It’s a wonder how one witch can see so many fantastic places yet never settle down. Then again, when your average encounter involves biting into a poisonous apple, meeting a clumsy spy, rendezvousing with a flying dragon, finding a sunken city, exploring a frozen town, and more...you might find yourself reluctant to stay in one place, too. Be that as it may, this isn’t the case for everyone. In fact, there’s nothing Amnesia wants more than to go home, if only she could piece her memories back together...
IT'S NOT ABOUT THE DESTINATION... Just when you thought their travels were slowing down, Elaina and friends dive headfirst into a slew of new adventures! On this leg of her journey, the ashen witch encounters the seldom-seen dark elves, bumps into a bizarre photographer, attempts to recover a little girl’s long-lost smile, and continues her never-ending quest to fill both her pockets and stomach while an exorcist endeavors to free her from the clutches of avarice. Meanwhile, the sisters Amnesia and Avelia explore a new city, and Saya runs into the last person she expected to see...
IT'S NOT ABOUT THE DESTINATION... No matter what corner of the world Elaina seems to find herself in, her journey shows no signs of slowing down. During this particularly magical string of adventures, she encounters a mysterious woman who runs a used bookstore, a renowned witch tasked with eliminating a group of bandits, a man and woman who find common ground within their checkered pasts, a land of witches obsessed with statues, a village populated only by beautiful women, a dragon emerging from its four-hundred-year slumber inside a boulder, and the witch who sealed it there. Many of these tales seem almost quaint, though, in comparison to the legendary account of two young witches and their discovery of a time-reversing pocket watch...
IT'S NOT ABOUT THE DESTINATION... Fresh encounters and warm reunions abound on the next leg of Elaina’s journey. A witch in a birdcage. A distant princess and a phantom thief. A pinch of stardust. Hair the color of midnight. Sisters from the Country of Truth Tellers. A traveler’s path intersects with others’ only for fleeting moments, you see. Sometimes, the hardest lesson to learn is that every hello leads to a good-bye...and the journey never ends.
No two adventures are alike, and our young witch understands this better than most. She knows that for every happy ending, there is always a sad one-and some stories have no ending at all. But with experiences as varied as dream-demon encounters, magical wars, and stomping grapes, the life of a traveler promises one thing if nothing else-the journey is (almost) always worth it!
IT'S NOT ABOUT THE DESTINATION... The life of a traveler is one of unparalleled freedom, and Elaina is determined to live hers to the fullest! Even if that means enduring the occasional misadventure. On this leg of her journey, she encounters a puppet detective, a pair of witches living in a suspicious manor, a theater troupe made the talk of the town by unsavory rumors, a country that practices a strict veggie–only diet, a highly intelligent magical beast at odds with a band of forest nomads, and a vampire who wanders from nation to nation in search of the blood of beautiful women. Will wonders ever cease for this Wandering Witch?
Homeless, hungry, and with one foot in the grave, MacMillia was plucked from the streets by Riviere—enigmatic proprietor of a magical antiques shop and curse—dispelling service. After Riviere removed the curse that had condemned her to life on the street, MacMillia took up a job as Riviere’s new assistant. While helping Riviere buy, sell, and dispel for all manner of...eclectic patrons, MacMillia will learn about the true power of prayers—and the curses they become. Their first job: investigate an impossibly lucky, ashen-haired girl cleaning out everyone at the local casino...
ONE PERSON’S TRASH... Welcome to the island nation of Cururunelvia, the land of prayer—a mysterious place where magic has been sealed away! Here, strange objects known as “sancta” possess the power to make prayers come true. A red-haired beauty by the name of Riviere runs a shop that specializes in dealing with dangerous sancta such as fate-changing perfume, a talking vase, a bag of living puffballs, and more. And she isn’t alone! With the help of her enthusiastic assistant, MacMillia, and everyone’s favorite Wandering Witch, Riviere aims to rehome these arcane antiques while turning a profit!
It's not about the destination...A runaway princess, a zombie nation, a divine cat, and lots and lots of bread. These are just a few of the many highlights that color the travels of our young witch. Each place she visits is a new story waiting to be told, rife with encounters that are anything but typicalÑand rarely ending the way anyone expects. Such is the magic of wandering, you see. You never know quite where you’ll end up. A tale can take a turn at any moment and become something else entirely...
No two adventures are alike, and our young witch understands this better than most. She knows that for every happy ending, there is always a sad one-and some stories have no ending at all. But with experiences as varied as dream-demon encounters, magical wars, and stomping grapes, the life of a traveler promises one thing if nothing else-the journey is (almost) always worth it!
IT'S NOT ABOUT THE DESTINATION... The life of a traveler is one of unparalleled freedom, and Elaina is determined to live hers to the fullest! Even if that means enduring the occasional misadventure. On this leg of her journey, she encounters a puppet detective, a pair of witches living in a suspicious manor, a theater troupe made the talk of the town by unsavory rumors, a country that practices a strict veggie–only diet, a highly intelligent magical beast at odds with a band of forest nomads, and a vampire who wanders from nation to nation in search of the blood of beautiful women. Will wonders ever cease for this Wandering Witch?
IT'S NOT ABOUT THE DESTINATION... If there’s one immutable truth in which our Wandering Witch can take comfort, it’s that each new destination promises a one-of-a-kind experience. Nostalgic flavors of the past mingle with the refreshing taste of the present, and as with a loaf of bread hot out of the oven, Elaina is ever ready to sink her teeth in. This time, however, Elaina may have bitten off a little more than she can chew. When she at last crosses paths with a certain dark-haired girl, a pivotal chapter in her life will see its conclusion...or perhaps its beginning?
IT'S NOT ABOUT THE DESTINATION... It’s impossible to predict who Elaina will meet on each leg of her journey, but one thing is always certain: With every new encounter, adventure is never far behind! She’ll cross paths with a money-hungry beauty, a man who smiles in the face of death, a troubled slaver and his ex-girlfriend, an undercover detective, a very fluffy witch, and another witch with horrible communication skills. Perhaps one day our Wandering Witch will even happen upon someone who doesn’t have a problem for her to solve!
It's not about the destination...What’s your favorite story? Does it have a hero who slays a dragon and saves a princess? Or a child of prophecy destined for greatness? Well, my favorite story is a little different. It’s the tale of a witch who travels the world, seeking nothing in particular. With no quest of her own, she’s free to wander wherever the wind takes her, adding a few pages to the story of whomever she meets before setting off on her next adventure. At the end of her travels, the witch takes on an apprentice who will one day begin her own journey. And so the cycle continues, or so the story goes. Now, the witch who starts the story anew...who could she be?
IT'S NOT ABOUT THE DESTINATION... Just when you thought their travels were slowing down, Elaina and friends dive headfirst into a slew of new adventures! On this leg of her journey, the ashen witch encounters the seldom-seen dark elves, bumps into a bizarre photographer, attempts to recover a little girl’s long-lost smile, and continues her never-ending quest to fill both her pockets and stomach while an exorcist endeavors to free her from the clutches of avarice. Meanwhile, the sisters Amnesia and Avelia explore a new city, and Saya runs into the last person she expected to see...
IT'S NOT ABOUT THE DESTINATION... It’s impossible to predict who Elaina will meet on each leg of her journey, but one thing is always certain: With every new encounter, adventure is never far behind! She’ll cross paths with a money-hungry beauty, a man who smiles in the face of death, a troubled slaver and his ex-girlfriend, an undercover detective, a very fluffy witch, and another witch with horrible communication skills. Perhaps one day our Wandering Witch will even happen upon someone who doesn’t have a problem for her to solve!
IT'S NOT ABOUT THE DESTINATION... Fresh encounters and warm reunions abound on the next leg of Elaina’s journey. A witch in a birdcage. A distant princess and a phantom thief. A pinch of stardust. Hair the color of midnight. Sisters from the Country of Truth Tellers. A traveler’s path intersects with others’ only for fleeting moments, you see. Sometimes, the hardest lesson to learn is that every hello leads to a good-bye...and the journey never ends.
In a certain place, there was a witch. Her name was Elaina. Due to the influence of a certain story, she embarks on a journey and travels around the world. Along her adventure, she’ll encounter...gossip-loving adults who gather at the “traveler’s restaurant,” a young “stardust witch” and her teacher, a resident of the “country of performers,” a “condemned” woman from a recovering country who protects public order, a timid staff member of “Hoankyoku” chasing a vicious serial killer, and the “Witch of the Lake Shore,” a genius inventor who made the country that never sleeps.
IT'S NOT ABOUT THE DESTINATION... During one’s journey, it’s not uncommon to pick up the odd traveling companion or two. And who could be better company for Elaina than her own teacher, the Stardust Witch, Fran? On this leg of her travels, Elaina encounters a commander and a record keeper living in a mysterious restaurant, two students on holiday who decide to put a historic spin on their vacation, a charcoal witch and her talented assistant, an oddly familiar tale of a girl covered in cinders and the prince she pines after, and finally, the friendship between a daughter of a distinguished mage family and a girl with no home of her own. How will these fresh encounters ultimately influence the course of Elaina’s travels? Only time will tell...
IT'S NOT ABOUT THE DESTINATION... On this stretch of her travels, Elaina encounters an upstart broom racer, a bandit and his mother, a political power couple, the secret lives of tools, a heartbroken medicine maker, a cursed slave, a demon down on their luck, and last but not least, a teacher and schoolgirl at a certain academy who share a peculiar entanglement with a baker. Venturing here, there, and everywhere, Elaina spins yarn after whimsical yarn. What new farewells await her this time?
IT'S NOT ABOUT THE DESTINATION... No matter what corner of the world Elaina seems to find herself in, her journey shows no signs of slowing down. During this particularly magical string of adventures, she encounters a mysterious woman who runs a used bookstore, a renowned witch tasked with eliminating a group of bandits, a man and woman who find common ground within their checkered pasts, a land of witches obsessed with statues, a village populated only by beautiful women, a dragon emerging from its four-hundred-year slumber inside a boulder, and the witch who sealed it there. Many of these tales seem almost quaint, though, in comparison to the legendary account of two young witches and their discovery of a time-reversing pocket watch...
Homeless, hungry, and with one foot in the grave, MacMillia was plucked from the streets by Riviere—enigmatic proprietor of a magical antiques shop and curse—dispelling service. After Riviere removed the curse that had condemned her to life on the street, MacMillia took up a job as Riviere’s new assistant. While helping Riviere buy, sell, and dispel for all manner of...eclectic patrons, MacMillia will learn about the true power of prayers—and the curses they become. Their first job: investigate an impossibly lucky, ashen-haired girl cleaning out everyone at the local casino...
ONE PERSON’S TRASH...Can you pleeease try to be serious for once, Miss Riviere? Ugh, anyhoo, welcome back to Riviere Antiques! The cases Miss Riviere and I will tackle this time around include searching for a serial killer, helping out an insomniac, crashing a secret party, collecting super-important sancta, sharing some love advice with a friend, and keeping the peace at a doll exhibition. Meanwhile, Antiques Carredura and their dangerous sancta are up to the same old shady business. Surely, the trio of myself, Miss Riviere, and the Ashen Witch, Elaina, can solve these problems without any complications at all, right...? Right?!
ONE PERSON’S TRASH...Can you pleeease try to be serious for once, Miss Riviere? Ugh, anyhoo, welcome back to Riviere Antiques! The cases Miss Riviere and I will tackle this time around include searching for a serial killer, helping out an insomniac, crashing a secret party, collecting super-important sancta, sharing some love advice with a friend, and keeping the peace at a doll exhibition. Meanwhile, Antiques Carredura and their dangerous sancta are up to the same old shady business. Surely, the trio of myself, Miss Riviere, and the Ashen Witch, Elaina, can solve these problems without any complications at all, right...? Right?!
ONE PERSON’S TRASH... Welcome to the island nation of Cururunelvia, the land of prayer—a mysterious place where magic has been sealed away! Here, strange objects known as “sancta” possess the power to make prayers come true. A red-haired beauty by the name of Riviere runs a shop that specializes in dealing with dangerous sancta such as fate-changing perfume, a talking vase, a bag of living puffballs, and more. And she isn’t alone! With the help of her enthusiastic assistant, MacMillia, and everyone’s favorite Wandering Witch, Riviere aims to rehome these arcane antiques while turning a profit!
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