INFOSTRUCTURE presents the vision of interactive and responsive urban public transport environments where new forms of communication and information access are enabled through an overlay of urban digital media technologies. Featuring research and projects undertaken by master students in architecture at the University of Technology, Sydney and Bachelor students in design computing at the University of Sydney, the book explores the augmentation of existing public transport environments with urban digital media technologies, to set in motion a transformation from infrastructure to 'infostructure(s).' Precedent based research and technology investigations underpin the twenty featured student projects, that address a nexus of space, urban media, sensor, and mobile phone technology. The research presented in this book is a foundation for a series of future infostructure projects.
This handbook documents sixty methods used in design innovation projects leading to the design of new products or services. It is the first publication to bring together methods, tools and case studies that involve multiple design disciplines and perspectives – from product and service design to interaction and user experience design. Design. Think. Make. Break. Repeat. addresses the needs of anyone interested in deploying design thinking academically or operationally inside their organisation. With design thinking becoming an increasingly valued skillset across a wide range of industries, there is an increasing demand for design-based skills in the workplace. More and more organisations are looking at design to improve their businesses and the services and products they offer. The book offers an easily accessible overview of the design thinking process along with a wide range of methods that can be applied across many different areas and contexts. Design. Think. Make. Break. Repeat. is designed as a learning resource to scaffold the reader's understanding of design as a method for innovation. Each method is presented through an evidence-based description along with simple exercises that allow for a hands-on, interactive learning experience, including templates, tools and case studies. It is a must-have for everyone interested in adopting design thinking.
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