Based on CLUE, Hasbro's popular and award-winning decoding detective board game, these puzzles have an enjoyably murderous twist that adds to the challenge and the fun. In keeping with the original game, the grid has six suspects listed at the side (like Colonel Mustard and Miss Scarlet); six possible weapons on the bottom; and boxes inside referring to the game's rooms. Solve the sudoku as usual, filling in the numbers from one to nine with no repeats. But when you're done, you'll also have the solution to the CLUE mystery too -- whodunit, with what, and where."--Publisher's description
Offers the paper version of a classic game that tests your brain. Solve the maze from start to finish - but without going around corners as you normally would. You're only allowed to make a turn after you hit a wall.
What is more fun than the BARREL OF MONKEYS game? A BARREL OF MONKEYS in mazes, of course! Based on the colorful toys from Hasbro, this cool puzzle book is perfect playtime entertainment. Kids will relish the challenge, and love the humorous pictures, as they help these zany monkeys navigate their way through 30 intricately-designed and expertly-prepared puzzles. Our amusing simian friends go in search of the fastest, most direct route through environments like the jungle (where they are racing to find the big bunch of yummy bananas) and also through more unusual settings, many of which will provide big surprises!
Stickers, SCRABBLE�, and crossword fun: what could be better? With these 25 super-simple puzzles based on the popular board game kids can effortlessly learn new vocabulary and practice both spelling and phonics. And they’ll really enjoy filling in the answers with stickers that look just like SCRABBLE tiles. As an additional clue, the grids include the value of each correct letter. So if the child gets stuck, and sees that the letter is five points, then he or she will know that it has to be a "K.” Six sheets with more than 500 reusable stickers are included.
Features puzzles that combine the best of traditional sudoku with acrostic wordplay. This title lets you start by solving the clues: each clue is missing its first letter, so you may have to figure that out first. Next, you write down the answers in the accompanying numbered spaces. Each square comes from two different clues to help complete it.
Young BOGGLE fans will love this latest and greatest collection, featuring fun word searches. It has hundreds of letter stickers designed to look like tiles from the game. So kids won t need to find a pen when they re ready to be entertained - the book is all they ll need! BOGGLE is a trademark of Hasbro and is used with permission. Copyright 2008 Hasbro. All Rights Reserved. Licensed by Hasbro.
Inspired by Hasbro's classic and ever-popular board game, a favorite for more than 50 years, this must-have collection contains 30 expertly prepared, fantastically illustrated mazes. Full color. Consumable.
In Grasslands Grown Molly P. Rozum explores the two related concepts of regional identity and sense of place by examining a single North American ecological region: the U.S. Great Plains and the Canadian Prairie Provinces. All or parts of modern-day Alberta, Montana, Saskatchewan, North Dakota, South Dakota, and Manitoba form the center of this transnational region. As children, the first postconquest generation of northern grasslands residents worked, played, and traveled with domestic and wild animals, which introduced them to ecology and shaped sense-of-place rhythms. As adults, members of this generation of settler society worked to adapt to the northern grasslands by practicing both agricultural diversification and environmental conservation. Rozum argues that environmental awareness, including its ecological and cultural aspects, is key to forming a sense of place and a regional identity. The two concepts overlap and reinforce each other: place is more local, ecological, and emotional-sensual, and region is more ideational, national, and geographic in tone. This captivating study examines the growth of place and regional identities as they took shape within generations and over the life cycle.
What is more fun than the BARREL OF MONKEYS game? A BARREL OF MONKEYS in mazes, of course! Based on the colorful toys from Hasbro, this cool puzzle book is perfect playtime entertainment. Kids will relish the challenge, and love the humorous pictures, as they help these zany monkeys navigate their way through 30 intricately-designed and expertly-prepared puzzles. Our amusing simian friends go in search of the fastest, most direct route through environments like the jungle (where they are racing to find the big bunch of yummy bananas) and also through more unusual settings, many of which will provide big surprises!
Based on CLUE, Hasbro's popular and award-winning decoding detective board game, these puzzles have an enjoyably murderous twist that adds to the challenge and the fun. In keeping with the original game, the grid has six suspects listed at the side (like Colonel Mustard and Miss Scarlet); six possible weapons on the bottom; and boxes inside referring to the game's rooms. Solve the sudoku as usual, filling in the numbers from one to nine with no repeats. But when you're done, you'll also have the solution to the CLUE mystery too -- whodunit, with what, and where."--Publisher's description
Inspired by Hasbro's classic and ever-popular board game, a favorite for more than 50 years, this must-have collection contains 30 expertly prepared, fantastically illustrated mazes. Full color. Consumable.
Offers the paper version of a classic game that tests your brain. Solve the maze from start to finish - but without going around corners as you normally would. You're only allowed to make a turn after you hit a wall.
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