This “fun, brain-twisting book . . . will make you think” as it explores more than 75 paradoxes in mathematics, philosophy, physics, and the social sciences (Sean Carroll, New York Times–bestselling author of Something Deeply Hidden). Paradox is a sophisticated kind of magic trick. A magician’s purpose is to create the appearance of impossibility, to pull a rabbit from an empty hat. Yet paradox doesn’t require tangibles, like rabbits or hats. Paradox works in the abstract, with words and concepts and symbols, to create the illusion of contradiction. There are no contradictions in reality, but there can appear to be. In Sleight of Mind, Matt Cook and a few collaborators dive deeply into more than 75 paradoxes in mathematics, physics, philosophy, and the social sciences. As each paradox is discussed and resolved, Cook helps readers discover the meaning of knowledge and the proper formation of concepts—and how reason can dispel the illusion of contradiction. The journey begins with “a most ingenious paradox” from Gilbert and Sullivan’s Pirates of Penzance. Readers will then travel from Ancient Greece to cutting-edge laboratories, encounter infinity and its different sizes, and discover mathematical impossibilities inherent in elections. They will tackle conundrums in probability, induction, geometry, and game theory; perform “supertasks”; build apparent perpetual motion machines; meet twins living in different millennia; explore the strange quantum world—and much more.
This is the third volume of the second edition of the now classic book “The Topos of Music”. The authors present gesture theory, including a gesture philosophy for music, the mathematics of gestures, concept architectures and software for musical gesture theory, the multiverse perspective which reveals the relationship between gesture theory and the string theory in theoretical physics, and applications of gesture theory to a number of musical themes, including counterpoint, modulation theory, free jazz, Hindustani music, and vocal gestures.
Greetings.This ain't your pappy's NPC book.On an impossible island far across the Slumbering Sea, there churns a shadowy marketplace known as the Tarnished Souk. The motley faces of this bazaar of the bizarre include merchants, mages, and walking nightmares, each providing their own unique goods and services, each selling dreams, buying miracles, and trading lives as readily as coin. After entering the Souk's weird and winding aisles, the question for a dreamer is not whether they have what you want, but rather: are you willing to pay their price?Faces of the Tarnished Souk provides: A host of complex and unique NPCs that a GM can easily drop into nearly any campaign. Each NPC features ingenious stat-blocks crafted using a staggering array of classes, templates, magic items, feats, and traits, including dozens of wild new elements and combinations, which will surprise and challenge nearly any PC. Every entry includes game statistics for low, middle, and high challenge ratings, so that they are suitable for all levels of play giving you over a hundred different stat-blocks to challenge your PCs with. Each comes with easy-to-use tactics, personal histories, motivations, lore DCs, secrets, and insights into each NPC's most carefully guarded dreams. This product presents each NPC so that it can serve as either friend or foe, as well as providing a service or product so they always help to generate evocative encounters for anyone who steps up to see what they have to offer.
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