Bugbears are cunning adversaries, creatures that rarely fight to the death, preferring to flee from a lost battle in order to nurse their vengeance for another day. Adventurers who believe they can simply wade into a horde of bugbears and slay them in glorious combat are in for a rude shock and are certain to fall prey to the myriad of traps and ambushes the bugbears use in their own style of warfare. This d20 supplement helps Games Masters use bugbears in their campaign, in a way players will never forget.
The second Judge Dredd scenario in the Kazan Gambit trilogy from Mongoose Publishing continues the story of the greatest threat Mega-City One has seen in many years, as judges continue to track down evil Sov-block agents before they bring the Justice Department to its knees. Complete with all new rules, Russian Roulette not only provides several gaming sessions of exciting adventure, but also forms a vital part of the growing Judge Dredd roleplaying game.
The dedicated adventurer can never have too many tools, and this equipment guide ensures he has the right tool at the right time. Divided into specialised sections covering a range of items from the armoury and specialised herbs, to clothes and mechanised gadgets - if you cannot find it in this book, you don't want it!
Expanding the RuneQuest magic systems, Spellbook II brings hundreds of new spells, enchantments and rituals for all types of magic. Whether your caster is skilled at Sorcery, Divine magic, Rune magic, or any one of their many variants, he will find greater power and flexibility in this tome. Fully compatible with all RuneQuest games, including Hawkmoon and Elric of Melnibone, Spellbook II sizzles with arcane energy!
This first volume of the RuneQuest Compendiums collates all the most popular articles that have appeared in Signs & Portents over the years, and presents them for the tabletop! Inside you will find new magicks, in-depth treatises on the Aldryami, new monsters, shapeshifting, Gloranthan characters - and rules for getting drunk! Useable with all RuneQuest II-based settings.
Arcane magic has its very roots vested in the power of dragons and their kin. By studying the ancient lore of Dragon Magic, a mage can unlock the secrets only known to these powerful reptiles, allowing him to stand as an equal among wyrms and as lord over other men. From the few True Words and draconic songs to the harvesting of dragon body parts and the procedure of becoming a Dragon Friend, this addition to the Encyclopaedia Arcane is perhaps one of the most powerful - but its discipline and traditions are not easily discovered, nor mastered by the weak of will, for few dragons will tolerate their secrets to be revealed to the younger races.
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