An exile and outcast from his clan, Kern, a young warrior known as the "Wolf-Eye," holds the fate of all Cimmeria in his hand when he discover that it is his destiny to lead the powers of good against the devastating power of Grimnir, the living god of the Vanir, and his hordes of invaders, in the first volume in a new trilogy set in the world of Conan. Original.
When the Vanirs seek vengeance against warrior Kern, the "Wolf-Eye," for his courageous act of defiance, Kern must gather together an army to stop the Vanir and their supernatural henchman by unleashing the fury of Cimerian rage passed down from Conan. Original.
IN THE TRADITION OF THE BATTLETECH SERIES, ASPECT PRESENTS AN ACTION-PACKED ADVENTURE BASED ON THE UNIVERSE OF VOR, THE THRILLING NEW MINIATURE-BASED GAME. NO EXIT The world's two superpowers are at war -- when suddenly even nuclear annihilation becomes unimportant. For, without warning, the Earth is ripped from orbit, torn from the entire universe, by an insatiable, planet-destroying cosmic vortex. Now both sides -- along with everyone else on the globe -- are trapped in the grotesque parody of reality called the Maelstrom. Exploring the concepts and expanding the background of this incredible adventure, this novel takes readers and gamers to the beginning: when armies of the near future face the horrors of the battlefield and gut-wrenching alien terrors they cannot escape as they are drawn...
The Federated Commonwealth balances on the brink of civil war as opposing forces wrestle for control of the WarShip fleet stationed near the planet of Kathil. Now, one man vows that he won't fail the people of his homeworld, even if that means leading untested MechWarriors against overwhelming firepower--and dredging up memories of a war he'd rather forget.
STARFLEET CORPS OF ENGINEERS What begins as a simple investigation of a peculiar subspace signal leads to an errand of mercy, as the da Vinci responds to a distress call -- from the edge of a black hole! Hundreds of years ago, the Resaurians placed a station near the event horizon, forever teetering on the edge of the abyss, and now the S.C.E. must find a way to rescue them. But the black hole, known as "the Demon," contains centuries-old secrets that the Resaurians will kill to protect -- and both the U.S.S. da Vinci and the station may be sacrificed to the Demon in order to preserve those secrets! THE DEMON Book 1 of 2
STARFLEET CORPS OF ENGINEERS Over the years, the S.C.E. team on the U.S.S. da Vinci has solved innumerable problems, and escaped from numerous deathtraps, from the ravages of interspace to the gas giant of Galvan VI. Now, they must enter the outer reaches of a deadly black hole known as "the Demon" in order to rescue an away team from a hidden Resaurian prison teetering on the edge of the singularity. But the Resaurians will do everything they can to preserve their secrets, and keep the da Vinci from getting out of the Demon alive! THE DEMON Book 2 of 2
Blood has been spilled. Battle lines have been drawn. Time is getting short as Tolaria races to find the one who will wield the power of the Legacy. Deep in the inner circle, the dark lord Yawgmoth sends out an edict: Kill Urza Planeswalker. From the bloodlines of the Benalish plains, a hero is born.
After finally restoring order on Terra, Julian Davion and his team faces an all new threat as the Republic is attacked from within by former knight-turned-senator Conner Rhys-Monroe, who is in turn opposed by Countess Tara Campbell, leader of the Highlanders. Original.
To prove his worth to the tribes, Kern embarks on a dangerous quest to find the House of Crom, where a legendary weapon that can destroy any man, beast, or god resides, bringing certain victory on the battlefield and to his people. Original.
In the wake of the chaos surrounding a powerful interstellar communications blackout, operative Mai Wa is sent by the Capellan Chancellor to assist freedom fighter Evan Kurst in his struggle to liberate his homeworld, but Evan is reluctant to trust an ally who had once betrayed him. Original.
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