Currently there are at least four major, identifiable perspectives on how people best understand and recover from religious abuse. Both secular and faith-based (Christian) adherents can be variously identified in each of these approaches. This book examines these viewpoints and evaluates their various strengths and limitations. It concludes that each perspective is helpful to the extent possible, given the limitations of its respective philosophic or theological assumptions. This book summarizes each viewpoint and suggests a larger contextual perspective, helpful to better understand involvement in and recovery from religiously abusive environments. The conclusion is an integration of the various conceptual frameworks, and a different model (SECURE) is described that includes essential principles and practical strategies necessary for recovery from religious abuse. Suggestions are made for future research and study both for academics with interest in the cultic studies and counseling fields, and for various people negatively affected by religious abuse and in need of recovery.
Ideal for working programmers new to Java, this best-selling book guides you through the language features and APIs of Java 21. Through fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Dan Leuck introduce you to Java's fundamentals, including its class libraries, programming techniques, and idioms, with an eye toward building real applications. This updated sixth edition expands the content to continue covering lambdas and streams, and shows you how to use a functional paradigm in Java. You'll learn about the latest Java features introduced since the book's fifth edition, from JDK 15 through 21. You'll also take a deep dive into virtual threads (introduced as Project Loom in Java 19). This guide helps you: Learn the structure of the Java language and Java applications Write, compile, and execute Java applications Understand the basics of Java threading and concurrent programming Learn Java I/O basics, including local files and network resources Create compelling interfaces with an eye toward usability Learn how functional features have been integrated in Java Keep up with Java developments as new versions are released
Prior to the arrival of the Sega Genesis, video games were still largely considered "kid stuff," but with a far more mature and eclectic range of titles, and an understanding of what gamers wanted, Sega and its Genesis/Mega Drive console began to shift the expectations for what gaming could be. Never scared to innovate, Sega's impact on the industry continues to this day through the games they originally developed and the technology their consoles pushed into the mainstream. Featuring interviews with the creators of over 40 games on the Sega Genesis console including Sonic the Hedgehog 2, Altered Beast, Aladdin, Earthworm Jim and NHL 95, this book gives a behind-the-scenes look at the creation of some of the influential, iconic, and sometimes forgotten games on Sega's most important contribution to the game industry. The interviewees reveal the challenges of working with mega publishers, the uncertainties of public reception, and the creative processes that produced some of the 16-bit era's classic titles.
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