In this Hugo nominated science fiction thriller by Mur Lafferty, a crew of clones awakens aboard a space ship to find they're being hunted-and any one of them could be the killer. Maria Arena awakens in a cloning vat streaked with drying blood. She has no memory of how she died. This is new; before, when she had awakened as a new clone, her first memory was of how she died. Maria's vat is one of seven, each one holding the clone of a crew member of the starship Dormire, each clone waiting for its previous incarnation to die so it can awaken. And Maria isn't the only one to die recently. . . Unlock the bold new science fiction thriller that Corey Doctorow calls Mur's "breakout book".
Mallory Viridian would rather not be an amateur detective, and fled to outer space to avoid it…but when one of the new human arrivals on a space shuttle is murdered, she’s back in the game. Mallory Viridian would rather not be an amateur detective, thank you very much. But no matter what she does, people persist in dying around her—and only she seems to be able to solve the crime. After fleeing to an alien space station in hopes that the lack of humans would stop the murders, a serial killer had the nerve to follow her to Station Eternity. (Mallory deduced who the true culprit was that time, too.) Now the law enforcement agent who hounded Mallory on Earth has come to Station Eternity, along with her teenage crush and his sister, Mallory’s best friend from high school. Mallory doesn’t believe in coincidences, and so she’s not at all surprised when someone in the latest shuttle from Earth is murdered. It’s the story of her life, after all. Only this time she has more than a killer to deal with. Between her fugitive friends, a new threat arising from the Sundry hivemind, and the alarmingly peculiar behavior of the sentient space station they all call home, even Mallory’s deductive abilities are strained. If she can’t find out what’s going on (and fast), a disaster of intergalactic proportions may occur.…
Amateur detective Mallory Viridian’s talent for solving murders ruined her life on Earth and drove her to live on an alien space station, but her problems still follow her in this witty, self-aware novel that puts a speculative spin on murder mysteries, from the Hugo-nominated author of Six Wakes. From idyllic small towns to claustrophobic urban landscapes, Mallory Viridian is constantly embroiled in murder cases that only she has the insight to solve. But outside of a classic mystery novel, being surrounded by death doesn’t make you a charming amateur detective, it makes you a suspect and a social pariah. So when Mallory gets the opportunity to take refuge on a sentient space station, she thinks she has the solution. Surely the murders will stop if her only company is alien beings. At first her new existence is peacefully quiet…and markedly devoid of homicide. But when the station agrees to allow additional human guests, Mallory knows the break from her peculiar reality is over. After the first Earth shuttle arrives, and aliens and humans alike begin to die, the station is thrown into peril. Stuck smack-dab in the middle of an extraterrestrial whodunit, and wondering how in the world this keeps happening to her anyway, Mallory has to solve the crime—and fast—or the list of victims could grow to include everyone on board….
Board the Millennium Falconand journey to a galaxy far, far away with the most beloved scoundrel in the galaxy in this thrilling novelization of Solo- A Star Wars Story. Through a series of daring escapades deep within a dark and dangerous criminal underworld, a young Han Solo meets his mighty future copilot Chewbacca and encounters the notorious gambler Lando Calrissian in a journey that will set the course of one of the Star Warssaga's most unlikely heroes.
This official Minecraft novel is a journey into the unknown! Max and Alison are proof that differences don’t stand in the way of friendship. Max is always on the lookout for a new adventure—even if it means getting into trouble—while Alison prefers to follow the rules. But both of them are fascinated by the beat-up old journal Max finds and the strange gate its secretive author, the Enchanter, describes: a portal to an otherworldly realm of danger called the Nether. After they use the journal’s instructions to craft the portal, Max and Alison squabble over whether to remain safe in the Overworld or to journey into the Nether to find the Enchanter . . . until a fateful accident makes the decision for them. Trapped in a scary new world, Max and Alison find an ally in Freya, a fierce warrior who has been living in the Nether with her beloved wolf, Bunny Biter. With Freya’s help, and with the clues that lie in the pages of the mysterious journal, Max and Alison embark on a quest to find the Enchanter, even as the Nether pushes their skills—and their friendship—to the limit. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners
COULD YOU FIND A MUSEUM FOR A MONSTER?OR A JAZZ BAR FOR A JABBERWOCK? Zoe Norris writes travel guides for the undead. And she's good at it too -- her new-found ability to talk to cities seems to help. After the success of The Sbambling Guide to New York City, Zoe and her team are sent to New Orleans to write the sequel. Work isn't all that brings Zoe to the Big Easy. The only person who can save her boyfriend from zombism is rumored to live in the city's swamps, but Zoe's out of her element in the wilderness. With her supernatural colleagues waiting to see her fail, and rumors of a new threat hunting city talkers, can Zoe stay alive long enough to finish her next book?
An exciting, witty urban fantasy series from podcaster Mur Lafferty, about a travel writer who takes a job with a shady publishing company in New York, only to find that she must write a guide to the city - for the undead!"--Provided by the publisher
Magic is real, and hungry--trapped in ancient texts and artifacts. Only a few who discover it survive to fight back. Join Detective Sal Brooks, newest recruit to a black-ops magic hunting team backed by the Vatican, as she travels the world to keep the supernatural in check. Just remember: watch your back and don't touch anything. Fans of Supernatural, The X-Files, Buffy the Vampire Slayer, and The Da Vinci Code will love this epic urban fantasy. Bookburners Season 3 is written by Max Gladstone, Margaret Dunlap, Brian Francis Slattery, Andrea Phillips, Mur Lafferty, and Amal El-Mohtar and presented by Serial Box Publishing.
The fifteenth anniversary of the Hugo-nominated science fiction podcast Escape Pod, featuring new and exclusive stories from today’s bestselling writers. Finalist for the 2020 Hugo Award for Best Semiprozine. Celebrate the fifteenth anniversary of cutting-edge science fiction from the hit podcast, Escape Pod. Escape Pod has been bringing the finest short fiction to millions of ears all over the world, at the forefront of a new fiction revolution. This anthology gathers together fifteen stories, including new and exclusive work from writers such as from Cory Doctorow, Ken Liu, Mary Robinette Kowal, T. Kingfisher and more. From editors Mur Laffterty and S.B. Divya comes the science fiction collection of the year, bringing together bestselling authors in celebration of the publishing phenomenon that is, Escape Pod.
The Reporter follows Yolanda Davenport, a reporter for Galaxy Sports Magazine, as she searches for the truth about Ju Tweedy's involvement with the murder of Grace McDermot - the incident that drove Ju to join the Ionath Krakens. The Reporter takes place between week three and week six of the 2684 Galactic Football League season, the season that encompasses The All-Pro. This novella is co-written by Scott Sigler and Mur Lafferty.
An epic smackdown ensues as Sal and Team Three match wits and magic with Mr. Norse. The stage is set for the Mr. Norse’s grand move in possessing—The Norton Anthology of Evil—aka the Codex Umbra. The team’s plans include infiltrating a yacht-party, sneaking into a secret compound, and generally trying to stop an evil billionaire from gaining control of a compendium of demons. But, as usual, even the best plans go awry and the team must be quick on their feet as Mr. Norse jumps through the looking glass and they having nothing left but to follow. This episode is brought to you by team-writer Max Gladstone who shows us that no matter how the battle is won or lost; the war wages on.
Grace’s secret history comes to light. While all the members of Team Three have their secrets, only Grace seems willing to guard hers with fists of fury. Finally fed up with being kept in the dark, Sal takes matters into her own hands and engages in a friendly stalking operation to learn just what Grace’s deal is. A lit candle and flashbacks to 1930s China help illuminate matters—but things are never simple when magic is in play. This episode is brought to you by team-writer Max Gladstone and reveals the backstory of one of most mysterious cast members while skipping through time, place, and emotion.
Grace gets a day off and time threatens to swallow Rome. It’s Grace’s one day off a year and nothing will stop her from enjoying every last second of it: not Sal’s troubling sleepwalking, not the mysterious tour guide Aaron and his aggressive concern for the Team, not even the magical artifact spreading a time-slowing bubble across Rome. The team’s troubles may never stop—but sometimes, you have to make time for a spin class. This episode is brought to you by team-writer Mur Lafferty and shows us the importance of taking time for oneself—even when time is of the essence.
This is the 4th episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Brian Francis Slattery. Magic is real . . . and hungry. The new, secret Team Four-Asanti, Perry, and Frances-plans a small experiment with magic in order to test their control. But the magical servants they summon keep going . . . and going . . . and interpret Asanti's orders in a much more extreme way than intended. The Orb summons Team Three, and while Menchú and the others are able to contain the damage, they're left wondering just who started this outbreak-and who the servants were working for. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
Detective Sally Brooks investigates an unusual robbery, and discovers that magic is real—and hungry! NYPD Detective Sal Brooks is no rookie—but even the most hardened cop would think twice when they see their brother open a book and become . . . well . . . something entirely not their brother. When her attempts to solve the case cross paths with a mysterious team led by a priest, she starts to realize that the world is far more than what is seems, and, just maybe, magic is real—and hungry. This episode is the first in a 16-part Serial, Bookburners, presented by Serial Box. From a team of writers, this collaborative effort unfolds an epic urban fantasy narrative across an entire season in weekly installments.
Supernatural meets The Da Vinci Code in a fast-paced, kickass character driven novel chock-full of magic, mystery, and mayhem, written collaboratively by a team of some of the best writers working in fantasy. Magic is real . . . and hungry. Everything in the Bookburners’ lives falls into two categories: Before London and After London. Before London, things were strange, sure, but After London . . . “strange” doesn’t even begin to describe it. Magic is everywhere—and the Bookburners can only be in one place at a time. Having cut ties with the Vatican, the members of the former Team Three are a little at a loss. Their old roles don’t feel right anymore; their old job seems almost quaint, considering how much magic flourishes in plain sight. But with the return of an old enemy, they find a renewed purpose. And this time, they know that the only thing they can depend on in this world is each other. Fans of Supernatural, The X-Files, Buffy the Vampire Slayer, and The Da Vinci Code will love this epic urban fantasy. Originally presented serially in 10 episodes, this edition contains all installments of Bookburners Season 4. This is a novel co-written by Max Gladstone, Brain Francis Slattery, Mur Lafferty, and Andrea Phillips. Praise for the Bookburners series: “Sheer enormous fun!” —Naomi Novik, author of the New York Times-bestselling Temeraire series "Bookburners is worth getting hooked on!" —Pop. Edit. Lit. blog “Recommended for those looking for a breezy, entertaining and exciting fantasy read.” —Booklist "As much fun as binge-watching a full season of a Showtime series." —Publishers Weekly “Highly recommended for urban fantasy fans (think: Cassandra Clare's City of Bones combined with the Indiana Jones movies).” —School Library Journal
Asanti’s murky past gets a bit clearer when an old friend visits her to reminisce...and collect on a debt. No one likes the idea of helping the mysterious magical madam, but after all, one does not simply say no to the Maitresse. This episode is brought to you by Mur Lafferty who warns you not to touch anything when exploring new gardens. Magic is real, and hungry—trapped in ancient texts and artifacts, only a few who discover it survive to fight back. Detective Sal Brooks is a survivor. Freshly awake to just what dangers are lurking, she joins a Vatican-backed black-ops anti-magic squad: Team Three of the Societas Librorum Occultorum. Together they stand between humanity and magical apocalypse. Some call them the Bookburners. They don’t like the label. Bookburners Season 2, presented by Serial Box Publishing. This serial will unfold in 13 episodes.
Good intentions in Glasgow lead to disastrous results. Sal and Asanti leave the rest of the Team in the lurch when they jet off to Scotland to attend the funeral of the archivists’ mentor. Something is amiss in the Dear Green Place, however, as the pair land to discover the entire city has become obsessed with a restaurant (which just happens to be owned by the deceased mentor’s only living relative). They beat the crowds to get a table, only to find the fight has just begun and they left their muscle at home. This episode is brought to you by team-writer Mur Lafferty and explores how magic, like food, is rarely cut and dry.
Little is at it seems on the high seas when a magical book wreaks havoc on a luxury yacht. The Team saves on flight costs as the newest mystery happens around the corner. A tip from a local antiquarian doesn’t make it to the Team in time and they are left with a once-bookstore-now-rubble-pile, a missing magical tome, and very few clues beyond a helpful tour guide (one might even say too helpful . . .). Tracking the missing book to a luxury yacht, the Team gets less of the high-end boating experience and more of the demon-on-the-loose nightmare. All aboard the Fair Weather; but no smooth sailing ahead. This episode is brought to you by team-writer Margaret Dunlap and introduces readers (and our heroine) to not only the true dangers of Bookburning, but to mysterious secrets even cloudier than the Societas Librium Occultorum.
Sal and Team Three travel to Madrid, through a breathing door, and into a lonely man’s weirdest dreams. Sal Brooks, newest member of Team Three of the Societas Librium Occultorum, is settling into her job and apartment in Rome. In this episode we meet the rest of the team and get a tour of the Black Archives (pro tip: don’t touch anything), before being whisked off on Sal’s first mission: investigate a magical disturbance in the heart of Madrid, Spain. There they find a breathing apartment door, little girls being held hostage, and some furniture that is far too alive for good taste. First days on the job are never easy... This episode is brought to you by team-writer Brian Francis Slattery and trips down a rabbit hole (or rather, through an apartment door) into some thoroughly New Weird territory. Fans of Vandermeer’s Southern Reach trilogy will find much to enjoy.
Sheer enormous fun!" -Naomi Novik, author of the New York Times-bestselling Temeraire series Magic is real, and hungry. It’s trapped in ancient texts and artifacts, and only a few who discover it survive to fight back. Detective Sal Brooks is a survivor. She joins a Vatican-backed black-ops anti-magic squad—Team Three of the Societas Librorum Occultorum—and together they stand between humanity and the magical apocalypse. Some call them the Bookburners. They don’t like the label. Supernatural meets The Da Vinci Code in a fast-paced, kickass character driven novel chock-full of magic, mystery, and mayhem, written collaboratively by a team of some of the best writers working in fantasy. Originally presented serially in 16 episodes, this omnibus collects all installments of Bookburners Season One into one edition.
This is the 3rd episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Andrea Phillips. Magic is real . . . and hungry. The annual invitation to the Market Arcanum arrives, but with Asanti barred from fieldwork, Liam recovering from injuries, and Father Menchú feeling strained after meeting Hannah, it falls to Sal to attend. She's joined by Grace, pitching in from Team One as backup. Before they leave, though, Asanti tasks them with completing a trade she's set up . . . and warns that there will be dire consequences if it's not completed. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
Magic is real, and hungry--trapped in ancient texts and artifacts. Only a few who discover it survive to fight back. Join Detective Sal Brooks, newest recruit to a black-ops magic hunting team backed by the Vatican, as she travels the world to keep the supernatural in check. Just remember: watch your back and don't touch anything. Fans of Supernatural, The X-Files, Buffy the Vampire Slayer, and The Da Vinci Code will love this epic urban fantasy. Bookburners Season 2 is written by Max Gladstone, Margaret Dunlap, Brian Francis Slattery, Andrea Phillips, Mur Lafferty, and Amal El-Mohtar and presented by Serial Box Publishing.
“Equal parts motivation and inspiration . . . Bite-size, easy-to-read chapters coach new writers through everything from imposter syndrome to writer’s block.” —The Writer I Should Be Writing is everything you’d hope to find in a writing workshop, condensed into one highly effective journal. It’s time to stop dreaming about what you want to write and finally do it! Let award-winning podcaster Mur Lafferty, who in the past has interviewed authors including John Scalzi, Neil Gaiman, Gail Carriger, Adam Christopher, and Kameron Hurley, guide you through the nuts-and-bolts process of honing your craft, including which writing myths to ignore, how to refine your creative process, listening to your inner muse while ignoring your inner bully, and more. This book also contains writing exercises that will help the blossoming writer strengthen the writer’s muscle of writing every day. These include everything from situational writer’s prompts to lists of ideas writers should try to jot down between writing sessions. With this helpful guide, you can make the phrase, “I’ve always wanted to write a story . . .” a thing of the past. Because you should be writing!
This is the 2nd episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Margaret Dunlap. Magic is real . . . and hungry. Father Menchú and Liam investigate a disturbance in a small town in Spain, confronting a centuries-old werewolf curse. Meanwhile, Sal is loaned out to Team One to look into an issue near New Zealand, putting her in close quarters with Grace for the first time since Grace left Team Three. The Orb warned of these two magical flare-ups simultaneously-and they're on exact opposite ends of the globe. Coincidence? . . . Unlikely. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
This is the 5th episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Mur Lafferty. Magic is real . . . and hungry. Sal and Perry try to entertain their parents in Rome . . . without revealing how totally weird their lives have become. Although they know the Orb has warned of an imminent attack on the Vatican museums, they're unable to keep their parents away, placing them all smack in the middle of the magical chaos when it comes. And that chaos has its source with someone Menchú knows all too well. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
The first rule of the Market is you do not talk about the Market. When a mysterious invite arrives in the mail and Father Menchu responds by whisking Sal off to Lichtenstein, the former cop is left on very new ground as she gets more than a glimpse at the broader world of magic users. Unfortunately, they are immediately confronted by a wealthy business man who is less upset about them blowing up his boat two episodes ago, as he is about them stealing his (sludge-demon releasing) book. When the three remaining Team members back in Rome suddenly find themselves under attack, Sal and Menchu are left scrambling for how to help and have to turn to the peculiar techno-cultists whose computers run on seahorses and have a pointed interest in the cop sister of their acquaintance Perry. Welcome to the Market Arcanum. This episode is brought to you by team-writer Margaret Dunlap who shows us that the Society is far from the only fish in the magic-hunting sea—and certainly isn’t the biggest.
Nothing is what it seems in the shocking penultimate installment of Bookburners, the urban fantasy episodic series from Serial Box. With time running out, and the Hand growing stronger inside Sal, the only hope is to banish the demon back to his hellish domain. But to do that, Team Three needs The Book of the Hand, which is back in the Vatican. Now, thanks to a timely offer from Aaron, Sal and the rest of the team stake their freedom on a desperate throw of the dice by venturing into the lion's den . . . This episode is brought to you by team-writer Margaret Dunlap.
This is the 9th episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Brian Francis Slattery. Magic is real . . . and hungry. Father Menchú has always been Team Three's rock, but that rock has been a little less steady than usual lately. Haunted by Hannah's reappearance, he struggles to lead the team in the face of a forcefully rising tide of magic. And when the latest magical upset sends the team to Guatemala, Father Menchú knows what it means-it's time to stop running from his ghosts. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
This is the 12th episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Brian Francis Slattery. Magic is real . . . and hungry. As the City Eater ravages London, Team Three finds itself in a quandary: How can they fight back? And, more important: How can they neutralize this problem before Team One swoops in and does so with no regard for the lives of innocent bystanders? The answer may lie deep within the city itself . . . if the new Team Four can get its work done in time. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
This is the 7th episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Margaret Dunlap. Magic is real . . . and hungry. Being forced to relive your worst memories is bad enough on your own, but doing so in the company of your friends and colleagues is excruciatingly worse. And thanks to the oracle bones, Team Three must do exactly that, walking side-by-side through each other's past horrors. It's an experience none of them will ever forget. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
When it comes to tattoos in the City of Sin, what happens in Vegas doesn’t stay in Vegas. The Team must travel to Las Vegas when the human canvases of a tattoo competition show start dying. The list of potential magical murders is colorful and well documented across episodes of Ink Stainz: Vegas—but appearances can be deceiving and the team must check their prejudices at customs and investigate the bristly and well inked lot before time runs out and more victims fall prey to the demonic ink. This episode is brought to you by team-writer Mur Lafferty and brings some Vegas vice and trash TV to our story. Get ready for deadly drama because no one is here to make friends.
This is the 11th episode in the third season of Bookburners, a 13-episode serial from Serial Box Publishing. This episode written by Margaret Dunlap. Magic is real . . . and hungry. With Asanti and Frances in London, the rest of Team Three has no time to lose as they race to their aid. Menchú knows all too well that Hannah is not to be underestimated. And this time, she's unleashed an evil the like of which even the Bookburners have never seen. Things have changed for the Vatican's magic-fighting Team Three: their forces are depleted, and internal rifts are coming close to tearing this close-knit group apart. But some things never change. Magic still threatens to overwhelm our world, and when a startling appearance from Menchú's past reveals new dimensions to this danger, the team will have to reassess their loyalties-to their jobs, their beliefs, and even to each other.
With the enemy always two steps ahead, Sal and Team Three seek new answers from an old Oracle. After being sent on a wild goose chase in the latest game of cat and mouse with the mysterious Mr. Norse, the team decides they need to get ahead of their competition in the hunt for the Codex Umbra. With no other options, they turn to old friends and even older magic: specifically, the Oracle of Delphi. Sal grows suspicious of her own sleeping habits and Asanti enjoys some field time but everyone learns the deadly dangers of playing with prophecy. This episode is brought to you by team-writer Margaret Dunlap and takes the globe-trotting team from our time to another, and from Italy and Egypt, to Greece and back.
The day of reckoning has arrived for both Asanti the Archivist and the entire Societas Librorum Occultorum. Adapt or die; stay the course or switch streams: those are the questions faced as magic rises and Bookburners Season Two reaches its conclusion. This episode written by Max Gladstone. Magic is real, and hungry—trapped in ancient texts and artifacts, only a few who discover it survive to fight back. Detective Sal Brooks is a survivor. Freshly awake to just what dangers are lurking, she joins a Vatican-backed black-ops anti-magic squad: Team Three of the Societas Librorum Occultorum. Together they stand between humanity and magical apocalypse. Some call them the Bookburners. They don’t like the label. "The End of the Day" is the thirteenth and final episode of Bookburners Season 2, presented by Serial Box Publishing.
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