The Event of Myths and Legends has started! The first spawn points have started to open, issuing forth creatures and people that were banished from Emerilia long ago.Dave and the Pandora's Box group are advancing their plans and building projects as fast as possible. When an opportunity arises to take their projects to the next level they're going to have to use all of their tricks and crafting abilities in order to seize it.The Stone Raiders and the Terra Alliance that they have formed will undergo it's first baptism, the time of peace has ended.In this event they need to be the strongest to protect what they care for. Either they will die again and again losing levels and people of Emerilia, or they will be able to stand, their strength growing to new heights.
Alliances and enemies are made, but the Stone Raiders keep their promise. They swore to themselves they would bring the Aleph back to Emerilia.Secrets, powerful creatures and a hidden civilization wait for the Stone Raiders in the abandoned Aleph facilities and cities.Will they be able to clear the Aleph facilities and complete their quest? Or will they be fated to fail?One thing is for sure, the Stone Raiders won't give up easily.
Emerilia is under siege. As the Terra Alliance undergoes a baptism of fire with the event of myths and legends, it seems everyone has plans for the future.The Emperor has spoke and the portals are opening. The Event is larger than anyone anticipated. Emerilia and it's people are ravaged by war, the survivors must band together in order to survive.The Jukal Empire isn't the only one that has started moving, the Pantheon is coming to a showdown, rising from ancient tales, this war is going to be like nothing Emerilia has ever seen.Party Zero stand with the Terra Alliance and the people of Emerilia. They know the truth of Emerilia and the forces arrayed against them, they've made it their home, the stone Raiders their guild they've changed and pushed the boundaries of what was thought possible.Strap on those swords and check your mana potions, it's time Emerilia fought back.
Fighting in the shadows.Enemy at their backs.Will Alva's Secret be revealed?As Erik and Rugrat return to Alva they find that things have only heated up in their time away. The Adventurer's Guild moves in the shadows with Alva's support.With all of their preparations are they ready to take on a powerful sect from the sixth realm?
As the Stone Raiders have grown in power they have started to attract the eyes of established powers. Gudalo has become a vipers nest of schemers as the Gudalo Kingdom's situation turns dire.They might have fled the Selhi Capitol, but as Selhi is learning, one doesn't simply get away with acting out against the Stone Raiders.Dave and Party Zero continue to grow in power, finally free from the battles helping the Aleph, Demons and Beast Kin they are now free to work on their own skills and their new guild hall.As the Stone Raider's Return, their choices and actions will either lead then to become the most powerful guild Emerilia has seen, or be wiped out by those that oppose them.
After taking and defending Vuzgal, Erik and Rugrat have a new task to complete: build a city. They have been racing through the realms at this point, but Vuzgal is a prize that they can't simply give up on. Alva is mobilized, as are their allies, to build out the new city. It is time that they solidify their gains, working on their crafts, their fighting ability and cultivation. As they expand their personal power, their gaze turns toward Vermire, to the dungeon. It's time they started to exert the strength they've built up. Alva moves in the shadows, but to what effect? The answer lies in the Fifth Realm.
After taking and defending Vuzgal, Erik and Rugrat have a new task to complete: build a city. They have been racing through the realms at this point, but Vuzgal is a prize that they can't simply give up on. Alva is mobilized, as are their allies, to build out the new city. It is time that they solidify their gains, working on their crafts, their fighting ability and cultivation. As they expand their personal power, their gaze turns toward Vermire, to the dungeon. It's time they started to exert the strength they've built up. Alva moves in the shadows, but to what effect? The answer lies in the Fifth Realm.
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