Presents an irreverent study of the history of sports that combines real-life facts, offbeat trivia, fantastical exaggerations, and humorous personal anecdotes and reflections that cover everything from football and bocce to badminton, skateboarding, and tetherball.
Presents an irreverent study of the history of sports that combines real-life facts, offbeat trivia, fantastical exaggerations, and humorous personal anecdotes and reflections that cover everything from football and bocce to badminton, skateboarding, and tetherball.
Claire Dobbin, Helen Garner, Evelyn Krape, Jude Kuring and Yvonne Marini mocked the ocker character beloved by Pram Factory playwrights, and performed monologues about men, sex, and how they felt "as a woman". Directed by Kerry Dwyer and produced by the Carlton Women's Liberation group, the play's frank revelations stunned audiences and shocked the Pram Factory world. Set against a backdrop of moratorium marches, inner-city cafes and share houses, and the rising tide of sexual liberation and countercultural movements, Kath Kenny uses interviews and archival material to tell the story of Betty Can Jump. On the 50th anniversary of this ground-breaking play, she considers its ongoing impact on Australian culture, and asks why the great cultural renaissance of women's liberation has been largely forgotten. She sets out her stake in this story, as a theatre reviewer today and as a child born into the revolutionary early 1970s. And she asks why feminism keeps getting stuck in mother-daughter battles, rethinking her own experience as a young feminist who clashed with Garner over the publication of The First Stone.
At the start of the twentieth century, the modern metropolis was a riot of sensation. City dwellers lived in an environment filled with smoky factories, crowded homes, and lively thoroughfares. Sights, sounds, and smells flooded their senses, while changing conceptions of health and decorum forced many to rethink their most banal gestures, from the way they negotiated speeding traffic to the use they made of public washrooms. The Feel of the City exposes the sensory experiences of city-dwellers in Montreal and Brussels at the turn of the century and the ways in which these shaped the social and cultural significance of urban space. Using the experiences of municipal officials, urban planners, hygienists, workers, writers, artists, and ordinary citizens, Nicolas Kenny explores the implications of the senses for our understanding of modernity.
Drawing on a body of research covering primarily Europe and the Americas, but stretching also to Asia and Africa, from the mid-eighteenth century to the present, this book explores the methodological and heuristic implications of studying cities in relation to one another. Moving fluidly between comparative and transnational methods, as well as across regional and national lines, the contributors to this volume demonstrate the necessity of this broader view in assessing not just the fundamentals of urban life, the way cities are occupied and organised on a daily basis, but also the urban mindscape, the way cities are imagined and represented. In doing so the volume provides valuable insights into the advantages and limitations of using multiple cities to form historical inquiries.
In just 24 sessions of one hour or less, Sams Teach Yourself Maya® in 24 Hours will help you master Autodesk Maya 2014 and use it to create outstanding 3D graphics and animations. Using this book’s straightforward, step-by-step approach, you’ll master powerful Maya 2014 tools for modeling, texturing, rigging, animating, lighting, rendering, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Maya tasks. Quizzes and exercises test your knowledge of key Maya 2014 tools at the end of each hour. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Learn how to... Get comfortable with Autodesk Maya 2014's complex interface Quickly access the Maya 2014 tools you need for any task Efficiently manage your assets and files Model with polygonal geometry and NURBS curves/surfaces Unfold UVs and apply textures Create node networks in the hypershade Model highly realistic characters Utilize relationships and make nodes work together Rig your objects and characters for animation Add animated movement to your scenes Create and adjust cameras Build diverse shapes with BlendShapes Animate using dynamics and simulations Script and automate common tasks Improve realism with particles, hair/cloth effects, and more Correctly light your scenes Render your final imagery Work effectively with film Manage your projects and scene workflows more efficiently On the DVD: The accompanying DVD contains how-to videos for dozens of key Maya 2014 tasks, extensive sample art and models, and additional bonus content.
First published in 1928, this book contains an overview of a number of cases that established important precedents in English tort law. The topics covered include the general principles of liability for tort, the various kinds of torts, and the relations between tort and contract.
Between 1870 and 1920 as many as 2000 cameleers and 20,000 camels arrived in Australia from Afghanistan and northern India. Australia's Muslim Cameleers is a rich pictorial history of these men, their way of life and the vital role they played in pioneering transport and communication routes across outback Australia's vast expanses. Many of the images and artefacts in this fascinating account are published here for the first time, and this new edition contains additions to the biographical listing of more than 1200 cameleers.
Thank you for visiting our website. Would you like to provide feedback on how we could improve your experience?
This site does not use any third party cookies with one exception — it uses cookies from Google to deliver its services and to analyze traffic.Learn More.