Wizards are born, witches are made, and they mix about as well as oil and water. So when an introverted wizard and a troublemaking witch cross paths, what could possibly go wrong? Lily Singer is a conscientious librarian who just wants to practice her wizardry and be left alone. Sebastian Blackwell is a ne’er-do-well witch for hire who enjoys getting under peoples’ skin but always gets the job done in the end. When circumstance forces them to band together against a common enemy, there’s no telling how the dice will fall. A prequel to the Love, Lies, and Hocus Pocus series, this meeting of opposites—and the mischief that follows—is a roller coaster of laughs and life lessons. The only question left is, what's a girl to do when she finds out her arch rival isn't so bad after all? With 2000+ five star ratings on Amazon and Goodreads and over a quarter million copies downloaded, the Love, Lies, and Hocus Pocus urban fantasy series full of adventure and snarky humor is guaranteed to cause loud snorts of laughter, tea cravings, and sleep loss. Don't start reading at night or you'll never go to bed! Great for fans of urban fantasy from Harry Potter to Harry Dresden. -- Love, Lies, and Hocus Pocus Universe Books: LILY SINGER ADVENTURE SERIES Beginnings (#1) Revelations (#2) A Study In Mischief (#2.5) - FREE novella, can be read as a standalone Allies (#3) Legends (#4) Cat Magic (#4.5) - novella, can be read as a standalone Betrayal (#5) Identity (#6) Kindred (#7) DARK ROADS TRILOGY Accidental Wtich (#1) (#2 and #3 TBA)
Lily is dragged into another bothersome and inconvenient adventure when her former beau asks for help solving a series of occult-related murders. She'd like nothing more than to stay out of it, but a whisper has spread throughout the magical underworld-a rumor of creatures that will pit friend against friend and resurrect shadows from the past.
Augmented Reality" game Transdimensional Hunter seems too real for comfort as the world of the game merges with reality. Now, teenage game prodigy Lynn Raven will have to conquer the game or be destroyed by it. REALITY BITES—AND IT HAS BIG TEETH Becoming a global celebrity overnight would make most people happy. Not Lynn Raven. As a teenage gaming prodigy, she’s enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm. And she’s winning. But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her. Then there’s the game itself. At times, the “augmented” reality seems too real for Lynn’s comfort, and strange accidents keep happening. Something is going on; she just has to figure out what. Lynn would much rather fight monsters than do paparazzi interviews, but somehow she’ll have to master both—and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good? At the publisher’s request, this title is sold without DRM (Digital Rights Management). Praise for Into the Real: “The disturbing realism is balanced by dangerous monsters, clever tactics, explosive action, and a compelling twist at the end . . . immersive, highly technical near-future sf; perfect for dedicated gamers or for fans of Ernest Cline’s Ready Player One.” —Library Journal “I found myself enjoying the story and Raven’s relationship with the AI that’s her guide in the game, and I was invested throughout. It wasn’t so much a coming-of-age story as a growing into and appreciating one’s own skin . . . I’m really looking forward to how things will play out from here.” —The Magazine of Fantasy & Science Fiction “Ringo and Sherrer have created a modern day Ender’s Game using the technology of Pokémon Go . . . The characters are vivid and interesting, and the action is strong enough to carry you along.” —Upstream Reviews “The futuristic world of the gamers and the game itself will interest sf readers. . . . YA: Teens will relate to Lynn, the main character, and if they are gamers, they will enjoy her gamer and VR adventures.” —Booklist Praise for John Ringo: “. . . the thinking reader’s zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible.” —Publishers Weekly on Under a Graveyard Sky “[Ringo’s work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse.” —Library Journal “. . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit.” —Booklist “Crackerjack storytelling.” —Starlog
NEW YORK TIMES BEST-SELLING AUTHOR JOHN RINGO AND USA TODAY BEST-SELLING AUTHOR LYDIA SHERRER JOIN FORCES ON A NEW SF NOVEL OF ALIEN INVASION. Ender's Game meets Mean Girls meets Pokémon Go. Lynn Raven may be the boss master of WarMonger 2050 with her online persona of "Larry the Snake," but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: Going outside and dealing with, ugh, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe “game AI”?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she’s always wanted? What do you do when a game and real life merge? At the publisher's request, this title is sold without DRM (Digital Rights Management). About Into the Real: "The futuristic world of the gamers and the game itself will interest sf readers....YA: Teens will relate to Lynn, the main character, and if they are gamers, they will enjoy her gamer and VR adventures." --Booklist About John Ringo: “. . . the thinking reader’s zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible.”—Publishers Weekly on Under a Graveyard Sky “[Ringo’s work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse.”—Library Journal “Explosive . . . fans . . . will appreciate Ringo’s lively narrative and flavorful characters.”—Publishers Weekly “. . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit.”—Booklist “Crackerjack storytelling.”—Starlog
THE CHICKS ARE BACK! CELEBRATING FEARLESS AND FEARSOME FEMALES WITH ALL-NEW STORIES. Featuring all-new stories inspired by the classic Chicks in Chainmail series! A boy and his dog. A girl and her tank. Tropes have been with us throughout all of history. Any girl would gladly trade in her skimpy armor for a tank. While a little bit of chainmail can take a chick far, heavy armor can take one even further. Besides, what’s not to love about Chicks in Tank Tops? From pure near-future military science fiction to Pride and Prejudice with zombies, AI tanks, and true love! All-new stories by: Sharon Lee & Steve Miller, David Drake, Jody Lynn Nye, Kevin Ikenberry, Esther Friesner, Joelle Presby, Robert E. Hampson, A.C. Haskins, Lydia Sherrer & David Sherrer, G. Scott Huggins, Philip Wohlrab, Marisa Wolf, and Jason Cordova & Ashley Prior.
Ash, fear, moments of reconciliation; darkness, hope, moments of regret. What will the Apocalypse bring for you? Apocalypse Chronicles brings together stories, memories, and endings. Woven together by their collective experience, each tale offers a unique and harrowing understanding of what the Apocalypse will mean for their world. Families, worlds, futures and pasts are explored in this unique anthology that brings together fiction from authors from across the globe. Bear witness to the end of the world as you know it; but will you know how it will end? Apocalypse Chronicles features the following stories: The Rosebud by Paul Dawson In the absence of light and electricity, the world has suddenly fallen to darkness. Not even the stars or the moon can be seen in the sky from the top of an office building. Harry has to decide whether to stay put with his fellow colleagues, or to follow Jacob into the unknown. The Library by Adam Kirton An ancient relic living in a bleak future, the Librarian, a grizzled suvivalist, must tend to his dying brother and his precious collection, fending off the horrors of the Wilds and the Old City. Hope by Lydia Sherrer A dark fantasy slant on a post-apocalyptic future where the rules of the jungle are truly "eat or be eaten." What Remains by Joanne Marjoribanks Hours before the world is consumed by nuclear warfare, a young woman returns to a cherished place of her childhood and finds an unlikely companion. Evlyn by Kevin Horsley Twenty five years after a war that has devastated the human population, one young woman, having grown up in its wake fighting for survival, needs to find hope of a future or at least something to live for. Crossing by Benjamin Abbot A veteran survivor of the evacuation of Europe recounts one of his toughest days to a young interviewer. Bring-your-kid-to-work Day by David J. Wing When you choose to take your kid to work, it's best if he's not a little pain in the neck and you don't work at a nuclear missile silo. Unearthed by Ben Wilmshurst The final recorded messages from the International Space Station as Commander Michael King witnesses the destruction of humanity. Pillar of Salt by Alison McBain Scientists discover that the Earth has undergone a nuclear apocalypse in the future - or was it in the past? ...and may more, including: Broken by Kasim Human Denature by Daniel TakyiEverything Old by Andrew Wilmot The Blue Death by Steven Green Enjoy the Pock-o-lips by Andrew Murray Aikman To Elpis by David Kerr Something to tell Jessie by John Lilley The Drone Room by Nicolas Watson Bad Apples by Katriona MacMillan Last Night by Sheila Adamson The War by Jade Dovey Always the End of the World for Someone by Pete Sutton A Veneer of Civilisation by Tim Robson The Anatomy of Desire by Selma Carvalho Four Horseman by Chris Iovenko Before the Crack by Christopher Adams All proceeds from this collection go towards running competitions for aspiring writers. Artwork by Matthias Utomo
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
NEW YORK TIMES BEST-SELLING AUTHOR JOHN RINGO AND USA TODAY BEST-SELLING AUTHOR LYDIA SHERRER JOIN FORCES ON A NEW SF NOVEL OF ALIEN INVASION. Ender's Game meets Mean Girls meets Pokémon Go. Lynn Raven may be the boss master of WarMonger 2050 with her online persona of "Larry the Snake," but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: Going outside and dealing with, ugh, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe “game AI”?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she’s always wanted? What do you do when a game and real life merge? At the publisher's request, this title is sold without DRM (Digital Rights Management). About Into the Real: "The futuristic world of the gamers and the game itself will interest sf readers....YA: Teens will relate to Lynn, the main character, and if they are gamers, they will enjoy her gamer and VR adventures." --Booklist About John Ringo: “. . . the thinking reader’s zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible.”—Publishers Weekly on Under a Graveyard Sky “[Ringo’s work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse.”—Library Journal “Explosive . . . fans . . . will appreciate Ringo’s lively narrative and flavorful characters.”—Publishers Weekly “. . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit.”—Booklist “Crackerjack storytelling.”—Starlog
Wizards are born, witches are made, and they mix about as well as oil and water. So when an introverted wizard and a troublemaking witch cross paths, what could possibly go wrong? Lily Singer is a conscientious librarian who just wants to practice her wizardry and be left alone. Sebastian Blackwell is a ne’er-do-well witch for hire who enjoys getting under peoples’ skin but always gets the job done in the end. When circumstance forces them to band together against a common enemy, there’s no telling how the dice will fall. A prequel to the Love, Lies, and Hocus Pocus series, this meeting of opposites—and the mischief that follows—is a roller coaster of laughs and life lessons. The only question left is, what's a girl to do when she finds out her arch rival isn't so bad after all? With 2000+ five star ratings on Amazon and Goodreads and over a quarter million copies downloaded, the Love, Lies, and Hocus Pocus urban fantasy series full of adventure and snarky humor is guaranteed to cause loud snorts of laughter, tea cravings, and sleep loss. Don't start reading at night or you'll never go to bed! Great for fans of urban fantasy from Harry Potter to Harry Dresden. -- Love, Lies, and Hocus Pocus Universe Books: LILY SINGER ADVENTURE SERIES Beginnings (#1) Revelations (#2) A Study In Mischief (#2.5) - FREE novella, can be read as a standalone Allies (#3) Legends (#4) Cat Magic (#4.5) - novella, can be read as a standalone Betrayal (#5) Identity (#6) Kindred (#7) DARK ROADS TRILOGY Accidental Wtich (#1) (#2 and #3 TBA)
Augmented Reality" game Transdimensional Hunter seems too real for comfort as the world of the game merges with reality. Now, teenage game prodigy Lynn Raven will have to conquer the game or be destroyed by it. REALITY BITES—AND IT HAS BIG TEETH Becoming a global celebrity overnight would make most people happy. Not Lynn Raven. As a teenage gaming prodigy, she’s enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm. And she’s winning. But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her. Then there’s the game itself. At times, the “augmented” reality seems too real for Lynn’s comfort, and strange accidents keep happening. Something is going on; she just has to figure out what. Lynn would much rather fight monsters than do paparazzi interviews, but somehow she’ll have to master both—and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good? At the publisher’s request, this title is sold without DRM (Digital Rights Management). Praise for Into the Real: “The disturbing realism is balanced by dangerous monsters, clever tactics, explosive action, and a compelling twist at the end . . . immersive, highly technical near-future sf; perfect for dedicated gamers or for fans of Ernest Cline’s Ready Player One.” —Library Journal “I found myself enjoying the story and Raven’s relationship with the AI that’s her guide in the game, and I was invested throughout. It wasn’t so much a coming-of-age story as a growing into and appreciating one’s own skin . . . I’m really looking forward to how things will play out from here.” —The Magazine of Fantasy & Science Fiction “Ringo and Sherrer have created a modern day Ender’s Game using the technology of Pokémon Go . . . The characters are vivid and interesting, and the action is strong enough to carry you along.” —Upstream Reviews “The futuristic world of the gamers and the game itself will interest sf readers. . . . YA: Teens will relate to Lynn, the main character, and if they are gamers, they will enjoy her gamer and VR adventures.” —Booklist Praise for John Ringo: “. . . the thinking reader’s zombie novel . . . Ringo fleshes out his theme with convincing details . . . the proceedings become oddly plausible.” —Publishers Weekly on Under a Graveyard Sky “[Ringo’s work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse.” —Library Journal “. . . practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit.” —Booklist “Crackerjack storytelling.” —Starlog
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.