The day the blizzard started, no one knew that it was going to keep snowing for a week. That for those in its path, it would become not just a matter of keeping warm, but of staying alive. . . .Scotty and his friends Pete and Jason are among the last seven kids at their high school waiting to get picked up that day, and they soon realize that no one is coming for them. Still, it doesn't seem so bad to spend the night at school, especially when distractingly hot Krista and Julie are sleeping just down the hall. But then the power goes out, then the heat. The pipes freeze, and the roof shudders. As the days add up, the snow piles higher, and the empty halls grow colder and darker, the mounting pressure forces a devastating decision. . . .Michael Northrop is the New York Times bestselling author of TombQuest, an epic book and game adventure series featuring the magic of ancient Egypt. He is also the author of Trapped, an Indie Next List Selection, and Plunked, a New York Public Library best book of the year and an NPR Backseat Book Club selection. An editor at Sports Illustrated Kids for many years, he now writes full-time from his home in New York City. Learn more at www.michaelnorthrop.net.
A crew of children must pilot a ship across unfamiliar seas while a strange creature lurks belowdecks in this fast-paced survival story from New York Times bestselling author Michael Northrop. Alone at sea, with only the stars to guide them...The proud sailing ship Polaris is on a mission to explore new lands, and its crew is eager to bring their discoveries back home. But when half the landing party fails to return from the Amazon jungle, the tensions lead to a bloody mutiny. The remaining adults abandon ship, leaving behind a cabin boy, a botanist's assistant, and a handful of deckhands -- none of them older than twelve. Troubled by whispers of a strange tropical illness and rumors of a wild beast lurking onshore, the young sailors are desperate to steer the vessel to safety. When one of their own already missing and a strange smell drifting up from below deck, the novice crew begins to suspect that someone -- or something -- else is onboard. Having steeled themselves for the treacherous journey home, they now have more to fear than the raging waters of the Atlantic...
A thrilling survival story from Michael Northrop, the acclaimed author of TRAPPED. He couldn't sleep. That's how it all started. When Davey wakes, just as the sun is rising, he can't wait to slip out of the crammed hotel room he's sharing with his family. Leave it to his parents and kid brother to waste an entire day of vacation sleeping in! Davey heads straight for the beach, book and glasses in hand, not bothering to leave a note. As the sparkling ocean entices him, he decides to test the water, never mind that "No Swimming" sign. But as the waves pull him farther from shore, Davey finds himself surrounded by water -- and something else, too. Something circling below the surface, watching, waiting. It's just a matter of time.
When a young slugger gets hit by a pitch, he needs more than practice to get back his game.Sixth grader Jack Mogens has it all figured out: He's got his batting routine down, and his outfielding earns him a starting spot alongside his best friend Andy on their Little League team, the Tall Pines Braves. He even manages to have a not-totally-embarrassing conversation with Katie, the team's killer shortstop. But in the first game of the season, a powerful stray pitch brings everything Jack's worked so hard for crashing down around his ears. How can he explain to his parents and friends why he WON'T be playing? Readers will root for Jack as he finds the courage to step back up to the plate.Michael Northrop is the New York Times bestselling author of TombQuest, an epic book and game adventure series featuring the magic of ancient Egypt. He is also the author of Trapped, an Indie Next List Selection, and Plunked, a New York Public Library best book of the year and an NPR Backseat Book Club selection. An editor at Sports Illustrated Kids for many years, he now writes full-time from his home in New York City. Learn more at www.michaelnorthrop.net.
New York Times bestselling author Michael Northrop captures the middle-school experience -- from the hurt and horror to the hope -- in this powerful story of acceptance and identity. If I did something risky now, something big -- it's almost like it wouldn't even be my fault. Almost like it might even work.Ked Eakins is about to lose everything.He's just discovered that his dad has gambled away their rent money. They're going to get kicked out of their home.But Ked is determined to fight back. He hatches a plan to save their apartment by rebuilding a vintage minibike in his school's maker space, which he'll sell for a profit.Still, the plan is a gamble of his own: Going to maker space forces Ked into the path of a school bully, who torments him about his progressive spinal condition.Can Ked -- with the help of some unlikely new friends -- find a way to fix the bike and save his family from going under before it's too late?New York Times bestselling author Michael Northrop has written a powerful story a boy who -- against all odds -- decides to bet on himself and create something new from broken pieces.
From the author of the New York Times bestseller Book of the Dead comes the second in an epic Egyptian adventure series from the team that brought you The 39 Clues and Spirit Animals! Strange things are happening in London. Red rain is flooding the streets. People are going missing. And someone's opening graves in Highgate Cemetery . . . Only Alex and his best friend, Ren, suspect the truth: a Death Walker, a powerful ancient Egyptian evil, is behind the chaos. Their quest to bring him down takes them from New York to London, and from the land of the living to the deep underground tombs of the long dead. Will they be in time to stop the Death Walker before he gets too powerful . . . or will the tombs claim them, too? Read the sequel to the New York Times bestseller, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to break in.
From the author of the New York Times bestseller TombQuest:Book of the Dead comes the third in the epic Egyptian adventure series! If Alex and Ren are going to stop the Death Walkers, they know they have to find the powerful Lost Spells. So they head to the Valley of the Kings, deep in the Egyptian desert -- where they discover that Egypt is in the grips of madness. Voices in the air whisper dark secrets and flashes of light burn across the night sky. But their hunt for the Spells keeps getting sabotaged. Every step they take, The Order is hot on their trail. There's no dodging, no hiding. Is someone leaking their secrets?Is there anyone they can trust?Read the book by New York Times bestselling author Michael Northrop, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends!
From the team that brought you The 39 Clues and Spirit Animals comes and epic Egyptian adventure! The adventure continues in Book 3! If Alex and Ren are going to stop the Death Walkers, they know they have to find the powerful Lost Spells. So they head to the Valley of Kings, deep in the Egyptian desert-where they discover that Egypt is in the grips of madness. Voices in the air whisper dark secrets and flashes of light burn across the night sky. But their hunt for the Spells keeps getting sabotaged. Every step they take, The Order is hot on their trail. There's no dodging, no hiding. Is someone leaking their secrets? Is there anyone they can trust? In the tradition of The 39 Clues and Spirit Animals, the TombQuest adventure continues online, with an epic game! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!
A New York Times bestselling novel, the first in an epic Egyptian adventure series from the team that brought you The 39 Clues and Spirit Animals! Nothing can save Alex Sennefer's life. That's what all the doctors say, but his mother knows it's not true. She knows that the Lost Spells of the Egyptian Book of the Dead can crack open a door to the afterlife and pull her son back from the brink. But when she uses the spells, five evil ancients--the Death Walkers--are also brought back to life.An ancient evil has been unleashed. Mummies are awakening. New York is overrun with scorpions. And worst of all for Alex, his mom and the Lost Spells have both disappeared. He and his best friend, Ren, will do anything to find his mom and save the world . . . even if that means going head-to-head with a Death Walker who has been plotting his revenge for 3,000 years.Read the New York Times bestselling book, then continue the adventure online! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!
From the New York Times bestselling author of TombQuest: Book of the Dead, comes book 4 in an epic adventure filled with the magic of ancient Egypt! It's a race for the Spells!Alex and Ren are on a desperate hunt, and time's running out. They've discovered that The Order is on the brink of creating an army of indestructible stone warriors with a dark purpose, and the Lost Spells is the one thing that can put an end to the evil scheme.Following a trail of clues that only Alex can piece together, their chase takes them through magical portals, across Egypt, and deep into Alex's past. But the closer they get to the Spells, the more afraid Alex becomes. He begins to realize that undoing the powerful magic that has created so much chaos might mean ending the very thing the magic was intended to save: his own life. In the tradition of The 39 Clues and Spirit Animals, the TombQuest adventure doesn't end with the books. An epic online game allows you to build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!
From the team that brought you The 39 Clues and Spirit Animals comes book 5 in an epic adventure filled with the magic of ancient Egypt! Get ready for the battle that will shake the world -- and the afterworld.In the epic conclusion to Alex and Ren's quest, they must face off against the Death Walkers, The Order, and an army raised from the dead. Can Alex put an end to the chaos and send these evil spirits back where they belong -- without putting an end to his own life?In the tradition of The 39 Clues and Spirit Animals, the TombQuest adventure continues online, with an epic game! Build an Egyptian tomb of your own, hide treasure and protect it with traps, then challenge your friends to play through!
Die größten Helden des DC-Universums, die Justice League, beantwortet Mails ihrer größten Fans - von Kindern! Macht Superman auch mal Fehler? Hört Wonder Woman auf ihre Eltern? Stinkt Aquaman nach Fisch? In dieser Graphic-Novel-Reihe von Michael Northrop, dem New-York-Times-Bestsellerautor von TombQuest, wird die Justice League mit Fragen aller Art konfrontiert, die die kultigen Helden auch gerne beantworten, wenn sie gerade mal nicht die Welt retten müssen. Ihre ehrlichen und äußerst lustigen Antworten werden Leser aller Altersklassen überraschen und erfreuen, denn wie sich herausstellt, unterscheidet sich das Leben eines Superhelden nicht wirklich von dem eines Kindes. Voller Heldentaten, Torheiten und farbenfroher Zeichnungen von Gustavo Duarte gibt Hallo Justice League Lesern einen Blick hinter die Kulissen alltäglicher Heldentaten! Die neue DC-Reihe von Panini Kids weiß bereits junge Heranwachsende ab 8 Jahren zu begeistern, aber auch bei DC-Fans aller anderen Altersklassen wird kein Auge trocken bleiben. Denn mit jeder Menge Humor und liebevollen Zeichnungen wird in den eigenständigen Bänden der Reihe aufgezeigt, dass auch Superhelden mal Kinder waren und selbst als Erwachsene ab und an mal Mist bauen - so richtig. Die spannenden und witzigen Geschichten der bekanntesten DC-Figuren reißen selbst die größten Lesemuffel mit und ermöglichen nicht nur jungen Fans einen farbenfrohen Start in die Welt der Superhelden.
For nearly 30 years, the statutory provision, known as Nunn-McCurdy (NM), has been an oversight tool for Congress to hold the DoD accountable for cost growth on major defense programs. A NM breach occurs when a program's unit cost exceeds certain thresholds. When that happens, DoD must notify Congress of the breach. There are a number of statutory provisions that help implement cost growth reporting under NM. Referring to these statutory provisions as the NM process, this report examines trends in NM breaches and factors that may be responsible for these trends. It also discusses changes DoD is making or proposing to make to the NM process. Charts and tables. This is a print on demand report.
The fourth book in a brand new epic Egyptian adventure! Alex and Ren's hunt for the Lost Spells takes them on a twisty and magical path, through false doors, and deep into underground tombs where they discover that The Order is planning something bigger than they'd ever anticipated . . .
Translation and commentary of Latin texts from the 1670s by early Quaker theologians George Keith and Robert Barclay reveal concerns for Christian application of Jewish Kabbalah, the chronology of the end times, and theological justification of distinctive Quaker teachings.
In a tumultuous future you may live to see, in a world poised on the brink of an uneasy peace, there will come a time of great discovery. One man's vision of a united earth will collide head-on with the ideals of a civilization so advanced that language has become nearly obsolete and conflict has evolved far beyond the simplicities of weapons and war. In this cataclysmic twilight moment in history, the peoples of our planet must band together towards a higher purpose or be destroyed by the machinations of our own short-sightedness.This is the first exciting adventure of Vladimir Ustinov and his team of scientists and philosophers, as they blaze the way for humankind's seminal encounter with The World Builders, an alien race whose nobility and cunning is matched only by their incredible achievements in the manipulation of physics. As Ustinov and his trusted companions Xan Huxley, Harry Northrop and General Jake Vicobs open the door to our first glimpse into a vast universe filled with overwhelming wonder and terrifying evil, they will discover that the ultimate equation is something far more complex than any of them could have imagined. An equation that will reach across time and space to teach new lessons, build new empires, and destroy the final barrier between man and alien. Humanity.
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