An updated and thoroughly revised third edition of the foundational text offering an introduction to physics with a comprehensive interactive website The revised and updated third edition of Understanding Physics presents a comprehensive introduction to college-level physics. Written with today's students in mind, this compact text covers the core material required within an introductory course in a clear and engaging way. The authors – noted experts on the topic – offer an understanding of the physical universe and present the mathematical tools used in physics. The book covers all the material required in an introductory physics course. Each topic is introduced from first principles so that the text is suitable for students without a prior background in physics. At the same time the book is designed to enable students to proceed easily to subsequent courses in physics and may be used to support such courses. Relativity and quantum mechanics are introduced at an earlier stage than is usually found in introductory textbooks and are integrated with the more 'classical' material from which they have evolved. Worked examples and links to problems, designed to be both illustrative and challenging, are included throughout. The links to over 600 problems and their solutions, as well as links to more advanced sections, interactive problems, simulations and videos may be made by typing in the URL’s which are noted throughout the text or by scanning the micro QR codes given alongside the URL’s, see: http://up.ucc.ie This new edition of this essential text: Offers an introduction to the principles for each topic presented Presents a comprehensive yet concise introduction to physics covering a wide range of material Features a revised treatment of electromagnetism, specifically the more detailed treatment of electric and magnetic materials Puts emphasis on the relationship between microscopic and macroscopic perspectives Is structured as a foundation course for undergraduate students in physics, materials science and engineering Has been rewritten to conform with the revised definitions of SI base units which came into force in May 2019 Written for first year physics students, the revised and updated third edition of Understanding Physics offers a foundation text and interactive website for undergraduate students in physics, materials science and engineering.
Que crafted this book to grow with you, providing the reference material you need as you move toward proficiency with Studio MX and use of its more advanced features. Special Edition Using Macromedia Studio MX 2004 is the only book you need to get the most from Macromedia Studio MX 2004, including the newest versions of Flash, Dreamweaver, Fireworks, FreeHand, and ColdFusion Developer Edition. Book jacket.
From the Foreword: "...There are many good textbooks today to teach digital signal processing, but most of them are content to teach the theory, and perhaps some MATLAB® simulations. This book has taken a bold step forward. It not only presents the theory, it reinforces it with simulations, and then it shows us how to actually use the results in real-time applications. This last step is not a trivial step, and that is why so many books, and courses, present only theory and simulations. With the combined expertise of the three authors of this text...the reader can step into the real-time world of applications with a text that presents an accessible path..." —Delores M. Etter, Texas Instruments Distinguished Chair in Electrical Engineering and Executive Director, Caruth Institute for Engineering Education, Southern Methodist University, Dallas, Texas, USA ? Mastering practical application of real-time digital signal processing (DSP) remains one of the most challenging and time-consuming pursuits in the field. It is even more difficult without a resource to bridge the gap between theory and practice. Filling that void, Real-Time Digital Signal Processing from MATLAB® to C with the TMS320C6x DSPs, Second Edition is organized in three sections that cover enduring fundamentals and present practical projects and invaluable appendices. This updated edition gives readers hands-on experience in real-time DSP using a practical, step-by-step framework that also incorporates demonstrations, exercises, and problems, coupled with brief overviews of applicable theory and MATLAB® application. Engineers, educators, and students rely on this book for precise, simplified instruction on use of real-time DSP applications. The book’s software supports the latest high-performance hardware, including the powerful, inexpensive, and versatile OMAP-L138 Experimenter Kit and other development boards. Incorporating readers’ valuable feedback and suggestions, this installment covers additional topics (such as PN sequences) and more advanced real-time DSP projects (including higher-order digital communications projects), making it even more valuable as a learning tool.
Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games. Topics covered include: How to construct a game engine to drive mobile games. How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games. How to implement sprite animation and control interactions among moving sprites. How to play sound effects and music in mobile games. How to take advantage of wireless networks to build mobile multiplayer games. How to design and develop a variety of different games spanning several video games genres.
The Reformed Two-Kingdom project has generated a great deal of literature. However, this literature is often characterized by inflamed rhetoric. Further, though it is standard fare to assume that Kline was the architect of the project, in reality, there has been very little scholarly examination of this point. In response, Kline’s system is analyzed through the means of a dialectical discourse with three differing models within the Reformed tradition—the Theonomist, Perspectivalist, and Dooyeweerdian schools. Through this means, the study keeps away from surface-level polemics and instead directs readers to the critically important substructural level of current discussions. While clarifying some of the key differences between Kline and his interlocutors, often-overlooked points of nuance are also highlighted. These points are shown to be important in that they present the potential to lessen frustration and impasse in the ongoing dialogue.
From personal music players to anti-lock brakes and advanced digital flight controllers, the demand for real-time digital signal processing (DSP) continues to grow. Mastering real-time DSP is one of the most challenging and time-consuming pursuits in the field, exacerbated by the lack of a resource that solidly bridges the gap between theory and pr
Sampling theory considers how methods for selection of a subset of units from a finite population (a sample) affect the accuracy of estimates of descriptive population parameters (mean, total, proportion). Although a sound knowledge of sampling theory principles would seem essential for ecologists and natural resource scientists, the subject tends to be somewhat overlooked in contrast to other core statistical topics such as regression analysis, experimental design, and multivariate statistics. This introductory text aims to redress this imbalance by specifically targeting ecologists and resource scientists, and illustrating how sampling theory can be applied in a wide variety of resource contexts. The emphasis throughout is on design-based sampling from finite populations, but some attention is given to model-based prediction and sampling from infinite populations.
Annotation This book is an introduction to the design and implementation of operating systems using OSP 2, the next generation of the highly popular OSP courseware for undergraduate operating system courses. Coverage details process and thread management; memory, resource and I/0 device management; and interprocess communication. The book allows students to practice these skills in a realistic operating systems programming environment. An Instructors Manual details how to use the OSP Project Generator and sample assignments. Even in one semester, students can learn a host of issues in operating system design.
This volume aims to offer a comprehensive and easy-to-read turtorial. It describes the protocols, techniques, products and concepts that enable an organization's computer and data networks to carry ever-greater volumes of data at ever greater speeds. This book guides readers from legacy access methods such as Ethernet and Token Ring through the high-bandwidth technologies and concepts accessible to both new and experienced professionals.
This new book, by the original developer of the BACnet standards, explains how BACnet's protocols manage all basic building functions in a seamless, integrated way. BACnet is a data communication protocol for building automation and control systems, developed within ASHRAE in cooperation with ANSI and the ISO. This book explains how BACnet works with all major control systems--including those made by Honeywell, Siemens, and Johnson Controls--to manage everything from heating to ventilation to lighting to fire control and alarm systems. BACnet is used today throughout the world for commercial and institutional buildings with complex mechanical and electrical systems. Contractors, architects, building systems engineers, and facilities managers must all be cognizant of BACnet and its applications. With a real 'seat at the table,' you'll find it easier to understand the intent and use of each of the data sharing techniques, controller requirements, and opportunities for interoperability between different manufacturers' controllers and systems. Highlights include: * A review of the history of BACnet and its essential features, including the object model, data links, network technologies, and BACnet system configurations; * Comprehensive coverage of services including object access, file access, remote device management, and BACnet-2012's new alarm and event capabilities; * Insight into future directions for BACnet, including wireless networking, network security, the use of IPv6, extensions for lifts and escalators, and a new set of BACnet Web Services; * Extensive reference appendices for all objects and services; and * Acronyms and abbreviations
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
The next generation of computer system designers will be less concerned about details of processors and memories, and more concerned about the elements of a system tailored to particular applications. These designers will have a fundamental knowledge of processors and other elements in the system, but the success of their design will depend on the skills in making system-level tradeoffs that optimize the cost, performance and other attributes to meet application requirements. This book provides a new treatment of computer system design, particularly for System-on-Chip (SOC), which addresses the issues mentioned above. It begins with a global introduction, from the high-level view to the lowest common denominator (the chip itself), then moves on to the three main building blocks of an SOC (processor, memory, and interconnect). Next is an overview of what makes SOC unique (its customization ability and the applications that drive it). The final chapter presents future challenges for system design and SOC possibilities.
IBM® Scale Out Network Attached Storage (SONAS) is a scale out network-attached storage offering that is designed to manage vast repositories of information in enterprise environments that require large capacities, high levels of performance, and high availability. SONAS provides a range of reliable, scalable storage solutions for various storage requirements. These capabilities are achieved by using network access protocols such as Network File System (NFS), Common Internet File System (CIFS), Hypertext Transfer Protocol Secure (HTTPS), File Transfer Protocol (FTP), and Secure Copy Protocol (SCP). Using built-in RAID technologies, all data is well-protected with options to add more protection through mirroring, replication, snapshots, and backup. These storage systems are also characterized by simple management interfaces that make installation, administration, and troubleshooting uncomplicated and straightforward. This IBM Redbooks® publication is the companion to IBM SONAS Best Practices, SG24-8051. It is intended for storage administrators who have ordered their SONAS solution and are ready to install, customize, and use it. It provides backup and availability scenarios information about configuration and troubleshooting. This book applies to IBM SONAS Version 1.5.5. It is useful for earlier releases of IBM SONAS as well.
An advanced guidebook that teaches practical editing strategies using Final Cut Pro, this title goes beyond the basics to combine practical techniques with professional strategy and artistic technique. With guidelines on general editing techniques and improving workflow, this guide shows readers how to use Final Cut to tackle creative compositing with other applications.
Annotation The only comprehensive reference to Flash that creative professionals and Flash gurus will need! Covering basic skills quickly and concisely, it allows more time to be spent on more advanced topics.nbsp;Organised by topic, readers can jump in and learn only what they need to complete the task at hand. nbsp; Completely up20020828d and expanded to cover all aspects of Flash MX, including Flash's upgraded ActionScript and interface features. Concise and complete, containing the information that busy professionals need without any of the fluff. Includes contributions from several highly respected Flash professionals; they give real-world tasks and tips as well as answers to questions they've been hearing for years as trainers. Cyndy Cashman is the founder and president of Breakaway Interactive Training and Digital Media Center, located in Norman, Oklahoma. Her company is a Macromedia-authorized training center providing training and consulting services for interactive media. She has been using and teaching advanced Flash topics for many years. Michael Hurwicz has been using Flash 5 intensively since it first came out. He has written about Macromedia Director, discreet 3d Studio Max, and eRain Swift3D for WebTools. A full-time freelance writer for 16 years, he has written books on networks and architecture. nbsp.
Maness asks us to tie up our sneakers, for we are going to have some fun as we hike into the Grand Canyon of Love. Love is the treasure of life. It is Love all the way. Nothing else really matters outside of Love. Best of all, our Love will only get better in heaven. The treasured ability to have loving relationships is Gods gift to us in our Imago Deithe image of God we all share. Likewise, what we know of Love this side of heaven is but a dusty image of what God experiences. I want to get personally involved, says Maness. Can we have a free-will relationship with anyone, even God, if all of what we do and think is settled? I dont think so. Love is greater than that, and I shall prove that, and that is indeed a Grand Canyon. Manes brings some of the brain-splitting complexities of this to light with good humor, introduces dynamic foreknowledge, and challenges Classical Theisms avoidance of Love. And he exposes some foul play in the process. Thats the first half of the book. For those wanting to strike out on their own (wanting to see more of the depth and diversity of the Grand Canyon), the second half contains reviews of about 60 major authors, a 4,000+ Abysmal Bibliography, and a huge index to just about everything in the book. Maness has thrown a gauntlet before the Classical Theists. So tie up your sneakers and take a hike with Michael G. Maness as he walks with you into the Grand Canyon. see more at www.PreciousHeart.net
Furnishes complete coverage of the Canon's PowerShot family of digital cameras, offering solutions-based how-to techniques and step-by-step instruction in exposure, composition, perspective and other essential photographic skills.
A complete and comprehensive collaboration providing insight on future approaches to telephone survey methodology Over the past fifteen years, advances in technology have transformed the field of survey methodology, from how interviews are conducted to the management and analysis of compiled data. Advances in Telephone Survey Methodology is an all—encompassing and authoritative resource that presents a theoretical, methodological, and statistical treatment of current practices while also establishing a discussion on how state—of—the—art developments in telecommunications have and will continue to revolutionize the telephone survey process. Seventy—five prominent international researchers and practitioners from government, academic, and private sectors have collaborated on this pioneering volume to discuss basic survey techniques and introduce the future directions of the telephone survey. Concepts and findings are organized in four parts—sampling and estimation, data collection, operations, and nonresponse—equipping the reader with the needed practical applications to approach issues such as choice of target population, sample design, questionnaire construction, interviewing training, and measurement error. The book also introduces important topics that have been overlooked in previous literature, including: The impact of mobile telephones on telephone surveys and the rising presence of mobile—only households worldwide The design and construction of questionnaires using Computer Assisted Telephone Interviewing (CATI) software The emerging use of wireless communication and Voice over Internet Protocol (VoIP) versus the telephone Methods for measuring and improving interviewer performance and productivity Privacy, confidentiality, and respondent burden as main factors in telephone survey nonresponse Procedures for the adjustment of nonresponse in telephone surveys In—depth reviews of the literature presented along with a full bibliography, assembled from references throughout the world Advances in Telephone Survey Methodology is an indispensable reference for survey researchers and practitioners in almost any discipline involving research methods such as sociology, social psychology, survey methodology, and statistics. This book also serves as an excellent text for courses and seminars on survey methods at the undergraduate and graduate levels.
Archaeology: Basic Field Methods introduces archaeological field methods and provides a basis for understanding the links between the nature of archaeological evidence, the recognition of that evidence in the field, and the techniques involved in the search for and recovery of archaeological evidence in a variety of settings. Outstanding Features: Provides a basic introduction to sediments, soils, stratigraphy, and geomorphology. Discusses ethical concerns and codes of professional conduct. Discusses cultural resource management (CRM) and its impact on the practice of field archaeology. Contains exercises and discussion questions at the end of each chapter.
A recipient of the PROSE 2017 Honorable Mention in Chemistry & Physics, Radioactivity: Introduction and History, From the Quantum to Quarks, Second Edition provides a greatly expanded overview of radioactivity from natural and artificial sources on earth, radiation of cosmic origins, and an introduction to the atom and its nucleus. The book also includes historical accounts of the lives, works, and major achievements of many famous pioneers and Nobel Laureates from 1895 to the present. These leaders in the field have contributed to our knowledge of the science of the atom, its nucleus, nuclear decay, and subatomic particles that are part of our current knowledge of the structure of matter, including the role of quarks, leptons, and the bosons (force carriers). Users will find a completely revised and greatly expanded text that includes all new material that further describes the significant historical events on the topic dating from the 1950s to the present. - Provides a detailed account of nuclear radiation – its origin and properties, the atom, its nucleus, and subatomic particles including quarks, leptons, and force carriers (bosons) - Includes fascinating biographies of the pioneers in the field, including captivating anecdotes and insights - Presents meticulous accounts of experiments and calculations used by pioneers to confirm their findings
The simplest method of transferring data through the inputs or outputs of a silicon chip is to directly connect each bit of the datapath from one chip to the next chip. Once upon a time this was an acceptable approach. However, one aspect (and perhaps the only aspect) of chip design which has not changed during the career of the authors is Moore’s Law, which has dictated substantial increases in the number of circuits that can be manufactured on a chip. The pin densities of chip packaging technologies have not increased at the same pace as has silicon density, and this has led to a prevalence of High Speed Serdes (HSS) devices as an inherent part of almost any chip design. HSS devices are the dominant form of input/output for many (if not most) high-integration chips, moving serial data between chips at speeds up to 10 Gbps and beyond. Chip designers with a background in digital logic design tend to view HSS devices as simply complex digital input/output cells. This view ignores the complexity associated with serially moving billions of bits of data per second. At these data rates, the assumptions associated with digital signals break down and analog factors demand consideration. The chip designer who oversimplifies the problem does so at his or her own peril.
An up-to-date, concise study aid for anyone preparing for the new CCNA 640-802 exam, this new edition features coverage of Rapid Spanning Tree, wireless, IPv6, network security, VPN, and troubleshooting of various topics.
Understanding Physics – Second edition is a comprehensive, yet compact, introductory physics textbook aimed at physics undergraduates and also at engineers and other scientists taking a general physics course. Written with today's students in mind, this text covers the core material required by an introductory course in a clear and refreshing way. A second colour is used throughout to enhance learning and understanding. Each topic is introduced from first principles so that the text is suitable for students without a prior background in physics. At the same time the book is designed to enable students to proceed easily to subsequent courses in physics and may be used to support such courses. Mathematical methods (in particular, calculus and vector analysis) are introduced within the text as the need arises and are presented in the context of the physical problems which they are used to analyse. Particular aims of the book are to demonstrate to students that the easiest, most concise and least ambiguous way to express and describe phenomena in physics is by using the language of mathematics and that, at this level, the total amount of mathematics required is neither large nor particularly demanding. 'Modern physics' topics (relativity and quantum mechanics) are introduced at an earlier stage than is usually found in introductory textbooks and are integrated with the more 'classical' material from which they have evolved. This book encourages students to develop an intuition for relativistic and quantum concepts at as early a stage as is practicable. The text takes a reflective approach towards the scientific method at all stages and, in keeping with the title of the text, emphasis is placed on understanding of, and insight into, the material presented.
One in a series of Teach Yourself books designed for users with time limitations, this book offers a structured guide to learning how to use JavaScript 1.3.
Networking Explained 2e offers a comprehensive overview of computer networking, with new chapters and sections to cover the latest developments in the field, including voice and data wireless networking, multimedia networking, and network convergence. Gallo and Hancock provide a sophisticated introduction to their subject in a clear, readable format. These two top networking experts answer hundreds of questions about hardware, software, standards, and future directions in network technology. - Wireless networks - Convergence of voice and data - Multimedia networking
Aimed at serious photographers, this lavishly illustrated guide takes a close look at every detail of lowlight photography. Michael Freeman (The Complete Guide to Digital Photography, Mastering Digital Black & White Photography) offers in-depth analysis of the many techniques photographers must master for night and lowlight shooting. Point by point, he discusses how to keep the camera steady, what lenses and camera settings to use, and how to best apply flash, bracketing, image-stabilizing, vibration reduction, and noise reduction. He also outlines common lowlight situations, from stormy weather and deep shade to twilight, moonlight, city lights, and nightclubs. Finally, Freeman examines software programs and processes that will increase the quality of lowlight photographs.
CISSP Certified Information Systems Security Professional Study Guide Here's the book you need to prepare for the challenging CISSP exam from (ISC)¯2. This third edition was developed to meet the exacting requirements of today's security certification candidates, and has been thoroughly updated to cover recent technological advances in the field of IT security. In addition to the consistent and accessible instructional approach that readers have come to expect from Sybex, this book provides: Clear and concise information on critical security technologies and topics Practical examples and insights drawn from real-world experience Expanded coverage of key topics such as biometrics, auditing and accountability, and software security testing Leading-edge exam preparation software, including a testing engine and electronic flashcards for your PC, Pocket PC, and Palm handheld You'll find authoritative coverage of key exam topics including: Access Control Systems & Methodology Applications & Systems Development Business Continuity Planning Cryptography Law, Investigation, & Ethics Operations Security & Physical Security Security Architecture, Models, and Management Practices Telecommunications, Network, & Internet Security
It emphasizes throughout the high performance, reliability, and reduced cost of modern digital sensors, control devices, microprocessors, computer memory, and other electronic components.
The most comprehensive reference on this popular database management tool, fully updated with the new features of Access "X" including increased use of XML and Web services Explores the new, tighter integration with SharePoint and BizTalk in Office "X" that enables greater flexibility for gathering and manipulating data Written by an international bestselling author team with several books to their credit, including previous editions of Access Bible Gets Access beginners started with hundreds of examples, tips, and techniques for getting the most from Access Offers advanced programming information for serious professionals CD-ROM includes all templates and worksheets used in the book, as well as sample chapters from all Wiley Office "X" related Bibles and useful third party software, including John Walkenbach's Power Utility Pak
This book provides an introduction for graduate students and advanced undergraduate students to the field of astrophysical fluid dynamics. Although sometimes ignored, fluid dynamical processes play a central role in virtually all areas of astrophysics.No previous knowledge of fluid dynamics is assumed. After establishing the basic equations of fluid dynamics and the physics relevant to an astrophysical application, a variety of topics in the field are addressed. There is also a chapter introducing the reader to numerical methods. Appendices list useful physical constants and astronomical quantities, and provide handy reference material on Cartesian tensors, vector calculus in polar coordinates, self-adjoint eigenvalue problems and JWKB theory.
This revised edition of the standard introduction to computer animation reflects the latest developments in the field. It explains the basic concepts and techniques, while covering new topics to keep readers up to date.
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