It's been said that for any event, there are an infinite number of possible outcomes. Our choices determine which outcome will follow, and therefore all possibilities that could happen do happen across countless alternate realities. In these divergent realms, known history is bent, like white light through a prism -- broken into a boundless spectrum of what-might-have-beens. But in those myriad universes, what might have been...is what actually happened. THE CHIMES AT MIDNIGHT: In a continuum where Spock died during childhood, an Andorian named Thelin became Captain Kirk's stalwart friend and first officer. But at the moment of Khan's final defeat, history takes an even stranger turn, and the emerging potential of Project Genesis is revealed as the galaxy's greatest hope...and its most ominous threat. A GUTTED WORLD: Terrorist Kira Nerys -- from a Bajor that was never liberated -- may hold the key to winning a war that has engulfed half the galaxy. But with the Romulans and the Klingons at each other's throats, and the Federation pulled into the conflict, even victory may not bring salvation. BRAVE NEW WORLD: Dr. Noonien Soong's dream has been realized: androids are now woven inextricably into the fabric of the Federation, revolutionizing Starfleet and transforming the quality of humanoid life. But when Soong's long-missing breakthrough creation, Data, mysteriously resurfaces, civilization reaches a crossroads that could lead to a bright new future, or to ruin.
Old Newgate Road runs through the tobacco fields of northern Connecticut that once drove the local economy. It’s where Cole Callahan spent his youth, in a historic white colonial in which he hasn’t set foot in thirty years—not since he was a teenager, when one night his father murdered his mother in a fit of rage. Now Cole has returned to discover his elderly father, freed from prison, living alone in their old home and succumbing to dementia. Matters grow even more complicated when Cole’s rabble-rousing son Daniel is expelled from high school. So Cole summons Daniel to Connecticut to work in the tobacco fields—Cole’s own job growing up. Forced together, these three generations of men must contend with the sinister history they share—and desperately try to invent a future that isn’t doomed by it.
The Malkus Artifacts are deadly machines, wielded as weapons of absolute power by an ancient interstellar tyrant and scattered across the Alpha Quadrant when he was overthrown. Thousands of years later, in 2151, they are discovered by Captain Jonathan Archer of the Starship Enterprise, and all Starfleet vessels are warned to be vigilant for these most lethal devices. . . One hundred years later, Captain James T. Kirk of the USS Enterprise and Commodore Matt Decker of the USS Constellation come across the first artifact on the plague-ravaged colony world of Proxima II. . . One hundred years after that, Commander Benjamin Sisko of space station Deep Space Nine finds himself pitted against the Bajoran terrorist Orta, in a battle for far more than the future of Bajor, when the second artifact falls into dangerous and destructive hands.
Science fiction series have remained a staple of American television from its inception: classic programs such as The Twilight Zone, The Outer Limits, and Star Trek, along with recent and current series including Babylon 5 and Stargate SG-1, have been some of the most enduring and influential of all television shows. In this chronological survey, author M. Keith Booker examines this phenomenon and provides in-depth studies of the most important of these series. Science Fiction Television traces the development of the genre as a distinct cultural phenomenon within the context of broader developments in American culture as a whole. In the process, it offers a unique and informative guide for television fans and science fiction fans alike, one whose coverage is unprecedented in its scope and breadth. A must-read for anyone interested in its subject or in American popular culture, Science Fiction Television is a perceptive and entertaining history of one of television's most lasting forms of entertainment.
Created by the incalculably ancient Iconians, whose transcendent technology is quantum levels beyond that of the Federation and its allies, the Gateways offer instantaneous transport across unimaginable distances. Throughout the known galaxy, from Deep Space Nine™ to the New Frontier, from the Delta Quadrant to the bridge of the Starship Enterprise™, the sudden reactivation of the Gateways has destabilized interstellar relations between planets and cultures previously separated by countless light-years. Starfleet's finest have coped with the crisis as best they can, but circumstances have forced several valiant commanders to leap through separate Gateways into the unknown. Captain James T. Kirk of the original Starship Enterprise Captain Jean-Luc Picard of Star Trek: The Next Generation® Colonel Kira Nerys of Deep Space Nine Captain Kathryn Janeway of the U.S.S. Voyager™ Captains Calhoun and Shelby of Star Trek : New Frontier Commander Nick Keller of the U.S.S. Challenger All of these heroes, for their own reasons, have taken the ultimate gamble: hurling themselves personally through a Gateway without any knowledge or forewarning of what lay beyond. Each must face their own unique challenge, struggling to find a way back to the ships and homes they left behind. And waiting behind at least one of the Gateways are the ageless Iconians themselves, the primordial architects of the mysterious portals causing chaos throughout the Milky Way galaxy. Where did they disappear to, many long eons ago, and what do they want now? The answer lies on the other side.... What Lay Beyond brings the Gateways saga to a spectacular finish, in an all-star collaboration by six popular, bestselling Star Trek authors. Among them, Diane Carey, Peter David, Keith R.A. Decandido, Christie Golden, Robert Greenberger, and Susan Wright have written dozens of Star Trek novels. This is their first mega-collaboration.
This study deals with the Manx poet T. E. Brown and his rustic persona in perhaps the most sustained dramatization of the trails and triumphs of storytelling in British poetry, Fo'c's'le Yarns.
How special education used disability labels to marginalize Black students in public schools The Unteachables examines the overrepresentation of Black students in special education over the course of the twentieth century. As African American children integrated predominantly white schools, many were disproportionately labeled educable mentally retarded (EMR), learning disabled (LD), and emotionally behavioral disordered (EBD). Keith A. Mayes charts the evolution of disability categories and how these labels kept Black learners segregated in American classrooms. The civil rights and the educational disability rights movements, Mayes shows, have both collaborated and worked at cross-purposes since the beginning of school desegregation. Disability rights advocates built upon the opportunity provided by the civil rights movement to make claims about student invisibility at the level of intellectual and cognitive disabilities. Although special education ostensibly included children from all racial groups, educational disability rights advocates focused on the needs of white disabled students, while school systems used disability discourses to malign and marginalize Black students. From the 1940s to the present, social science researchers, policymakers, school administrators, and teachers have each contributed to the overrepresentation of Black students in special education. Excavating the deep-seated racism embedded in both the public school system and public policy, The Unteachables explores the discriminatory labeling of Black students, and how it indelibly contributed to special education disproportionality, to student discipline and push-out practices, and to the school-to-prison pipeline effect.
The origins, nature and consequence of the English Civil War are subjects of continuing historical controversy. The English Civil War and Revolution is a wide ranging, accessible sourcebook covering the principal aspects of the mid-seventeenth century crisis. It presents a comprehensive guide to the historiographical debates involved. Drawing on a variety of source material such as official records, private correspondence, diaries, minutes of debates and petitions, this text provides: * contextual introductions to documents * a comprehensive glossary of seventeenth century terms * a chronology of events for reference * illustrations, including contemporary woodcuts. While familiarising students with some of the main sources drawn upon by historians working in the field, The English Civil War and Revolution contains many extracts from unpublished, manuscript sources. By taking sources from all levels of society and grouping them thematically, this book offers a number of viewpoints on the civil war and revolution, thus aiding understanding of this complex period.
But the Bible says" is a common enough refrain in many conversations about Christianity. The written verses of the four canonical Gospels are sometimes volleyed back and forth and taken as fact while the apocryphal and oral accounts of the life of Jesus are taken as mere oddities. Early thinkers inside and outside the community of Jesus-followers similarly described a contentious relationship between the oral and the written, though they often focused on the challenges of trusting the written word over the spoken-Socrates described the written word an illegitimate "bastard" compared to the spoken word of a teacher. Nevertheless, the written accounts of the Jesus tradition in the Gospels have taken a far superior position in the Christian faith to any oral tradition. In The Gospel as Manuscript, Chris Keith offers a new material history of the Jesus tradition's journey from voice to page, showing that the introduction of manuscripts played an underappreciated, but crucial, role in the reception history of the gospel. From the textualization of Mark in the first century CE until the eventual usage of liturgical readings as a marker of authoritative status in the second and third centuries, early followers of Jesus placed the gospel-as-manuscript on display by drawing attention to the written nature of their tradition. Many authors of Gospels saw themselves in competition with other evangelists, working to establish their texts as the quintessential Gospel. Reading the texts aloud in liturgical settings and further establishedthe literary tradition in material culture. Revealing a vibrant period of competitive development of the Jesus tradition, wherein the material status of the tradition frequently played as important a role as the ideas that it contained, Keith offers a thorough consideratios of the competitive textualization and public reading of the Gospels.
The Illustrated Story of Jazz sets the standard of capturing the dramatic history of jazz music. Written by jazz expert Keith Shadwick, it gives an insight into the world of jazz, tracing its full rich past of personalities, music and style through to the present day, demystifying what is too often thought of as an elitist form of music.
BradyGames' ESPN NBA 2K5 Official Strategy Guide includes the following: Team Analysis: We cover all 30 NBA teams in the kind of detail that wins rings. Not just the statistics, we show you how to maximize each team's strengths. Offense: Dunks, lay-ups, midrange shots, long range bombs from downtown, alley-oops, and devastating moves out of the post are all ways to get the ball into the basket. We'll show you who excels in these areas, and how you can make your team into a scoring monster. Defense: Superior defense wins championships. We not only reveal stats for the league leaders in rebounds, blocks steals, and forcing bad shots, but also tell you how to take your team deep into the playoffs by dominating in these categories. Playcalling: This comprehensive section provides a comparison of the teams and what plays they run, then gives you in depth analysis and descriptions of every play in the playbooks. Franchise Management: Weekly preparation tips for dealing with The Association. Manage injuries, increase team chemistry, and hire the right assistants to improve your franchise. Platform: PlayStation 2 and Xbox Genre: Sports This product is available for sale in U.S. and Canada only.
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