The Order of the Bat'leth: founded after Kahless's ascension to Sto-Vo-Kor, the Order was tasked with rooting out dishonorable behavior and spreading the word of Kahless to the Klingon people. In the subsequent millennium, the Order has become more ceremonial, but now Chancellor Martok has called the Order back to its original function -- to preserve the cause of honor. Book Two Captain Klag of the I.K.S. Gorkon -- the newest inductee into the Order -- has given his word to the Children of San-Tarah that the Klingon Empire will leave them in peace. But Klag's old rival General Talak has ordered him to go back on his word and aid Talak in conquering the San-Tarah's world. Now Klag must stand against his fellow Klingons -- but will even his fellow members of the Order of the Bat'leth, not to mention his own crew, follow him into disobedience? Or will they betray him to Talak? The crew of the Gorkon faces its greatest trial in a glorious adventure that will be remembered in song and story throughout the Empire!
A new Federation President has been elected, and his first order of business is to attempt to restore the alliance with the Klingon Empire. To that end, he sends Captain Picard to Deep Space 9, in the hopes that Picard's relationship with Chancellor Gowron might lead to a normalization of relations. At first, things go well, as Gowron agrees to meet with Picard and Captain Sisko of DS9 on a neutral planet -- but when their runabout is shot down, it's up to Commanders Worf and Data to find out the truth before their captains are killed!
For more than twenty years, Keith R.A. DeCandido has told stories in a variety of universes and genres. Now, some of his finest short fiction from across those two decades are gathered here, plus some new, never-before-published tales of wonder.
In the twenty-first century, Earth is infested with Tiberium, an alien substance that could be humanity's salvation . . . or its downfall. Though Tiberium is a resource that could solve the world's energy crisis, it is also incredibly destructive, spreading disease, death, and devastation. Tiberium has divided the planet into two factions: the Global Defense Initiative (GDI), which tries to maintain order at any cost; and the Brotherhood of Nod, a terrorist organization turned superpower that believes with religious fervour in the potential of Tiberium. The groups have already fought two world wars, killing millions. Now in the year 2047, a vicious Nod attack compels GDI to mobilize. Another epic global war is being waged, with humanity's fate in the balance. One of GDI's top units, the 22nd Infantry Division, must halt Nod's agenda and keep the world from devolving into further chaos and loss of life. But in the midst of heavy fighting all over the world, mysterious visitors arrive . . . who may spell doom for the human race.
STAR TREK ™ S.C.E. #66 STARFLEET CORPS OF ENGINEERS WHAT'S PAST A special six-part S.C.E. event that flashes back to previous adventures of the S.C.E. crew from the 23rd century to the height of the Dominion War, with special guests from all across the Star Trek universe! 2365-2368: Starfleet Academy graduate Sonya Gomez has received her dream assignment: the Starship Enterprise™. Captained by Jean-Luc Picard and working under the supervision of Chief Engineer Geordi La Forge, Gomez hopes to make her mark on the flagship. Her initial months are difficult -- an incident involving Picard and a cup of hot chocolate is followed by a brutal encounter with the Borg -- but Gomez slowly begins to find her place on the Enterprise even as the ship deals with crises, from the Pakleds to the Ferengi to a return engagement with the Borg. But it is her colleague, Kieran Duffy, who proves to be her greatest challenge, as the driven young woman must decide if a relationship is something that fits with her notion of a Starfleet career.... MANY SPLENDORS
After the scandalous Tezwa affair, the resignation of the President forces an election, with the future of the United Federation of Planets at stake. But the fate of the entire galaxy hangs in the balance when the Federation embassy on Qo'noS is seized by terrorists, whose actions expose an intrigue which reaches the highest echelons of the Klingon government. It will take all the skills which Ambassador Worf can muster to keep the fragile Federation-Klingon alliance from disintegrating. And while this potential intergalactic chaos threatens, Commander Riker finds his plans for command and marriage soured by a brutal, high-level inspection of the ship from which none of the crew may escape unscathed.
Beginning a gripping untold tale of the dominion war! Twice, Overseer Biron of the Androssi has been thwarted by the crew of the U.S.S. da Vinci. In order to be prepared for their next encounter, he has obtained the records of the crew's past adventures during the brutal war against the Dominion.... Trapped behind enemy lines after a difficult victory, the damaged U.S.S. Sentinel must find its way home without engaging any superior hostile forces. When they encounter a Breen ship, it's up to Chief Engineer Sonya Gomez to trick them into thinking they aren't what they appear to be. Meanwhile, Dr. Elizabeth Lense of the U.S.S. Lexington must deal with the war's overwhelming carnage, while on Starbase 92, cryptographer Bart Faulwell has an encounter that will change his life forever!
A suspense thriller about a murderer targeting perpetrators of animal cruelty who is pursued internationally by a team of criminal investigators. Do the most noble of intentions justify the most horrific acts? Two grisly murders are committed at a meatpacking plant by a person wearing a cow mask . . . not long after the CEO of a water park is brutally killed by someone wearing an orca mask. Interpol Agent An Chang believes these are the latest acts of a ruthless serial killer he has been chasing for more than twenty years . . . a killer who targets those who harm innocent animals. Elephant poachers in Chad, Russian big-game hunters of endangered species, dog fighters in Atlanta, European food execs who gorge ducks to make paté, gorilla hunters in the Congo, ivory merchants in China. Those who torture animals are not safe . . . Working with two California detectives, Chang races to unmask the killer, as his spree ramps up. But the killer's motives and history are far deeper than anyone realizes, and the truth of his rampage leads to a wild chase from the streets of Shanghai to around the globe . . . Who is the real animal? “A cinematic, fast-paced ride!” —Raymond Benson, author of the bestselling James Bond novels “Animal is a brilliant and ferocious thriller. A tale of hideous inhumanity and very rough justice. Highly recommended!” —Jonathan Maberry, New York Times–bestselling author of Rage “It will grab hold of you and not let go . . . it will anger you and it will live uneasily in your mind for a long time.” —David Fisher, New York Times–bestselling author of Lincoln’s Last Trial
The Malkus Artifacts are deadly machines, wielded as weapons of absolute power by an ancient interstellar tyrant and scattered across the Alpha Quadrant when he was overthrown. Thousands of years later, in 2151, they are discovered by Captain Jonathan Archer of the Starship Enterprise, and all Starfleet vessels are warned to be vigilant for these most lethal devices. . . One hundred years later, Captain James T. Kirk of the USS Enterprise and Commodore Matt Decker of the USS Constellation come across the first artifact on the plague-ravaged colony world of Proxima II. . . One hundred years after that, Commander Benjamin Sisko of space station Deep Space Nine finds himself pitted against the Bajoran terrorist Orta, in a battle for far more than the future of Bajor, when the second artifact falls into dangerous and destructive hands.
Failure of the Hive to contain the Umbrella Corporation's most deadly viral creation has led to an outbreak of apocalyptic proportions. Now the streets of Raccoon City swarm with the living dead, compelling Umbrella to deploy another of its bioweapons, a hulking prototype soldier code-named NEMESIS that kills anything in its path. Jill Valentine of the RCPD and several others are determined to get out of Raccoon alive, but only if they can escape the city's hordes of undead, Umbrella's unleashed creatures, and the relentless pursuit of Nemesis itself. Their one chance is with one of the only survivors of the Hive -- a young woman named Alice, who learns a terrifying secret behind her connection to Umbrella.
After facing the Borg menace, the crew of the U.S.S. Enterprise is looking forward to a little exploration when the enigmatic Q informs them that the universe is at stake if they don’t unravel the mystery of a strange planet in this Star Trek: The Next Generation novel. Nearly two decades ago, Jean-Luc Picard took command of the U.S.S. Enterprise NCC-1701-D, knowing it was an honor without equal. On her first mission, the Enterprise was sent to Farpoint Station for a simple, straightforward investigation. Perfect for a crew that had never served together. Then there was Q; an omnipotent lifeform that seemed bent on placing obstacle after obstacle in the ship’s—and in particular in Picard’s—way. And it hadn’t ended with that first mission. When he was least expected, Q would appear. Pushing, prodding, testing. At times needling captain and crew with seemingly silly, pointless, and maddening trifles. Then it would turn all too serious, and the survival of Picard's crew was in Q’s hands. Why was it today that Picard was remembering the day he took command of the Enterprise-D? Now he commanded a new ship, the Enterprise-E, with a different crew. But Picard couldn’t shake the feeling that something all too familiar was going on. All too awful. All too Q.
The Hive: a subterranean genetic research facility owned and operated by Umbrella, an immensely powerful corporation with interests in everything from human longevity to biowarfare. With computerized defenses and heavily armed human backup, the Hive is impregnable and invulnerable. Or so Umbrella believes. But something has gone fatally wrong. The Hive has lost containment of its most lethal and horrific creation: a virus that kills and reanimates human life, reducing the entire facility staff of five hundred men and women to mindless creatures with a single driving force -- hunger. And the key to stopping them rests with one young woman who cannot even remember who she is.
To the Cardassians, it is a point of pride. To the Klingons, a matter of honour. But the eighteen-year cold war between these two empires -- euphemistically remembered in later years as the Bretaka Nebula Incident -- creates a vortex of politics, diplomacy and counterintelligence that will define an age, and shape the future. What begins as a discovery that would enable the Klingon Empire to reclaim a lost piece of its past becomes a prolonged struggle with the rapidly expanding Cardassian Union, which has claimed dominion over a region of space that the Klingons hold sacred. Enter the Federation, whose desire to preserve interstellar space leads Ambassador Curzon Dax to broker a controversial and tenuous peace -- one that is not without opponents, amongst them Lieutenant Elias Vaughan of Starfleet special ops. But there are wheels within wheels to the drama unfolding in the Betreka Nebula. Within the shadowy rooms of the Cardassian Obsidian Order, Klingon Imperial Intelligence, and even the Romulan Tal Shiar, secret scales are being balanced -- and for every gain made for the sake of peace, there will come a loss.
CONCLUDING THE EXCITING UNTOLD TALE OF THE DOMINION WAR! To prevent his being defeated by the S.C.E. crew of the U.S.S. da Vinci a third time, Overseer Biron of the Androssi has decided to learn about his enemies by studying their adventures during the conflict with the Dominion.... Following the battle at Chin'toka, the Federation captured a small ship inside a Jem'Hadar war vessel. The da Vinci's S.C.E. team -- led by Sonya Gomez's predecessor, Commander Salek of Vulcan -- must determine the nature of the small ship. But will the mysterious vessel prove to be beneficial to the war effort -- or deadly?
In the aftermath of the Dominion War, the Klingon cruiser IKS Gorkon is on its way back to the homeworld when it is diverted by a distress call... It is two hundred years since the expanding Klingon Empire discovered an icy planet rich in a valuable mineral, topaline. They named the planet 'taD' - Klingon for 'frozen' - and called its people 'jeghpu'wl' - conquered. It is four years since the Klingon Empire invaded Cardassia, breaching the Khitomer Accords and causing a diplomatic rift with the Federation. On taD, depleted Klingon forces were overthown in a coup d'etat, and the victorious rebels took advantage of the disruption to appeal for recognition to the Federation. Now the Klingons have returned to taD and re-established their control. But the stubborn rebels insist on Federation recognition. A solution to the impasse must be found: a task that falls to the Federation's new ambassador to the Klingon Empire. Worf regards himself as a fighter, not a diplomat. But the Federation disagrees. Now, for the sake of the Empire, Worf must somehow forge a peace between the hardened rebels and the battle-hungry Klingon forces. And as everyone knows, Klingons do not negotiate...
Two of the four Malkus artifacts - deadly weapons lost millennia ago - have been found since their existence was discovered by Captain Jonathan Archer in 2151. Two more lie in wait, ready to wreak havoc on an unsuspecting galaxy. . . On their shakedown cruise, Captain Kathryn Janeway and her crew discover the third artifact in the Demilitarized Zone -- but the weapon is in the hands of the Maquis. Security chief Lt Tuvok must infiltrate the Maquis and gain the trust of cell leaders Chakotay and Cal Hudson, before the renegades use the artifact to cause chaos throughout the DMZ. Meanwhile the final artifact is unearthed on Narendra III, leading to the disappearance of two of the Federation's most respected Ambassadors, the Vulcan Spock and the Klingon Worf. Captain Jean-Luc Picard of the USS Enterprise joins forces with Captain Klang of the IKS Gorkon -- but even the strength of these great vessels combined may not be enough to save them when the deadly secret of the fourth artifact is revealed.
THE DARK IS COMING. . . . New York City in 1977 is vampire heaven. Serial killer Son of Sam is often blamed for their hits, and a citywide blackout gives them free reign of the streets, allowing them to get away with murder. Spike and his beloved Drusilla are in the Big Apple taking advantage of the situation, as is Vampire Slayer Nikki Wood, who has hunkered down with her son, Robin, in a Times Square apartment where she thinks they'll be safe. But no matter where she goes, Nikki has to watch her back. Spike has only one thing on his mind: to slay a slayer. Adding to Spike's list of challenges is a corrupt local vampire community that catches wind of his presence, and when they start messing with him, things get bloody interesting.
STARFLEET CORPS OF ENGINEERS Following the catastrophic conclusion of Avatar, Lieutenant Nog -- the chief operations officer of space station Deep Space 9 ™ -- joins forces with the crew of the U.S.S. da Vinci! With the station's future in doubt, Nog meets the da Vinci at Empok Nor, Deep Space 9's long-abandoned twin, in order to salvage vital technology. But they arrive to find that someone has beaten them to it -- an enigmatic and dangerous alien race known as the Androssi. When the S.C.E. crew learns what the Androssi have planned for Empok Nor, it threatens not only the lives of the da Vinci and Deep Space 9 crews, but galactic peace itself!
It's a cold day in January, and Ichabod visits Patriots Park for a moment of peace. Instead, he receives a disturbing vision from his wife Katrina, in which she delivers a cryptic but urgent message: he must retrieve the Congressional Cross that he was awarded by the Second Continental Congress for bravery in action. There's just one problem: Ichabod was killed before he ever received the medal, and he is unsure where it might be"--
Once they moved from world to world in a single step, through innumerable doors that spanned the galaxy. They were masters of space, and to those who feared them, they were demons of air and darkness. But long ago they left their empire and their miraculous technology behind. Now someone has found the key to it, and all those doors have been þung open. A world near Deep Space 9™, threatened with destruction from the distant Delta Quadrant, becomes the focus of a massive rescue effort as Colonel Kira Nerys, her crew, and some unexpected allies Þght to avert disaster on a planetary scale. Meanwhile, as Lieutenant Nog and Ensign Thirishar ch'Thane search for a way to shut down the spatial portals forever, Quark becomes involved in a dangerous game that could determine, once and for all, who will control the Gateways.
As the cold war between the Klingon Empire and Cardassian Union intensifies, the United Federation of Planets embark on a controversial diplomatic solution that could change the entire future of the Star Trek galaxy. What begins as a discovery that would enable the Klingon Empire to reclaim a lost piece of its past becomes a prolonged struggle with the rapidly expanding Cardassian Union. Enter the Federation, whose desire to preserve interstellar stability leads Ambassador Curzon Dax to broker a controversial and tenuous peace—one that is not without opponents, including Lieutenant Elias Vaughn of Starfleet special ops. But there’s much more drama unfolding in the Betreka Nebula. Within the shadowy rooms of the Cardassian Obsidian Order, Klingon Imperial Intelligence, and even the Romulan Tal Shiar, secret scales are being balanced, and for every gain made for the sake of peace, there will come a loss.
The action-packed official adaptation of Alien: Isolation and a revealing look into the lives of Ellen Ripley and her daughter, Amanda Ripley. THE OFFICIAL VIDEO GAME ADAPTATION--AND MUCH MORE! From birth, Amanda Ripley's life is riddled with hardship. Her parents live on the edge of poverty, so her mother--Ellen Ripley--seeks off-world contracts that lead to a position aboard the commercial hauler Nostromo. Then when the deep-space vessel disappears, Amanda passes into adulthood focused on discovering one thing. WHAT HAPPENED TO ELLEN RIPLEY? Amanda's quest pulls her into the underbelly of society, where few can be trusted. On Luna she meets someone who seems the exception--Private Zula Hendricks of the Colonial Marines but their relationship is short-lived. Just as Amanda appears to hit rock bottom... a lead appears. To follow it, she must travel to the remote Sevastopol Station. There she hopes to find the answers she seeks. But the station is in ruins, and death stalks the corridors in the form of a deadly alien the likes of which she never could have imagined.
In the wake of the events of STAR TREK: TITAN Book One: TAKING WING, relations between the Federation, The Klingon Empire and the Romulans remain fragile. Refugees are requesting asylum within the Federation, requiring delicate negotiations whose outcome could prove as deadly as any starship combat. As public opinion about the continued tenability of the Federation/Klingon alliance goes south, Federation councillors unhappy with the solution brokered by Captain Will Riker in Titan begin power plays of their own against the fledgling Bacco administration.
Following the events of Resident Evil: Apocalypse, the beautiful, dangerous, enigmatic Alice returns, and this time she and her fellow survivor Carlos Olivera are running with a pack of humans led by a new ally, Claire Redfield. Together they are cutting through the wastelands of the United States on a long trek to Alaska. Hunted by the minions of the scheming Dr. Isaacs, Alice has zombies hungry for her flesh and the Umbrella Corporation's monstrous lab rats hungry for her blood...while Alice herself hungers only for revenge.
Created by the incalculably ancient Iconians, whose transcendent technology is quantum levels beyond that of the Federation and its allies, the Gateways offer instantaneous transport across unimaginable distances. Throughout the known galaxy, from Deep Space Nine™ to the New Frontier, from the Delta Quadrant to the bridge of the Starship Enterprise™, the sudden reactivation of the Gateways has destabilized interstellar relations between planets and cultures previously separated by countless light-years. Starfleet's finest have coped with the crisis as best they can, but circumstances have forced several valiant commanders to leap through separate Gateways into the unknown. Captain James T. Kirk of the original Starship Enterprise Captain Jean-Luc Picard of Star Trek: The Next Generation® Colonel Kira Nerys of Deep Space Nine Captain Kathryn Janeway of the U.S.S. Voyager™ Captains Calhoun and Shelby of Star Trek : New Frontier Commander Nick Keller of the U.S.S. Challenger All of these heroes, for their own reasons, have taken the ultimate gamble: hurling themselves personally through a Gateway without any knowledge or forewarning of what lay beyond. Each must face their own unique challenge, struggling to find a way back to the ships and homes they left behind. And waiting behind at least one of the Gateways are the ageless Iconians themselves, the primordial architects of the mysterious portals causing chaos throughout the Milky Way galaxy. Where did they disappear to, many long eons ago, and what do they want now? The answer lies on the other side.... What Lay Beyond brings the Gateways saga to a spectacular finish, in an all-star collaboration by six popular, bestselling Star Trek authors. Among them, Diane Carey, Peter David, Keith R.A. Decandido, Christie Golden, Robert Greenberger, and Susan Wright have written dozens of Star Trek novels. This is their first mega-collaboration.
Passed down from the time of Kahless, ten precepts have shaped Klingon culture andindoctrinated Klingons in the Way of the Warrior. With this new translation, people from all walks of life—and all worlds—can harness the ancient Klingon wisdom and learn to embody courage, discipline, and honor. • Choose your enemies well. • Strike quickly or strike not. • Always face your enemy. • Seek adversity. • Reveal your true self in combat. • Destroy weakness. • Leave nothing until tomorrow. • Choose death over chains. • Die standing up. • Guard honor above all.
Starfleet Corps of Engineers When a new security guard reports for duty, it sets da Vinci security chief Domenica Corsi off in ways that confuse both her staff and her sometime lover Fabian Stevens. When Stevens confronts her, it only makes matters worse -- until Corsi takes Stevens into her confidence ... Ten years ago, Corsi served on the U.S.S. Roosevelt. On a trip to the Federation world of Izar, Corsi was assigned to work with a local peace officer named Christine Vale to try to solve a multiple homicide. But the trail of evidence leads down a road Corsi refuses to take -- a decision that will have tragic consequences for the young officer.
When Rygel loses Moya in a game of chance on the pleasure planet Liantac, he and his shipmates must undertake a series of challenging assignments from the planetary officials in order to discharge the debt and free their ship.
Whenever there's a need to fix, repair, or salvage, Starfleet calls in the crack S.C.E. team on the U.S.S. da Vinci. Under the command of Captain David Gold and Commander Sonya Gomez, the S.C.E. solves the unsolvable, from finding a Starfleet vessel lost inside a holographic ship to doping out new technology captured during the Dominion War. However, the da Vinci's mission to Galvan VI will prove to be the S.C.E.'s greatest challenge to date, as they must salvage the U.S.S. Orion from the turbulent atmosphere of a gas giant. As if that wasn't enough, the Orion is carrying the prototype of the deadly Wildfire device -- a protomatter warhead that can ignite gas giants into stars -- and the planet seems to be home to a strange alien life-form that may have been responsible for the Orion 's destruction! Wildfire contains the complete eBook editions of S.C.E. adventures #20-24: Enigma Ship, War Stories Book 1, War Stories Book 2, Wildfire Book 1, and Wildfire Book 2.
Take it apart, figure it out, put it back together. That's the ongoing mission of the U.S.S. da Vinci, commanded by Captain David Gold and his first officer, Commander Sonya Gomez, late of the Starship Enterprise™ and one of Starfleet's top engineers. They oversee a crack S.C.E. team composed of specialists in such diverse fields as tactical systems, alien cultures, computers, linguistics, and cryptography. Together they're ready to cope with just about every kind of high-tech challenge imaginable -- and a few that nobody could have imagined. For centuries, the planet Eerlik has had a thriving civilization, completely run, maintained, and administered by a giant sentient computer. But now that computer is breaking down and the desperate inhabitants are helpless to repair the damage. Only the crew of the U.S.S. da Vinci, accompanied by Geordi La Forge, can hope to fix the massive computer before the Eerlikkan society collapses entirely. Their mission grows more dangerous, however, when they discover evidence of sabotage -- and learn firsthand that hostile forces will do whatever it takes to stop Gold and his crew from saving the imperiled planet!
A TURNING POINT FOR THE STARFLEET CORPS OF ENGINEERS! After the catastrophic events of Wildfire, the S.C.E. crew of the U.S.S. da Vinci is in disarray. Half of the ship's complement were killed at Galvan VI, and the survivors must put their lives back together. Corsi, accompanied by Stevens, tries to make amends with her long-estranged father. Abramowitz attempts to lose herself in her work, only to be confronted with an old rival -- and her own emotional fears. P8 Blue goes home to find her world confronting a crisis that threatens the Nasat's very existence. But it is Captain Gold and Commander Gomez who face the most difficult trials, as they find the road to recovery a difficult one. Each confronts demons from the past and the uncertainty of the future, leading to a bitter confrontation from which neither may ever truly recover.... Breakdowns contains the complete eBook editions of S.C.E. adventures #25-28: Home Fires, Age of Unreason, Balance of Nature, and Breakdowns, all previously released separately.
A new novel based on the hit TV series Leverage... The rich and powerful take what they want. We steal it back for you. THE ZOO JOB Marney Brillinger is in trouble. The zoo that has been in her family for generations is failing, and when she makes a deal with a Malanian priest to loan her two exotic black rhinos for a special exhibit, they never arrive. Now, she’s on the hook for hundreds of thousands of dollars to the priest, who was planning to use the money for sick children. Desperate, she turns to Nate Ford and his team for assistance. But finding two very large lost animals is no easy feat when the search involves duplicity—both international and close–to–home—and the unwelcome arrival of Nate’s nemesis, Interpol agent James Sterling. With Sterling around, if the team isn’t careful, they just might end up in cages of their own . . .
The Order of the Bat'leth: founded after Kahless's ascension to Sto-Vo-Kor, the Order was tasked with rooting out dishonorable behavior and spreading the word of Kahless to the Klingon people. In the subsequent millennium, the Order has become more ceremonial, but now Chancellor Martok has called the Order back to its original function -- to preserve the cause of honor. Book Two Captain Klag of the I.K.S. Gorkon -- the newest inductee into the Order -- has given his word to the Children of San-Tarah that the Klingon Empire will leave them in peace. But Klag's old rival General Talak has ordered him to go back on his word and aid Talak in conquering the San-Tarah's world. Now Klag must stand against his fellow Klingons -- but will even his fellow members of the Order of the Bat'leth, not to mention his own crew, follow him into disobedience? Or will they betray him to Talak? The crew of the Gorkon faces its greatest trial in a glorious adventure that will be remembered in song and story throughout the Empire!
Five hundred years in the future, Captain Mal Reynolds, a hardened war veteran (on the losing side), ekes out a living pulling off small crimes and transport-for-hire aboard his ship, Serenity. He leads a small, eclectic crew who are the closest thing he has left to family -- squabbling, insubordinate, and undyingly loyal. When Mal takes on two new passengers -- a young doctor named Simon and his unstable, telepathic sister, River -- he gets much more than he bargained for. The pair are fugitives from a coalition that dominates the universe with unlimited wealth and power -- and that will stop at nothing to control River and her abilities. The crew of mercenaries, used to skimming the outskirts of the galaxy unnoticed, soon find themselves caught between the unstoppable military force of the Universal Alliance and the cannibalistic fury of the Reavers, savages who roam the very edge of space. Caught up in the fight to stay alive, they don't yet realize that their greatest danger may be on board Serenity herself....
Gene Roddenberry's Andromeda™ is the continuing story of Captain Dylan Hunt of the starship Andromeda Ascendant, in his quest to restore the Systems Commonwealth that fell three hundred years ago. When the series opens, Hunt and the Andromeda have been rescued by the independent cargo ship, Eureka Maru. How the Maru got there is a fast-paced, exciting space adventure that Andromeda™ fans and SF readers will love. The Eureka Maru has been impounded for non-payment of bills. Captain Beka Valentine and her crew daringly liberate the ship, and soon get a chance for a big score: pick up a Nietzschean princess, pregnant with a child that might be heir to the Nietzschean throne. Surviving betrayal and vicious attack ships, the Maru must bring the princess to safety before the child is delivered. Along the way, they gain a mysterious new crew member. Unknown to them, Nietzschean warrior Tyr Anasazi is on a mission to restore the glory of his people. To raise money for an army, he's accepted an offer to a High Guard ship that's been stuck in a black hole for 300 years. The money would be fabulous, but he needs a ship and crew. The Eureka Maru fits the bill.
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