Brand new STORY ARC! "Ambushed!" Part One: Sonic’s in need of some inner-peace…but it’s going to take more than yoga and meditation! He seeks the guidance of Mighty the Armadillo’s mentor, Moss the Sloth. Can the sage help Sonic tame the savage Werehog within? Meanwhile, Sally leads the Freedom Fighters in recovering a Chaos Emerald—but could she be leading them right into a trap? Featuring all-new cover art from Lamar Wells, Terry Austin and Ben Hunzeker!
All For One," Part Four. The search for Mighty and Ray is over! It's pandemonium as the Sand Blasters and Eggman's Forces battle with the Chaotix caught in the middle! Will Mighty be reunited with his long-lost sister? Will she remember him? Will any of them get out alive?
The PULSE-POUNDING CONCLUSION to the latest crossover MEGA-event from Archie comics is here! "DAWN OF X" Part Four: The time-traveling adventure reaches its explosive finale as the mystery of Mega Man’s confrontation with the rogue Wily robot is revealed! X and the Maverick Hunters have their final showdown with the mechanical monsters! And Xander Payne’s fate comes to a startling conclusion! Don’t miss this crossover between iconic eras, with a SHOCKER-ENDING that will blow your mind! Featuring all-new cover art from Mega-artist supreme PATRICK "SPAZ" SPAZIANTE!
Rock was just a simple helper-robot. Now he's the world-saving Mega Man! Armed with only his Mega Buster, can Mega Man face down the Robot Masters? More importantly, can he face his own reservations about fighting his own kind?
For the Bot Who Has Everything." Happy Birthday, Mega Man! The city celebrates their hero in style and Rock receives the recognition he deserves! What could ruin such a perfect day? How about a vengeful Dr. Wily and the mysterious Break Man?! Don't miss this issue on the eve of the Sonic/Mega Man crossover!
Spiritus ex Machina." The epic conclusion! The debate over the future of robotics reaches an explosive turning point, and with multiple lives hanging in the balance, the Robot Masters race against time to save their creators. Will one make the ultimate sacrifice to save their comrades? And will Dr. Lalinde's tragic secret finally be revealed? Meanwhile, Dr. Wily welcomes the newest robot to his army - who is Break Man?
A Monster Among Us!" Stan Lee Comics’ “MIGHTY 7′′ continues! HEROES and VILLAINS and LASERS! OH MY! The all-new superhero property from the co-creator of Spider-Man, the X-Men and more, takes a dramatic turn as a frightening new villain finally makes his destructive debut! As our heroes continue to adjust to their new lives on Earth, Stan must adjust to playing host to the unruly band of aliens! Can the greatest comic book creator ever manage to spare the city of L.A from complete chaos?!
Ashes to Ashes" Tragedy strikes the town of Red Circle! Shaken by the devastation to their town and families, the heirs to the Crusaders legacy face one more surprise: Joe Higgins, aka The Shield, is their legal guardian! But secret bunkers, talking space monkeys and hidden weapon caches aren't exactly the best way to make a first impression. Who knew? The kids made it through a battle with the murderous Brain Emperor - but can they get past Joe Higgins?
All For One," Part Two. The Chaotix are on the hunt for the missing Mighty and Ray, and their investigation takes them to the heart of enemy territory! With the Mercian Freedom Fighters at their side, will they find the vital clue they need? Or will Lord Hood claim more prisoners for his dungeon?
Dr. Wily Returns," Part One. With the villainous Dr. Wily gone and no Robot Masters for him to steal, the world seems safe! Mega Man prepares to return to the quiet life of Rock the Helper Robot - until the lightning-fast Quick Man attacks Light Labs! Dr. Wily is back, and this time he's brought his own Robot Masters in his new bid to conquer the world!
Consequences": Sonic is traversing the Cosmic Highway to the Multiverse with Scourge the Hedgehog in custody, but he doesn’t get far before he learns that all the zones are in lockdown. What threat has caused such drastic measures, and can Sonic defeat it? Meanwhile, a hearing is underway to determine whether Princess Sally is guilty of treason. All this, plus a development of cataclysmic proportions that could well mark the beginning of the end as the countdown to issue #200 continues!
Proto-Type," Part Two. The origin of Mega Man's wayward brother, Proto Man, continues! What happened to the robot named "Blues" after he left Dr. Light? And how did he make is fateful encounter with Dr. Wily? Then, in "Cold Feat," Guts Man comes to Ice Man's aid, but is the buff robot the bigger threat?
Trial by Fire," Part One. The Brain Emperor has invaded the Z.I.P. prison and unleashed a massive riot! The only ones who can act in time are the untested, untrained New Crusaders. Do they have what it takes to contain the chaos? And what sinister old foes does the Brain Emperor seek to awaken?
Join us for a very special anniversary for the Blue Bomber! Dr. Wily messes with powers beyond his control, sending ripples through time - and sending Mega Man on a whirlwind trip through his own life - and all the perils to come!
Is love in the air - or is that just frost? Mega Man, Roll, and Quake Woman go to the far north to assist Ice Man in a perilous research mission. Will Roll's attempt at match-making be more hazardous than the ice?
All For One," Part One. Months ago, Mighty and Ray went on a quest to find Mighty's sister. Now the Chaotix have grown worried for their missing friends, so they're off to investigate! Will they pick up the trail in Mercia? Or will the Dark Egg Legion close our heroes' investigation early?
Spiritus ex Machina," Part Two. It's pandemonium as the Emerald Spears extremist group has taken everyone at the A.R.T.S. hostage! It's up to Mega Man and Rush to lead Elec Man, Pharaoh Man and Quake Woman to save the day! Meanwhile, Dr. Wily attempts to awaken the power of the mysterious Ra Moon.
Ashes to Ashes" Our world demands heroes - a new generation must RISE! Over a decade ago, the super hero team known as The Mighty Crusaders did the impossible: they won. Successful in their battle against evil and finding they'd made the world a better place, the heroes retired to the small town of Red Circle to start families, unwind and take a much-deserved rest. When the quiet town is rocked by the return of the ultimate evil, the super hero residents are obliterated! It's up to their heirs to fight for justice and crusade against evil. They are our last, best hope. They are: THE NEW CRUSADERS!
Capture and Chaos!" Stan Lee Comics' Mighty 7 continues! The all-new superhero property from the co-creator of Spider-Man, the X-Men, and more heats up as Stan must come to terms with his alien compatriots! Titanic forces collide as comics legend meets alien, but what evil is brewing on the horizon? Villainy looms in this action-packed second installment of Stan Lee's latest and greatest super-heroic tale!
The SONIC/MEGA MAN Crossover event explodes beyond the worlds of just our two blue heroes! “Worlds Unite” Part Ten: Sonic, Mega Man, X and Sticks continue to rally heroes from across the wide expanse of the SEGA and Capcom universes! Who will be brave and join the unified assaulted against Sigma? PLUS with all of the heroes busy, who’s keeping an eye on the malicious Xander Payne and Evil BFFs Drs. Eggman and Wily? The villains MUST be plotting something now—but what? Featuring the worlds of VIEWTIFUL JOE, GOLDEN AXE, BREATH OF FIRE, PANZER DRAGOON, BILLY HATCHER, MONSTER HUNTER and more! Plus cover art from the legendary Patrick “SPAZ” Spaziante!
All For One," Part Three. The Chaotix travel the world in search of Mighty and Ray! The trail leads them to Sand Blast City and into the clutches of the nefarious Sand Blasters. The case takes a turn for the secretive as lies are spun and plans are hatched. And Mighty makes an all-or-nothing decision!
The NEW ONGOING SONIC COMIC BOOK SERIES from Archie Comics keeps on BOOMIN’ with Sonic Boom #4: Sticks and Stones! Dr. Eggman’s Big Boy mech has been refined into its final, deadly form. Sonic and his friends are on the ropes—but have no fear! Sticks has brought her secret weapon! It’s a… wait, seriously? This thinks THAT’s going to help?! Find out what her secret weapon is in the weird and wacky conclusion to the first story arc of the brand-new series SONIC BOOM! Featuring cover art from Sonic art guru Tracy Yardley!
Time Keeps Slipping," Part Four. The finale to Mega Man's newest adventure! Dr. Wily has captured Roll and turned the eight Robot Masters against Mega Man! Can the blue bomber and Federal agent Jill Alomar turn the tides, save Roll, and bring down Dr. Wily for good? Don't miss this thrilling conclusion!
Dr. Wily Returns," Part Two. Dr. Wily is back, and this time he has eight new Robot Masters of his own! Mega Man must track down and defeat each one before they complete their missions and conquer the world for their mustachioed master. It's hard enough when each new Robot Master is deadlier than the last, but how can the Blue Bomber succeed with Quick Man tripping him up every step of the way?
When Worlds Collide," Part Three of Twelve. It's Sonic versus Mega Man - Round One! The fight that every fan of both the Blue Blur and Blue Bomber has been waiting for is here at last, and it looks like Sonic's got the hometeam advantage! Can Mega Man cope with the Blue Blur in a land of loops? Meanwhile, Dr. Wily is concerned his old rival might cause problems, which sets Dr. Eggman's sites on Dr. Light! Don't miss a moment of this historic crossover event as the heroic fights and evil friendships rage on! Continues in this month's Mega Man #25!
This is it, the grand finale of "The Return Of Dr. Wily!" Dr. Wily has hidden himself in his latest fortress and surrounded himself with killer robots as he plots his counter-attack. Can Mega Man breach the defenses and stop the mad scientist in time? Maybe not alone - but the Original Robot Masters have got his back! It's all-out robot warfare in the explosive conclusion!
Mogul Rising": The nightmare has only just begun for Sonic's friends - especially when they learn he's become one of ancient villain Mammoth Mogul's many new followers! How can that be?! Is Sonic really involved in Moguls dastardly schemes, and if so, how? As if that weren't enough, the stakes rise even higher when the Chaos Emerald gets involved! It's a mind-blowing tale of turmoil and intrigue you won't want to miss!
Proto-Type," Part One. The story of Mega Man's long lost brother, Blues (a.k.a. Proto Man), starts here! What was it that drove a wedge between the first self-aware robot and the benevolent Dr. Light? Then, in "Construction Derby," Guts Man gets some not-so-friendly competition in the form of Concrete Man!
Spiritus ex Machina," Part One. Mega Man joins Dr. Light at the Advanced Robotics Trade Show to address the future of thinking machines. New faces abound - who are Drs. Cossack and Lalinde? What sinister forces lurk behind the scenes? Meanwhile, Dr. Wily searches for something to give him the edge deep in the forbidden Lanfront Ruins. All this plus the debut of Rush!
Dr. Wily Returns," Part Three. Mega Man has been in the fight of his life against Dr. Wily's eight new Robot Masters! Fearsome as they are, Quick Man has always been there to mock Mega Man and slow him down. Now, at long last, it's the showdown you've been waiting for! And you won't believe who shows up to help Mega Man at the eleventh hour!
Forged in Fire." Celebrate 50 issues of Sonic Universe and 20 years of Sonic the Hedgehog comics with this double-sized anniversary spectacular! Metal Sonic has been one of Dr. Eggman's deadliest creations. But what happens when the fastest robot around has to track down itself? It's a clash of metallic titans as Metal Sonic is sent to take down his original model - now known as the Secret Freedom Fighter Shard! All this plus a special bonus presentation of the very first race between Sonic and Metal Sonic! Featuring a brand-new, bone-chilling cover from Sonic artist supreme Patrick "SPAZ" Spaziante!
Time Keeps Slipping," Part Two. Dr. Wily has vanished! Roll has been kidnapped! Dr. Light is in federal custody! What's Mega Man to do?! The blue bomber teams up with Cut Man and Ice Man to investigate the ruins of Wily's castle and search for clues, but what dangers await within? And who are these two, new, powered-up Robot Masters?!
“Legacies” Part Two. The Mighty Crusaders have fallen, and when the next generation rose to take their place, they largely met with disaster! Can Shield salvage what’s left to make a new team of heroes? Or do the teens have what it takes to turn events around?
Mister Popular": Sonics immortal enemy Mammoth Mogul is back and their battle has taken on a whole new twist. Can Sonic find out who or what Mogul is going after? With hordes of villains from today as well as from Sonics past emerging to attack the blue blur, does Sonic have a chance of defeating the massive power of Mammoth Mogul?
Painting has long dominated discussions of Netherlandish art. Yet in the sixteenth century sculpture was held in considerably higher regard than painting, especially in foreign lands. This beautifully illustrated book is the first comprehensive study of sixteenth-century Netherlandish sculpture, and it opens an important window onto the works and milieu of these artists. Netherlanders dominated the sculptural world of northern Europe. They made the most prestigious tombs and altarpieces, alabaster reliefs, and boxwood collectibles for patrons throughout Iberia, France, and Central Europe. Even in Italy they were a formidable presence; the most famous sculptor in Europe in the second half of the sixteenth century was Giambologna, a Fleming who spent the greater part of his career in Florence. A great many of these artists immigrated to foreign courts—so many that the history of Netherlandish sculpture in the second half of the sixteenth century plays out largely abroad. Netherlandish carvers and casters relocated to what are today Austria, Denmark, England, France, Germany, Italy, Poland, Portugal, Spain, Sweden, and Ukraine. Sculpture, more so than painting, was an essential tool in discourses of power. Offering an essential new perspective on a fascinating period in art history, Actors Carved and Cast will appeal to scholars of sculpture and all those interested in Northern Renaissance art.
The Archies have the chance to record an album! And behind the control board is none other than music legends, BLONDIE! But will the iconic group help the Archies get through the wild world of the recording studio? Stay tuned.
What’s next for the teenage rockers The Archies? When someone makes a decision that leaves the rest of the band scrambling, can the group keep it together? It’s friendship vs. fame in this must-read #1 issue to the new, ongoing THE ARCHIES series!
NEW ONGOING SERIES! GUEST STARRING THE MONKEES! Still soaring from last issue’s sage advice from CHVRCHES, Archie is eager to take his friends to the next level musically on their first-ever tour. But an unexpected turn of events finds them in the swingin’ sixties—face to face with rock/pop icons THE MONKEES!
NEW ONGOING SERIES! The Archies hit the road—but tour isn’t all it’s cracked up to be! Can they still make some great music? Or will they go broke and make a U-turn for home?
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