Space Station Blues: Congratulations! You found it! This is your book, your story. This is the book you wondered if anyone actually wrote. It is a piece of your life. Come on now, don't be bashful, you know you're worth it. Don't roll your eyes at me, you know that you are special and your story is worth telling! With a little help from remote sensor arrays, daily blogs, interviews with friends and coworkers, and even direct observation, I have painstakingly compiled your adventure for you to read. Enjoy these pages because you've earned it. I hope you are feeling the same sense of pride at seeing your story in print as I am in telling it to you. Perhaps you're worried about the embarrassing bits of your life. Don't worry about that. You can rest assured that I only put in the embarrassing stuff when it illustrated how you overcame something. But don't delay, turn the page and live your adventure. It's in there, waiting for you and only you. Enjoy your story!
The human race is dying. An unknown enemy came from the stars with one goal Kill all the humans! Our technology, as impressive as it is with colonists spread across a large portion of the galaxy, is useless in the face of this new threat. One small ship, the Lost Cavalier, hatches a desperate plan to find a new weapon against this unstoppable enemy; magic. The desperate crew attempt to travel back in time to retrieve the Last Wizard of Earth. They need to alter or even avoid the war that mankind cannot afford to lose. Their journey is fraught with peril, for the enemy is hunting down the battered ship and they must find new allies in order to complete the mission at all costs! For if they fail, humanity itself will disappear forever!
Fade to Gray is the story of many lives caught in a dream of escape through music amidst a world of violence and decay. Memories and regrets flavor this introspective tale of struggle and rewards as life loses its color allowing the gray to take over and watching the glimmer die. Through the promise of a good soul, hope yet remains.
Caitlin is a shepherdess from a small village in the rolling green hills of Ireland and recently she lost one of her sheep to an accident with an old rusted truck. That's how she met the old man that would change her destiny. Encounters with soldiers and a surprising new friend change her life with a huge secret she can't even tell her family. The struggle to do the right thing causes more trouble than she could ever have imagined. Is she strong enough to help those that cannot help themselves or will she just disappear forever?
The human race is dying. An unknown enemy came from the stars with one goal Kill all the humans! Our technology, as impressive as it is with colonists spread across a large portion of the galaxy, is useless in the face of this new threat. One small ship, the Lost Cavalier, hatches a desperate plan to find a new weapon against this unstoppable enemy; magic. The desperate crew attempt to travel back in time to retrieve the Last Wizard of Earth. They need to alter or even avoid the war that mankind cannot afford to lose. Their journey is fraught with peril, for the enemy is hunting down the battered ship and they must find new allies in order to complete the mission at all costs! For if they fail, humanity itself will disappear forever!
We return to the story or Pern, the Arch-Mage, and Jack as they try to find their way back home. But the journey is fraught with peril and they soon discover that it is a long way home. Sinister agents still hunt for them and the people who survived the war have rebelled against all things magic. Albert and Derek also try to find their way home, and their adventures are nearly as difficult as Pern's. But they finally meet up with the young mages at the giant evil forest that seems to be taking over the Southland. It is the final barrier between them and their beloved homes.
The Conquest of New Eden: A lonely scientist, working for the old NASA, finds a possible solution to the overcrowding of Earth. Can Alexander, and his companion, Morton convince the authorities that his invention will work? If not, then someone else will claim the colony planet while the rest of humanity starves to death. Sins of the Father: The son of a powerful world leader, Magnus Alexis, has stolen incriminating evidence from his father's office. Now he must run for his life or face the wrath of the most powerful man in the sector. Could the information he stole save his life?
Ayoung corporal, Jake Taggerty, in the elite marine unit, Strike Tigers, is reassigned to a ship investigating strange communications outages. Some of the outlying colonies have been attacked and Jake must find out who is doing it and why. On top of that, an alien presence is also in the system and has asked for the use of the colony planet to breed their hive. Jake soon finds himself defending the aliens from their aggressors and trying to keep the few humans in the system alive as well. If he fails, the fragile treaty will fall and the human race will be at war.
The Conquest of New Eden: A lonely scientist, working for the old NASA, finds a possible solution to the overcrowding of Earth. Can Alexander, and his companion, Morton convince the authorities that his invention will work? If not, then someone else will claim the colony planet while the rest of humanity starves to death. Sins of the Father: The son of a powerful world leader, Magnus Alexis, has stolen incriminating evidence from his father's office. Now he must run for his life or face the wrath of the most powerful man in the sector. Could the information he stole save his life?
In the hands of Rogues: The once great city of Azmar is governed by three major monasteries. The Monks of Avarice who seek wealth and power. They use their magic in aid of the highest bidder. The Guardians of Faith, once they aspired to the most noble of goals of mankind but they have fallen into little more than a mercenary role for the average merchant of person of wealth. The Caustic Assassins, specialists in eliminating any opposition with stealth and poison, their influence has only shifted the balance of power even farther towards the greedy. Finally, the Rogues, members of the other clans that have either fallen from grace or simply become disgruntled with their roles and left band together to help the often overlooked common people. But times are becoming difficult for the Rogues as the other clans lock themselves away, afraid of each other and the influence that can be brought against them. Evil has moved into Azmar and the Rogues are losing this silent war. Each clan produced a champion in secret from each other. Individually they are not strong enough to defeat this new threat. Only the Rogues can combine their powers and the spells of the Gods into something that may have a lasting effect on the evil scourge. Can the champions unite before the city is lost forever or will the petty squabbles of their clans prevent salvation and doom Azmar to eternal darkness?
Trials of an Archmage: Ascension returns us to the story of Pern. They have to escort Duke Ryad of the Orchard valley to the capital city in order for him to assume the throne. Many troubles lie in their way including a committee that has already assumed the power of the throne and are terrorizing the decent people of Lyssia. If they are strong enough for that, they still have to battle the dark forces that have been trailing them all the way. Circle of Darkness A happy trader finds that he is a long lost descendant of an ancient and powerful race. He is granted the memories of his ancestors from a magical pendant, but he soon finds it all overwhelming. Evil is stirring and he must get his own mind under control to help the world before all is lost. Mysterious links tie him to both the good and evil and if he can't understand them, they could easily kill him.
Ayoung corporal, Jake Taggerty, in the elite marine unit, Strike Tigers, is reassigned to a ship investigating strange communications outages. Some of the outlying colonies have been attacked and Jake must find out who is doing it and why. On top of that, an alien presence is also in the system and has asked for the use of the colony planet to breed their hive. Jake soon finds himself defending the aliens from their aggressors and trying to keep the few humans in the system alive as well. If he fails, the fragile treaty will fall and the human race will be at war.
A Kingdom of Unity: The world is at war. An evil army is sweeping across the land killing and destroying everything in its path. The elder races are helpless as the attackers focus on annihilating all of humanity. Factions of resistance are fighting to preserve whatever is left. By uniting two major houses and launching one last desperate campaign, Josh and Erica hope to turn this one-sided war into a real fight for survival, but the enemy is relentless. Is there enough fight and magic left? Or will humanity disappear and open the door for darkness to prevail?
A Kingdom of Unity: The world is at war. An evil army is sweeping across the land killing and destroying everything in its path. The elder races are helpless as the attackers focus on annihilating all of humanity. Factions of resistance are fighting to preserve whatever is left. By uniting two major houses and launching one last desperate campaign, Josh and Erica hope to turn this one-sided war into a real fight for survival, but the enemy is relentless. Is there enough fight and magic left? Or will humanity disappear and open the door for darkness to prevail?
We return to the story or Pern, the Arch-Mage, and Jack as they try to find their way back home. But the journey is fraught with peril and they soon discover that it is a long way home. Sinister agents still hunt for them and the people who survived the war have rebelled against all things magic. Albert and Derek also try to find their way home, and their adventures are nearly as difficult as Pern's. But they finally meet up with the young mages at the giant evil forest that seems to be taking over the Southland. It is the final barrier between them and their beloved homes.
Jack is a respected young mage of the guild. When war breaks out, he answers the call and along the way discovers a rag-tag street beggar with amazing abilities. This could be a new Archmage, which hasn t happened for a thousand years, but they have to survive long enough to get to the castle of learning where mages are trained before the evil snatches him away.
Josh and Erica thought they were normal, but a mysterious item in the attic bring questions their parents won't answer. They soon discover that they are the "True Bloods" who had disappeared impossibly long ago and that their destiny is clouded by intrigue and magic. They must defeat enemies on three different fronts or lose the throne they were born to fill. Learning how to use their previously dormant magical powers should help, but can they do that in time, or is the entire land destined to plunge into chaos?
Balance Lost: This story picks up a year after Long Live the Queen. The kingdom has been running so smoothly that boredom has taken its toll. The two children are so bored that when the attack comes, they are unprepared for it. Escaping back to our world, they find that the trouble has infected both worlds. Bits and pieces are being shifted through space and time and the fabric of creation is in danger. Who can be causing this and why? They have precious little time to find out before everything from both worlds is lost. A Strange Friendship: Facing poverty and a harsh winter for his family, Fred Horst, a small rural farmer, makes a desperate move to steal gold from a dragon's hoard. Being caught in the act should have ended his life; instead, it begins an adventure for him that he could never have dreamed of. Battling evil and saving damsels in distress are only a part of what must be done. The dragon hunters have gotten too close and the future of the dragon race is uncertain. Can Fred find a means to keep his friend and both of their families alive?
Something has happened. Something powerful. Somebody wiped the sky. Now the thirsty air is draining the ground of its precious water. Rivers and lakes begin to dry up with not a cloud in sight to ever refill them. If something isn't done, the whole world will dry up and die.Thomas the Dragon and his companion, Trent McCormick, see the change in the sky and know that some powerful magic is behind the catastrophe. They begin their quest to find and reverse this destructive spell. If they can find the source, maybe they can prevent some of the villages from dying out. The grass is dead, the crops are dried and wilted and the water of all but gone. It is a race against time to save everybody. But how much can an adolescent dragon do? It had better be a lot or the world will go silent and dead.
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