How have viruses changed the world? And who are the men and women who have beaten them? Contents include: Chapter 1: What is a virus? Chapter 2: History goes viral Chapter 3: Crafty COVID-19 Chapter 4: Battling bodies & magical minds Chapter 5: Remarkable research, marvelous medicines Chapter 6: Superhero scientists Chapter 7: How to vanquish a virus Chapter 8: The future: a new world With children leading the revolution, now is the time to understand the importance of making medicines ... and how to vanquish a virus. Any fans of Horrible Histories or Operation Ouch will love this book.
A whirlwind tour of everything that's disgusting, unusual and amazing about the human body. A 2023 CBC Favorites Librarian Winner Kids will find out everything about poop, pus and boogers, while learning a whole lot about how our bodies work hard in hundreds of fascinating ways to keep us alive. With tons of hilarious and informative illustrations, it includes flashes of Paul Ian Cross's trademark laugh-out-loud humor, in-depth knowledge and infectious optimism. The perfect funny, accessible way for kids to discover everything they ever wanted to know about the human body but were too grossed-out to ask! From the author-illustrator team of How to Vanquish a Virus. CONTENTS Chapter 1: AWESOME ANATOMY Chapter 2: BRILLIANT BRAIN Chapter 3: SKELETON SALUTE Chapter 4: SUPER SKIN Chapter 5: SENSATIONAL SENSES Chapter 6: YOU'RE ALL HEART Chapter 7: LOVELY LUNGS Chapter 8: AMAZING ABDOMEN Chapter 9: GORGEOUS GUTS Chapter 10: BABY BOOM Chapter 11: MARVELOUS MINDS, SWEET DREAMS Chapter 12: BODY BEAUTIFUL
A whirlwind tour of everything that's disgusting, unusual and amazing about the human body. A 2023 CBC Favorites Librarian Winner Kids will find out everything about poop, pus and boogers, while learning a whole lot about how our bodies work hard in hundreds of fascinating ways to keep us alive. With tons of hilarious and informative illustrations, it includes flashes of Paul Ian Cross's trademark laugh-out-loud humor, in-depth knowledge and infectious optimism. The perfect funny, accessible way for kids to discover everything they ever wanted to know about the human body but were too grossed-out to ask! From the author-illustrator team of How to Vanquish a Virus. CONTENTS Chapter 1: AWESOME ANATOMY Chapter 2: BRILLIANT BRAIN Chapter 3: SKELETON SALUTE Chapter 4: SUPER SKIN Chapter 5: SENSATIONAL SENSES Chapter 6: YOU'RE ALL HEART Chapter 7: LOVELY LUNGS Chapter 8: AMAZING ABDOMEN Chapter 9: GORGEOUS GUTS Chapter 10: BABY BOOM Chapter 11: MARVELOUS MINDS, SWEET DREAMS Chapter 12: BODY BEAUTIFUL
A funny and fascinating blend of facts, quotes, and science stories from the world of health research and science history, including COVID-19. ★ "Children will devour this book and hopefully be inspired to become the next super scientists." — Kirkus Reviews, starred review In the wake of Covid-19, children and parents are keen to understand— and be reassured about— viruses and other health issues. With over twenty years' experience of scientific research, Dr. Paul Ian Cross sets out to answer all the questions we didn't know we needed answering until now. What does a virus look like? How does a virus get passed from person to person? How have viruses changed the world? And who are the men and women who have beaten them? Contents include: Chapter 1: What is a virus? Chapter 2: History goes viral Chapter 3: Crafty COVID-19 Chapter 4: Battling bodies & magical minds Chapter 5: Remarkable research, marvelous medicines Chapter 6: Superhero scientists Chapter 7: How to vanquish a virus Chapter 8: The future: a new world With children leading the revolution, now is the time to understand the importance of making medicines ... and how to vanquish a virus. Any fans of Horrible Histories or Operation Ouch will love this book.
More than 60 years ago, the Teach Yourself series made its debut with titles such as Teach Yourself Flying, Teach Yourself Embroidery, and Teach Yourself Good English. Today this series continues its pioneering ways with hundreds of self-study titles reflecting 21st-century interests including computers, New Age subjects, and new technology as well as old favorites such as card games, arts and crafts, and foreign language. Each new Teach Yourself cover will boast a striking photograph that has a whimsical take on the book's subject. For quick information on the book's content, the cover also has a small bulleted list that lets readers know just what exactly awaits them inside and how the title will fit their needs.
This book explains how the brain interacts with the social world—and why stories matter. How do our brains enable us to tell and follow stories? And how do stories affect our minds? In Stories and the Brain, Paul B. Armstrong analyzes the cognitive processes involved in constructing and exchanging stories, exploring their role in the neurobiology of mental functioning. Armstrong argues that the ways in which stories order events in time, imitate actions, and relate our experiences to others' lives are correlated to cortical processes of temporal binding, the circuit between action and perception, and the mirroring operations underlying embodied intersubjectivity. He reveals how recent neuroscientific findings about how the brain works—how it assembles neuronal syntheses without a central controller—illuminate cognitive processes involving time, action, and self-other relations that are central to narrative. An extension of his previous book, How Literature Plays with the Brain, this new study applies Armstrong's analysis of the cognitive value of aesthetic harmony and dissonance to narrative. Armstrong explains how narratives help the brain negotiate the neverending conflict between its need for pattern, synthesis, and constancy and its need for flexibility, adaptability, and openness to change. The neuroscience of these interactions is part of the reason stories give shape to our lives even as our lives give rise to stories. Taking up the age-old question of what our ability to tell stories reveals about language and the mind, this truly interdisciplinary project should be of interest to humanists and cognitive scientists alike.
Music is surrounded by movement, from the arching back of the guitarist to the violinist swaying with each bow stroke. To John Paul Ito, these actions are not just a visual display; rather, they reveal what it really means for musicians to move with the beat, organizing the flow of notes from beat to beat and shaping the sound produced. By developing "focal impulse theory," Ito shows how a performer's choices of how to move with the meter can transform the music's expressive contours. Change the dance of the performer's body, and you change the dance of the notes. As Focal Impulse Theory deftly illustrates, bodily movements carry musical meaning and, in a very real sense, are meaning.
A big, authoritative, hilarious illustrated account of New Zealand's funniest comedians.From the Kiwi Concert Party to The Topp Twins, Billy T. James to Rose Matafeo, Fred Dagg to Flight of the Conchords and Taika Waititi, New Zealanders have made each other laugh in ways distinctive to these islands. Funny As tells the story of comedy in this country through more than 300 pictures and an engaging text based on over 100 interviews with our best comedians. Published alongside a major TVNZ documentary series at a time when comedy has never been bigger, the book takes us inside the comedy clubs, cabarets and television studios where comedians work; it charts the rise of cartoons and skits, parody and stand-up; it introduces us to how New Zealand's funniest men and women have made sense (and nonsense) out of this country's changing culture and society. Funny As is the authoritative, hilarious story of New Zealand comedy.
This is the account of 'rescue' excavations undertaken during gravel quarrying between 1972 and 1974 at Ickham on the Little Stour river in Kent. Initially excavated by a local amateur group led by the late Jim Bradshaw, who had discovered the site, the final season was funded by the then Department of the Environment and directed by Christopher Young. Four watermills were identified, flanking a road, possibly the main route from Richborough to Canterbury. The earliest mill was in use in the early third century AD, the others during the fourth and early fifth century. The timber mill buildings and channels were associated with fourth-century pottery, coins, a wooden votive figurine and many other finds. Metalworking waste, furnace debris and tools suggest the mills formed part of an industrial settlement. Other metal objects include parts of pewter dishes, fragments of a lead tank and unusual lead alloy pendants which may have been made on site in the late fourth or fifth century. With twenty-three specialist contributors, extensive reports on these and many other small finds, the millstones and the important assemblages of late Roman pottery, constitute a large part of this long-awaited monograph.
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