The Fleming Files: Allan Fleming's Life and Works delves into the wide-ranging body of work produced by Canadian graphic designer Allan Fleming. His designs, familiar not only to typophiles, have become part of the Canadian landscape, from the iconic CN Rail logo to stamps for Canada Post. This edition, which containes over 55 photographs, illustrates the personal and professional life of one of Canada's most influential graphic designers.
The Fleming Files: Allan Fleming's Life and Works delves into the wide-ranging body of work produced by Canadian graphic designer Allan Fleming. His designs, familiar not only to typophiles, have become part of the Canadian landscape, from the iconic CN Rail logo to stamps for Canada Post. This edition, which containes over 55 photographs, illustrates the personal and professional life of one of Canada's most influential graphic designers.
2011 Selection for the Amelia Bloomer Project. From the time she was a girl growing up in the shadow of Lexington Park in Saint Paul, Minnesota, Toni Stone knew she wanted to play professional baseball. There was only one problem--every card was stacked against her. Curveball tells the inspiring story of baseball's "female Jackie Robinson," a woman whose ambition, courage, and raw talent propelled her from ragtag teams barnstorming across the Dakotas to playing in front of large crowds at Yankee Stadium. Toni Stone was the first woman to play professional baseball on men's teams. After Robinson integrated the major leagues and other black players slowly began to follow, Stone seized an unprecedented opportunity to play professional baseball in the Negro League. She replaced Hank Aaron as the star infielder for the Indianapolis Clowns and later signed with the legendary Kansas City Monarchs. Playing alongside some of the premier athletes of all time including Ernie Banks, Willie Mays, Buck O'Neil, and Satchel Paige, Toni let her talent speak for itself. Curveball chronicles Toni Stone's remarkable career facing down not only fastballs, but jeers, sabotage, and Jim Crow America as well. Her story reveals how far passion, pride, and determination can take one person in pursuit of a dream.
A lifetime of wisdom has been compiled on the pages of Martha! Martha! As each author shares from the insights gained from their personal walk with God, we are invited to join the adventure that leads the willing heart to growth in the knowledge of Jesus Christ.
In her latest Richard Jury adventure, Martha Grimes takes us to Ashdown Dean, a little English village where animals are dying in a series of seemingly innocuous accidents. While the puzzling deaths of village pets may raise some idle gossip over a pint or two at the Deer Leap, the village pub, this hardly seems a case for Superintendent Jury of Scotland yard. Nor does it seem much of a challenge for the combined deductive powers of Jury and Melrose, the affable former Earl of Caverness. It is his mystery-writing, amethyst-eyed friend, Polly Praed, who drags Plant and Jury to Ashdown Dean. The impatient Polly, having yanked open a call box in the pouring rain, is ill-prepared for what lands at her feet. The now-deadly case is cause for calling in Scotland Yard.
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.
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