Delve deep into the various technical practices, principles, and values of Agile. Key FeaturesDiscover the essence of Agile software development and the key principles of software designExplore the fundamental practices of Agile working, including test-driven development (TDD), refactoring, pair programming, and continuous integrationLearn and apply the four elements of simple designBook Description The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works. What you will learnLearn the red, green, refactor cycle of classic TDD and practice the best habits such as the rule of 3, triangulation, object calisthenics, and moreRefactor using parallel change and improve legacy code with characterization tests, approval tests, and Golden MasterUse code smells as feedback to improve your designLearn the double cycle of ATDD and the outside-in mindset using mocks and stubs correctly in your testsUnderstand how Coupling, Cohesion, Connascence, SOLID principles, and code smells are all relatedImprove the understanding of your business domain using BDD and other principles for "doing the right thing, not only the thing right"Who this book is for This book is designed for software developers looking to improve their technical practices. Software coaches may also find it helpful as a teaching reference manual. This is not a beginner's book on how to program. You must be comfortable with at least one programming language and must be able to write unit tests using any unit testing framework.
Temos o prazer de lançar o primeiro livro internacional do ano de 2022 voltado a área do desenvolvimento, que tem como título Principles and concepts for development in nowadays society, essa obra contém 152 artigos voltados a área multidisciplinar, sendo a mesma pela Seven Publicações Ltda. A Seven Editora, agradece e enaltasse os autores que fizeram parte desse livro. Desejamos uma boa leitura a todos
Written by recognized dental implant surgery experts Marco Rinaldi, Scott Ganz, and Angelo Mottola, Computer-Guided Applications for Dental Implants, Bone Grafting, and Reconstructive Surgery is the first text to provide state-of-the-art information on procedures and techniques used in guided dental implant surgery and bone grafting. It begins with the basic principles of guided dental implants including anatomical obstacles, pathologies, and pharmacological management of patients, and then uses a templated, atlas format to discuss clinical case studies. With a companion website includes videos demonstrating surgical procedures, this text makes it easier for the entire surgical team to share in the diagnosis and treatment planning for patients receiving implants. - Coverage of computer-guided surgery from treatment planning to recovery includes a combination of actual 3-D computed imagery and clinical photos to clearly demonstrate implant surgeries. - Bone grafting protocols address 3-D evaluation of bone density and the use of bone grafts to augment bone volume prior to dental implant surgery. - 40 case studies include pre- and post-operative considerations as well as the description of the surgical procedure, using high-quality clinical photos as well as CT and 3-D images to clearly illustrate every guided-implant challenge. - Over 1,800 full-color images include pre-, intra-, and post-operative photographs, showing pathologies, procedures, and outcomes. - Expert, authoritative authors provide guidance based upon extensive experience with current techniques as well as the latest technological advances in guided-implant surgery. - A companion website includes 10 video clips that are linked to selected clinical cases in the text. - Digital book formats supplement the print book, making this reference easy to access on iPads, tablets, e-readers, and smart phones.
Delve deep into the various technical practices, principles, and values of Agile. Key FeaturesDiscover the essence of Agile software development and the key principles of software designExplore the fundamental practices of Agile working, including test-driven development (TDD), refactoring, pair programming, and continuous integrationLearn and apply the four elements of simple designBook Description The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works. What you will learnLearn the red, green, refactor cycle of classic TDD and practice the best habits such as the rule of 3, triangulation, object calisthenics, and moreRefactor using parallel change and improve legacy code with characterization tests, approval tests, and Golden MasterUse code smells as feedback to improve your designLearn the double cycle of ATDD and the outside-in mindset using mocks and stubs correctly in your testsUnderstand how Coupling, Cohesion, Connascence, SOLID principles, and code smells are all relatedImprove the understanding of your business domain using BDD and other principles for "doing the right thing, not only the thing right"Who this book is for This book is designed for software developers looking to improve their technical practices. Software coaches may also find it helpful as a teaching reference manual. This is not a beginner's book on how to program. You must be comfortable with at least one programming language and must be able to write unit tests using any unit testing framework.
This is a book on Agile technical practices, principles and values. The readers will first learn individual practices (TDD, Refactoring, Pair Programming, simple design and more). Afterwards they will focus on principles of Software Design, their relationships and systemic reasons, ending with a business oriented and sociotechnical perspective. The authors of the book have been working as software developers and coaches for years, accumulating more then half a century of experience. During this period working in the trenches of teaching software design we created lots of content and shared many stories of real professional life among us. From the feedback we had, we thought it would be a good idea to organize all the information in a single place, following a logical sequence, creating a sort of learning journey. We touch all the principles we consider important to master, dropping too many details. In our profession the information are far too many to be all memorized, let alone mastered. The ability to select what to focus on is maybe more important then the ability of learning itself. We all are very excited to be able to share with you our personal selection of content and the lessons we learned the hard way. We genuinely hope that at the end of it you will find some new ideas for improving your Software Design skills, the relationship within your team and your business as well.
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