Although Touchstone can stand alone, it is the first book of a brilliant, utterly engaging new fantasy series, Glass Thorns, from Melanie Rawn, the author of the bestselling Dragon Prince series. Cayden Silversun is part Elven, part Fae, part human Wizard—and all rebel. His aristocratic mother would have him follow his father to the Royal Court, to make a high society living off the scraps of kings. But Cade lives and breathes for the theater, and he's good—very, very good. With his company, he'll enter the highest reaches of society and power as an honored artist—or die trying. Cade combines the talents of Merlin, Shakespeare, and John Lennon: a wholly charming character in a remarkably original fantasy world created by a mistress of the art. The Glass Thorns Series #1 Touchstone #2 Elsewhens #3 Thornlost #4 Window Wall #5 Playing to the Gods At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Melanie Rawn's delightful creation of the world of Albeyn is a place where the magical races have joined with humans in a melting pot of powers, and everyone loves the theater of magic. In Window Wall, her irrepressible cast of characters mature—at least a little. Not that they'll ever settle down. For nearly two years, Cade has been rejecting his Fae gift, his prescient Elsewhens—simply refusing to see or experience them. But the strain is driving a wedge between him and his theater troupe, Touchstone, and making him erratic on stage and off. It takes his best friend Mieka to bully Cade into accepting the visions again. But when Cade finally looks into the possible futures, he sees a royal castle blowing up, though his vision does not tell him who is responsible. But he knows that if it is in his visions, he can take action to stop it from happening. And when he finally discovers the truth, he takes the knowledge to the only man in the Kingdom who would believe him: his deadly enemy the Archduke. The Glass Thorns Series #1 Touchstone #2 Elsewhens #3 Thornlost #4 Window Wall #5 Playing to the Gods (forthcoming) At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The small and discrete community of witches and wizards who make New York City their home, including successful writer Holly McClure, must use their magic to protect the city when a black coven threatens to unleash its terror.
Bestseller Melanie Rawn plunges down the back stairs of the old South into a dark world of family secrets and the international flesh trade that lies underneath the surface of small town politics and romance. Holly McClure and Evan Lachlan have survived the fiery beginning of their romance and left Manhattan for Holly's ancestral home to raise their children. Evan's the county Sheriff; Holly is still a trouble-making Spellbinder trying to manipulate her family as if they were characters in one of her novels. But something's not right in Pocahontas County. Churches are being burned down in mysterious arsons with a taint of magic on them. Sheriff Lachlan suspects that they have something to do with the new owners of the old Westmoreland plantation, now a very upscale Inn, but even if he could find proof, it's going to be hard to bring a case of Black Magic before a Judge -- even in Pocahontas County, where witchcraft is the family business of all the oldest clans. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In this fifth book final volume of the acclaimed series Glass Thorns, Melanie Rawn has created a superb high fantasy series that blends the worlds of magic, theater, art, and politics. The boys are at the top of their theatrical game. Their only real competition for the hearts and gold of the public are the Shadowshapers. Nevertheless, the past years of financial struggle, since their manager proved to have been embezzling, have taken a toll on the group’s creativity. A shocking event brings all that to an end and brings Touchstone back together to create a play that will rattle the ceilings and shatter all the glass in palaces and theaters alike. An ancient conflict will come to a violent conclusion on stage, and all the gods will be watching. The Glass Thorns Series #1 Touchstone #2 Elsewhens #3 Thornlost #4 Window Wall #5 Playing to the Gods At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Melanie Rawn returns to her rich high fantasy world in Thornlost, the sequel to Touchstone and Elsewhens. Cayden is part Elf, part Fae, part human Wizard—and all rebel. His aristocratic mother would have him follow his father to the Royal Court, to make a high-society living off the scraps of kings. But Cade lives and breathes for the theater, and he's good, very good. He's a tregetour—a wizard who is both playwright and magicwielder. It is Cade's power that creates the magic, but a tregetour is useless without a glisker—an elf who can spin out the magic onto the stage, to enchant the audience. And Cade's glisker, Mieka, is something special too. So is their fettler, Rafe, who controls the magic and keeps them and the audience safe. And their masker, Jeska, who speaks all the lines, is every young girl's dream. They are reaching for the highest reaches of society and power, but not the way Cade's mother thinks they should. They'll change their world, or die trying. The Glass Thorns Series #1 Touchstone #2 Elsewhens #3 Thornlost #4 Window Wall #5 Playing to the Gods (forthcoming) At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Second in the bestselling Dragon Prince series returns to a lush epic fantasy world replete with winged beasts, power games of magical treachery, and a realm of princedoms hovering on the brink of war • “Marvelous!”—Anne McCaffrey When Rohan was crowned High Prince and his Sunrunner wife Sioned became High Princess, they swore to keep the peace of the lands and preserve the secret of the dragons, an inheritance they would one day pass on to their only child, Pol, heir to both princely and Sunrunner powers. But the evil influence of the former High Prince Roelstra had not ended with his death at Rohan’s hands. And even as Pol grew to manhood, other young men were being trained in the ways of war, youths descended from Roelstra and claimed by Rohan’s enemies as willing pawns in what could become a bloody battle for succession. Yet not all players in these games of power fought merely with words or swords. For now a foe vanquished by the Sunrunners ages ago was once again growing in strength, an enemy determined to desroy Sunrunners and High Prince alike. And the only hope of defeating these masters of dark sorcery lay in reclaiming the knowledge so carefully concealed in the long-lost- Star Scroll….
It began with the discovery of the Star Scroll the last repository of forgotten spells of sorcery: the only surviving record of the ancient foe who in times past had nearly destroyed the Sunrunners and their magic. Now, as Andry, the new Sunrunner Lord of Goddess Keep, begins to master this potentially deadly knowledge, while Pol, son of High Prince Rohan, seeks to touch the minds of dragons, the long-vanquished enemy is mobilizing to strike again drawing on forbidden lore to play an ever-shifting game of treachery and betrayal -- and secretlly infiltrating even the most strongly protected of citadels. And soon, POl, Andry, Rohan, and his Sunrunner wife Sioned, and all whom they hold dear will find it hard to tell friend from foe as spell wars threaten to devastate the land and dragons soar the skies, inexorably lured by magic's fiery call.
The second volume of the Exiles series pits sister against sister in a battle of magic, power, and long-held family secrets For generations, the Mage Guardians and the Lords of Malerris have waged a secret war against one another—and the world of Lenfell has paid the price. And though the Mage Guardians came close to being destroyed in the last confrontation, the Malerrisi were ultimately forced to withdraw, relinquishing much of the control they had gained. But their retreat has not been as complete as it seems. Glenin, former First Daughter of Ambrai, is determined to have her revenge and regain her power, plotting the ruin of her sisters, Sarra, Councillor of Sheve, and Cailet, the new Mage Captal, while the Malerissi—under Glenin’s leadership—once again begin weaving a web with which to entangle their entire world. And even as Cailet’s dream of a restored Mage Hall becomes a reality, and Sarra’s legal reforms offer the hope of greater prosperity and equality for all people, Glenin prepares to strike at the very heart of both her sisters’ power. All it will take is the betrayal of Ambrai’s most closely guided family secret, and the right traitor planted in the heart of Cailen’s haven. A traitor trained to be the nemesis of all Mage Guardians; Glenin’s perfect tool of destruction and most loyal follower—her own son.
The first book of the Exiles trilogy introduces a magical world of political intrigue and family secrets that may determine the fate of an entire nation. A thousand years ago, Mageborns fled prejudice and persecution to colonize the planet Lenfell—pristine, untouched, a perfect refuge for those whose powers were perceived as a threat by people not gifted with magic. But the greater the magic, the greater the peril—and Lenfell was soon devastated by a war between rival Mageborn factions that polluted land, sea, and air with Wild Magic and unleashed the hideous specters known as Wraithenbeasts. Generations after that terrible war, with the land recovered from crippling wounds and the people no longer threatened by genetic damage, Mageborns still practice their craft—but under strict constraints. Yet so long as the rivalry between the Mage Guardians and the Lords of Malerris continues, the threat of another war is ever-present. And someone has been planning just such a war for many long years, the final strike in a generations-old bid for total power....
The boys are at the top of their theatrical game. Nevertheless, the past years of financial struggle, since their manager proved to have been embezzling, have taken a toll on the group's creativity. A shocking event brings all that to an end and brings Touchstone back together to create a play that will rattle the ceilings and shatter all the glass in palaces and theaters alike
Melanie Rawn returns to her rich high fantasy world in Thornlost, the sequel to Touchstone and Elsewhens. Cayden is part Elf, part Fae, part human Wizard—and all rebel. His aristocratic mother would have him follow his father to the Royal Court, to make a high-society living off the scraps of kings. But Cade lives and breathes for the theater, and he's good, very good. He's a tregetour—a wizard who is both playwright and magicwielder. It is Cade's power that creates the magic, but a tregetour is useless without a glisker—an elf who can spin out the magic onto the stage, to enchant the audience. And Cade's glisker, Mieka, is something special too. So is their fettler, Rafe, who controls the magic and keeps them and the audience safe. And their masker, Jeska, who speaks all the lines, is every young girl's dream. They are reaching for the highest reaches of society and power, but not the way Cade's mother thinks they should. They'll change their world, or die trying. The Glass Thorns Series #1 Touchstone #2 Elsewhens #3 Thornlost #4 Window Wall #5 Playing to the Gods (forthcoming) At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The second volume of the Exiles series pits sister against sister in a battle of magic, power, and long-held family secrets For generations, the Mage Guardians and the Lords of Malerris have waged a secret war against one another—and the world of Lenfell has paid the price. And though the Mage Guardians came close to being destroyed in the last confrontation, the Malerrisi were ultimately forced to withdraw, relinquishing much of the control they had gained. But their retreat has not been as complete as it seems. Glenin, former First Daughter of Ambrai, is determined to have her revenge and regain her power, plotting the ruin of her sisters, Sarra, Councillor of Sheve, and Cailet, the new Mage Captal, while the Malerissi—under Glenin’s leadership—once again begin weaving a web with which to entangle their entire world. And even as Cailet’s dream of a restored Mage Hall becomes a reality, and Sarra’s legal reforms offer the hope of greater prosperity and equality for all people, Glenin prepares to strike at the very heart of both her sisters’ power. All it will take is the betrayal of Ambrai’s most closely guided family secret, and the right traitor planted in the heart of Cailen’s haven. A traitor trained to be the nemesis of all Mage Guardians; Glenin’s perfect tool of destruction and most loyal follower—her own son.
A generation of peace is about to be shattered as a seemingly unstoppable invasion force lays siege to High Prince Rohan's realm. For Andry, the Sunrunner Lord, the invasion is a fulfilment of his long-ago visions of disaster to come. This is the first book in the Dragon Star trilogy.
Bestselling author Melanie Rawn's triumphant return to high fantasy. The only survivor of royal treachery that eliminates his entire family, Azzad al-Ma'aliq flees to the desert and dedicates himself to vengeance. With the help of the Shagara, a nomadic tribe of powerful magicians, he will finally be able to take his revenge - but at what cost?
Theater, magic, art, and politics all blend in Elsewhens, the second installment of the amazing high-fantasy series, Glass Thorns, from the imagination of Melanie Rawn. Touchstone, the magical theater troupe, continues to build audiences. But Cayden is increasingly troubled by his "elsewhens," the uncontrolled moments when he is plunged into visions of the possible futures. He fears that his Fae gift will forever taint his friendships; his friends fear that his increasing distance will destroy him. But worldly success follows them-an apparent loss in the Trials leads to Touchstone being selected to travel to the Continent with a Royal Embassy to collect Prince Ashgar's new bride. They are the first theater artists to appear outside Albeyn for at least seventy years-for magic is suspect and forbidden elsewhere, and the Kingdom's easy race mixing and magic use horrifies the people they are to travel among. The Glass Thorns Series #1 Touchstone #2 Elsewhens #3 Thornlost #4 Window Wall #5 Playing to the Gods (forthcoming) At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
An innovative combination that incorporates a compact-sized travel guide with a convenient fold-out map provides in-depth coverage of the great cities of the world, featuring capsule reviews of recommended hotels, restaurants, shops, and nightlife options, as well as handy travel tips, fun facts, the twenty-five best things to see and do, Web sites, service information, and other useful sections.
Canada's residential school system for aboriginal young people is now recognized as a grievous historic wrong committed against First Nations, Metis, and Inuit peoples. This book documents this subject in a format that will give all young people access to this painful part of Canadian history. In 1857, the Gradual Civilization Act was passed by the Legislature of the Province of Canada with the aim of assimilating First Nations people. In 1879, Prime Minister Sir John A. Macdonald commissioned the "Report on Industrial Schools for Indians and Half-Breeds." This report led to native residential schools across Canada. First Nations and Inuit children aged seven to fifteen years old were taken from their families, sometimes by force, and sent to residential schools where they were made to abandon their culture. They were dressed in uniforms, their hair was cut, they were forbidden to speak their native language, and they were often subjected to physical and psychological abuse. The schools were run by the churches and funded by the federal government. About 150,000 aboriginal children went to 130 residential schools across Canada. The last federally funded residential school closed in 1996 in Saskatchewan. The horrors that many children endured at residential schools did not go away. It took decades for people to speak out, but with the support of the Assembly of First Nations and Inuit organizations, former residential school students took the federal government and the churches to court. Their cases led to the Indian Residential Schools Settlement Agreement, the largest class-action settlement in Canadian history. In 2008, Prime Minister Harper formally apologized to former native residential school students for the atrocities they suffered and the role the government played in setting up the school system. The agreement included the Truth and Reconciliation Commission, which has since worked to document this experience and toward reconciliation. Through historical photographs, documents, and first-person narratives from First Nations, Inuit, and Metis people who survived residential schools, this book offers an account of the injustice of this period in Canadian history. It documents how this official racism was confronted and finally acknowledged.
There is magic in the big city...literally. New York City has a small, and by preference discrete, population of witches and wizards who live and love and go dancing just like everyone else. Holly McClure is one of them, a successful writer who tries to ignore her heritage, except when the local Magistrate needs her special gift in his coven. Holly is far more interested in Evan Lachlan, the handsome federal marshal who works with her best friend, assistant district attorney Susannah Wingfield. But trouble is coming to the City in the form of a black coven run by a murderous psychopath, and deputy marshals and ADAs are powerless to deal with that kind of crime. The danger to Holly is extreme, for her special gift is the power of her blood to strengthen and bind any spell, for good or for evil. Holly's passionate love affair will be derailed by those who want to drain her for their own purposes. In the end it will be magic against magic, and Holly McClure will have to risk all for life and love. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Touchstone, the magical theatre troupe, continues to build audiences and wherever they go, worldly success follows. But after an apparent loss in the Trials, the four are chosen to travel from a kingdom populated with Wizards, Elves and Fae, to the continent, where magic is forbidden and non-human races are met with suspicion. As strains within the group threaten to fracture it, playwright Cayden is increasingly troubled by his "elsewhens," the uncontrolled moments when he is plunged into visions of the death of his closest friend, the troupe's reckless and brilliant glisker, Mieka. Cade fears that his Fae gift will forever taint his friendships, while his friends fear that his increasing distance will destroy him.
Second in the bestselling Dragon Prince series returns to a lush epic fantasy world replete with winged beasts, power games of magical treachery, and a realm of princedoms hovering on the brink of war • “Marvelous!”—Anne McCaffrey When Rohan was crowned High Prince and his Sunrunner wife Sioned became High Princess, they swore to keep the peace of the lands and preserve the secret of the dragons, an inheritance they would one day pass on to their only child, Pol, heir to both princely and Sunrunner powers. But the evil influence of the former High Prince Roelstra had not ended with his death at Rohan’s hands. And even as Pol grew to manhood, other young men were being trained in the ways of war, youths descended from Roelstra and claimed by Rohan’s enemies as willing pawns in what could become a bloody battle for succession. Yet not all players in these games of power fought merely with words or swords. For now a foe vanquished by the Sunrunners ages ago was once again growing in strength, an enemy determined to desroy Sunrunners and High Prince alike. And the only hope of defeating these masters of dark sorcery lay in reclaiming the knowledge so carefully concealed in the long-lost- Star Scroll….
When the blue light fades after Dr. Sam Beckett's latest leap, he finds himself equipped with a sword and threatened by a knight in armor. Sam soon discovers that this is no round table, but rather a bizarre jousting match to win the heart of a fair lady. And he's expected to participate.
The first book of the Exiles trilogy introduces a magical world of political intrigue and family secrets that may determine the fate of an entire nation. A thousand years ago, Mageborns fled prejudice and persecution to colonize the planet Lenfell—pristine, untouched, a perfect refuge for those whose powers were perceived as a threat by people not gifted with magic. But the greater the magic, the greater the peril—and Lenfell was soon devastated by a war between rival Mageborn factions that polluted land, sea, and air with Wild Magic and unleashed the hideous specters known as Wraithenbeasts. Generations after that terrible war, with the land recovered from crippling wounds and the people no longer threatened by genetic damage, Mageborns still practice their craft—but under strict constraints. Yet so long as the rivalry between the Mage Guardians and the Lords of Malerris continues, the threat of another war is ever-present. And someone has been planning just such a war for many long years, the final strike in a generations-old bid for total power....
Part Elven, part Fae and part Wizard, Cayden Silversun is the talented playwright of the travelling theatre company, Touchstone. As the troupe's tregetour, Cade creates the magic that enchants audiences throughout the Kingdom, but his powers are useless without his closest friend, the reckless Mieka. On stage, Mieka skilfully brings Cade's visions to life, but behind the scenes, Cade's prophecies warn of a dark future for the troubled elf.
Museums with astonishing works, lovely parks, the Georgian elegance of Merrion Square, the Norman drama of Christ Church Cathedral--these are but a few of the highlights of this popular guide to Dublin.
As war rages over the land, the High Prince is forced to retreat, abandoning his castles and towns, until Prince Pol rallies his forces in a desperate attempt to halt the advance of the invading army.
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