This is the first volume of a complete collection of Flash Poems by Keith N. Waldrop. This volume is the collection of poems for the past forty years. Keith only gets Flash Poems, whereby the entire work appears in his mind in a flash. He then has to write them down quickly. Keith has released in different works but for the first time here is a complete single volume.
This is the first full publication from Pillbug of Keith N. Waldrop's four previously published works. This volume contains In The Rhythm Of The Strea, In The Eyes of The Gulf, Complete Works, and Favorite Flash Poems. This is a one stop place for the reading looking for all of the currently published poems of Keith N. Waldrop.
It all revolves around Flash and math. It's what you do in your spare time: just take little ideas and mess around with them. This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that movie that you were tinkering with 'til three o'clock this morning. It's a fun book. It's a book of iterative experiments, generative design. Each author does four experiments. Each experiment takes up four pages. We give you the code and explain the essence, then you take away your inspiration and run with it. The purpose of the book is to learn through experimentation because you are inspired to do so, not because someone is telling you to do so. Follow the fmc site link for more information.
Have you ever poured all your creativity into a Flash movie, but found your friends grumbling at the download size? Have you tried to use just one tiny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers around. These authors pull designs out of the top drawer and show you exactly how you can go about creating great SWFs with the smallest amount of download pain. We will look at: creating incredible generative designs -- so small you can use them for wallpaper producing 3D animations that roll in at under 5k in size creating sound toys in the smallest possible file space de-mystifying the use of JPEGs and photographs while keeping your Flash movies small strategic use of back-end technology to keep your delivery times down to nanoseconds! changing the boundaries to look at new ways of delivering entire sites! From the Publisher Who is this book for You've worked with Flash, but are wondering why people are getting tetchy at the download time. You're willing to start learning some ActionScript tricks to fight the file flab, and you're not afraid to become addicted to optimization! About the Author Genevieve Garand Conceived 3weeksinApril.com, an experimental web site that explores new ways of navigation and features an engaging narrative. David Hirmes is a Flash developer living in Brooklyn, New York. Kip Parker Works through his own company Hi-Rise Limited and in collaboration with Anthony Burrill as Friendchip, which was established in 1998. Keith Peters Found Flash to be the ideal medium for creating graphics with code. Robert Reich lives in Hamburg, Germany. Flash became his favourite besides normal HTML and serverside driven website creation. He is working as freelancer for several firms. Roy Tanck Currently employed in Hilversum, as part of a team that creates innovative e-learning solutions. Within this environment, Flash is a great tool.
As the industry standard for creating lively Web animations, Flash allows you to develop animation content or turn existing graphics into dynamic Web page animations—the CS4 release guarantees a world of new and thrilling possibilities If you are a beginner-to-intermediate level Flash user, this book will get you up and running fast as you dive into the tasks of building animation sequences and using ActionScript to create interactive Web page components Contains 150 useful and interesting Flash tasks presented in full color that demonstrates how easy it can be to design rich and dynamic content for any Web site
This is the continued series of books from Keith N. Waldrop as he shares his flash poetry with the world. The Eyes Of The Guld focuses on flash poems about value. Keith has also included all the works to date in the back of this book for the readers enjoyement. This book touches on the Self, Time, Others, and Belief and how it is reflected in our lives and how we can capture the value of these areas and the value of the Self.
This is the continued poetic works of Keith N. Waldrop. These are flash poems on various subjects. This book is the collection of Keith's favorite flash poems. These poems and photos are about life adventures and how to be balanced in the stream of life. These poems create deeper thoughts in the reader and give a good sense of reflection on simple things in life. These are more flash poems which continue to populate the poetic works of Keith.
* Learn the new, powerful features in the new release of Flash. Covers all new areas of extensibility: commands, tools, timeline effects, behaviors, and advanced topics. This book will allow you to streamline day-to-day development by showing you how to custom-build your own commands and tools. Plenty of useful examples are included throughout to demonstrate each area. * Two books in one: first part will actually get the person to understand and be able to use the Extensibility features, not just copy and paste the code in the book, but have a conceptual understanding of how it works and be able to create their own extensions. The second part of the book will be a complete reference guide, that one will want to keep around to look up commands, syntax, parameters, etc. * At this time, it’s the only book covering the subject, and this book actually covers extensibility in both Flash MX 2004 and Flash MX Professional 2004. * The reference content and example files will be available from the book’s companion site, www.flashextensibility.com – this site aims to be the premier site for designers and developers to go to for Flash extensibility material.
The authors give you all you need to know to create the most commonly requested and popular Flash visual effects and movies on the web with fast and fun examples.
So you think you've got to grips with the features of Macromedia Flash MX? Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into this version of Flash. With this title, we run the gamut of new features, from the Drawing API ("to die for"), through new video compression, Scriptable Masks and Components. We explore the new territory with experimental interfaces, check out the improvements in the 3D arena, and quarry the back-end technologies to see what gems we can turn up! Some of the best designers in the Web community have concentrated their efforts on this project. This has resulted in the highest caliber of work, including an exclusive insight into the creation of Jim Armstrong's New York Flash Film Festival final piece. From the acclaimed team that brought you Flash Math Creativity comes this inspiring volume, full of brand new effects and discussion on what Flash MX is going to do for designers—and where we go from here.
This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.
* Showcase of the current best design and development work using Macromedia Flash MX 2004. * Inspiring visuals through stellar quality production values. * Brand-leading flagship book—this is the epitome of the "Designer to Designer" promise. * Most advanced Flash design content available. * Over 30,000 copies sold of Volume 1.
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
This is the collection of poetic works by Keith Waldrop that are flash poems. Flash poems appear in Keith's mind and he has to write them down. They cover many life experiences and events and has beautiful poetic works.Keith has had these poems for many years and he has added stories from his life as a minister, business executive, and through his journey of exploring the world.
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
The contents of my book detail Full Proof System for selecting the Winning Numbers when playing the Mega Millions Lottery. I have calibrated the Mega Millions Lottery Games and all of the drawings since May of 2002. My book features detailed spreadsheets that contain the methods of how the system works. I have created a system that has detected the following: In 2007, 19 times with the MB and 18 times without the MB. In 2008, 21 times with the MB and 26 times without the MB. In 2009, 20 times with the MB and 19 times without the MB. In 2010, 27 times with the MB and 17 times without the MB. In 2011, 18 times with the MB and 20 times without the MB. Currently, in 2012, it has picked the winning numbers 12 times and 14 times without the MB. My system has no need for Wheeling - Statistics - Combinatronics - Boolean - Logic or even Binary Adaptive Configurations. This simple Mathematical system is "the system" that will not only blow your mind at how simple it is, but will astound you at how it works.
This is the continued series of books from Keith N. Waldrop as he shares his flash poetry with the world. The Eyes Of The Guld focuses on flash poems about value. Keith has also included all the works to date in the back of this book for the readers enjoyement. This book touches on the Self, Time, Others, and Belief and how it is reflected in our lives and how we can capture the value of these areas and the value of the Self.
In The Quietness Of The Journey is the third book in a series of four of stories and Flash Poems from Keith N. Waldrop. This is the continued journey through stories of life reflected in Flash Poems.
* Competitively priced, comprehensively illustrated in full color, with in-depth content featuring the very best techniques for online game design. In keeping with the tradition of the Most Wanted series, plenty of "finished products" are included. Each chapter in this book represents the detailed step-by-step tutorials describing the design and construction of a complete game, ready for the reader to customize or incorporate the principles within their own games. * First Flash MX 2004 title to focus on Flash game design. And, as Flash is relatively simple to learn, this book provides an ideal entry point for aspiring online games developers. * All authors are active web community members and renowned web designers/games developers. They will provide personal technical support for the book direct to the reader via the Friends of ED support forums (http://friendsofed.infopop.net/2/OpenTopic?a=cfrm&s=989094322). * Covers both Flash MX 2004 and Flash MX Professional 2004.
So you think you've got to grips with the features of Macromedia Flash MX? Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into this version of Flash. With this title, we run the gamut of new features, from the Drawing API ("to die for"), through new video compression, Scriptable Masks and Components. We explore the new territory with experimental interfaces, check out the improvements in the 3D arena, and quarry the back-end technologies to see what gems we can turn up! Some of the best designers in the Web community have concentrated their efforts on this project. This has resulted in the highest caliber of work, including an exclusive insight into the creation of Jim Armstrong's New York Flash Film Festival final piece. From the acclaimed team that brought you Flash Math Creativity comes this inspiring volume, full of brand new effects and discussion on what Flash MX is going to do for designers—and where we go from here.
Step-by-step guide reveals best practices for enhancing Web sites with Ajax A step-by-step guide to enhancing Web sites with Ajax. Uses progressive enhancement techniques to ensure graceful degradation (which makes sites usable in all browsers). Shows readers how to write their own Ajax scripts instead of relying on third-party libraries. Web site designers love the idea of Ajax--of creating Web pages in which information can be updated without refreshing the entire page. But for those who aren't hard-core programmers, enhancing pages using Ajax can be a challenge. Even more of a challenge is making sure those pages work for all users. In Bulletproof Ajax, author Jeremy Keith demonstrates how developers comfortable with CSS and (X)HTML can build Ajax functionality without frameworks, using the ideas of graceful degradation and progressive enhancement to ensure that the pages work for all users. Throughout this step-by-step guide, his emphasis is on best practices with an approach to building Ajax pages called Hijax, which improves flexibility and avoids worst-case scenarios.
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.
Companion Website materials: https://tzkeith.com/ Multiple Regression and Beyond offers a conceptually-oriented introduction to multiple regression (MR) analysis and structural equation modeling (SEM), along with analyses that flow naturally from those methods. By focusing on the concepts and purposes of MR and related methods, rather than the derivation and calculation of formulae, this book introduces material to students more clearly, and in a less threatening way. In addition to illuminating content necessary for coursework, the accessibility of this approach means students are more likely to be able to conduct research using MR or SEM--and more likely to use the methods wisely. This book: • Covers both MR and SEM, while explaining their relevance to one another • Includes path analysis, confirmatory factor analysis, and latent growth modeling • Makes extensive use of real-world research examples in the chapters and in the end-of-chapter exercises • Extensive use of figures and tables providing examples and illustrating key concepts and techniques New to this edition: • New chapter on mediation, moderation, and common cause • New chapter on the analysis of interactions with latent variables and multilevel SEM • Expanded coverage of advanced SEM techniques in chapters 18 through 22 • International case studies and examples • Updated instructor and student online resources
The History of Late Modern Englishes provides an accessible and student-friendly introduction to the history of the English language from the beginning of the eighteenth century up until the present day. Taking an activity-based approach, this text ensures that students learn by engaging with the fascinating evolution of this language rather than by simply reading about it. The History of Late Modern Englishes: • Covers the development of Englishes around the world, not only in the British Isles, but also in the United States, Canada, India, Singapore, Australia, New Zealand, and Melanesia, as well as in other countries around the world where English is used as a lingua franca; • Accommodates the needs of both native and non-native speakers of English, with helpful features such as a glossary of key terms and questions to guide the reader through the book; • Includes activity sections and discussion points to help students engage with the text; • Is accompanied by e-resources which include further activities and additional coverage of points of interest in the book. Written by an experienced teacher and author, this book is an essential course textbook for any module on the history of English and the perfect accompaniment to the author’s own The History of Early English.
The chilling true story of how the son of the most violent mobster in Chicago helped bring down the last great American crime syndicate: the one-hundred-year-old Chicago Outfit. In Operation Family Secrets, Frank Calabrese, Jr. reveals for the first time the outfit’s “made” ceremony and describes being put to work alongside his father and uncle in loan sharking, gambling, labor racketeering, and extortion. As members of the outfit, they plotted the slaying of a fellow gangster, committed the bombing murder of a trucking executive, the gangland execution of two mobsters—whose burial in an Indiana cornfield was reenacted in Martin Scorsese’s blockbuster film Casino—and numerous other hits. The Calabrese Crew’s colossal earnings and extreme ruthlessness made them both a dreaded criminal gang and the object of an intense FBi inquiry. When Frank Jr., his father, and Uncle Nick are convicted on racketeering violations, “Junior” and “Senior” are sent to the same federal penitentiary in Michigan. It's there that Frank Jr. makes the life-changing decision to go straight. But he needs to keep his father behind bars in order to regain control of his life and save his family. So Frank Jr. makes a secret deal with prosecutors, and for six months—unmonitored and unprotected—he wears a wire as his father recounts decades of hideous crimes. Frank Jr.’s cooperation with the FBI for virtually no monetary gain or special privileges helped create the government’s “Operation Family Secrets” campaign against the Chicago outfit, which reopened eighteen unsolved murders, implicated twelve La Cosa Nostra soldiers and two outfit bosses, and became one of the largest organized crime cases in U.S. history. Operation Family Secrets intimately portrays how organized crime rots a family from the inside out while detailing Frank Jr.’s deadly prison-yard mission, the FBI’s landmark investigation, and the U.S. attorney’s office’s daring prosecution of America’s most dangerous criminal organization.
Separation Process Principles with Applications Using Process Simulator, 4th Edition is the most comprehensive and up-to-date treatment of the major separation operations in the chemical industry. The 4th edition focuses on using process simulators to design separation processes and prepares readers for professional practice. Completely rewritten to enhance clarity, this fourth edition provides engineers with a strong understanding of the field. With the help of an additional co-author, the text presents new information on bioseparations throughout the chapters. A new chapter on mechanical separations covers settling, filtration and centrifugation including mechanical separations in biotechnology and cell lysis. Boxes help highlight fundamental equations. Numerous new examples and exercises are integrated throughout as well.
In Fundamentals of Forensic Photography, Keith Mancini and John Sidoriak offer practical techniques for common situations encountered in forensic documentation. Topics include equipment selection, lighting techniques, crime scene and evidence documentation, macro and micro photography as well as aerial, high speed and computational photography. Techniques for photographic documentation in both the laboratory and the field are discussed.
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
The long-awaited autobiography of Keith Richards, guitarist, songwriter, singer, and founding member of the Rolling Stones. With The Rolling Stones, Keith Richards created the songs that roused the world, and he lived the original rock and roll life. Now, at last, the man himself tells his story of life in the crossfire hurricane. Listening obsessively to Chuck Berry and Muddy Waters records, learning guitar and forming a band with Mick Jagger and Brian Jones. The Rolling Stones's first fame and the notorious drug busts that led to his enduring image as an outlaw folk hero. Creating immortal riffs like the ones in "Jumping Jack Flash" and "Honky Tonk Women." His relationship with Anita Pallenberg and the death of Brian Jones. Tax exile in France, wildfire tours of the U.S., isolation and addiction. Falling in love with Patti Hansen. Estrangement from Jagger and subsequent reconciliation. Marriage, family, solo albums and Xpensive Winos, and the road that goes on forever. With his trademark disarming honesty, Keith Richard brings us the story of a life we have all longed to know more of, unfettered, fearless, and true.
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